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Harold

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Harold
Harold in 2161
Biography
race
affiliationExpedition to

Gecko Ghouls
roleVault 29 dweller
Merchant
Mutant down on his luck
Inhabitant of Quincy
Recruit of Brotherhood of Steel
Mayor of Gecko
Spirit-god of Oasis Grove
rankJunior Knight (Fallout Tactics)
location (2077-2090)
(2096-2102), (2161)

(2197)
(2208)
(2238)
(2277)
Gameplay
appearances





mentioned in
questsFallout:

Fallout 2:

Fallout 3:

Fallout: BoS:
Statistics
6 , 4 , 5 , 8 , 7 , 6 , 7
Fallout Tactics:
6 , 6 , 6 , 1 , 7 , 6 , 12
tag skillsFallout Tactics:
, , ,
traitsFallout Tactics:
,
perksFallout Tactics:
, , ,
level11 (Fallout Tactics)
Technical
actor (Fallout, Fallout 2)
(Fallout 3)
(Fallout: BoS)
0003034e
00031497
dialogue file (Fallout)
(Fallout 2)
 ... 

Yep, but I’m doing great for being dead! I never get tired of the looks when I tell that one.

— Harold,

Harold is a FEV mutant - originally a human from Vault 29. He was born in , five years before the . During an exploration of , he was exposed to F.E.V. Initially, he mutated into what appears to be an ordinary but was later distinguished by growing out of his head some years later.

Harold left Vault 29 in , and lived in the around 2096, in the Hub's around , in around , in around , in in , and in around .

By , he is a gnarled face in a tree growing in the . During his many adventures, he has encountered such influential people as (later the ), the , the , the , the and the .

Contents

[] Background

[] Early life

Harold was born in and was only five years old when the Great War started and he was forcibly locked in .

The following is based on and has not been confirmed by sources.

Harold's home, , was initially populated by young children which were brought up by , a human brain connected to a supercomputer, who posed as a goddess to the Vault's inhabitants. In cases of population unrest, a test subject would be chosen to be released from the Vault early. The subject would return and tell the Vault dwellers the condition of the world outside, and whether or not it was safe to leave the Vault. Of course, the test subjects would never return, and this fact would deter everyone from wanting to leave again for a short time.

Harold was one such subject, selected in . He was released from the Vault, stunned by the security system, and picked up by a robot to be taken to the , where Diana resided. At the nursery he was given the choice of staying with Diana, or exploring the outside world. However, if he chose to explore, she would have to 'condition' him, so that he could not reveal anything about her, or the nursery to the world.

Harold agreed to stay with Diana, but managed to escape. During his travels he kept the nursery a secret because he felt it was his duty to the world to keep such a future 'gift' intact until the world was ready for it.

End of information based on .

[] Merchant career

After leaving his home Vault, he began a successful career as a trader and merchant, venturing across the wastes. Eventually he became an important player in the Hub. He began to notice the increasing frequency of animals attacking his caravans. Frustrated, he decided to deal with this by leading an expedition to Mariposa.

[] Expedition to Mariposa

Mariposa Military Base

Harold and a group of other adventurers—among them a man named , who was a doctor living in the Hub who was equally perplexed by the strange mutants—tracked the mutant population and eventually found its source: an old that seemed to be spawning mutant creatures.

Inside, most of them were killed by the mutants that littered the base as well as by its automated security systems. Harold, Richard, and a few others made it fairly deep into the base, where they found immense vats filled with a strange thick, (F.E.V.) that seemed to be mutating the animals. A large robotic arm knocked Grey into a , where Harold assumed he died (when actually, he became the ). Harold himself was knocked unconscious. He awoke some time later out in the desert, already starting to mutate. A caravan eventually found him and brought him back to the Hub, where he settled into a destitute existence.

[] A mutant down on his luck

The first meets him in the section of the Hub, where Harold makes a living begging for spare change. In exchange for some money, Harold provides the Vault Dweller with a great deal of information, mostly dealing with the Mariposa Military Base, and Richard Grey, as well as some tactical information on the that lives near the Hub, which , leader of the , requests the deals with, as he is losing his caravans to it.

Sometime between and , a small tree (which he calls , although he likes to joke that his name is Herbert) began to grow out of the side of Harold's head. It is an entirely new species of tree - unique and special, just like Harold.

[] Traveler of the Wasteland

After the destruction of the army, Harold left the Hub and became a traveler who visited various places around the Wasteland.

The following is based on and some details might contradict .

Some time before Harold's travels led him to . Here he seems to have spent some time in where he wrote a holodisk named .

Harold loves explosives, the smell of cordite, and the dull thump of an underground detonation. Grenades or traps, it's all the same to him. He'll plant them, throw them or disarm them. He's earned the nickname of "unbreakable", because despite several serious accidents, and over a hundred years of living, he never seems to die.

