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Joshua Graham

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Joshua Graham
"The Malpais Legate"
"The Burned Man"
HH Joshua Graham.jpg
Technical
eye colorBlue
affiliationThe Church of Jesus Christ of Latter-Day Saints
Caesar's Legion (2247-2277)
Dead Horses
The Courier
roleMissionary (formerly)
Co-founder of Caesar's Legion
Temporary companion
rankLegate (formerly)
War chief for the Dead Horses
locationAngel Cave
Sorrows Camp
Fort Abandon Van BurenGametitle-VB.png
Gameplay
appearancesHonest Hearts
Van Buren
mentioned inFallout: New Vegas
Dead Money
Lonesome Road
questsArrival at Zion
Chaos in Zion
Civilized Man's Burden
Crush the White Legs
Flight from Zion
Gone Fishin'
Roadside Attraction
Tourist Trap
The Grand Staircase
classDestroying Angel
alignmentGood
SPECIAL6 ST, 7 PE, 10 EN, 7 CH, 7 IN, 8 AG, 5 LK
derived statsAction Points: 89
Carry Weight: 210
Critical Chance: 6%
DT: 50
Hit Points: 240 → 440
Melee Damage: 3
Poison Resistance: 45
Radiation Resistance: 18
Skill Rate: 13.5
tag skillsBarter: 73 → 100
Guns: 75 → 100
Repair: 73 → 100
level10 → 50 (Player level x 1.2)
actorKeith Szarabajka
designerJoshua Sawyer
base idxx008a39ref idxx0093be
dialogue fileJoshua Graham's dialogue
 
Gametitle-FNV.pngGametitle-FNV DM.pngGametitle-FNV HH.pngGametitle-FNV LR.pngGametitle-VB.png
Gametitle-FNV.pngGametitle-FNV DM.pngGametitle-FNV HH.pngGametitle-FNV LR.pngGametitle-VB.png
I have been baptized twice, once in water, once in flame. I will carry the fire of the holy spirit inside until I stand before my Lord for judgment.
— Joshua Graham

Joshua Graham (known formerly as the Malpais Legate, and in folk legends as the Burned Man) is a Mormon missionary, co-founder of Caesar's Legion and its first Legate.

Contents

Background

After Graham's troops suffered a humiliating defeat in the First Battle of Hoover Dam, Caesar ordered him coated in pitch, set on fire, and tossed into the Grand Canyon, as a reminder that failure will not be tolerated, even among the upper ranks. Graham survived the fall, unlikely as it would seem. Stripped of all power and glory, he returned to New Canaan like a prodigal son. Upon learning of the city's destruction, he became the acting war-chief of the Dead Horses, aiming to deliver God's wrath upon the White Legs. His legend and his new moniker, the "Burned Man," strikes fear into tribals and superstitious legionaries who believe he lives on as a vengeful spirit.[1][2]

Mormon missionary

Joshua Graham was born in Ogden, Utah and spent his formative years learning the trade of a missionary. In 2246, he left to spread the word of God across the wastes. He traveled along the I-15 and route 89 south to Arizona. It was along the way into Arizona, that he would have his fateful encounter with two Followers of the Apocalypse, Bill Calhoun and Edward Sallow, who had been dispatched to study the tribal dialects that had begun to emerge in the post-apocalyptic world.[3] Graham, who was fluent in many of these languages, decided to help them on their task and joined the nine-person expedition.

In 2247, the group visited the Blackfoot tribe. Whether they were tricked or whether Graham made an error with translation is not clear, but what is clear is that that the small group of the Followers of the Apocalypse soon realized that they would not be allowed to leave. At the time, the Blackfoots were at war with seven other tribes, a war they were clearly losing. Unwilling to be destroyed along with them, and against the wishes of Calhoun, Sallow chose to use his knowledge to train the Blackfoot tribe in the art of warfare after witnessing their lack of knowledge firsthand. He showed them how to clean and maintain guns, operate with small unit tactics, create their own explosives, and to strike at their weakest enemies first; divide et impera - divide and conquer. He quickly impressed them enough to the point where he was made their leader and took the name "Caesar". Joshua Graham remained with Caesar as a translator but soon enough, translation became giving orders and giving orders became leading in battle, training and terrorizing. Calhoun, for his part, was sent back to the Followers to inform them of Caesar's actions. Eventually, all seven tribes were either destroyed or incorporated into Caesar's army, and at this time, Caesar, together with Graham, formed the Caesar's Legion out of the tribes that had either been conquered or had chosen to capitulate to avoid extermination, and Graham became Caesar's first Legate.

