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Ishmael Ashur

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Ismael Ashur
Fo3 Ashur Portrait.png
Biography and appearance
raceHuman, African American
genderMale
affiliationBrotherhood of Steel expedition (formerly)
Pitt raiders
roleBrotherhood Paladin (formerly)
Lord of The Pitt
rankInitiate[1] (formerly)
locationHaven
familySandra Kundanika - wife
Marie - daughter
Gameplay
appearancesThe Pitt
questsUnsafe Working Conditions
Free Labor
Statistics
alignmentNeutral[2]
SPECIAL5 ST, 6 PE, 6 EN, 5 CH, 5 IN, 7 AG, 5 LK
derived statsHit Points: 85 → 135
Fatigue: 50
Critical chance: 5
Melee damage: 2
Unarmed damage: 1.35
Damage resistance: 36 (with armor)
Poison resistance: 25
Radiation resistance: 10
tag skillsSoldier Leader:
Big Guns: 62 → 100
Small Guns: 64 → 100
Speech: 60 → 100
level7 → 17 (1.5 times current player level)
Technical
actorJames Lewis
base idxx000f20ref idxx000f25
dialogue fileIsmael Ashur's dialogue
 
Gametitle-FO3 TP.png
Gametitle-FO3 TP.png

Citizens of The Pitt, workers of Downtown, traders of Uptown, and all fierce souls who do what must be done! I bring you good news! We stand at the dawn of a new golden age. Where others merely survive, we thrive! Our industry is the envy of the Commonwealth! Our safety is the envy of the Capital Wastes! Our might is the envy of Ronto! And while I have led your efforts, it has been by your own strength that you have earned all of the envy of the world. They envy the steel shaped by the workers in our mills, and they envy the strength of our traders and raiders who wield that steel for The Pitt. And most of all, they envy our victories in the struggle for freedom. Because, yes, freedom is what we all work towards. [...]

— Ishmael Ashur

Ishmael Ashur, known as Lord Ashur to The Pitt's inhabitants, is the overlord of The Pitt and leader of the Pitt raiders in 2277.

Contents

[edit] Background

Born on the West Coast, Ashur used to be a Initiate in the Brotherhood of Steel. He was part of Owyn Lyons' expedition to the East Coast, sent by the Brotherhood's ruling council in 2254 to recover technology from cities and bases on the eastern seaboard.[3][4] During their journey to the Capital Wasteland, the Brotherhood's expeditionary force came across the ruins of Pittsburgh, Pennsylvania. In a single night, the Brotherhood swept through the city from their staging area at Mount Wash, eliminating any resident who put up a fight. The intent of the Scourge remains unclear, but several unmutated children were taken from The Pitt by the Brotherhood and placed into initiate training. Lyons' contingent left the city after capturing all unmutated human children they found, about twenty.[5] Lyons' forces suffered only one casualty: Initiate Ishmael Ashur, who was caught in an explosion in the Mill and was buried under rubble. He was presumed dead by his peers.

Ashur was rendered unconscious by the explosion but survived. He was woken from his involuntary slumber by a scavenger, trying to pull him out of the rubble and strip him of his armor. He did not let her take it, and spared her life. After questioning the scavenger, he learned that she and her family were staging raids into other parts of the Pitt to gather supplies. Recalling recon data and his Brotherhood knowledge, he realized that this was the only operational steel mill the Brotherhood has seen. Ashur decided that it was a chance for a new beginning. To this end, he harnessed the scavengers, who were more than happy to appease the man they perceived as god, to build a city from scratch.[6]

The city grew rapidly under Ashur's lead and management. In order to keep his city growing, he ruled with a necessary iron fist, buying and capturing people for slave labor and pressing raider gangs into his military. The harsh methods were necessary, as the virulent, toxic environment of the ruined city of Pittsburgh and the related Troglodyte Degeneration Contagion precluded normal procreation.[7] Ashur considered his brutal approach a temporary measure, until a cure for the mutations was found. He and his chief scientist, Sandra Kundanika (who also happened to be Ashur's wife), focused on developing it. The solution came in the form of a child, their child. Marie was born without mutations of any kind and soon exhibited immunity to them. Her parents were elated and focused on developing a way to share Marie's natural resistance to mutation with others, so that the Pitt can grow normally.[8]

But until such a way is found, Ashur continues to lord over the Pitt, building his vast raider army and the economic might of the Pitt, until he can fulfill his goals of freeing his people from the ravages of sickness and uniting the wastelands under his banner.[9]

[edit] Daily schedule

Ashur is found in his office at the top of Haven, and gives speeches to the slaves of The Pitt every once in a while. He also runs The Pitt's radio station.

[edit] Interactions with the player character

[edit] Interactions overview

General Services Quests
Essential: Yes
  • Until the start of Free Labor
Enslavable: No
Companion: No
Bounty: Yes
Merchant: No
Repairman: No
Doctor: No
Rents bed/room: No
Starts quests: Yes
Involved in quests: Yes

[edit] Quests

  • Unsafe Working Conditions: Ashur appears, giving a speech to the slaves and announcing the opening of The Hole, giving the player a shot at their freedom.
  • Free Labor: Ashur invites the player to speak with him once they survive The Hole and prevail. At this point, the player has to choose between siding with Wernher or Ashur. The first requires the player to kill Ashur after supporting the slave revolt, the other will involve suppressing it and dealing with Wernher.

