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Star Paladin Cross
Fo3 Cross.png
Biography and appearance
RaceCyborg[1], African American
Hair StyleBuzzcutHair ColorGray
Eye ColorDark brown
AffiliationLyons' Brotherhood of Steel
Lone Wanderer
Keeper of the ARM[2]
RankStar Paladin[2]
Dialogue FileCross' dialogue
assistanceHelps friends and allies
SPECIALStrength: 5
Perception: 7
Endurance: 6
Charisma: 4
Intelligence: 3
Agility: 6
Luck: 4
derived statsHit Points: 445 → 520 → Broken SteelGametitle-FO3 BS.png 570
Fatigue: 50
Critical chance: 4
Melee damage: 2
Unarmed damage: 1.3
Poison resistance: 25
Radiation resistance: 10
Tag SkillsBrotherhood Soldier:
Big Guns: 48 → 100
Energy Weapons: 50 → 100
Small Guns: 48 → 100
Level5 → 20 → Broken SteelGametitle-FO3 BS.png 30
(1x player level)
Geck idStarPaladinCross
base id000156e5ref id00062735
geck factionsBrotherhoodSteelGenericFaction
actorShari Elliker

Make no mistake. Your father would be proud of what you've done.

— Star Paladin Cross, Fallout 3.

Star Paladin Cross is a possible companion in Fallout 3, found at the Citadel in 2277.

Background[edit | edit source]

Star Paladin Cross is the highest ranking Brother stationed in the Citadel. Although she no longer works in the field, she now serves as Elder Lyons' trusted bodyguard and adviser. Although all Brothers are trained in all forms of combat as Initiates,[4][5] she prefers melee weapons in her service.[6] It is well known amongst the Brothers that Cross has been technologically enhanced so that she no longer needs to eat or sleep, and is in fact, a cyborg. The change occurred several years ago, after she was critically injured defending Elder Lyons while out in the field; Scribe Rothchild performed the enhancement operation that saved her life.[1]

After the Brotherhood arrived in the Capital Wasteland, they began assisting with Project Purity; Cross in particular helped to guard the endeavor from when it was in its infancy. However, when one of the main scientists of the project, Catherine, died in childbirth the progress ground to a halt. With the super mutant attacks increasing,[7] James took his newborn and left for calmer waters. Cross escorted the pair all the way to Megaton.[1][8]

As a Star Paladin, she answers only to the Elder, who has given her leave to pursue the Project Purity's restoration as she sees fit.[9] Naturally, this means crushing the Enclave and fulfilling James' mission of restoring clean water to the wastelanders.[10][11] After the Enclave took over Project Purity, she continued her work to escort the child like their father before them.[11]

She knew James well;[11] although saddened to hear of James' passing, she took solace in his selfless sacrifice – dying doing what he knew to be right and protecting those that were dearest to him. She hoped that her death would have as much meaning. To her, how one dies is just as important as how one has lived.[8] As a member of the order, her reputation is very important to her. She is a "man of her word",[12] and will swear to accompany and protect the Lone Wanderer in their travels.[13] However she is not their servant,[10] and will leave if the Lone Wanderer obtains a bad reputation, preferring to to be alone than in bad company.[14] Naturally, she will also not travel with anyone not trusted by the Brotherhood.[15]

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Icon severed ear.png
This character drops an ear when killed (Contract Killer).
This character is a permanent party member.

Other interactions[edit | edit source]

  • Star Paladin Cross can be recruited as a follower if the Lone Wanderer has Good Karma.
    • If the Lone Wanderer insults her or their father, she refuses to follow the Lone Wanderer.
    • With the Broken Steel add-on installed, the Lone Wanderer will be able to ask her to join their party once again after completing Take it Back!, even if they previously insulted James (but the positive Karma check still applies).

