|For an overview of cyberdogs in the Fallout universe, see cyberdog.|“
If you think braving the cyberdogs of X-8 makes you... brave, intruder. It is no use. All cyberdogs are under my command, and they will bite you.
”— Dr. Mobius
Cyberdogs are creatures in predominately at Big MT and in the Mojave Wasteland.
Cyberdogs are dogs which, in the classic cyborg tradition, incorporate both organic and mechanical parts in their being. The abilities of individual cyberdogs vary from dog to dog, but as a rule they are physically superior to their organic counterparts.
Cyberdogs are rare and creating one is extremely difficult, requiring both a high degree of technical sophistication and generalized breeding and training programs. As such, they have only been utilized in scale by technologically advanced organizations such as the pre-War US government, the Enclave and Big MT.
Cyberdogs were generally used before the Great War in specialized units serving the military and also by some larger police departments, especially Denver's where cyberdogs still roam the streets.
Cyberdogs have had parts of their anatomy that are worked the most often (such as the legs and internal organs) replaced with replaceable mechanical assemblies. In addition, their brains have been removed from their skulls and placed in a protective casing atop their head which allows them to check both their organic and mechanical systems and fictions. The mandible has been replaced with a robotic jaw and metal bottom teeth, enabling them to bite with more force.
Cyberdogs are mid-level creatures that can be a difficult encounter if in a pack or the player in under-equipped. Only one cyberdog (Rex) lives in the Mojave Wasteland; cyberdogs are much more abundant in Big MT.
These cyberdogs often travel in packs of two to three and are capable of using a sonic bark that can cripple the players head. Otherwise, they will use a leaping bite attack which can knock the player down.
The latest version of the Cyberhound model series, the support model was a special model meant for chem searches and assisting an accompanying officer during patrols. Presumably, most pre-War police stations employed the use of the Mk III, such as the Denver City Police Department, before the Great War. After the war, however, most cyberdogs became part of the wild dog packs of Dog City, but after Caesar's Legion assimilation of the Hangdogs tribe, remaining cyberdogs, in the case of Rex for example, were used by the Legion for regular raids and assimilation of tribes.
The cyberdog is a non-militarized version of the police/military cyberdog. It was most likely used for companionship rather than combat, as it relies on its speed and bite strength alone for defense. When traveling to Fortification Hill, speaking to Antony will trigger a comment that he has seen similar cyberdogs in Denver, Colorado.
|Name (Base ID)||Statistics||Behavior||Abilities||Items|
Aggressive: Will attack enemies on sight.
Foolhardy: Will never flee or avoid anyone.
Helps friends: Will help friends and allies.
|Melee (80 )Sonic bark (36 )|
The military cyberdog has a sonic bark used as a weapon, and has a chance to knock down the player with its melee attack. They also seem to have the ability to self heal themselves, similar to the MKII Securitrons.
A slightly weaker variety of the military cyberdog, police cyberdogs may contain several types of small energy cells on death. They can be distinguished from military cyberdogs by their unique black and white paint, as well as the red and blue reflective patches on their backs.
|Name (Base ID)||Statistics||Behavior||Abilities||Items|
Unaggressive: Will not initiate combat.
Cowardly: Will always avoid combat/flee.
Helps nobody: Will not help anyone.
- Rex, a cyberdog, is obtainable as a companion by speaking with The King in Freeside.
- In Old World Blues, a police cyberdog named Roxie can be created at the X-8 research center (by splicing a robot and a dog together), becoming a temporary companion for the Courier. Roxie will accompany you inside the facility but will not follow you outside, waiting instead near the entrance door. If she dies, Roxie can be "revived" by creating another cyberdog.
- The cyberdogs in Old World Blues are unaffected by the Animal Friend perk.
- If you have the Wild Wasteland trait when passing the room in the X-8 research center where the dogs are normally being educated, they will instead be playing poker.