He then moved to . After the city was saved from the attack of he joined the as a recruit.

End of information based on .
Harold in
The following is based on and has not been confirmed by sources.

It's known that he traveled in to where he had a sexual encounter with Carbon's prostitute, , and the ghoul-city of around .

He wanted to have a good time in after leaving but the arrival of super mutants and the loss of his hand, his toe and his eye in the city changed the deal. The helped Harold to recover his members so he could leave the city before its destruction. Harold's travels ended in in .

End of information based on .

[] Leader of Gecko

Gecko power plant

In 2241, the runs into Harold in , the town not far from . After the destruction of the following , most of the ghoul population of the town migrated far north to form a settlement around an old nuclear power plant built by before the . Anyone else would likely be killed by long term exposure to radiation, but the ghouls just find it pleasant. When Harold arrived, the plant was being run dangerously and stupidly. Harold quickly took over from the well-meaning but inept leaders of Gecko and got the reactor into some kind of working order. When the Chosen One arrives in Gecko, Harold asks him to help .

Some time after the alliance between and Gecko had been established, Harold took up wandering again and headed east.

The Chosen One would still hear mention of Harold from time to time. Apparently, the tree growing from his head continued to grow larger, and if the rumors was to be believed, fruit had started growing from it. The seeds are said to remarkably tough, and several of them have taken root even in the most barren stretches of the wasteland.

[] Back home

The following is based on and has not been confirmed by sources.

By the , Harold was ill. The tree in his head developed an unknown disease and was dying. Much to his surprise, Harold found himself affected as well. He didn't think he was going to die, but, he just didn't feel right in the head.

So, he set out on a quest for a cure. Naturally, he didn't have an easy time of it either. People just didn't seem to want a mutant around any more. But, Harold didn't let that stop him. He persisted in his quest until he came upon the tribe, which originated from his home, .

Much to his surprise the tribe took him in and accepted him as he was. He explained his quest to the leaders and was told that they would consult their goddess. Days later, Harold was approached by the tribal shaman and given a potion to drink. It was a foul concoction, but it worked. Bob, the tree, got better and was happy again.

Harold couldn't let such a good deed go unrewarded, so he offered to help the tribe in any way that he could. They smiled at him, and thanked him, but declined his help. "The will provide," they always said. Harold said that he would like to pay his respects to the goddess, and was taken to the tribal shrine to be granted a private audience. He wasn't really surprised when the projected image of a woman appeared before him, but he was taken aback when she told him where he could find her. His return to the nursery was a moment of joy for Diana and a 'new experience' to him, as much of his early memories faded with age.

Harold traveled to the and spent considerable time there, He even considered settling down and spending the remainder of his day in the tranquility of the gardens. However, eventually he left and traveled even further East.

If the gives Diana the information on F.E.V. and from the , Diana would be able to create a cure to the New Plague virus in the form of a small fruit, by genetically engineering it from Harold's tree.

End of information based on .

[] Oasis

Harold becomes a tree

Harold eventually found himself overwhelmed by the growth of , and he became rooted to the ground during his travels in the northern region. Here, he was discovered by several people who began to worship him as a god, forming a small, and exclusive cult, known as the . Bob began to blossom, and many plants grew in this area, which became green with life. During this period, Harold developed a mutation which enabled him to "see" the area around , through the very trees that came from Bob's seeds.

He would use his newfound ability to bring in wanderers, all the while hoping one of them would put an end to his troubles- unfortunately, the Treeminders' strange ways, and insistence on using an intoxicating, potentially poisonous "sap" (as a "purification" ceremony) drove off most of the wanderers, many in worse mental shape than they were prior. His persistence would pay off when the came into view. On Harold's orders, the Treeminders allowed the Wanderer safe passage into Oasis.

Harold reveals his true identity to the Wanderer, and begs for a merciful death after being stuck in the same position for decades. Although commanding the Treeminders to perform questionable deeds for his own amusement provided some entertainment, it did not last. The other dwellers of either ignore or misinterpret Harold's wishes as a moral, and spiritual test, much to Harold's chagrin. Thus, his only recourse is to ask the Lone Wanderer to take his life. However, two members of the Treeminders (namely, the leader of the cult and his wife) are found arguing about Harold. The leader of the cult wishes for Harold's gift of plant life to be kept safe and confined to Oasis, while his wife wishes for Harold's gift to be shared, and spread throughout the Wasteland.

They each ask the Lone Wanderer to accomplish their own wishes, and the Lone Wanderer must decide whether to carry out Harold's wish of death, the cult leader's wish of keeping Harold's spreading growth confined to just the Oasis, or the wife's wish to spreading his glory across the Wasteland. Through granting Harold's wish, the 's skin will be as hard as Harold's. If the Wanderer chooses to keep Harold alive, he tells Harold that he has been given a gift and must stay alive to save the lives of others. Harold, finding a new reason to live, replies that he was selfish to want to kill himself, and then asks Bob if he agrees. Harold finally says that he is at peace with himself and, for the first time in a long time, Harold is finally happy.