Effects of player actions[edit | edit source]

  • Because she belongs to Lyons' Brotherhood of Steel, Star Paladin Cross instantly becomes hostile towards any nearby Brotherhood Outcasts if she is dismissed from the party in their presence. This can be exploited for farming Outcast weaponry and armor without a karma loss, as at high levels she is able to wipe out entire groups of Outcasts. Cross doesn't turn hostile towards Outcasts on the Xbox 360 vanilla version.
  • If the Lone Wanderer destroys the Citadel during the Broken Steel quest Who Dares Wins while Cross is a companion, she will become hostile along with the rest of the Brotherhood of Steel. This can be very troublesome for a high-level Lone Wanderer, since Cross levels with the Lone Wanderer and can have the same—or more—health than a deathclaw.

Inventory[edit | edit source]

Fo3 Cross Paperdoll.png
Icon armored vault suit.png
Brotherhood power armor
Assault carbine icon.png
Cross's laser pistol
Cross's super sledge
Icon briefcase.png
Carried items
Icon male severed head.png
Drops on death
Brotherhood of Steel holotag

Notes[edit | edit source]

  • Cross is wearing a unique variant of power armor, ed id FollowersOutfitCross, base id 00066c73, though it does not have better statistics than any other power armor and is indeed simply called power armor.
  • Cross can be recruited even if the Lone Wanderer already has one (or more) followers, when speaking with her for the first time (having good karma & not insulting her or their father) she will ask the Lone Wanderer if she can ask a difficult question, if the Lone Wanderer responds to that with: "I don't suppose I can stop you" she will join the party regardless of how many followers you already have. (a recent update for consoles has fixed this)
  • Like many people in The Citadel, when you start Take it Back! Star Paladin Cross will only spout lines such as "For Elder Lyons!" and "Good Luck!"needs verification
  • Cross bears a close resemblance to the character Martha Washington (particularly in Martha Washington Goes to War) that appears in Frank Miller's Give Me Liberty comic book series.needs verification

Notable quotes[edit | edit source]

  • "There is a foul stench on the wind. Let us not tarry for long."
  • "I shall reflect on the battles past and the battles to come until your return."
  • "In the words of Elder Theis: "A Brother well equipped is a Brother keeping to his duty.""
  • "Helping the people of the Wasteland is of the utmost to the Lyons Doctrine."
  • "Make no mistake. Your father would be proud of what you've done."
  • "As the Codex says: "Through discourse, we gain the strength of our Brothers' minds.""
  • "They shall know the power of my steel!" (When the Lone Wanderer prompts her to switch to her melee weapon.)
[read more...]

Appearances[edit | edit source]

Cross appears only in Fallout 3.

Bugs[edit | edit source]

  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png Sometimes, if Cross dies in battle, you will receive a message many in-game weeks later, stating that "Star Paladin Cross has returned to the Citadel."needs verification
  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png If you tell Cross to wait, then reopen dialogue with her later, she will act as if you hadn't told her to wait and have normal dialogue, but she will still remain in that spot indefinitely. Firing her and rehiring her can fix this, but remember that you must have good Karma to rehire her.needs verification
  • Xbox 360Icon xbox360.png PCIcon pc.png If you make her hostile towards you as a companion she will not have a unique line when spoken too but instead talk as if she is still a follower. If you tell her to switch to a new weapon, she will attack you with it upon exiting the conversation.needs verification
  • PCIcon pc.png If you give Star Paladin Cross items to carry for you, she will fail to move. The only way to get her to move again is to take the items back, dismiss her, and then ask her to again become your follower (before she is gone).needs verification


