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Fallout canon

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Canon, not !

Fallout canon are the ideas considered to be an official part of the .

Because each game of the was created by a different development team and the plot and dialogues were created by mostly different people each time around, there are numerous inconsistencies between them and the canonicity of each game is a point of contention between various Fallout fans.

For example, in case of inconsistency between games, some fans might consider newer entries in the series to override the older ones, while others might consider the original lore to still be "true" and inconsistencies to be mistakes on the part of the later titles' developers.

Even various developers of one game might disagree on what holds true in the games' setting: for example, and have different views on the origins of .

Contents

Current canon

Since the acquisition of the Fallout franchise by and their development of , Bethesda defines the canon of the Fallout series. Bethesda has thus far refrained from issuing an official statement on what is canon and what is not. The following list is considered to be the most representative of the company's stance on the subject.

Primary sources

Officially released works that form the core of the Fallout franchise and setting.

Secondary sources

Officially released works, publications and other material (such as developer interviews, Formspring responses, forum posts etc.) that build upon the Fallout setting, but do not belong to the "core" of the franchise. In case of contradicting information, primary sources take precedence.

  • is a special case: only high level events are canon (and referenced in Fallout 3). As part of the Fallout Tactics release, has the same level of canonicity.
  • The by . has mentioned it as being part of the source material Bethesda reviewed as part of the Fallout 3 creation process. has also stated that he used it during development. Finally, several setting elements introduced exclusively in the Bible have been further developed in and .
    • Note: is of the opinion that the Bible shouldn't be used as canon and that Bethesda is not limited by its contents. However, the current owner of the franchise and thus, only authority on Fallout canon has not clarified the Bible's status, apart from the statements by Emil Pagliarulo and Todd Howard mentioned above.
  • Some elements of (the canceled Fallout 3 by ) were incorporated into Fallout 3 and its add-ons, as well as into , making them part of the current Fallout canon.

Non-canon works

References

  1. Information acquired from by