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Benny

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Icon disambig.svg
For the character mentioned in Point Lookout, see Benny (Point Lookout).
Benny
Benny FNV.jpg
Biography and appearance
raceHuman, Caucasian
genderMale
affiliationBoot Riders (formerly)
Chairmen
roleHead Chairman
Antagonist
Joker 1
locationThe Tops
The Fort (optionally)
Gameplay
appearancesFallout: New Vegas
All Roads
questsThey Went That-a-Way
Ring-a-Ding-Ding!
The House Always Wins
Render Unto Caesar
Statistics
alignmentEvil
SPECIAL7 ST, 5 PE, 5 EN, 3 CH, 3 IN, 6 AG, 5 LK
derived statsHit Points: 205 → 315 → 415 (DLCs only)
DT: 1
tag skillsMelee Weapons: 59 → 100
Guns: 57 → 100
Unarmed: 55 → 100
level8 → 30 → 50 (DLCs only)
Technical
actorMatthew Perry
designerJohn Gonzalez (script by)
base id00101c9b (The Tops)
001344be (Caesar's tent)
001630cd (crucified)
ref id00101ca0 (The Tops)
001344bf (Caesar's tent)
001630cf (crucified)
dialogue fileBenny's dialogue
 
Gametitle-AR.pngGametitle-FNV.png

The truth is, the game was rigged from the start.

— Benny

Benny is the head of the Chairmen of New Vegas in 2281. He is the brains behind a complex scheme to usurp control of New Vegas from Mr. House.

Contents

[edit] Background

Benny was a member of the tribal gang called the Boot Riders before Mr. House took over Vegas. In 2274, Mr. House began gathering tribes to renovate the New Vegas Strip and the Boot Riders were one of the three tribes who agreed to House's new rule.[1] The Boot Riders were assigned to renovate The Tops casino, and were given suits and ties and renamed "The Chairmen". Benny saw the potential of New Vegas and was all for working for Mr. House, but the tribe's chief at the time, Bingo, wanted to stay nomadic. Benny disagreed with Bingo and was challenged to a knife fight, the winner becoming leader of the tribe. Benny walked away the winner after putting a knife through Bingo's throat, becoming the new chief of the Boot Riders. Once the new chief, he accepted Mr. House's rule and had the tribe become the Chairmen. Benny remained loyal to Mr. House for quite sometime and was even to be groomed to be Mr. House's protégé, but his recent misbehavior took any chance of that away.[1][2] Benny is cautious of the Chairmen who support the old ways, even killing an old friend, an unnamed singer with a Psycho overdose to stop dissent.

Benny's long-term goal is simple: control of New Vegas. The chances of such a thing happening seem slim, but as Benny himself would say, he's not done rigging the odds yet. After attacking one of Mr. House's PDQ-88b Securitrons with a pulse grenade, Benny brought it in for examination. Unable to fix it himself, he allowed Follower of the Apocalypse Emily Ortal to look at it in exchange for her reprogramming it. After finishing the reprogramming, the Securitron became Yes Man, an AI designed to obey every command given to him, which Benny used to interrogate him on the details of House's machinations.[2]

He learned Mr. House had something buried underneath Fortification Hill and of the Platinum chip - the key to all of House's plans. He also learned of the seven couriers hired by Victor - six decoys, and one carrying the Chip. Using Yes Man, Benny was able to discover the route the Courier would take, and hired a group of Great Khans, Jessup, McMurphy, Chance and some others, to help him finish the job. The Courier was bound, gagged, shot in the head, and buried in an unmarked grave in Goodsprings cemetery, being left for dead.

[edit] Interactions with the player character

[edit] Interactions overview

General Services Quests
Essential: No
Companion: No
Plays Caravan: No
Merchant: No
Repairman: No
Doctor: No
Rents bed/room: No
Starts quests: No
Involved in quests: Yes

[edit] Quests

  • They Went That-a-Way: The Courier tracks Benny in an attempt to discover the purpose of the package and get revenge. Manny Vargas is the first person to give the player Benny's name, and where he went. Jessup in Boulder City will reveal that Benny betrayed his Great Khans followers after intercepting the Courier, traveling to New Vegas and leaving them to fend for themselves when cornered by the NCR.
  • Ring-a-Ding-Ding!: The player must confront Benny at The Tops casino, which results either in Benny's death, or him escaping to Fortification Hill with the Platinum Chip in an attempt to activate House's secret weapon.
  • Render Unto Caesar: Benny is captured by Caesar, who offers the Courier a gift by allowing the Courier to choose how Benny dies. Benny, for his part, seems accepting of his impending death, and urges the Courier to take over his plan and create a truly independent New Vegas.
  • The House Always Wins: House wants the Platinum Chip back in his possession. He needs the player to recover it from Benny.

[edit] Other interactions

  • If the Courier is a female with the Black Widow perk, they can convince him to take you to his room, where you can either attack him or sleep with him. After some humorous dialogue, you are given the option to kill him quietly in his sleep or leave him be. He will not be present in the morning if you choose the second option.
    • With the second option, he will leave a note thanking you and saying not to follow him to The Fort, and it also says that when he gets back, you and him are going to go on a date.
  • If you kill Caesar while he is still tied up in the Fort he will say "What a scrapper you are." then give the option of freeing him, leaving him, or killing him once you finish dialogue.

