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Crazy, Crazy, Crazy is a side quest in Fallout: New Vegas.

Quick walkthrough[]

Side Quest: Crazy, Crazy, Crazy 
Find Neil at his shack
Make your way up Black Mountain
Once you arrive at the broadcast building, go out the back door and pick up Tabitha's key under the stairs. 
Deal with Tabitha by either: 
Killing her. 
Repairing Rhonda
Reward: 1000 XP

Detailed walkthrough[]

Upon approaching Neil's shack or Black Mountain from Hidden Valley, a super mutant named Neil will run towards the Courier and start dialogue. He will inform them that the area is dangerous as a super mutant named Tabitha has taken over Black Mountain. One of her rules is that no humans are welcome in the area, and any that approach are to be killed on sight. This will automatically start the quest, which requires the Courier to enter Tabitha's stronghold and put an end to her chaos.

Neil will say that the area is patrolled by super mutants during the day, while at night, cloaked nightkin patrol the roads. With a Speech check of 50, Neil can be convinced to assist in killing Tabitha. From Neil's shack, the Courier will have to make their way up the road towards Black Mountain. There is a long way where one will have to fight against three patrols and checkpoints of super mutants or nightkin. Upon reaching the toppled satellite dish by an irradiated crater, there is a ham radio under it which can be used to talk to Tabitha. There are 3 dialogue options, or 4 with low Intelligence:

  • Telling Tabitha the "dumb-dumbs" are taking over, or if Neil was convinced to help, that the super mutants are following him now, which requires a 75 Speech check, will cause her to sentence them (non-nightkin super mutants) to death. Fighting will then break out between the super mutants and nightkin. The super mutants usually win the opening fight and are then attacked by more nightkin. If the check is failed, she will recognize the Courier and send super mutants towards the dish.
  • Saying one is a big fan of the super mutants will result in Tabitha sarcastically thanking them and sending the remaining super mutants in the area towards the dish.
  • Say nothing, which will irritate Tabitha and cause her to ignore the radio afterward.
  • With low intelligence, a dialogue choice labeled "[Dumb] What?" will appear. After choosing this option, Tabitha will dismiss the player character as a "dumb-dumb," and cut off the conversation.

There are also two shortcuts to the summit to avoid most of the super mutants:

  • On the way up will be a body of an NCR trooper. There is a bear trap at the legs of the corpse and more all the way up to that hill. Be careful to avoid bear traps and falling rocks if one chooses to take this path. There will be a warning sign about rock falls halfway up the path. A little beyond that point a trap is triggered and a giant boulder rolls down the path, which can be avoided by backing down the path until it flares out to the right or left and hugging the rocks to the side. After walking up this shortcut, the player character will only have to deal with the super mutants at the toppled satellite dish to reach the summit.
  • Traveling north from scorpion gulch, follow the canyon to an irradiated crater with centaurs and a dead paladin patrol from the Brotherhood of Steel. Kill or sneak past them and climb the ridge to the east. This leads to a hard locked gate into the Black Mountain compound, bypassing Neil and the super mutant patrols.

Once the summit is reached, the super mutants at the compound can either be killed or drawn away by asking Neil for help. This requires moving stealthily past the guards. When Neil returns from giving false information about "an intruder in the entrance of the Black Mountain," he will start walking back towards his previous location with a number of cloaked nightkin directly behind him to check out the entrance of the area. Note that if the player character chose to bypass Neil and kill the nightkin at the summit by themselves, talking to him later will have no effect. At this point, one can choose to complete the quest in one of three ways.

  • Enter the storage building at the top of the mountain, where the player character will find a disabled robot named Rhonda. If one decides to repair Rhonda, which requires a Science Skill of 60, they will receive the good ending of this quest: as one leaves from the storage shed, Tabitha will appear, happy to see her robot repaired and fully functional again. She will give them a key to open various containers in the building, and the quest will finish with good Karma. After doing this, Tabitha and Rhonda can be killed and looted with no Karma penalty. Raul can also be freed without Tabitha becoming hostile. After completing the quest in this manner, three nightkin at the summit of the mountain, one of which carries the unique missile launcher Annabelle, will despawn, rendering it unobtainable.
  • Enter the broadcast building and simply kill Tabitha. This carries no Karma penalty. With a Science Skill of 25, Tabitha's personal computer can be hacked (it does not have a special name, being simply labeled terminal). The last entry in this terminal says that Tabitha hides a second key to her personal room (where she can be found) below the stairs leading to her room. The key has the appearance of a small rock and can be tricky to pick up.
  • Enter the prison building and release Raul. The building has 2 terminals, one opened and one very hard locked, and a door that requires a key. The first terminal contains Raul's diary; reading Entry 6 will reveal the password (123456789) for the other terminal. The second terminal will now open the door. After talking to Raul inside and setting him free, Tabitha along with 2 nightkin will ambush the Courier as soon as they leave the building, screaming "No! I won't let you have my Raul!". Killing her will complete the quest.