  1. 1.0 1.1 1.2 Fallout 3 Official Game Guide Game of the Year Edition p.98: "Star Paladin Cross
    Star Paladin Cross is the highest ranking Brotherhood of Steel soldier in the Citadel, but she no longer works in the field. Instead, she now serves Elder Lyons's trusted bodyguard and advisor. It is well known that Star Paladin Cross has been technologically enhanced so that she no longer needs to eat or sleep. She is, in fact, a cyborg. The change occurred several years ago, after Cross was critically injured defending Elder Lyons while out in the field; Scribe Rothchild preformed the enhancement operation that saved Cross's life. But there's something even more important about Star Paladin Cross-she's none other than the Brotherhood of Steel soldier who helped save the player's life as a baby. Cross helped Dad get through the Super Mutants and escorted them all the way to Megaton."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
  2. 2.0 2.1 2.2 Cross: "Hail to you. By the traction of hospitality and on the word of Elder Lyons, I welcome you to the Citadel. I am Star Paladin Cross, Keeper of the ARM, and Seneschal to Elder Lyons. And, I am honored to say, I was acquainted with your father. Now, what may I do to help you?"
    (Cross' dialogue)
  3. The Lone Wanderer: "Who are the members of the Brotherhood?"
    Elizabeth Jameson: "Elder Lyons leads us. Star Paladin Cross is his seneschal. Sentinel Lyons', the Elder's daughter, commands the Lyons' Pride, our elite combat squad. The Paladins lead the Knights. The Knights are the core of the Brotherhood they scour the Wastes to eliminate evil and recover technology. Scribe Rothchild oversees the Scribes in their duties to seek knowledge and restore the technology the Brotherhood has acquired."
    (Elizabeth Jameson's dialogue)
  4. The Lone Wanderer: "I want you to change your combat style."
    Cross: "A member of the Brotherhood is trained in all weapons as an Initiate. What do you wish?"
    (Cross' dialogue)
  5. The Lone Wanderer: "You're not bad with a ranged weapon. Keep it up."
    Cross: "The same can be said of any Brother. We are trained well and tempered in the fires of battle."
    (Cross' dialogue)
  6. The Lone Wanderer: "I like what you're doing. Stick with the melee."
    Cross: "I appreciate the compliment. It is where I am most comfortable."
    (Cross' dialogue)
  7. Project Purity Journal: Entry 8
  8. 8.0 8.1 The Lone Wanderer: "You knew my father?"
    Cross: "I did. And you as well! Long ago, I helped guard the water purifier against the Super Mutant horde. When your father left, I escorted the two of you to Megaton. He was... a noble man. I was saddened to hear of his passing. But from what I've heard, he died with honor. He died for you. I only pray that my own death has such meaning."
    The Lone Wanderer: "Why does it matter how a man dies? Death is death."
    Cross: "True. And in the end, death claims us all. But how we die can say just as much about our lives as how we lived. Your father died for what he knew to be right, and he died protecting those closest to him. This is a good man's death. But, I must ask you a difficult question, if I have your leave to do so."
    (Cross' dialogue)
  9. The Lone Wanderer: "What about the Enclave?"
    Cross: "As a Star Paladin, I answer only to Elder Lyons. He has given me leave to pursue the restoration of Project Purity as I see fit. By aiding you in your travels, I shall fulfill that mission as best I am capable."
    (Cross' dialogue)
  10. 10.0 10.1 The Lone Wanderer: "I would be honored, Star Paladin Cross."
    Cross: "Then I shall follow your leave and submit to your command. As James' child, I know I don't need to explain, but I am not your servant. If I do not like the path your actions take, I will return here. Now, let us go forward, crush the Enclave, and fulfill your father's mission."
    (Cross' dialogue)
  11. 11.0 11.1 11.2 The Lone Wanderer: "I don't suppose I could stop you."
    Cross: "Wry. Much like James was. I escorted your father across the Wastes. It was the best I could contribute to his efforts to restore fresh water to the people. I would like the honor of escorting you in your journey to complete his work."
    (Cross' dialogue)
  12. The Lone Wanderer: "I just wanted to make sure you were still here. Goodbye."
    Cross: "As I am a "man of my word", there is nowhere else that I could possibly be."
    (Cross' dialogue)
  13. The Lone Wanderer: "I would like your assistance once again, Paladin Cross."
    Cross: "And it is my duty to offer it, as I have sworn. I shall follow and protect you."
    (Cross' dialogue)
  14. The Lone Wanderer: "I would like your assistance once again, Paladin Cross."
    Cross: "It is regrettable, but I cannot follow one such as you. Restore your good name, and perhaps I shall reconsider."
    (Cross' dialogue)
  15. The Lone Wanderer: "I would like your assistance once again, Paladin Cross."
    Cross: "It is my sincere wish to join you, but so long as you travel with one who is not of the Brotherhood, I simply cannot risk myself."
    (Cross' dialogue)