Malpais Legate

The Legate rallies his legionaries

Though he was neither a particularly brilliant strategist nor tactically flexible, his menace and brutality were infamous. The atrocities he committed made him feared by friend and foe alike. He was dangerous, unpredictable and, above all else, legendary for being impossible to kill, even by NCR Rangers: his "death" at the hands of 1st Recon sharpshooters was reported no less than five times. Such was Caesar's trust in him that he was tasked with leading the Legion at the First Battle of Hoover Dam, so that the Legion could use it as a power source, and a staging point from which to eventually take the city of New Vegas itself. The Legion were initially successful, and the NCR initiated a tactical retreat to Boulder City, laying explosives and sniping Legion officers as they approached. Graham, unable to adapt his tactics, and intoxicated with his own victory, did not smell the C4 until it was too late, and the Legion were dealt a crushing blow, as the city exploded around them. Caesar, infuriated with his loss, held Graham personally responsible and ordered his execution. The Legate was coated in pitch, set on fire and thrown into the Grand Canyon by the Praetorian Guard as an example to the rest of the Legion that Caesar wouldn't accept failure from even the highest ranked members.[4]

Burned Man

The birth of the Burned Man

Even years after what is generally assumed to be his death, Caesar's Legion still does not speak of him by his true name under penalty of death, by order of Caesar.[5] Any rumors of his survival are played down by the higher ranks of the Legion, but lower ranking legionaries and slaves speak of the Burned Man as if he is a vengeful spirit, waiting to return.[1] Caesar is very much aware of his survival, sending scouts and assassins to patrol the territory east of the Colorado River for any sign of him, betraying a fear that the Burned Man may seek revenge.[6][4][7]

His second baptism at the hands of the Legion and subsequent survival transformed him, rekindled his faith and removed his pride and vanity. After an agonizing three-month journey, he left the Grand Canyon through the northern edge and he returned to New Canaan, where he was welcomed as if he had never done anything to shame them. His return would inevitably mean doom for the Mormon city, as Caesar desperately wished to see him dead.[8] In 2281, the White Legs, on orders from Caesar, wiped out the city, killing everyone. The remaining thirty or so refugees scattered, and Daniel, another Mormon missionary, and Graham made their way towards Zion Canyon, where they settled together with the native tribes. Still pursued by the tribe, Graham put his mind to defending the valley, becoming the War Chief of the Dead Horses and attempting to rally them against the White Legs as Caesar had rallied the Blackfoots against their enemies years ago, in the hopes of breaking the spine of the enemy tribe and taking vengeance for New Canaan; as well as finding redemption for his past crimes.

Despite his former allegiance to Caesar's Legion, the Burned Man does not hold any ill will towards any allies with the NCR. To him, the NCR is still redeemable in his eyes, stating that the greed of man is what led to the Great War and that only through faith in God and prayer and genuine acts of kindness can humanity hope to prevent history from repeating itself.

His hatred towards the Legion stems not just from the fact he was made an example of by Caesar, but also Caesar's belief that his will alone will unite the wasteland under the Legion's banner and his refusal to let anything stop him. Ultimately his greatest enmity is for himself; for letting himself get swept up in Caesar's rise to power, for falling in line as his Legate and for perpetrating the innumerable atrocities that helped establish his rule. What he believed may have been the start of a society of equals under one banner has become a totalitarian culture dominated by one man.

Interactions with the player character

Van Buren

Gametitle-VB.pngThe following is based on Van Buren and has not been confirmed by canon sources.