Quest stages[]

StageStatusDescription
10 Head to the summit of Black Mountain and end Tabitha's reign of terror.
20Quest finished(Optional) Meet Neil in the village near the summit of Black Mountain.

Notes[]

  • Tabitha will sometimes spawn outside; if this happens while you are engaged in combat with the super mutants there, there is no practical way to stop your companions from killing her unless you manage to notice her in time and duck inside.
  • Under the toppled satellite dish are several trunks, two of which contain several hundred caps.
  • After passing a certain line, but not yet to Neil's shack, two groups of super mutants will spawn further down the road.
  • After completing this quest peacefully, Rhonda and Tabitha will make their way down the mountain to Neil's shack, where they will disappear from the game, but they will move very slowly.
  • Although Rhonda and Tabitha will be friendly towards the player character if the quest is completed peacefully, they are still allied with the super mutants, nightkin, and centaurs around Black Mountain, who become neutral upon completion. Attacking or killing any Black Mountain inhabitants, even in self-defense, will turn both Tabitha and Rhonda hostile.
    • If any companions are solely responsible for the kill, Tabitha and Rhonda may only become hostile to them.
  • Freeing Raul first even without hiring him as a companion will still cause Tabitha to ambush the player character outside.
    • However, with a high enough sneak skill, one can free Raul and sneak quickly to the storage building to repair Rhonda, causing Tabitha to initiate dialogue upon exiting the building and becoming non-hostile.
  • This quest can be completed without the involvement of Neil. Traveling down to his location afterward will result in him thanking the player character as if they already agreed to help him.
  • Following the completion of the quest, super mutants and nightkin will still spawn in the area. They will be friendly but cannot be interacted with.
  • If Lily is with the player character at the end of the quest, regardless of how it was done, she will say "Naughty Tabitha, Leo knows what you have done" or, "Tabitha! You naughty, naughty girl. Leo remembers what you did."
  • If Boone is with the player character, he will attack Tabitha on sight upon reaching her.
  • Occasionally, a few Boomers or even a deathclaw will be walking down the road from the summit.
  • There is an unavailable option at the ham radio to tell Tabitha of a dumb-dumb revolt with a lower Speech 40 check, but for that, one must know that Tabitha is paranoid. Since the flag is not set anywhere, this topic never appears.

Behind the scenes[]

The quest was designed by Jesse Farrell[1] and is named after the 1953 song "Crazy, Crazy, Crazy" by The "5" Royales.

Bugs[]

