Namespaces

Variants

Share

Share
Views
Actions

Brotherhood of Steel (Mojave chapter)

From The Vault
Jump to: navigation, search
FasterHealing.gif
Fallout faction overhaul project
This article is within the scope of the Fallout faction overhaul project. This project is dedicated to organizing and improving the quality of the various faction pages. If you want to participate, please check the project page.
Brotherhood of Steel
Mojave BOS banner.png
People
founded byHead Scribe Elijah
leader(s)Elder Elijah (?—2276)
Elder McNamara (2276)
Edgar Hardin (2281-Optional)
notable
members:
Head Paladin Hardin
Paladin Ramos
Paladin Sato
Senior Knight Lorenzo
Journeyman Scribe Santangelo
Initiate Stanton
Apprentice Watkins
Locations
headquartersHidden Valley
locationsLost Hills (formerly)
HELIOS One (formerly)
Connections
belongs toBrotherhood of Steel
 
Gametitle-FNV.png
Gametitle-FNV.png

Don't tell me that you've fallen for the stories of noble paladins on crusade, preserving mankind's technology in a benighted age? Dross!

Robert House (sarcastically commenting on the Courier's wish to not wipe out the Brotherhood), Fallout: New Vegas

The Mojave chapter[1] is a chapter of the original Brotherhood of Steel active in the Mojave Wasteland.

Contents

[edit] Background

The formation of the Mojave chapter was a result of disagreements within the Elder council. Elder Elijah, a Scribe-come-Elder, pushed for the development of new technologies, which put him at odds with the more conservative members of the Brotherhood. As Elijah proposed developing new, ethically questionable weapons, the Elders decided to send him away, east, to form a new chapter of the Brotherhood in the Mojave.[2]

The new chapter discovered Helios One. Elijah, already considered unorthodox for his focus on improving technology, rather than simply preserving it, ordered it to be converted into the Brotherhood's headquarters despite objections from nearly every paladin in the chapter.[3] The Mojave chapter operated freely amid the Vegas wastes for several years, carrying out many reclamation missions without serious opposition. The balance of power shifted in 2273, when a large contingent of NCR troops entered the region and occupied Hoover Dam. Conflict was inevitable. [4]

Elijah's obsession with Helios One and the need to defend against NCR forces deploying into the Mojave resulted in the Brotherhood ignoring the expansion of the Van Graff family into the Mojave, despite them distributing pre-War energy weapons. The Elder's orders were clear.[5][6]

[edit] War with the New California Republic

Main article: NCR-Brotherhood War

In 2274, the NCR had officially set up a base at McCarran International Airport. From there, the NCR soon set its sights on the HELIOS One solar plant. Elijah, still believing that the plant contained an unprecedented military advantage, refused to leave the plant, and forced the Paladins to continue defending it. Two years of guerilla fighting against the NCR followed, culminating in Operation Sunburst in 2276.[4]

The NCR launched Operation Sunburst to capture Helios One. Outnumbered by NCR soldiers, a pitched battle took place. Despite the Brotherhood being in control of far superior equipment, such as energy weapons and power armor, the Brotherhood had no reinforcements, and were gradually worn down by NCR's attacks. By the time the retreat signal was given by Paladin McNamara, more than half the chapter lay dead in the dust. The chapter’s leader, Elder Elijah, disappeared without a trace. Brotherhood survivors retreated to Hidden Valley, while the NCR regrouped at the newly occupied Helios.[4]

With no leader, Head Paladin McNamara took the title of Elder for the chapter. Out of fear of Hidden Valley being discovered, Elder McNamara restricted activity outside heavily, locking down the bunker and limiting outside assignments to occasional reconnaissance missions and high-value raids, as well as necessary supply runs by dedicated couriers. All operations take place at night, and engagement of NCR forces is strictly forbidden. Though the Brotherhood’s ascetic lifestyle has prepared its members for a sequestered existence better than most, the passivity of their current situation has proved highly stressful.[4]

[edit] Current Status

The chapter operates a policy of strict isolationism: no outsiders are allowed anywhere near the bunker, and anyone found near it is killed. The only people granted access are patrols, scouts, and procurement specialists for food and other supplies. Although they now only have half the number they did at HELIOS, the NCR has multiplied rapidly, and was thought to be a much greater risk than before. The idea of outsiders joining the group is unheard of. The paladins have only remained sharp thanks to the virtual reality simulators and a firing range.