Joshua Graham (then referred to as the "Hanged Man") was to be a CNPC in Van Buren, Black Isle's cancelled Fallout 3. He was to be the first, and statistically best, CNPC that the player encountered, but was also very evil and in some ways make the game extremely difficult for players with poor negotiating skills. He was intended to be a "jinxed" non-player character, like the pariah dog.

  • The Prisoner was to encounter somebody hanged by the neck from a pole at Fort Abandon, obviously still alive and enraged. If cut down, the Hanged Man would tag along with the Prisoner. He was wrapped from head to toe in bandages as he had been burned all over his entire body. Save for the fact that he had a connection to Caesar's Legion and was particularly ticked off at them, he would not provide many details about himself.
  • Rescuing the Hanged Man would cause all the tribals in the region to be angry with the Prisoner as the tribals would blame him for future crimes committed by the Hanged Man. In addition, the Hanged Man may anger any tribals he encounters and try to butcher any Twin Mothers tribals he could find. Having him in the party would make dealing with tribals and some towns extremely difficult.
  • The Hanged Man would not enter New Canaan. Upon arrival, he would initiate dialogue with the Prisoner and tell him/her that he had something to take care of, offering to meet at Burham Springs later on.[9] Bishop Mordecai would be able to reveal some details about him.
  • Upon entering Burham Springs, the Hanged Man might quote 2 Chronicles 28. The Hanged Man would laughingly refuse to drop his weapons if commanded to by Phil, possibly even inciting Phil to open fire on the party. It would be very difficult for the Prisoner to defuse the situation.
Gametitle-VB.pngEnd of information based on Van Buren.

Honest Hearts

Interactions overview

FriendlyFoe.png
This character is a temporary party member.
Barter.png
This character is a merchant. Caps: 1500-2000
Sells: ammunition
consumables
weapons
weapon mods
Fullmaintenance.png
This character can repair items. Repair cap: 100
GoodNatured.png
This character starts quests.
Perk empathy synthesizer.png
This character is involved in quests.

Quests

Effects of players actions

  • If you have killed Caesar, you have a dialogue option to tell Graham that Caesar is dead. He does not give much of a reaction, but notes his surprise that Caesar died before he did and gives his opinion about the future of the Legion.

Endings

The following section is transcluded from Honest Hearts endings. To modify, please edit the source page.
# Slide Voice-over narration In-game condition
1 Fnvdlc02 endingslide joshua.png After a long and troubled life, Joshua Graham finally found rest in Zion. In the end, his unswerving militancy had accomplished what the NCR's finest sharpshooters and Caesar's wrath could not. The New Canaanites took comfort in the belief that their brother's soul would again dwell in Zion at the end of days. Kill Joshua Graham.
2 Fnvdlc02 endingslide joshua.png The threat of the White Legs ended, Joshua Graham helped the Sorrows and Dead Horses tend to their fallen comrades and secure Zion. The Courier's words had stayed Joshua's wrath in his darkest hour, and in sparing Salt-Upon-Wounds, he was changed. While he continued to advocate militant opposition to the enemies of New Canaan, he sometimes showed quarter to those who crossed his family. Eventually this new spirit would diminish the myth of the Burned Man in distant lands - a small price for the peace it brought to Joshua Graham. Help Joshua Graham Defend Zion Valley and exterminate the White Legs, then convince Joshua Graham to spare Salt-Upon-Wounds.
3 Fnvdlc02 endingslide joshua.png With the White Legs crushed, Joshua Graham led the Sorrows and Dead Horses in tearing apart and burning the corpses of their enemies. He set about training his army in the "Way of the Canaanite," and soon the New Canaanites and tribes of Zion were feared well into the Mojave. Legends of the Burned Man grew even more depraved, and terrifying. Help Joshua Graham crush the White Legs and then allow Joshua Graham to execute Salt-Upon-Wounds.
4 Fnvdlc02 endingslide joshua.png Though the Courier had stopped Joshua Graham from executing Salt-Upon-Wounds, the war chief still fell in battle. The White Legs defeated at Three Marys, Joshua led the Sorrows and Dead Horses in tending to their comrades and burning the corpses of their foes. He continued to advocate militant opposition to the enemies of New Canaan and showed little quarter to those he fought. And yet he was changed. He no longer reveled in the brutality and cruelty for which he had been known in his former life. His inner demons, if not extinguished, were at the least... {slight beat}appeased. Help Joshua Graham crush the White Legs and kill Salt-Upon-Wounds yourself.

