Fallout Tactics weapons

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This page lists all weapons in Fallout Tactics.
  • The content is not described in full detail on this page. For details, please see the respective articles.
  • For weapons in other Fallout games, please see "Weapon".
  • For an overview of Fallout Tactics content, please refer to "Portal:Fallout Tactics".
 
Gametitle-FOT.png
Gametitle-FOT.png

Legend[edit | edit source]

  • DMG: This shows the damage caused by a single attack of your weapon.
  • Min ST: Strength required to wield the weapon optimally.
  • Hand req: Hands required to wield the weapon.
  • Ammunition: The type of ammunition used by the weapon.
  • MAG: The magazine capacity of the firearm. Basically, how many shots you can fire before having to reload.
  • WG: The weight of the weapon.
  • VALUE: The value of the weapon.
  • V:W: Value to Weight ratio.
  • Range: Maximum reached distance of ranged fire.

Unarmed[edit | edit source]

Name DMG Min ST Hands req WG Value V:W
Brass knuckles 2-5 1 1 1 40 40
Impact gloves 8-16 1 1 4 200 50
Lacerators 5-10 1 1 3 80 27
Mace glove 6-10 1 1 4 75 19
Punch dagger 5-14 1 1 1 60 60
Razor claws 6-24 1 1 2 100 50
Sappers 4-6 1 1 2 60 30
Shredders 4-6 1 1 1 40 40

Powered Unarmed weapon[edit | edit source]

Name DMG Ammo MAG Min ST Hands req WG Value V:W
Power fist 12-24 Small energy cell 25 1 1 9  ?  ?
Punch gun 10-20 12
gauge
3 1 1 6 300 50

Melee Weapons[edit | edit source]

Blades[edit | edit source]

Name DMG Min ST Hands req WG Value V:W Range
Broken bottle Slash: 1 - 5
Thrust: 1 - 6
1 1 1 25 25 -
Cleaver 6 - 14 4 1 2 250 125 -
Combat knife Swing: 6 - 14
Thrust: 8 - 18
1 1 2 150 75 -
DakTarg Swing: 4 - 12
Thrust: 6 - 16
1 1 3 165 55 -
Deco-filament 3-10 1 1 2 150 75 -
Knife Swing: 1 - 11
Thrust: 1 - 14
1 1 1 125 125 -
Machete 3-15 4 1 1 225 225 -
Scalpel Swing: 3 - 10
Thrust: 4 - 13
1 1 1 200 200 -
Shiv Swing: 1 - 5
Thrust: 1 - 6
1 1 1 25 25 -
Switchblade Swing: 2 - 5
Thrust: 3 - 6
1 1 1 50 50 -
Throwing knife 3-6 1 1 1 100 100 Thrust: 1
Throw: 16
Chakram 4-6 1 1 2 65 33 -

Clubs & Hammers[edit | edit source]

Name DMG Min ST Hands req WG Value V:W
Axe handle 4-12 4 1 5 125 25
Claw hammer Head: 3 - 10
Claw: 5 - 16
5 1 4 100 25
Iron pipe 2-12 5 1 8 100 13
Micro sledge 8-20 5 1 7 250 36
Plunger 1-4 1 1 1 10 10
Rusty old monkey wrench 8-18 5 1 6 200 33
Slugger 3-11 4 1 4 100 25
Wasp sting 5-14 1 1 1 175 175

Spear[edit | edit source]

Name DMG Min ST Hands req WG Value V:W Range
Barbed spear Thrust: 7 - 8
Throw: 7 - 9
4 1 4 70 18 Thrust:2
Throw:8
Diamond spear Thrust: 15 - 20
Throw: 22 - 30
4 1 6 150 25 Thrust:2
Throw:8
Dynamite spear 10-30 4 1 6 350 68 Thrust:2
Throw:8
Festering spear Thrust: 3 - 10
Throw: 4 - 13
4 1 6 100 17 Thrust:2
Throw:8
Piston spear Thrust: 6 - 20
Throw: 9 - 30
4 1 8 250 31 Thrust:2
Throw:8
Serrated blade Thrust: 8 - 10
Throw: 10 - 12
4 1 4 90 23 Thrust:2
Throw:8
Sharpened pole Thrust: 2 - 5
Throw: 2 - 6
4 2 3 45 15 Thrust:2
Throw:8
Snake spear Thrust: 3 - 10
Throw: 4 - 13
4 1 5 100 20 Thrust:2
Throw:8
Spear Thrust: 3 - 10
Throw: 4 - 13
4 2 4 100 25 Thrust:2
Throw:8


Powered melee weapon[edit | edit source]

Name DMG Ammo MAG Min ST Hands req WG Value V:W
Ripper 15-22 Small energy cell 30 4 1 4 300 75
Cattle prod Swing: 12 - 20
Overload: 4 - 7
Small energy cell 20 5 1 6 400 67

Small guns[edit | edit source]