[] Nature of Harold

To the untrained eye, Harold appears to be an ordinary ghoul. This is not so, however. Ghouls are the result of massive and/or long-term radiation damage to a human body; Harold is a product of the . Unlike most people who are exposed to FEV, Harold did not become a , but is the result of a unique combination of radiation damage from constant low-level environmental exposure, indirect exposure to FEV (it is unclear how Harold was infected with FEV as he blacked out for a while during his exploration of Mariposa) and a fair amount of random chance. Thus he's not a ghoul, and certainly not a super mutant. To quote , "Harold is special."

Furthermore, Tim Cain has this to say on the subject: "As for contact [with FEV], any contact at all will infect the subject, but the amount of contact determines the result. For example, I imagine Harold had some contact with the virus, but he was not fully immersed in it, so he became a different mutant than the Master's subjects. Full immersion, of course, is the preferred method of infection, as it provides the virus a large surface area for infection."

Another similar -created, ghoul-like mutant is .

[] Interactions with the player character

[] Fallout

General Services Quests
Companion: No
Talking head: Yes
Merchant: No
Modifies items: No
Doctor: No
Starts quests: No
Involved in quests: Yes

[] Quests

[] Tell me about

Harold's Fallout 1
Query Response
, Brilliant guy. A doctor and philosopher. Long ago he lead the expedition where I got changed into a mutant.
Who? Is he some sort of sex therapist? I could use one, you know.
Mutants. Doesn't matter what they call themselves.
Him. He leads the . Thinks he's Robin Hood. [cough] He's alright, I guess.
I've seen religions come and religions go, and I hope this one goes. Soon.
Yeah, I came from a Vault. Too many people, not enough food and water. But you wouldn't know anything about that, would you?
Horrible. The world just went insane. Long ago, but I'll never forget it. Never.
[Cough] Trouble. Nothing but trouble.

[] Fallout 2

General Services Quests
Companion: No
Talking head: Yes
Merchant: No
Modifies items: No
Doctor: No
Starts quests: Yes
Involved in quests: No

[] Quests

[] Fallout 3

General Services Quests
: No
: No
: No
Bounty: No
Merchant: No
Repairman: No
Doctor: No
Rents bed/room: No
Starts quests: Yes
Involved in quests: No

[] Quests

  • : wants to stop Harolds' influence on the Wasteland, wants to spread his influence and Harold just wants to die.

[] Fallout Tactics

Harold is a recruit in . He becomes available for recruitment after the has reached the rank of , and after you've helped the ghouls in .

[] Fallout: Brotherhood of Steel

General Services Quests
Companion: No
Faction: No
Merchant: No
Doctor: No
Starts quests: Yes
Involved in quests: No

[] Quests

  • : Harold is having trouble keeping parts of his body on, so he sends you to look for his missing parts.

[] Inventory

Fallout

Apparel Weapon Other item
none none none

Fallout 2

Apparel Weapon Other item
none none none

Fallout 3

Apparel Weapon Other item On death
none none none none

Fallout Tactics

Apparel Weapon Other item
none none

Fallout: Brotherhood of Steel

Apparel Weapon Other item
none none none

[] Notable quotes

[] Fallout

[] Fallout 2

[] Fallout 3

  • "See Herbert, now that's a nice person for you. Why can't you be more like that?"
  • "Please, I can't very well speak to you when you're back there."
  • "Come around, to where I can see you (coughs and splutters)."


[] Fallout: Brotherhood of Steel

  • "Sometimes the meat slides right off the bone, if you know what I mean. Heh heh. Whoo. That was a wild time."

[] Appearances

Harold appears in , , , and .

Additionally, Harold was to appear in both cancelled Fallout 3, , as well as cancelled . A cult called the was set to appear in .

[] Gallery

[] References

  1. Information acquired from the developers by
  2. . In Fallout, asking Harold to "Tell Me About" 'Vaults', leads to his explaining that the vault he originated from failed, due to an overabundance of vault dwellers, and a lack of food to sustain their numbers. This actually corresponds to Vault 27, which was to be deliberately overcrowded by twice the sustainable amount, as opposed to Vault 29.
  3. Harold's : "{115}{HROLD4}{Well, after the Great War, my Vault was one of the first to open. [Takes a deep breath] Whew. Long time.}"
    "{118}{HROLD5}{All started with the sirens. I was young, but ohh, I do remember that. Lotta terrible years followed. And I remember walking outta the Vault late one morning.}"
  4. Harold's dialogue: "{124}{HROLD7}{Well, I was a trader. Did pretty good making a circuit between survivors. Lost a lotta good people, though. [Coughs]}"
  5. Fallout Bible 0
  6. for
  7. for
Carbon