  • PCPC Xbox 360Xbox 360 Sometimes Rhonda will not spawn on the workbench, making it impossible to complete the quest peacefully.[verified]
  • PCPC Sometimes the super mutants along the road up to the summit will not spawn, allowing you to freely walk up to the top of the mountain. Curiously though, the cloaked Nightkin that ambush the player character along the road as well as the few that are at the summit, are still present. If you save and then reload while near the crater, the mutants will usually all spawn and then descend down the road and return to their normal guard posts. [verified]
  • Playstation 3Playstation 3Playstation 3 Sometimes companions will disappear while heading up Black Mountain. They will appear on the map but will not be there. For replication purposes I had ED-E and Boone with me. Saving your game then loading that game seems to fix this. [verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Neil the super mutant will tell the player character to meet him at the top of the hill. He will be located to the left directly after passing the crater (radiation warning). Talk to him but DO NOT go running ahead. If one goes past him and starts killing the Nightkin, it is possible for a glitch to occur where Neil will not be able to join the player character regardless of the speech options and will always reply "OK. But whatever you have to do, be quick about it." If this happens, one can still complete the quest. This may still happen if one kills the Nightkin prior to even starting the quest. [verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 If one accepts Neil's help but enters Black Mountain alone from the locked gate on the southwest side (by Tabitha's room) instead of going through the checkpoints, Neil will run around randomly when he is approached and cannot be spoken to. Waiting causes his map marker to move near the domes, but he is nowhere to be found. [verified]
  • PCPC Playstation 3Playstation 3Playstation 3 The quest can be completed (but without the XP that should be gained and will appear as a new quest then a completed quest in your Pip-Boy the moment the quest is completed) by not visiting Neil's shack prior to exploring Black Mountain. Once Black Mountain is clear of all mutants and Tabitha is dead, Neil will turn up thanking the player character for their help, even though they have never met him before. [verified]
  • Xbox 360Xbox 360 Repairing Rhonda to reunite with Tabitha before ever going to Neil's shack completes what would be the requirements for Crazy, Crazy, Crazy, however the quest is not added. The player character can then meet Neil for the first time at his shack and he will thank them. However the quest will still not appear as started or completed. [verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 If one wishes to peacefully resolve the situation with Tabitha, do not let a significant amount of in-game time pass between the moment when first encountering Rhonda and the moment when they are repaired. It is highly likely that Rhonda will disappear from the game if one leaves her room and decides to come back at a much later time. This can be fixed if you are playing the PC version with access to the console by using the command player.placeleveledactoratme 000E84A2. Please note that achievements will be disabled until you have restarted the game-client, so it would be advised to save before and immediately after using the command, then exit the game-client completely and load it up again. Also note that by using this command, one will circumvent the science check. [verified]
  • PCPC Xbox 360Xbox 360 If the player character restores Rhonda and spends too much time in the Storage House, Tabitha may enter as a hostile. If she is killed, the quest will be completed but one may be locked inside of the Storage House. Sometimes the door will unlock after killing Rhonda, after Tabitha is killed. [verified]
  • PCPC If the the quest has been completed peacefully and it is bugged but Tabitha has already disappeared, open the console and type prid 000e61a2 to select Tabitha (she is invisible). Then type moveto player to move her to the player character then type enable to cause her to respawn, press E on her and the quest should complete normally. Alternatively, one can simply type prid 000e61a2 then type kill to kill her and complete the quest the 'bad' way. [verified]
  • PCPC Xbox 360Xbox 360 Sometimes the dead NCR soldier near the bear traps is alive. [verified]
  • Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 After repairing Rhonda and finishing the quest, Rhonda and Tabitha may suddenly disappear if one attempts to follow them. [verified]
  • Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 While traveling up the mountain ED-E will sometimes disappear. [verified]
  • PCPC If one has completed the quest peacefully and returned to Black Mountain some time afterward, the nightkin may be hostile but the other super mutants are neutral and do not join the nightkin in attacking unless provoked. [verified]
  • PCPC Xbox 360Xbox 360 If you save right after finishing the quest by the peaceful way, and then you load that game, Rhonda might break into pieces which remain static in the air. Nonetheless, she will continue walking alongside Tabitha. [verified]
  • PCPC Xbox 360Xbox 360 After convincing Neil to become a decoy he may be stuck behind a rock with him attempting to run towards the camp but not moving at all. This is then followed by the Nightkins running down the road despite being given no notice of any intruder. [verified]

References[]

