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Henry

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Henry
Biography
race, Caucasian
genderMale
affiliation (formerly)
(formerly)

roleScientist
location (before 2241)
Fallout 2
Fallout: New Vegas
Gameplay
appearances
quests Fallout 2Gametitle-FO2.png
Fallout: New VegasGametitle-FNV.png
Fallout: New VegasGametitle-FNV.png
Fallout: New VegasGametitle-FNV.png
Statistics
karmaNeutral
3 , 6 , 3 , 4 , 8 , 6 , 5
: 355
Technical
actor Fallout: New Vegas
00133957
0013395c
001791a4 (Jacobstown, if started after completing )
dialogue file Fallout 2
 

I assume this is about something important? You're interrupting my research.

Doctor Henry is a former living in Shady Sands in and in Jacobstown in .

Contents

[] Background

[] Core Region

Dr. Henry used to work with the Enclave cyber-genetic research program at the and at various other Enclave installations. In NCR, Dr. Henry claims he left because he felt his "work wasn't being appreciated," which is true: his theories on correcting the mutation in the Wasteland population were not popular with the rest of the Enclave scientists, most notably one of his colleagues, Dr. , who he worked with jointly on many genetic research projects in the past. Dr. Henry was arguing with Schreber at the Navarro base about the mutation problem for the five billionth time when Schreber, in a fit of anger, told Henry he was going to recommend that Henry be transferred to another Enclave facility where he would be put to work on cybernetic maintenance (the equivalent of cybernetic janitorial duty). Henry took the threat very seriously, and within hours, Dr. Henry stole a cybernetic dog () and slipped away from the Navarro facility, heading east and eventually making his way to NCR. The Enclave, while not pleased with his attitude and the directions of his research, were not happy with his escape (they need all the scientists they can get), and several soldiers were punished for negligence. Schreber never confessed to his role in Henry's disappearance, and simply claimed that Dr. Henry had been acting suspicious for some time, and was displaying "sympathies for the mainland mutants."

After deserting the Enclave base at Navarro, Henry successfully integrated into the New California Republic and ran a clinic in Shady Sands. This clinic, in which he is perpetually busy, can be found directly to the south of 's shop, unmarked. His field of expertise is cyber-genetics, which he is attempting to translate into an experimental treatment or cure for mutations. The local crime lord, , took an interest in his research, trying to hire the to .

At some point after the destruction of the Enclave Oil Rig, Dr. Henry was assaulted (allegedly by the Chosen One) and left in a critical condition. After recovering, he discovered that the Chosen One had left the more advanced , , in the care of , in order for it to receive repairs. Henry, fearing that too much information about the Enclave could be obtained from K-9, attempted to destroy it, but he was stopped by Dorothy and the other cyberdog. The NCR government used his unsuccessful attempt as an excuse to seize both cybernetic canines, to obtain information about the Enclave and dog cyborgization. The resulting analysis killed both dogs.

[] Mojave Wasteland

Some time after the NCR captured Navarro, he met his old squadmates, , and young along with his mother. After the NCR began hunting Enclave personnel who were attempting to integrate themselves into the NCR, they left for the . He met a stunning woman named , with whom he spent some time.

Eventually, he made it to Jacobstown. In he is attempting to find a cure to the ' schizophrenia, brought on by prolonged Stealth Boy use. Should the decide to assist in his research with and the Mark II, he finds the cure for the nightkin. Dr. Henry is also a part of the quest Nothin' but a Hound Dog where he performs surgery to replace the brain of .