Inventory

Apparel Weapon Other item On death
Joshua Graham's armor
Joshua Graham's headwrap
A Light Shining in Darkness
Joshua's Pistol Whippin' .45
- -

Notes

  • Ulysses believes that Graham's personality will be the end of him.[4]
  • Even when he was the Legate of Caesar's Legion, Joshua Graham always wore his personal SLCPD armor.
  • In the G.E.C.K., Joshua Graham is defined with the unique class, "Destroying Angel", similar to how his counterpart Legate Lanius has the unique class, "Legionary Badass".
  • When you first enter dialogue with Graham, he will refer to you as "the Courier he didn't expect", and then go on to say, "then again, he wouldn't have come with a caravan". The implication is that he expected Ulysses, rather than the player, to come and attempt to assassinate him, adding to the evidence of Ulysses' allegiance to Caesar's Legion.[10]
  • If you ask him a "personal" question about his burns, he says that he is in constant pain from them. He reveals that he is immune to chems (only stimpaks work on him), and every day has to remove the bandages he wore the previous day and put on fresh ones. He mentions the pain he feels when removing the bandages, saying it feels the same as when he was set on fire and tossed into the Grand Canyon. He does this because "it is better to be clean than comfortable", implying that he replaces his bandages daily to avoid infection.
  • Similar to Father Elijah and his holographic avatar image, Joshua Graham has a slightly different in-game appearance when compared to the Honest Hearts cover art. In the game, he has pale blue eyes instead of bright blue and his burned skin is more grey around his eyes.
  • As your follower, Joshua will refuse to open his inventory or wait, and he will neglect your requests to talk with him.
  • Pickpocketing only works on Joshua while he is asleep.
  • Joshua Graham is the only Fallout: New Vegas companion with "good" karma, while all of the other companions have "neutral" karma.
  • If you throw frag mines around Graham when he is following you he will tell you not to throw them all over Zion.
  • Joshua Graham is one of the few named non-player characters in the game to be affected by the Sneering Imperialist perk.
  • If the player helps the Sorrows evacuate Zion, there will not be a slide dedicated to Graham in the ending slideshow of Honest Hearts.

Notable quotes

  • "I have been baptized twice, once in water, once in flame. I will carry the fire of the holy spirit inside until I stand before my Lord for judgement."
  • "I don't enjoy killing, but when done righteously, it's just a chore, like any other."
  • "I survived because the fire inside burned brighter than the fire around me. I fell down into that dark chasm, but the flame burned on and on."
  • "I want to have my revenge. Against him. Against Caesar. I want to call it my own, to make my anger God's anger. To justify the things I've done."
  • "Any society that derives its power and authority from the will of man alone lives apart from God and will crumble in the end."
  • "Lastly, waging war against good people is bad for the soul. This may not seem important to you now, but it's the most important thing I've said."
  • "It is one thing to forgive a slap across my cheek, but an insult to the Lord requires... no, it demands correction."
  • "Happy are those who do the work of the Lord. Zion belongs to God and the people of God. It is a natural temple and monument to his glory."
  • "Make the first shot count, you won't get a second one."
  • (to Salt-Upon-Wounds) "Kale watcha nei conserva oh! You understand me, don't you? Don't you?!"

Appearances

Joshua Graham appears in the add-on Honest Hearts. He is additionally mentioned frequently in Fallout: New Vegas, in a loading screen in Dead Money and by Ulysses in Lonesome Road.

He was initially to appear in Van Buren, Black Isle's canceled Fallout 3.