[edit] Inventory

Apparel Weapon Other item On death
Ashur's power armor
Recon helmet
Combat shotgun - Ashur's key

[edit] Notable quotes

  • "Nice work in the hole, new blood. Knew you couldn't be one of our normal workers. So, that begs the question: who are you, and what are you doing in my city?"
  • "Ever since the city was scourged, we've done what everyone does: whatever's necessary to survive. I know my city seems barbaric to you, but it's the only way we can carve out a home in this hellhole, and it's kept these people alive. But that's enough stalling for time. So, do you know Wernher?"
  • "Right now, nothing. Until we can reproduce a treatment from Marie, they'll have to keep working. Otherwise, this city falls apart. But once we do have a cure, things will be different. We won't need to kidnap people for our city. We'll be able to grow naturally. Until then, this is the way it has to be. It's just what has to be done."

[edit] Notes

  • Ashur smokes.[10]
  • Although Ashur insists the enslaved residents of Downtown are "workers", he still lapses and calls them "slaves" a number of times in dialogue.

[edit] Appearances

Ismael Ashur appears only in the Fallout 3 add-on The Pitt.

[edit] Behind the scenes

  • Ishmael Ashur's name is based on Biblical characters. Ishmael was the exiled son of Abraham, whereas Ashur was the second son of Shem, who himself was the son of Noah.
  • Ashur was also the capital of Assyria, an empire that existed in the lands now belonging to Iraq.

[edit] Bugs

  • PCIcon pc.png Ashur's speech to the slaves may bug out, causing him to skip over every other text block, though the entire speech can still be heard in the background.

References

  1. Ishmael Ashur's dialogue: "How did The Pitt get started?" (The Lone Wanderer)
    "Believe it or not, it started when the Brotherhood decided to loot this hellhole and wipe it off the map. We called it the Scourge. Back then, I was "Initiate Ashur." But that ended when the Brotherhood left me behind, and I came to see The Pitt in a new light. I was found by tribals who thought I was a god. I didn't argue, and with my leadership and their divine dedication, we began rebuilding this city."
  2. Confirmed with GECK.
  3. Henry Casdin's dialogue: “The Brotherhood came out here to recover technology from the eastern cities and bases. If Lyons won't do it, then we will.
  4. Reginald Rothchild'd dialogue: “We were dispatched with a specific mission. We were sent to locate and secure any technology remaining from before the war.”
  5. Paladin Kodiak's dialogue: "Me and maybe twenty others. The younger we were, the less of a chance that we were mutated. It was ugly work, no doubt, but it had to be done."
  6. Ashur's diary: "Marie, you know those fights in the Mill's arena? Well, its first fight was when I woke up to someone pulling me out from a pile of rubble. At first I thought it was my brothers pulling me to safety. Instead, it was a scavenger trying to steal my armor. She didn't get it. But I learned she had a whole family of scavengers. They'd make raids into the city for gear from the Mill. And that gave me an idea. This was the only working steel mill we'd ever seen. In a world of leftovers, it was a chance to build again. And that was worth any price. The scavengers saw me as a god, so along with my Brotherhood know-how, it was easy to set up the basics. We started to build a city."
  7. Fallout 3 Official Game Guide Game of the Year Edition p.43: "... The changes were subtle, not nearly to the degree of the Super Mutants or the various Wasteland creatures, but over the next 140 years, it became undeniable that something was affecting the people of The Pitt. Starting from the first few years, children were often born with strange growths or extra vestigial limbs. The mutations never went far beyond the occasional hunchback or cleft palate, but it wasn't long before the vast majority of the residents of The Pitt developed some sort of physical deformity in their lifetimes. Although many children were born "clean," the older they got, the more likely that a problem would develop.
    The most disturbing change that the environment caused was not nearly as noticeable as the physical deformities. The infected water and poisoned sky began to cause neurological damage to those exposed to it. People became more hostile, violent, and short-tempered; they became known as "Wildmen." Their emotions became out of control, and their actions often teetered on primal. In severe cases, mutated humans devolved into hunched, savage beasts nicknamed "Trogs"..."
  8. Ashur's diary: "As word of a new settlement got out, the city started growing, and fast. When Raiders attacked, I'd kill the leader and recruit the rest. I had to. The city's disease meant we couldn't have children, so recruiting was the only way to grow. And as we grew, the Mill needed more workers. And, yes, that meant recruiting workers by force. I'm not proud of it, but it's the only way to keep the city supplied and armed. But it was always a temporary solution, until our best scientist found a way to cure the city's epidemic. Sandra and I worked on it day and night. And after one, particularly late night of work, we were blessed with a cure. It's the cure inside you, Marie. Even now, we're doing everything we can to figure out how to share your gift with the city - while keeping you safe, of course! So by the time you're old enough to hear this, you'll already be a hero. Congratulations, Marie. You've already saved us all. I knew you would."
  9. Fallout 3 Official Game Guide Game of the Year Edition p.61: "Leader of the Pitt Raiders, Ashur is an imposing force in The Pitt, commanding respect through fear and accomplishments and his part in past atrocities. He was part of the Brotherhood of Steel forces that tore through The Pitt in a cataclysmic clash known as the Scourge. He remained, ruling the masses while seeking technological breakthroughs that could help heal the population from the ravages of "the sickness." His secondary plan is to continue to build up his army of Pitt Raiders, weaning out the infirm or incompetent in the Arena, and then march on the Wasteland, reuniting it and The Pitt. He is married to Sandra, who has recently given birth to a beautiful baby daughter."
  10. Member of SmokerFaction.
Antagonists