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Guardian drones are alien robots encountered on board the Mothership Zeta.

Characteristics[]

Specifications[]

Guardian drones are a more advanced model of the support drone, and they are armed with a drone cannon. If the player character possesses the drone control device, they can be recruited as temporary followers, albeit only one at a time.

Gameplay attributes[]

Guardian drones are initially friendly; they will not attack the player unless attacked first.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Guardian drone
xx0058E1
Level
3
Experience Points
?
Perception
6
Hit Points
50
Damage Resistance
0%
Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (10 Damage)
Attack
Drone cannon (40 Damage)
Ability
Poison Resistance Poison resistance 100%
Ability
Radiation Resistance Radiation resist. 100%

Notes[]

  • Guardian drones are not very common until after the space walk.
  • The player character can shoot their hover platforms to temporarily disable their movement, as can be done to their counterparts.
  • It is possible to shoot off a guardian drone's cannon.
  • Like other robots in the Capital Wasteland, they can be deactivated if the player has the Robotics Expert perk.

Appearances[]

Guardian drones appear only in the Fallout 3 add-on Mothership Zeta.

Bugs[]

  • Playstation 3Playstation 3Playstation 3 If two pods are directly next to each other, you can have two robots following you at one time. [verified]
  • PCPC Xbox 360Xbox 360 The guardian drones often hold their drone cannons backwards. [verified]

Gallery[]

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