Creation engine

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The Creation Engine is an improved version of the Gamebryo engine, developed by Bethesda Softworks.


The Creation engine was developed for Skyrim basing on the Gamebryo iteration used for Fallout 3 and Fallout: New Vegas. It features improved physics, a more powerful and effective renderer, scalable level of detail for distant landscapes, particle effect and other improvements. It retains exactly the same file architecture of the original Gamebryo and NetImmerse engines, as well as the cell-based gameworld (interiors are loaded separately from the outdoors).


  • When asked about future games using Creation Engine, Todd Howard said "definitely" so any future Bethesda Fallout games will most likely be made using the Creation Engine.