Dan Teitel is a developer who worked at Bethesda Game Studios on Fallout 3 as a programmer and on Fallout 4 as a gameplay programmer.
In Fallout 3, was primarily responsible for implementing the Hacking minigame and also helped with design alongside Erik Deitrick, Emil Pagliarulo and Todd Howard. In both Fallout 3 and Fallout 4's Hacking minigames, he put his son, Ethan Teitel's name into the index of possible words for low-difficulty terminals.[citation needed]
Employment history[]
From | To | Company | Role |
---|---|---|---|
2001 | 2002 | NAPCO Media | Programmer |
2004 | 2017 | Bethesda Game Studios | Software Engineer |
2017 | 2018 | Wargaming Chicago-Baltimore | Senior Software Engineer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2008 | Fallout 3 | Programmer |
2015 | Fallout 4 | Gameplay Programmer |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2007 | The Elder Scrolls IV: Shivering Isles | Additional Programmer |