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Dan Teitel is a developer who worked at Bethesda Game Studios on Fallout 3 as a programmer and on Fallout 4 as a gameplay programmer.

In Fallout 3, was primarily responsible for implementing the Hacking minigame and also helped with design alongside Erik Deitrick, Emil Pagliarulo and Todd Howard. In both Fallout 3 and Fallout 4's Hacking minigames, he put his son, Ethan Teitel's name into the index of possible words for low-difficulty terminals.[citation needed]

Employment history[]

FromToCompanyRole
20012002NAPCO MediaProgrammer
20042017Bethesda Game StudiosSoftware Engineer
20172018Wargaming Chicago-BaltimoreSenior Software Engineer

Credits[]

Fallout series[]

YearTitleCredited as/for
2008Fallout 3Programmer
2015Fallout 4Gameplay Programmer

Other work[]

YearTitleCredited as/for
2007The Elder Scrolls IV: Shivering IslesAdditional Programmer
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