Pistols[edit | edit source]

Name DMG Burst Round Ammo MAG Min ST Hands req WG Value V:W Range
Beretta M92FS 8-15 3 9mm 15 3 1 3 250 83 Single:22
Burst:17
Colt .45 12-18 3 .45 12 3 1 3 350 117 Single:22
Burst:17
Calico M-950 7-14 3 9mm 50 3 1 3 600 200 Single:24
Burst:17
HSI Mauser 6-14 9mm 7 3 1 3 400 133 Single:28
Desert Eagle mark XIX .44 15-23 .44 magnum 8 4 1 4 400 100 Single:25
M29 .44 revolver 14-21 .44 magnum 6 4 1 6 600 100 Single:18
Needler pistol 12-24 HNNC 10 3 1 4 1000 250 Single:30
Flamer pistol 22-45 Flamethrower fuel 3 4 1 8 1000 125 Burst:5
PPK12 Gauss pistol 22-32 2mm EC 12 4 1 5 2800 560 Single:50
Casull .45 revolver 13-18 .45 6 4 1 6 700 117 Single:15
Browning HP 7-14 3 9mm 12 3 1 6 350 58 Single:20
Burst:16
Zip gun 6-12 9mm 1 3 1 3 75 25 Single:22
SIG Sauer 7-15 3 9mm 9 6 1 4 550 138 Single:24
Burst:19
Grenade pistol 10-17 40mm grenade 1 4 1 3 500 167 Single:25
Water gun 5-25 Acid 10 5 2 7 1400 200 Single:24

SMGs[edit | edit source]

Name DMG Burst Round Ammo MAG Min ST Hands req WG Value V:W Range
MP5 H&K Single:10-20
Burst:8-17
6 9mm 30 4 2 6 1200 200 Single:20
Burst:16
MP38 Single:12-24
Burst:11-22
6 9mm 30 4 2 7 1300 186 Single:20
Burst:16
Tommy Gun Single:8-32
Burst:7-29
10 .45 50 6 2 7 3500 500 Single:32
Burst:25
Walther MPL Single:12-20
Burst:11-18
4 9mm 32 5 2 6 1700 283 Single:25
Burst:20
UZI Single:8-16
Burst:7-14
5 9mm 25 4 2 8 700 88 Single:20
Burst:16
Scorpio Single:9-18
Burst:8-16
3 9mm 32 4 2 6 750 125 Single:22
Burst:18
Calico Liberty 100 Single:10-20
Burst:9-18
5 9mm 50 5 2 7 1100 157 Single:22
Burst:17
FN P90c Single:14-22
Burst:13-20
5 9mm 50 4 1 8 1200 150 Single:22
Burst:18
Sten gun Single:16-24
Burst:14-22
3 9mm 50 4 2 7 1100 157 Single:18
Burst:16

Rifles[edit | edit source]

Name DMG Burst Round Ammo MAG Min ST Hands req WG Value V:W Range
FN FAL Single:24-36
Burst:22-32
5 7.62mm 20 5 2 10 4000 400 Single:35
Burst:28
Hunting rifle 8-20 - 7.62mm 10 5 2 9 1100 122 Single:40
M16A1 Single:10-22
Burst:9-20
8 5.56mm 24 5 2 7 2800 400 Single:42
Burst:36
AK47 Single:12-25
Burst:11-22
5 7.62mm 24 5 2 7 2200 314 Single:35
Burst:28
XL70E3 Enfield Single:16-30
Burst:14-27
8 5.56mm 20 5 2 9 2700 300 Single:35
Burst:28
Sniper rifle 14-36 - 7.62mm 6 5 2 10 3000 300 Single:50
M72 Gauss rifle 60-80 - 2mm EC 20 6 2 9 6600 733 Single:50
M1 Garand 12-24 - 30.06 8 5 2 9 1300 144 Single:40
Browning auto rifle 18-32 3 30.06 20 5 1 9 3100 344 Single:35
Burst:28
M-14 Single:8-18
Burst:7-16
8 .303 20 5 2 7 1300 186 Single:40
Burst:32
Ruger AC556F Single:16-30
Burst:14-27
3 5.56mm 20 5 2 8 1800 225 Single:22
Burst:18
Steyr Single:15-30
Burst:13-27
5 5.56mm 40 5 2 8 2600 325 Single:28
Burst:24
Spear gun 3-15 - Speargun bolt 1 4 2 2 250 125 Single:25
M79 grenade launcher 25-40 - 40mm grenade 1 5 2 3 1600 533 Single:32

Shotguns[edit | edit source]