[edit] Inventory

Apparel Weapon Other item On death
Benny's suit Maria 9mm round
Benny's suite key
Platinum chip
The Tops presidential suite key
250 caps

[edit] Notes

Icon cut content.pngThe following is based on Fallout New Vegas cut content and has not been confirmed by canon sources.
  • An event would have Benny meeting the Courier again after being freed from the Fort. In the event Benny would have equipped a Stealth Boy in order to sneak up on the Courier, and initiate dialogue in which he would mock him/her for showing him mercy and after that go into attack mode, which would most likely cause him to be killed by the Courier. This event was cut from the final game.
  • "{ambushing the player while using Stealth Boy}Thanks for getting me outta that cage! Now for once will you just {emphasis, player's resilience is vexing}lay down and stay down?"
  • "No one rules Vegas {'cept}except me, got it? You're a lowdown gofer! You deliver mail!"
  • "How ya like being Mister Good-Two-Shoes, hey? How's it feeling?"
  • "How ya like being Miss Good-Two-Shoes, hey? How's it feeling?"
Icon cut content.pngEnd of information based on Fallout New Vegas cut content.

[edit] Notable quotes

  • "Then we walked the road to Vegas, all the lights of the old world still glowing, pretty as you please." (All Roads, Benny talking to Chance)
  • "You want to go back to the old ways, there's the door. Go on, see the world, outside Vegas in all its glory." (All Roads, Benny talking to Swank)
  • "Khans might kill people without looking them in the face, but I ain't a fink, dig?"

[edit] Appearances

Benny appears in Fallout: New Vegas and All Roads.

[edit] Behind the scenes

  • Benny is a reference to Benjamin "Bugsy" Siegel, an American gangster commonly recognized as a major driving force behind the development of metropolitan Las Vegas, in name, looks, and his signature suit.[3]
  • A Benny is a trump card in trick-taking games, essentially a wild card, and is often represented by the Joker, Benny's card in the Collector's Edition deck.
  • At one point in development, the Chairmen were going to be called the Geckos, with Benny as the head of the Gecko family. However, this name was dropped from development and thus didn't make it into the retail-release of the game.

[edit] Bugs

  • PCIcon pc.png Xbox 360Icon xbox360.png If you choose to crucify Benny, he will end up being crucified outside of The Fort. Sometimes, both the crucified and regular versions of Benny will appear, and the regular version can be killed for Maria. Yet you will not receive Maria twice it will only be on the Benny that is standing up next to the cross.
  • PCIcon pc.png Xbox 360Icon xbox360.png If the player has the Super Slam perk, Ranger Takedown perk or a weapon that inflicts fatigue damage, it is possible to knock Benny off his cross. Upon landing, he will continue to act as if on the cross, but he will be standing on the ground.
  • PCIcon pc.png Xbox 360Icon xbox360.png When you talk to Benny at the first time in The Tops Casino, stand up in front of him and let him survive, and you can repeatedly choose the option dialogs between speech and barter skill. Speech will give you 60XP, and Barter will give you 500 caps, 250 The Tops chips and 35XP. This allows you get infinite XP and money and rise your level.P
  • PlayStation 3Icon ps3.png Benny's inventory resets after he flees the Tops. Pickpocketting him before he runs to the Fort will give you another Maria and if you reverse pickpocket, you can get another suit.
  • PlayStation 3Icon ps3.png Benny's corpse is weightless, particularly in the Tops Casino if you kill him in the Presidential Suite. This causes his body when carried to twirl and drift surrealistically when carried.
  • Xbox 360Icon xbox360.png If the player chooses to reverse pick pocket Benny's suit before he takes you to the Presidential Suite you can receive one copy of Benny's Suit. If you also let him flee to Caesar's Legion you can reverse pick pocket him after talking to Caesar for your first task. After you decide the fate of the Robot's you can choose to crucify Benny, upon death he will be wearing another copy of Benny's Suit giving you three outfits.
  • Xbox 360Icon xbox360.png If while in Caesar's tent when Benny is kneeling you perform the Ranger Takedown, Benny will be knocked from his position on the floor, stand up and protest. Caesar and his guards will not protest or react even though "Benny is forbidden to speak under penalty of death", until you kill him, at which time one of the guards may praise the PC's fighting prowess immediately before attacking the The Courier.

[edit] Gallery

References

  1. 1.0 1.1 The Courier: "Tell me about Benny."
    Robert House: "Benny has led the Chairmen ever since I recruited his tribe seven years ago. Until his recent misbehavior, I'd planned to make him my protege. Maybe if I'd begun grooming him sooner, none of this would've happened..."
    (Robert House's dialogue)
  2. 2.0 2.1 The Courier: "Were you aware that he hijacked a Securitron and used it to infiltrate your network?"
    Robert House: "I suspected he'd found a way to access my encrypted databases, but well - this explains it. That would be how he learned of the Platinum Chip in the first place... not to mention where to intercept you, on your way in. Highly resourceful, Benny. He would've made a fine agent, had he stayed loyal. It's fortunate you came along to replace him - and ironic."
    (Robert House's dialogue)
  3. Formspring
Antagonists