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Hoover Dam

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For Hoover Dam as it was supposed to appear in 's canceled , see .
Hoover Dam
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map markerHoover Dam
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cell nameHooverDamExt (exterior)
HooverDamInt (interior)
00134ff4 (exterior)
00134ff3 (interior)
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The big one. The one the NCR is holding on to, the one the Legion is pushing for. Whole depends on it.

Hoover Dam is a concrete arch-gravity dam in the of the . It lies on the border between the former US states of and .

Contents

[] Background

In , Hoover Dam was discovered by the (NCR). When the first NCR scouts arrived at Hoover Dam, was spurred into action by the sign of civilization. He sent his army out onto the and rallied the tribals occupying the city, ensuring that when the NCR first reached , they would return with stories of a city of lights in the middle of the desert, bringing in the tourist revenue required for Mr. House to carry forward his plans. He worried about the independence of his new city's power source, but fortunately the arrival of in the region meant that the NCR could not take the Dam and without significant casualties, which would leave them vulnerable to the Legion. Mr .House and the NCR drew up the , out of necessity more than anything. 95% of the Dam's power output would go to the NCR, and in return Vegas' independence would be guaranteed.

In , the Legion led by the , briefly took the Dam, but were defeated shortly after when the NCR performed a tactical retreat to destroy the Legion by trapping them in . After the "" and the "", the Dam stands as the only foothold the NCR has east of the Colorado. It is the central point of the power struggle between NCR, the Legion, and Mr. House, and with the on the horizon, it is certain that the outcome will determine the fate of the entire .

[] Layout

Hoover Dam covers a large area with extensive exterior and interior sections, despite there only being one map marker for the entire location. Following the downstream (or coming upstream from ) the player will encounter a pontoon barrier presumably to keep the Legion at bay.

[] Exterior

The west side of the dam is controlled by the NCR and features the seen on billboards. The fast-travel map marker puts the player just outside of the entrance to the . Just north of the visitor center building is a stage and viewing area. To the west of the stage is a large anti-aircraft cannon. Continuing north along the barricaded road leads to the top of the dam itself. Two towers are along the south edge of the road. Access to Hoover Dam Intake Tower 01 and 02 is via a bridge connected to the north side of the road. The road ends at a checkpoint door which is inaccessible until the final quest, such as . The checkpoint contains a Very Hard locked terminal, and a few lockers with minor loot. It also houses a small sniper nest on the roof; accessible via a ladder.

Access to the north and south bases of the dam are blocked off by a pontoon barrier. Pontoons hold sections of chain link fence in place along the top of the water while weights keep the submerged ends in place and the whole structure taut. While it is possible to get above the top of the chain link fence from the water, invisible barriers prevent you from actually hopping over it, even when attempted from the cliffs far above the barrier; though it is possible to jump off the north side of the dam into the water. This places the player on the opposite side of the pontoon barrier and allows the player to swim the length of the Hoover Dam. A one-way ladder upwards is available to return to the top of the dam on the NCR side of the river.

The east side is controlled by the Legion. Going west along the barricaded road leads to the top of the dam itself. Access to Hoover Dam Intake Tower 03 and 04 is via a bridge connected to the north side of the road. There are two towers along the south edge of the road, one ruined.

The south base of the dam is accessible by descending through interior sections of the dam and exiting from the second tier of either Hoover Dam Power Plant 02 or 04. There are spectacular gushers of water from outflow pipes high up on the east and west walls of the river canyon. You can swim from the west to the east side and climb up on the concrete area by swimming all the way to the south end and walking up the sandbar to the southeast corner.

[] Interior

See the individual buildings and sections for descriptions of the dam interior;

[] Inhabitants

[] Notable loot

[] Related quests

[] Notes

  • If you jump on the anti-aircraft gun, run down the barrel and jump, you can go past the game's barrier and go to the bottom of Hoover Dam. Just save before you hit the ground, then load. Facing the direction of the river, if you go on the right side, you can find a door to the Hoover Dam Power Plant 2 and a door leading to Power Plant 4.
  • During the battle at Hoover Dam, most non-player character wear masks. This has been as an attempt to reduce memory usage, since "FaceGen/FaceFX data can be expensive". These masks look like Recruit helmets.
  • When on top of the first sniper tower, you can lock and unlock the ladder. However, it can be used either way.
  • If you jump down from the Hoover Dam into the water on the north side, and swim as far east as possible until you can't jump/walk any further, you may begin to hear artillery fire and flying shells even though you have not started the battle at Hoover Dam.
  • You can't get past the barrier in the water even if the barrels and netting are removed because there is an invisible wall there.

[] Behind the scenes

On the side of one of the stone guard towers is a banner reading, "LEGION GO HOME". This is a reference to the Monty Python Movie, Life of Brian wherein the main character writes "Romanes eunt domus", which means, although grammatically incorrect, "Romans, go home."

[] Appearances

Hoover Dam appears only in , and was going to appear in 's canceled .

[] Gallery

Hoover Dam
Design Document
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