Developer quotes

Lanius' armor seemed inappropriate for Graham. Though it's unlikely that Joshua would have worn the same clothes then that he does when you meet him in Honest Hearts, there weren't a lot of other appropriate clothes for him and his outfit does make him stand out as particularly unusual - which, even among the Legion, he was.

J. E. Sawyer, (when questioned on why Joshua Graham doesn't wear a traditional Legion's armor)

It's not as simple as being "set on fire". After suffering a terrible failure, he was humiliated by his superior and the people he commanded. He was cast out and left for dead. His entire reason for living was gone. When your entire way of life is completely destroyed, it has a profound impact on how you view yourself and your place in the world. Because all momentum is lost, the experience causes you to evaluate and re-evaluate how you have reached this point -- and how to move forward.

There are thousands, if not millions, of examples of soldiers in history who engaged in ruthless -- often cruel -- behavior in times of war only to either return to an "ordinary" civilized life later. Some of them have no problem with what they did, others repress their memories as much as they can, and still others suffer strong crises of conscience that force profound changes in them. As Graham describes, his path to becoming the Malpais Legate was made up of many small compromises that turned increasingly sinister and brutal. At first he thought he was making the best of a bad situation and doing what needed to be done, but in the end he and Caesar had built a society on a foundation of fear and brutality. Caesar had a more grand vision for where the Legion was going, but Joshua Graham was caught up in the day to day maintenance of a tribal army engaged in bleak and often monstrous behavior. It was not until he was removed from that environment that he was able to reflect on his past. He could have chosen to blame Caesar, but in the end he blamed himself. The only people he knew in the world who could possibly accept him were the New Canaanites, so that's where he headed.

J. E. Sawyer

Because re-hiring a voice actor (especially a high profile actor like John Doman) isn't always simple, and touching Caesar's dialogue in the core game -- well, it's already really complicated, and introducing elements that could affect the critical path is pretty dangerous, especially if it's accomplished through the DLC files (because we couldn't patch it).

J. E. Sawyer, (when questioned on the possibility of including Graham-related dialogue with Caesar)

Speaking of Kurtz, was that character in any way a direct influence for Graham in Honest Hearts?

Only slightly. Graham and Caesar were in it together, in different ways. While Caesar never had a radical shift in his approach and ideology, Joshua Graham had a slow slide followed by a dramatic fall and "rebirth". Joshua Graham was inspired by characters like Rodrigo Mendoza from The Mission and T.E. Lawrence.

That said, Honest Hearts has a lot to do with personal motivations and why being honest to yourself about them is important. In many ways, Caesar is dispassionate -- or at least less passionate than someone like Joshua Graham, or even Lanius. Caesar is an odd sort of philosopher; Joshua Graham is a zealot. Caesar is also hypocritical or at least "bends" his own rules when it suits him. Joshua has to lie to himself to rationalize what he does. He can't live with an internal contradiction.

They are also very different types of leaders. Caesar leads by telling people what to do and wowing (or terrorizing) them with the results. Joshua Graham leads by personally doing things that (typically) terrify both his allies and his enemies. As Joshua says himself, he's effectively a war chief of the Dead Horses. He's not the sort of guy you ask for opinions on how to repair a road or develop infrastructure.

J.E. Sawyer

Yes, that's always there for Crush the White Legs. Before you go in, Joshua tells you that you're about to engage in an extermination. Many of Daniel's fears have less to do with war and violence themselves and more to do with the path of warfare and the type of warfare in which Joshua engages. At some point, I think Daniel states that Joshua is (paraphrased) the poster child for the worst effects that a life of war can have on a person. Life on the warpath with Joshua Graham is more about slaughter than vigilance.

I had wanted to develop a religious conflict in an RPG for a while, one that wasn't presented as pro-religion vs. anti-religion. I didn't want to use a proxy/fictitious religion and I didn't want to use religion as the set-up for a series of jokes. My first idea for Honest Hearts was a direct conflict between Joshua and Daniel where Joshua was more like his pre-fall self, but I didn't think the characterization would be particularly interesting and I didn't think players would struggle much with the decision of whom to support. It didn't take long for me to change the main conflict to one about Joshua and Daniel vs. an external threat, with the player's choice revolving around which leader to support. I think we often present players with a choice between two bad solutions and we ask them to decide which one is least bad. With Honest Hearts, I wanted the player to decide which solution would produce the most good.

