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Courier

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For the quest, see .
Courier
Biography
race
affiliation
rolePackage courier of

location
Gameplay
appearances



mentioned in
Technical
actor (male character)
(female character)
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Your face does the thinking - two to the skull, yet one gets up. Odds are against you... but they're just numbers after the two-to-one.

You're playing the hand you've been dealt, but you don't let it rest, you shuffle and stack, and a gamble... a gamble that may pay off? But how?

Forecast: Rapidly changing conditions.

The Courier is the in .

Contents

Background

Most of the Courier's past is shrouded in mystery. What is known is that sometime before the fateful contract to deliver the , the sacked and recovered tech they didn't fully understand, but they recognized several symbols (such as the Old World flag). They linked these symbols to similar markings they saw in the .

The Courier, a veteran of the trail (according to the Courier has been to , , , , and on drives at the ), was hired to deliver the package to the Divide. This package turned out to be a detonator that contained missile launch codes. According to , the package "woke up" and sent the detonation signal to missiles locked in the silos, resulting in massive earthquakes and powerful storms. The Courier did not know of that.

In 2281, he was one of six messengers hired by the to deliver packages to the , with the Courier carrying the parcel containing the only item of worth: 's , delivering it all the way from near , California. The Courier got the job after pulled out when he learned that the Courier's name was next on the list. The Courier was intercepted by , who then shot the Courier in the head twice and left them for dead, buried alive in a shallow grave in the . The Courier was dug out by , a friendly under 's control. The player was then nursed back to health by , the resident doctor of .

Following his return to health, the Courier gradually became one of the most influential figures of the Mojave, deciding the outcome of the , of the as Collar 21, enslaved by , the , the as their own and finally, and deciding the fate of the Mojave.

Other background information

The player can make several suggestions about their past through in-game dialogue options. Since these are, as the name suggests, optional, they are down to player choice and as such, do not form part of the player's background until they have been selected.

Below is a non-exhaustive list of elements of the character's past which can be explicitly expressed by players during gameplay:

  • During Dr. 's word association test, one of the possible responses to "mother" is "regret".
  • It can be suggested during dialogue with that the Courier does not know where he/she was born.
  • The Courier can tell that he/she does not know what a is. Or, on the contrary: an intelligent Courier may test her knowledge about fish, clearly aware of their nature although they are practically non-existent in or the and may only be found in or .
  • Before setting off to , the Courier can tell that he/she has not been to Utah in some time, implying that they have been there before.
  • Dialogue choices throughout heavily imply that the Courier has never heard of .
  • One of the epilogues of states that the Courier knows very little about communism or high schools, though this is an inference from the X-13 computer system.
  • When the from the Divide plays the log of his discovery by a child and his father in Chicago, Illinois, the Courier may speak as familiar with Illinois but may ask "What's a Chicago?"

Notes

  • In the opening cutscene the Courier can be briefly seen wearing a recolored male version of the with a light colored along with some tan workgloves.
  • The Courier in promotional images is shown as being a Caucasian male with blonde hair - the first pre-made character during character customization.
  • The Courier is more customizable physically than the from , with the option to edit the Courier's age.
  • In one of the endings of , the Courier can become trapped in the and eventually die there. However, since the events of Dead Money must take place before the , this ending is non-canon as the Courier's true fate sees them taking part in the Battle.
  • The Courier was shown wearing an during previews and in the ending. However, this item never appears in-game. But, it can be acquired on the PC with downloading the mod.
  • During the events of , the Courier becomes a cyborg. Even if they should choose to reinstall their original brain, heart, and spine, some of the advanced replacement technology will remain.
  • The Courier isn't an amnesiac.

Appearances

The Courier appears only in .

Gallery

References

  1. Chris Avellone on his blog
  2. "The Courier carried his/her delivery from southern NCR, toward the Hub. We intentionally left the Courier's origins and the exact nature of the initial transaction vague." -
  3. Joshua Sawyer: The Courier is not an amnesiac. Questions about the NCR, Legion, local goings on, etc. are present so the player does not stumble around without a clue. We can't assume any given player is familiar with these factions.