Name DMG Burst Round Ammo MAG Min ST Hands req WG Value V:W Range
Beretta 470 Silverhawk Single:12-22
Double:11-27
- 12
gauge
2 4 2 5 1200 240 Single:14
H&K CAWS Single:18-28
Burst:16-25
3 12
gauge
10 6 2 12 2900 242 Single:30
Burst:24
Pump-action shotgun 14-24 - 12
gauge
5 4 2 5 950 190 Single:14
Pancor jackhammer Single:20-32
Burst:18-29
5 12
gauge
10 5 2 12 3200 267 Single:30
Burst:24
Neostead Combat SG Single:15-25
Burst:13-22
3 12
gauge
12 6 2 10 1700 170 Single:22
Burst:17

Big guns[edit | edit source]

Name DMG Burst Round Ammo MAG Min ST Hands req WG Value V:W Range
Avenger minigun 7-11 40 5.56mm 120 7 2 28 4000 143 Burst:35
Bren gun 20-30 10 .303 30 7 2 26 5100 196 Burst:40
Browning M2 40-50 15 .50 Cal 90 9 2 45 14000 311 Burst:45
Chauchat 1-1 - - 0 0 - 0 1 - -
Flamer 45-90 1 Fuel 5 6 2 18 2600 144 Burst:5
Lewis MKII 22-32 10 .303 5 6 2 18 2600 144 Burst:45
M60 18-26 10 7.62mm 50 7 2 23 3500 152 Burst:35
M249 SAW 20-30 10 7.62mm 30 6 2 20 5200 260 Burst:40
MEC Gauss minigun 60-80 20 2mm EC 80 6 2 30 150000 5000 Burst:35
Rocket launcher 50-100 1 Rocket 1 6 2 15 2800 187 Burst:40
Tank gun 50-120 - Tank shell 1 - 2 - - - Single:50
Vindicator minigun 16-25 25 7.62mm 100 8 2 28 7500 268 Burst:45

Energy weapons[edit | edit source]

Pistols[edit | edit source]

Name DMG Ammo MAG Min ST Hands req WG Value V:W Range
Laser pistol 10-22 Small energy cell 12 3 1 4 1400 350 Single:35
Plasma pistol 15-35 Small energy cell 16 4 1 4 2000 500 Single:20
Spasm gun 10-24 Small energy cell 10 4 1 6 2200 367 Single:30
YK32 pulse pistol 32-46 Small energy cell 5 3 1 5 3500 700 Single:20

Rifles[edit | edit source]

Name DMG Burst Round Ammo MAG Min ST Hands req WG Value V:W Range
Laser rifle 23-50 - Microfusion cell 12 5 2 12 6000 500 Single:45
Plasma rifle 35-60 - Microfusion cell 10 6 2 12 6000 500 Single:35
YK42B pulse rifle 54-78 - Microfusion cell 12 6 2 9 10000 1111 Single:30
Pulse rifle prototype 42-64 - Microfusion cell 8 3 2 9 7000 778 Single:30
Sunbeam Gatling laser 20-40 10 Microfusion cell 30 6 2 24 60000 2500 Burst:35

Throwing[edit | edit source]

Grenades[edit | edit source]

Name DMG Min ST Hands req WG Value V:W Range
Acid grenade 30-60 5 1 1 500 500 Throw:15
Boom bug 10-25 4 1 1 100 100 Throw:15
Flash grenade 3-9 4 1 1 200 200 Throw:15
Frag grenade 30-50 4 1 1 400 400 Throw:15
Incendiary grenade 40-60 4 1 1 500 500 Throw:15
Plasma grenade 40-90 4 1 1 1200 1200 Throw:15
Pulse grenade 100-150 4 1 1 2000 2000 Throw:15
Molotov cocktail 8-20 1 1 1 150 150 Throw:18
Powder bag 3-6 1 1 1 100 100 Throw:16

Others[edit | edit source]

Name DMG Min ST Hands req WG Value V:W Range
Chakram 4-6 1 1 2 65 33 Throw:15
Boomerang 3-6 1 1 2 65 33 Throw:15
Dart 3-6 1 1 1 60 60 Throw:16
Thrust: 1
Fantasy ball 8-10 1 1 2 100 50 Thrown:15
Throwing knife 3-6 1 1 1 100 100 Thrown:16
Thrust: 1
Throwing stars 2-6 1 1 1 50 50 Thrown:15

Traps[edit | edit source]

Explosives[edit | edit source]

Name DMG WG Value V:W
Dynamite 100-150 5 450 90
Plastique 120-180 4 750 188
Remote detonator trap 20-40 4 500 125

Mines[edit | edit source]

Name DMG WG Value V:W
T45LE mine 50-80 5 1500 300
T45SE mine 30-60 4 1200 300
T13 antipersonnel mine 60-80 4 1600 400
T86 acid sprayer 70-90 4 2000 500
Puffer 20-40 3 350 117

Alarms[edit | edit source]

Name DMG Min ST WG Value V:W
Bull horn trap - - 0 50 -

Other[edit | edit source]

Name DMG Ammo MAG Hands req Range
Tank gun 50-120 Tank shell 1 2 Single:50

Cut Content[edit | edit source]