Namespaces

Variants
Views
Actions

Joel Burgess

From The Vault
Jump to: ,
Developer
Joel Burgess
Involvement in Fallout series
games
External links
homepage
MobyGames
other links
 

Joel Burgess was the lead level designer at . In particular, he was responsible for the sequence, the sequence and the design of Wasteland and Downtown DC. He also wrote a number of in-game notes, letters, terminal entries, etc.

Contents

[] Employment history

FromToCompanyRole
June 2005PresentSenior Designer
April 2003June 2004Terminal RealityLevel Designer
January 2003December 2003Dezign Corp/ I-Net holdings LLCDesigner / Art Lead
September 2001April 2003UCF GAMES Lab3D Artist

[] Credits

[] Fallout series

YearTitleCredited as/for
2008Lead Level Designer
2009Lead Designer

[] Other work (excerpt)

YearTitleCredited as/for
2006Additional Dungeon Art

[] External links

[] References

  1. Geck Profile