Jo (Fallout 2)

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Jo
FoModel BlackGuyRedShirt.png
Biography and appearance
RaceHuman
GenderMale
AffiliationModoc
RoleTrader
Sheriff
Town Mayor
Justice of the Peace
LocationModoc
Dialogue FileMcJo.msg
Gameplay
QuestsSomething strange is happening at the farm northeast of Modoc. Investigate and report back to Jo.
Jo is suspecious of the Slags. Find out about the dead bodies at the Ghost Farm and find out what happened to Karl.
Statistics
SPECIALStrength: 4
Perception: 7
Endurance: 4
Charisma: 7
Intelligence: 8
Agility: 4
Luck: 6
Derived StatsHit points: 48
Armor class: 4
Action points: 7
Carry weight: 125
Unarmed damage: 0
Melee damage: 1
Sequence: 14
Healing rate: 1
Experience points: 60
Normal DT/DR: 0/0%
Laser DT/DR: 0/0%
Fire DT/DR: 0/0%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%
Tag SkillsSmall Guns: 70%
Big Guns: 25%
Energy Weapons: 10%
Unarmed: 76%
Melee Weapons: 81%
Speech: 90%
Barter: 100%
Technical
Proto id00000198 (Jo)
 
Gametitle-FO2.png
Gametitle-FO2.png

If you hadn’t noticed yet, our little farming community is experiencing one of its worst droughts ever. The rainy season was unusually short this year, and our crops are dead or dying from lack of water. To put it bluntly, our community is on the verge of withering away with our crops.

Jo is the leader of Modoc in 2241.

Background[edit | edit source]

To the casual observer, Jo is an average person, without any memorable features.[1] However, claiming that he is average would be doing him a disservice. As the leader of Modoc, Jo handles all the duties of a mayor, sheriff, trader, and justice of the peace. He is very concerned about the survival of his little community and is willing to go to extreme lengths to ensure its survival, including self-mutilation.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Barter.png
This character is a merchant. Sells: general supplies
GoodNatured.png
This character starts quests.

Quests[edit | edit source]

Effects of player actions[edit | edit source]

  • The player can coerce Jo into cutting off his right pinky finger in exchange for helping Modoc. If the player doesn't stop him, they receive bad karma. If they mock him afterwards (telling him to saute it in a butter sauce), Jo will whip out his shotgun and shoot.
  • If Jo dies, Bo takes his place as Justice of the Peace.

Inventory[edit | edit source]

MadeMan.svg
Icon armored vault suit.png
Apparel
Clothing
Assault carbine icon.png
Weapon
Shotgun
+ x20 12 gauge shotgun shell
Icon briefcase.png
Carried items
$ 20
Icon male severed head.png
Drops on death
No additional items

Appearances[edit | edit source]

Jo appears only in Fallout 2.

References

  1. Jo's character description: "{101}{}{An average person, of average height, of average complexion. Nothing out of the ordinary.}"
    (McJo.msg)
CharactersModocBalthas · Balthas' wife · Child · Cornelius · Davin · Farrel · Grisham · Jo · Jonny · Karl · Laddie · Miria · Rose · Stable boy · Townsperson · Trader
SlagsChild · Protector · Slag · Slag guard · Vegeir
LocationsModocMain Street · Modoc Brahmin Pastures · Bed & Breakfast (Rose's Bed and Breakfast) · Farrel's Garden · Modoc caves ·
Ghost FarmCavern · Farm · Underground Lake
Quests