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Jabsco

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Jabsco
Fallout 3 Commander Jabsco.jpg
Biography
raceHuman, Caucasian
affiliationTalon Company
roleLeader of Talon Company
locationFort Bannister
Gameplay
appearancesFallout 3
questsnone
Statistics
SPECIAL7 ST, 5 PE, 10 EN, 3 CH, 3 IN, 6 AG, 7 LK
derived statsHit Points: 545
DR: 25%
level9
Technical
base id000b25b5
ref id00044b22
 
Gametitle-FO3.png
Gametitle-FO3.png

Commander Jabsco is the commander of the Talon Company in 2277.

Contents

[edit] Background

Leader of the Talon Company Mercenaries, Jabsco says he has proved his worth in the combat zone countless times, although his troops haven’t seen evidence of this. Nor are they likely to; Jabsco plans attacks on all foes from a bunker deep within Fort Bannister. His critics gave him the ignoble nickname of "Jetting Jabsco" for his tendency to flee combat.[1]

Unlike other Talon Company mercenaries, he wears metal armor and a Talon combat helmet, which is only to be found on him. For protection, he uses a missile launcher in combat, falling back to a Chinese pistol sidearm and his Occam's Razor (unique combat knife) for close combat.

[edit] Interactions with the player character

[edit] Interactions overview

General Services Quests
Essential: No
Enslavable: No
Companion: No
Bounty: No
Merchant: No
Repairman: No
Doctor: No
Rents bed/room: No
Starts quests: No
Involved in quests: No

[edit] Other interactions

  • Jabsco is a hostile non-player character. Fighting him is the only interaction possible. At the beginning of the fight he will run to a terminal and activate a Mister Gutsy to assist him. He is supported by a pair of automated turrets in his lair, however, the targeting parameters of these turrets can be reset to fire on him by using the terminal on the wall right before you enter his lair. This will also usually stop him from activating the Mister Gutsy. Upon encountering Commander Jabsco, two to three Talon Mercenaries will spawn to assist him. They are comparatively short non-player characters, and almost resemble children in size. Jabsco has good armor and a very large amount of health (with more hit points than a deathclaw, or most non-player character companions), which seems to make him a "boss" character.

[edit] Inventory

Apparel Weapon Other item On death
Talon combat helmet
Metal armor
Chinese pistol
Missile launcher
Occam's Razor
Jabsco's Key -

[edit] Notes

  • Killing Commander Jabsco before completing the Take it Back! main quest will prevent the occurrence of a special encounter in the Broken Steel add-on, in which Paladin Jensen and a squad of Brotherhood of Steel Paladins launch an attack on the Talon Company forces around Fort Bannister.

[edit] Appearances

Jabsco appears only in Fallout 3.

[edit] Bugs

  • PlayStation 3Icon ps3.png If you don't loot him and leave the fort his body may disappear

[edit] References

  1. Fallout 3 Official Game Guide Game of the Year Edition p.66 "Leader of the Talon Company Mercenaries, Jabsco says he has proved his worth in the combat zone countless times, although his troops haven’t seen evidence of this. Nor are they likely to; Jabsco plans attacks on all foes from a bunker deep within Fort Bannister. Face him with considerable force, and you may see why his critics have dubbed him “Jetting Jabsco” for his tendency to flee combat."