  1. "Who designed Crazy, Crazy, Crazy? It was a pretty simple but well-designed quest, with some of the most fun combat of the game."
    Joshua Sawyer: "Jesse Farrell"
    (Joshua Sawyer Formspring posts)
Main quests
Act 1Ain't That a Kick in the Head · Back in the Saddle · By a Campfire on the Trail · They Went That-a-Way · Ring-a-Ding-Ding!
Act 2Wild Card (Wild Card: Ace in the Hole, Change in Management, You and What Army?, Side Bets, Finishing Touches) · The House Always Wins (I, II, III, IV, V, VI, VII, VIII) · Render Unto Caesar · Et Tumor, Brute? · Things That Go Boom · Kings' Gambit · For the Republic, Part 2 · You'll Know It When It Happens/Arizona Killer
Act 3No Gods, No Masters · All or Nothing · Veni, Vidi, Vici · Eureka!
Side quests
New California RepublicAnywhere I Wander · Back in Your Own Backyard · Bitter Springs Infirmary Blues · Boulder City Showdown · Can You Find it in Your Heart? · Climb Ev'ry Mountain · Don't Tread on the Bear! · Emergency Radio · Eye for an Eye · Flags of Our Foul-Ups · Hard Luck Blues · I Don't Hurt Anymore · I Put a Spell on You · Keep Your Eyes on the Prize · Medical Mystery · No, Not Much · Pressing Matters · Restoring Hope · Return to Sender · That Lucky Old Sun · The White Wash · There Stands the Grass · Three-Card Bounty · We Will All Go Together · You Can Depend on Me
Caesar's LegionBeware the Wrath of Caesar! · Caesar's Favor · Caesar's Foe · Caesar's Hire · Cold, Cold Heart · I Hear You Knocking · The Finger of Suspicion · We Are Legion
The StripBeyond the Beef · Bye Bye Love · Classic Inspiration · How Little We Know · Pheeble Will · Talent Pool · The House Has Gone Bust! · The Moon Comes Over the Tower
Freeside & Outer VegasBirds of a Feather · Bleed Me Dry · Debt Collector · G.I. Blues · High Times · Someone to Watch Over Me · The Coyotes · Wang Dang Atomic Tango
BoomersAnt Misbehavin' · Sunshine Boogie · Volare! · Young Hearts
Great KhansAba Daba Honeymoon · Cry Me a River · Don't Make a Beggar of Me · Oh My Papa
Powder GangBooted · I Fought the Law · Run Goodsprings Run · Why Can't We Be Friends?
Brotherhood of SteelEyesight to the Blind · Still in the Dark · Tend to Your Business
OtherCome Fly With Me · Crazy, Crazy, Crazy · Ghost Town Gunfight · Guess Who I Saw Today · Left My Heart · My Kind of Town · The Legend of the Star and A Valuable Lesson · Unfriendly Persuasion · Wheel of Fortune
Companion questsED-E My Love · For Auld Lang Syne · Heartache by the Number · I Could Make You Care · I Forgot to Remember to Forget · Nothin' But a Hound Dog · One for My Baby
Unmarked questsA Bit of Slap and Tickle · A Final Plan for Esteban · Access Powers · All Fired Up! · An Ear to the Ground · Andy and Charlie · Arachnophobia · Arizona Scavenger · Barton the Fink · Bear Necessities · Big Winner (Atomic Wrangler, The Gomorrah, The Tops, Ultra-Luxe, Vikki & Vance) · Bounty Killer (I, II) · Brotherhood Bond (I, II) · Caching in at the Cove · Cajoling a Cudgel · Claws Mended · Claws Out · Dealing with Contreras · Defacing the Humble Stone · Democracy Inaction · Don't Poke at the Bear! · Eddie's Emissary · Exhumin' Nature · Fight Night · Flogging a Dead Corpse · Friend of the Followers · Gland for Some Home Cooking · Harder, Better, Faster, Stronger · Hat's Entertainment · Help for Halford · Hidden Valley computer virus · Highway to the Danger Zone (I, II) · Honorary Rocketeer · I Love Bananas · Iron and Stealing · Keith's Caravan Charade · Laurifer Gladiator · Lenk's Bad Debts · Lily and Leo · Long-Term Care · Malleable Mini Boomer Minds · Maud's Muggers · Meeting an Equal · Missing a Few Missiles · Most Wanted · Not Worth a Hill of Corn and Beans · Old School Ghoul · A Pair of Dead Desperados (I, II) · Papers, Please · Pistol Packing · Playing on the Old Joana · Powder to the People · Power to the People · Razzle Dazzle! · Reach for the Sky, Mister! · Rest and Resupply · Ringo's Caravan Rules · Rotface's Loose Lips · Saving (or Savaging) Sergeant Teddy · The Screams of Brahmin · Silus Treatment · Short-Term Treatment · Smooth-Talking Criminal · The Star Showdown · Strategic Nuclear Moose · Straus Calls · Strip Search · Suits You, Sarah · Tags of Our Fallen · A Team of Moronic Mercenaries · Thought for the Day · Tourist Traipse · Trudy's Radio Repair · A Trusted Aide · Useless Baubles or Fancy Trinkets? · We Must Stop Beating Like This · We Must Stop Meeting Like This · Wind-Brahmin Wrangler · You Gotta Break Out a Few Eggs · You Make Me Feel Like a Woman
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Dead MoneySierra Madre Grand Opening! · Find Collars (8: "Dog", 12: Christine, 14: Dean Domino) · Fires in the Sky · Strike Up the Band · Mixed Signals · Trigger the Gala Event · Put the Beast Down · Last Luxuries · Curtain Call at the Tampico · Heist of the Centuries · Big Winner, Sierra Madre
Honest HeartsA Family Affair · Arrival at Zion · Bighorners of the Eastern Virgin · Chaos in Zion · Civilized Man's Burden · Crush the White Legs · Deliverer of Sorrows  · Departing Paradise · Flight from Zion · Gathering Storms · Gone Fishin' · Happy Trails Expedition · Prisoners of War · Retake the Bridge · River Monsters · Rite of Passage · Roadside Attraction · Sanctity of the Dead · The Advance Scouts  · The Treacherous Road · The Grand Staircase · Tourist Trap
Old World BluesAll My Friends Have Off Switches · A Brain's Best Friend · Coming Out of Her Shell · Field Research · He Came... And Went · Influencing People · Midnight Science Fiction Feature! · Old World Blues · On the Same Wavelength · Picking Your Brains · Project X-13 · Sonic Emitter Upgrade · Welcome to the Big Empty · What's in a Name? · When Visitors Attack! · X-2: Strange Transmissions! · X-8 Data Retrieval Test · X-8: High School Horror! · X-13: Attack of the Infiltrator!
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