As the chapter is incommunicado to the rest of the Brotherhood,[7] particularly with the headquarters at Lost Hills, the structure of leadership in the chapter has become questionable, Head Paladin Edgar Hardin has began to take his own action, and a lot of its members have began to follow him and his ideal of usurping the chapter's Elder, Nolan McNamara, who has led the group since the loss at HELIOS One to the NCR.

Indeed, the Courier is the only known outsider to have visited the bunker, and thus can determine the fate of the ill-fortuned chapter. While Mr. House and Caesar want the Brotherhood dead, the NCR are a bit more flexible, and the Courier can instead negotiate a truce with the Brotherhood, which will ensure the Brotherhood's survival in the Mojave for some time. The Courier can only make a truce between the NCR and the Brotherhood if McNamara remains the elder.

[edit] Society

The Brotherhood of Steel is a militant organization devoted to the preservation of pre-War technology and human knowledge. Their professed mission is to preserve pre-War technology and human knowledge for the benefit of future generations. In practice, its definition of technology is strangely selective, ignoring basic but potentially useful technologies (genetic modification of crops and civil engineering, for example) in favor of combat technology such as energy weapons and power armor; and even now, nearly two centuries after the Great War, the Brotherhood zealously restricts the use and knowledge of such technologies to its own membership.[4]

[edit] Relations with the outside

Since the Brotherhood War, the Mojave brotherhood has kept its contact with the outside world to a minimum, due to heavy casualties. Other than a few scout patrols and supply scavengers, such as Veronica Santangelo, that come in and go back out at night, no members are allowed to leave the secure bunker and people outside of the Brotherhood entering or leaving the Hidden Valley base is unheard of.

[edit] Technology

Fallout New Vegas T-51b.jpg

The Mojave Wasteland Chapter of the Brotherhood of Steel uses a mixture of both the T-45d and T-51b models of power armor, with the T-51b being used mainly. Their weapons are almost all energy weapons, with tri-beam laser rifles being almost standard issue to the guards and patrols in and around the Hidden Valley bunker, while Gauss rifles are also widely used. Scribes use the Laser RCW (including Elder McNamara) or Zap Glove. Patrols sometimes even include heavier weapons such as the Gatling laser. Their scouts continue to find weapons in the Mojave, resulting in many unused weapons being stored in the Brotherhood armory. It seems that the Brotherhood Scribes are researching Night Vision optics. One of them even wants to invent automatic doors.

[edit] Behind the scenes

Many years have passed since the events of Fallout 1 and in the time between F2 and F:NV, the western Brotherhood has suffered very heavy losses. Because they are, by nature, insular, replacing their fallen veterans is difficult. Most of the Mojave chapter's paladins are relatively inexperienced. There isn't an army of Rhombuses down there.

J.E. Sawyer

The Veteran Rangers in the Mojave Wasteland are also the best of a victorious army that are moved in late in the game. The Mojave Paladins are by no means the concentrated elite of the western BoS.

Think of it this way: the strength, organization, and composition of the SS in Germany, 1939 vs. late 1944. Not to draw political parallels, of course, but the BoS are not riding high in F:NV. Their Michael Wittmans are long gone.

J.E. Sawyer

[edit] Notes

  • A 3-4 man patrol leaves the Brotherhood bunker in Hidden Valley at around 1:30 - 3:00am under cover of the manufactured dust cloud defense, although most, if not all patrols return to the bunker at sunrise.
  • On Radio New Vegas, Mr. New Vegas comments on reports of "hulking individuals" that have been spotted around Hidden Valley after dark.
  • Almost no members of the Brotherhood of Steel wear Brotherhood T-45d power armor, although they may be seen wearing the corresponding helmet with Brotherhood T-51b power armor. This is actually an unintended bug by the developers, as the Brotherhood of Steel members wearing "mixed" armor are supposed to wear a full of suit of Brotherhood T-45d power armor. This also includes the dead Paladins that are part of the three scouting teams in the quest Still in the Dark.

[edit] Appearances

The Mojave Brotherhood of Steel Chapter appears only in Fallout: New Vegas, and is mentioned in the Fallout: New Vegas add-on Dead Money.

