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Akil Hooper is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as a designer.

Work on the Fallout series[]

Hooper wrote Primm Slim's dialogue, as well as the story of Vikki and Vance.[1][2] Hooper was partially responsible for designing Come Fly With Me,[3] as well as the Hoover Dam.[4] Hooper was responsible for designing Vault 3,[5] the development of Volare!,[6] and the quests and content of ED-E.[7] He also created the Q-35 matter modulator and designed the REPCONN HQ.[8] He created the Gomorrah casino and designed the quest line for the Omertas. He also wrote the now-famous NCR trooper line "Patrolling the Mojave almost makes you wish for a nuclear winter."[9]

Employment history[]

FromToCompanyRole
May 2008April 2011Obsidian EntertainmentDesigner

Credits[]

Fallout series[]

YearTitleCredited as/for
2010Fallout: New VegasDesigner

Other work[]

YearTitleCredited as/for
2002-04EverQuestGame Designer
2005-08EverQuest IIGame Designer / Design Supervisor
2007Legends of NorrathRewards Designer

References[]

  1. Joshua Sawyer Formspring
  2. Who wrote the Vikki and Vance story and Primm Slim? Funny stuff.
    Joshua Sawyer: Akil Hooper.
    Josh Sawyer Formspring answers
  3. Who designed Come Fly With Me? It ended up being one of my favorite quests.
    Joshua Sawyer: A number of designers worked on it, primarily Jesse Farrell and Akil Hooper.
    Josh Sawyer Formspring answers
  4. Whose idea was it to let the player have Yes Man punch Oliver off of Hoover Dam? I must say, that is supremely satisfying.
    Joshua Sawyer: I'm not sure. It was probably Charlie Staples, Akil Hooper, or Jesse Farrell. They all worked on Hoover Dam.
    Josh Sawyer Formspring answers
  5. Who in particular comes up with the indivual stories for each vault? Chris Avellone? The whole team? Obviously some have movie inspirations. But others seem just.. Fucked up and bizarre :/
    Joshua Sawyer: I wrote the basic concepts for F:NV's vaults but individual designers fully fleshed the concepts out and implemented them. Vault 3: Akil Hooper, Vault 11: Eric Fenstermaker, Vault 19: Sydney Wolfram. Vault 21: Jorge Salgado. Vault 22: Jesse Farrell, Vault 34: Sydney Wolfram.
    Josh Sawyer Formspring answers
  6. Who thought up the Boomers, Nellis and the "Volare!" mission? They're by far my favorite faction and missions of the games. Great job guys.
    Joshua Sawyer: John Gonzalez came up with the Boomers. I came up with the basics of Volare! and Akil Hooper did the actual development of the quest.
    Josh Sawyer Formspring answers
  7. Who came up with the idea for ED-E? i love that little dude.
    Joshua Sawyer: Thanks. I generated the concepts and character arcs for all of the companions, but different designers wrote the actual dialogue and implemented the quests. In the case of ED-E, Akil Hooper generated the quests/content.
    Josh Sawyer Formspring answers
  8. Is the Q-35 Matter Modulator from F:NV named after the Illudium Q-36 Space Modulator?
    Joshua Sawyer: I believe so. That item was named by Akil Hooper, who designed REPCONN HQ.
    Josh Sawyer Formspring answers
  9. Josh Sawyer Fallout 4 Project Mojave Mod Stream 13.11.2021 (reference starts at 48:26)
    Joshua Sawyer: "'Who wrote that line?' That was Akil Hooper, wrote that line. Akil designed many, many areas in the game. Including the Gomorrah and the Omertas quest line if I recall correctly."
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