[] Interactions with the player character

[] Fallout 2

[] Interactions overview

General Services Quests
Companion: No
Talking head: No
Merchant: No
Modifies items: No
Doctor: No
Starts quests: Yes
Involved in quests: No

[] Quests

[] Fallout: New Vegas

[] Interactions overview

General Services Quests
: No
: No
Plays : No
Merchant: No
Repairman: No
Doctor: Yes
Rents bed/room: No
Starts quests: Yes
Involved in quests: Yes

[] Quests

[] Effects of player actions

[] Inventory

[] Fallout 2

Apparel Weapon Other item
Clothing -

[] Fallout: New Vegas

Apparel Weapon Other item On death







-

[] Notes

  • The player cannot heal themselves at Henry's clinic in Shady Sands.
  • Oddly, as discovered in dialogue, Henry knew about the Vault Behavioral Project.
  • Unlike all others with the title of Doctor in Fallout 2, he cannot heal the Chosen One.
  • If you start Nothin' but a Hound Dog after you completed For Auld Lang Syne, he will spawn back at Jacobstown while he should be in the bunker with his old squad.
  • Henry casually mentions his former affiliation with the Enclave, without concern for potential consequences.

[] Bugs

  • Xbox 360Icon xbox360.png Sometimes he will not perform medical services for the player.
  • PCIcon pc.png Sometimes he may just say, "Keep your head down - there could be snipers around". This makes any communication with him impossible. There is no known fix for this bug, however it may work to disable, enable, kill and resurrect him using console commands.
  • Xbox 360Icon xbox360.png PlayStation 3Icon ps3.png There may be two Henry(s) in the Second Battle of Hoover Dam, one with wasteland doctor fatigues, and one with an Enclave scientist outfit.
  • PlayStation 3Icon ps3.png He may still be at Jacobstown even though you already finished For Auld Lang Syne.
  • PCIcon pc.png Xbox 360Icon xbox360.png PlayStation 3Icon ps3.png If Calamity is dead, he will still hand over control of the lab to her.

[] Appearances

Dr. Henry appears in and .

[] References

  1. : 4. In NCR there is a doctor (I don't remember his name) that works on an antidote for mutants. Unfortunately the antidote is lethal. I'm curious who is that guy because, according to the dialog, he seems to come from Enclave... or maybe he was just working there?

    "Dr. Henry used to work with the Enclave cyber-genetic research program at the Poseidon oil rig and at various other Enclave installations. In NCR, Dr. Henry claims he left because he felt his "work wasn't being appreciated," which is true: his theories on correcting the mutation in the Wasteland population were not popular with the rest of the Enclave scientists, most notably one of his colleagues, Dr. Schreber, who he worked with jointly on many genetic research projects in the past. Dr. Henry was arguing with Schreber at the Navarro base about the mutation problem for the five billionth time when Schreber, in a fit of anger, told Henry he was going to recommend that Henry be transferred to another Enclave facility where he would be put to work on cybernetic maintenance (the equivalent of cybernetic janitorial duty). Henry took the threat very seriously, and within hours, Dr. Henry stole a cybernetic dog (cyberdog) and slipped away from the Navarro facility, heading east and eventually making his way to NCR. The Enclave, while not pleased with his attitude and the directions of his research, were not happy with his escape (they need all the scientists they can get), and several soldiers were punished for negligence. Schreber never confessed to his role in Henry's disappearance, and simply claimed that Dr. Henry had been acting suspicious for some time, and was displaying "sympathies for the mainland mutants.""
  2. Fallout Bible 6: d. K-9 (from Navarro)

    "After getting his motivator repaired, K-9 was left in NCR by the Chosen One so that he could receive necessary repairs from Dorothy and, not long after his recovery, Dr. Henry (who had been placed in critical condition after being reportedly assaulted by the Chosen One some time earlier). Dr. Henry, afraid that too much information about the Enclave would be obtained from K-9, attempted to destroy the cyborg, but was stopped by cyberdog and Dorothy, who suspected what Dr. Henry was planning. The NCR government used the attack as an excuse to confiscate K-9 and cyberdog in order to learn more information about the Enclave as well as what makes the two of them "tick." At last report (and over Dorothy's objections), K-9 and cyberdog were disassembled and analyzed. Structural damage during the disassembling is reported to have killed them both."
  3. 's dialogue: ""