[edit] Bugs

  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png Old World BluesGametitle-FNV OWB.png Most members of the Brotherhood of Steel become notably weaker once Old World Blues is installed, reducing their Strength and Endurance stats by 3 and 2 points respectively, and removing Explosives as a tagged skill. This affects both unnamed members, particularly those found patrolling the area around Hidden Valley, as well as some named members including Linda Schuler, Knight Lorenzo, and even Nolan McNamara and Edgar Hardin.needs verification

References

  1. Robert House: "Your next assignment is to locate and destroy remnants of the Mojave chapter of the Brotherhood of Steel. The NCR nearly did the job at Helios One a few years ago, but there seem to have been survivors, unfortunately. Given the Brotherhood's fanatical views on technology, they can be counted on to oppose my regime."
    (Robert House's dialogue)
  2. The Courier: "Who is Father Elijah?"
    Veronica Santangelo: "He was our Elder when we came East. A wizard with technology, really. His mind just worked that way naturally. Learned a lot from him. But he started having disagreements with the other Elders. The Brotherhood's interest is in old technology. He wanted to explore developing new tech. And there were other ways he wanted to push. Other weapons. Ones with ethics questions attached. Rather than deal with him, they sent him East."
    (Veronica Santangelo's dialogue)
  3. The Courier: "Who is Elijah?"
    Ramos: "Who was Elijah, more like. He was our Elder before McNamara. Bright guy, but just between you and me he was a little off. Our mission is to recover and preserve the technology of the past, but Elijah wanted more. He sought ways to improve upon technology, make it better. When we found HELIOS One, he was like a kid in a candy store. He kept talking about the potential, and a "grand design, never realized." He even insisted we set up our base there, against the objection of nearly every paladin. What followed is a whole other story."
    (Ramos' dialogue)
  4. 4.0 4.1 4.2 4.3 4.4 Fallout: New Vegas Official Game Guide Collector's Edition p.43: "The Brotherhood of Steel is a militant organization devoted to the preservation of pre-war technology and human knowledge. Their professed mission is to preserve pre-war technology and human knowledge for the benefit of future generations. In practice, its definition of technology is strangely selective, ignoring basic but potentially useful technologies (genetic modification of crops and civil engineering, for example) in favor of combat technology such as energy weapons and power armor: and even now, nearly two centuries after the Great War, the Brotherhood zealously restricts the use and knowledge of such technologies to its own membership."
    "The Mojave Brotherhood operated freely amid the Vegas wastes for several years, carrying out many reclamation missions without serious opposition. The balance of power shifted in 2251, when a large contingent of NCR troops entered the region and occupied Hoover Dam. Conflict was inevitable. Nearly two years of guerilla skirmishes culminated in a pitched battle at HELIOS One, a solar energy plant the Brotherhood had been refurbishing for several months with the goals of bringing it back online and activating its hidden offensive capabilities (the ARCHIMEDES II death ray). The battle for HELIOS One (Operation: Sunburst) proved a disaster for the Mojave Brotherhood. More than half its Paladins and Knights were killed. The chapter's leader, Elder Elijah, disappeared without a trace. The Brotherhood was driven from the facility, which suffered extensive damage. Survivors retreated to Hidden Valley."
    "Since that defeat, the chapter's leader, Elder McNamara, has restricted activity outside the bunker to occasional reconnaissance missions and high-value raids. All operations take place at night, and engagement of NCR forces is strictly forbidden. Though the Brotherhood's ascetic lifestyle has prepared its members for a sequestered existence better than most, the passivity of their current situation has proved highly stressful."
  5. The Courier: "Yes, what is the task?"
    Edgar Hardin: "Back when we were stationed at HELIOS, our scouts reported that a group was establishing itself in the area as a distributor of Pre-War weapons. Our Elder at the time, Elijah, was too concerned with getting HELIOS running and fending off the NCR, so he ordered us to leave them alone. It's time that we correct that oversight, and show this region that the Brotherhood is still a force to be reckoned with. I want you to visit these weapons dealers, this Van Graff family, and make an example of them. Leave no one alive. When the job is done, report back and I'll arrange for a team to clean up the site and retrieve the weapons."
    (Edgar Hardin's dialogue)
  6. The Courier: "Why do you hate the Brotherhood so much?"
    Robert House: "Because they're ridiculous! Because they galavant around the Mojave pretending to be Knights of Yore. Or did, until the NCR showed them that ideological purity and shiny power armor don't count for much when you're outnumbered 15:1. The world has no use for emotionally unstable techno-fetishists. Just wipe them out, will you?"
    (Robert House dialogue)
  7. The Courier: "One of the few times an Elder was dismissed was due to it."
    Edgar Hardin: "I could be wrong, but I think that's a dead end. McNamara's always followed orders, and we've been incommunicado since fleeing HELIOS."
    (Edgar Hardin's dialogue)
BoS logo.png
BoS logo.png