I wanted the player's first encounter with Joshua to be very reductive. In way, I wanted the player to be initially disappointed. They hear legends of this fearsome, terrible, demonic figure and when they first see him, he's doing the equivalent of putting his pants on one leg at a time: sitting at a table maintaining a stack of guns. Even internally, some people complained about his appearance. They wanted him to be huge and monstrous or they wanted his first encounter with the player to involve him brutally gunning down White Legs. I believed that for his character to feel right in the context of the story, he needed to be a man first and the monster later. But that expressed desire on the team made me ask for the graffiti players see on the way to see Joshua: an entire cliff face dominated by the image of Joshua with tiny White Leg corpses falling down below him. In the image, he's like Goya's Saturn, dwarfing and destroying everyone around him.

Presenting the conflict with Daniel posed some challenges because Daniel is not a living legend, i.e. he is even more of a normal man than Joshua is trying to be. Additionally, Mormonism is not a pacifistic religion (and its soteriology does not depend on pacifism), so the conflict could not reasonably by framed around violence vs. non-violence even in the post-apocalyptic version followed by the New Canaanites. Daniel's concern was about larger issues than fighting or not-fighting; he was concerned that Joshua's lapsed nature would cause a whirlwind of warfare that would pull everyone far away New Canaanite traditions to the point where religion was virtually abandoned in favor of a war cult surrounding Joshua.

I had expected that most people would support Joshua, in part because of Joshua as a character but also because of the nature of gameplay in Fallout (i.e., violence is almost always a solution). I did not expect that the Survivalist's logs (written by John Gonzalez) would push so many more people toward supporting Joshua. I think it's an interesting example of players finding their own connections between the two stories and making an emotional connection that pushes them in a particular direction.

J.E. Sawyer

I didn't sit down and think "gonna make this dude a Greek tragic hero". I knew that Joshua had to be in an unresolved state, moved on from his life with the Legion but in a state of denial about his current motives. Joshua's struggle is about what burns inside him -- light that illuminates or fire that consumes.

J.E. Sawyer

I think it's worth noting that in even Van Buren's documents, a lot of the references to the Hanged Man's "evil" refers to past acts. In VB, he was seemingly a man without purpose. While his characterization by others and his tendency to laugh off/ignore attempts by others to control him could have been interesting, it really ended at "nasty guy who says and does creepy stuff and is a badass". There were specific instances (such as at New Canaan) where he would specifically avoid conflict and showed some additional depth, but he effectively had no character arc within the story.

Personally, I think the "wow so crazy" type characters aren't particularly interesting or insightful because they only exist in pure fantasy and, as such, can't really be related to. I think it's important for characters who are influencing player opinions to be more-or-less human. If you can't put yourself in the character's shoes, it's hard to empathize with him or her.

Joshua was inspired by a lot of different characters and things. The apostle Paul, Rodrigo Mendoza (Robert DeNiro's character from Roland Joffé's "The Mission"), T.E. Lawrence aka Lawrence of Arabia, and others. His outfit was designed to feature body armor but look somewhat "old west"/preacher in style -- hence the low-collar white shirt, sleeve garter, and the cut of the ballistic vest. The rattlesnake skin on his belt, shoes, and gun are symbolic but also intended to reflect that "western" feeling. The stitched patterns in his shirt were supposed to be tribal markings from the Dead Horses and were inspired by a scene from The Mission where Mendoza receives patterned body paint from the Guarani. I remembered a white dress from PJ Harvey's White Chalk tour where she had lyrics stitched into the cloth in black thread and I just put the two ideas together.