Cyberdogs appear in Fallout: New Vegas and its add-on Old World Blues.
- Old World Blues are close enough to bite you, attempting to shoot them in V.A.T.S. mode may be completely ineffective, causing all your shots to miss even if the weapon appears to be pointing directly at them. The brush gun is notorious for this issue.
If the cyberdogs in
- ↑ The Courier: "They have cyber-dogs in Denver?"
Antony: "Not too common but you still see 'em around."
The Courier: "I could use Lupa's brain to fix my cyber-dog."
Antony: "Cyber-dog? Like the ones I've seen up in Denver? I know what you're talking about, and it would make Lupa immortal in a way."
Antony: "The mechanical dog you have with you - where did you get it?"
The Courier: "Rex? I picked him up in New Vegas."
Antony: "Oh? Such things are common in Denver, but I didn't know that other cities had them as well."
|Humanoids||Ghost people (ghost harvester, ghost seeker, ghost trapper) · Ghoul (born ghoul, endless walker, feral ghoul roamer, feral ghoul reaver, Glowing one, feral trooper ghoul, swamp ghoul) · Human (dwarf, lobotomite, slag) · Super mutant (Mariposa super mutant (Super mutant (Fallout: New Vegas)#Super mutant brute, super mutant master, nightkin) · Vault 87 super mutant (Super mutant behemoth, super mutant brute, super mutant master, super mutant overlord)) · Spore carrier (spore carrier beast, spore carrier brute, spore carrier runt, spore carrier savage, spore carrier scavenger) · Swampfolk · Trog (trog brute, trog fledgeling, trog savage · Tunneler (hulking tunneler, tunneler queen, venomous tunneler)|
|Mammals||Bear (Mono-headed bear, Two-headed bear, Grizzly bear, Yao guai) · Bighorner (bighorner bull, bighorner calf) · Brahmin · Cattle · Coyote (coyote alpha male, coyote den mother, coyote pup) · Dog (cyberdog, Legion mongrel, vicious dog) · Giant rat (mole rat, pig rat) · Horse · Sheep · Tiger · Wolf|
|Reptiles||Deathclaw (baby deathclaw, young deathclaw, blind deathclaw, deathclaw alpha male, mother deathclaw, Intelligent deathclaw, legendary deathclaw) · Experimental deathclaw (baby experimental deathclaw, elder experimental deathclaw) · Hairy deathclaw · Gecko, fire gecko, golden gecko, little gecko) · Iguana · Komodo dragon · Lakelurk · Mirelurk king · Mutant crocodile · Swamplurk queen · Two-headed rattlesnake|
|Arthropods||Bloatfly (legendary bloatfly) · Boom bug · Cazador (young cazador, giant cazador, legendary cazador) · Desert stalker · Electro-beetle · Fire ant (fire ant nest guardian, Fire ant queen, fire ant soldier, fire ant warrior, fire ant worker) · Giant ant (giant ant queen, giant soldier ant, giant worker ant, giant albino ant, Giant albino ant queen) · Giant wasp · Mantis (giant mantis, giant mantis nymph, giant mantis female) · Mirelurk (mirelurk hunter, nukalurk, swamplurk) · Radroach · Radbug · Radscorpion (albino radscorpion, bark scorpion, bark scorpion hunter, small radscorpion, giant radscorpion, radscorpion queen)|
|Aves||Chicken · Raven · Vulture|
|Fish and amphibians||Giant catfish · Radtoad · Fish (Fallout, Fallout 2, Fallout 3, Fallout: New Vegas)|
|Plants||Spore plant · Venus mantrap · Weedling|
|Abominations||Abomination · Alien · Alien squid · Alien worm · Centaur (evolved centaur) · Floater · Gehenna · Giant leech · Lamprey floater · Manowar tendril floater · Molech · Mutant cannibal · Mutant wanamingo · Nightstalker (young night stalker, den mother, legendary night stalker)|