|DPS (reload)||70.3 (105)|
|crit dmg||11||crit % mult||x1|
The Dinner Bell is a weapon in Fallout: New Vegas. It is a unique variant of the hunting shotgun.
A shotgun, also called a "scattergun", is a firearm designed to shoot a multitude of projectiles. This makes it very effective at hunting game, greatly increasing the weapon's hit potential. However, the accuracy and power found at close range diminish rapidly as you get farther away from the target. Shotguns designed for military use are often called "combat shotguns".
The Dinner Bell is a unique variant of the hunting shotgun. It differs in appearance to the standard shotgun with the metal of the barrel, receiver, and shell ejection port seem to appear to be more well-maintained, and that the stock and grip pump are synthetic with a woodland camouflage pattern.
This weapon, like most unique weapons, cannot be modified, with either the longtube or the choke modifications, but the weapon already incorporates the choke and has a reduced spread when compared to the unmodified hunting shotgun. The Dinner Bell still has the advantage of greater damage compared to a fully-modified hunting shotgun. The Dinner Bell can fire 745 standard 12 gauge shells, 149 full magazines, before breaking. However, the firearm never jams no matter what condition it is.
The Dinner Bell is given as a reward by Red Lucy in The Thorn, after completing the quest Bleed Me Dry.
- The collector's guide edition of the Fallout: New Vegas Official Game Guide from Prima Games lists the weapon location as being obtainable in the nuclear test shack in addition to completing Bleed Me Dry, which is false. Prior to the first patch it is indeed found there, but even if you obtain it after you apply the patch it will disappear leaving a normal hunting shotgun.
- When reloading the gun in third person the player does not always pump the shotgun after they have loaded the last round.
- After being holstered on the player's back it can cause some rifles to be inverted from their usual holstered position.
- Switching to the 12 gauge, coin shot while moving may cause a looped reloading sequence.
- It can be easily fixed by simply changing ammunition type once more, or switching weapons.