J.E. Sawyer, Formspring response from May 27, 2011

Behind the scenes

  • Seth McCaughey and Joshua Sawyer together created the gun maintenance animations.[11]
  • A malpaís is a landform characterized by eroded rocks of volcanic origin in an arid environment. This describes many areas, but is strongly connected to the southwestern United States because of the Spanish settlers that gave the landform its name (malpais means "badland" in Spanish).
  • Within the G.E.C.K. there exist references to a map above the western cliffs of the Colorado river designated "MalpaisLegionCamp", indicating that such a location once existed in an earlier version of New Vegas but was later removed. Notably, a reference for Benny is found there, should he survive the events that took place at the Fort.
  • Both in Van Buren and in Honest Hearts, Joshua Graham was written by J.E. Sawyer.
  • His calm, collected incarnation in Honest Hearts is vastly different from the angry, uncontrollable Van Buren version.
  • Graham's relapse is based upon the parable of the Lost Son.[12]
  • Graham's self-described "baptism by flame" seems to be a dual reference to both his "death" at the hands of Caesar, and his symbolic rebirth by way of the Mormon laying of hands, which is also known as "baptism by fire".[13]
  • The inspiration for Graham came from a lot of sources, such as Paul the Apostle, Rodrigo Mendoza from The Mission, and Lawrence of Arabia. Also, the tribal markings on his armor were a reference to Rodrigo Mendoza as well.[14]

Gallery

See also

References

  1. 1.0 1.1 The Courier: "Tell me more about the job."
    Jed Masterson: "The job is simple - help us get this caravan into Zion and find New Canaan. The pay is 25 caps per day, half up front, half on return. You'll get a bonus if we make it into Zion, plus another bonus if we reach New Canaan. Oh, one more thing - don't mention the name Joshua Graham to anyone. Anyone."
    The Courier: "Who is Joshua Graham, and why shouldn't I talk about him?"
    Jed Masterson: "Just don't. It makes the New Canaanites powerful uncomfortable, and it scares the britches off the tribals. Don't talk about the Burned Man either, while you're at it. Trust me on this one, it's for your own good."
    (Jed Masterson's dialogue)
  2. The Courier: "What do you know about the Burned Man?"
    Antony: "He's a story to frighten the younger Legionaries. He's dead - no man, no matter how tough, could survive a fall into the Grand Canyon."
    (Antony's dialogue)
  3. The Courier: "Were you always with the New Canaanites?"
    Joshua Graham: "I was born in Ogden, what people came to call New Canaan. Things were more peaceful when I was growing up. When I was a young man, I went out into the world to do missionary work as all New Canaanites do. I traveled along the Long 15 and followed 89 south into Arizona. Along the way, I met two men from a group called the Followers of the Apocalypse. Edward Sallow and Bill Calhoun. They came to teach the tribes. Calhoun was a good man. Edward was the one who got us into trouble down the road."
    (Joshua Graham's dialogue)
  4. 4.0 4.1 4.2 Ulysses: "Caesar had him burned and cast into the earth, into the largest canyon you've ever seen. Watched the flames trail all the way to the bottom. Somehow Joshua walked away from that, went beyond Caesar's gaze. His footsteps trailing fire, walking from one hell - maybe to another. When one is ruined like Graham was... sometimes home is the only place left. If so, he went to New Canaan, Caesar's anger written on him like a book. Caesar's orders to the Frumentarii were to watch for him, find Graham. Kill him. Didn't try. Could've, no good would have come of it. Graham earned his life, and his nature... it'll kill him more surely than any blade of the Legion. So if you've heard word of it or seen sign of him, let it keep. Let his history keep."
    (Ulysses' dialogue)
  5. The Courier: "Tell me about the Burned Man."
    Vulpes Inculta: "Ah, yes - we are forbidden from speaking his true name. He was a shaman of some kind before he met Caesar, a holy man from out of the Utah. The Burned Man proved dangerous, unpredictable, and impossible to kill. He helped Caesar form the Legion but almost led it to destruction."
    (Vulpes Inculta's dialogue)
  6. The Courier: "[Legion] Legion doesn't kill Legion. Caesar's orders?"
    Ulysses: "What kind of world would this be if Courier killed Courier. You've got enough distance ahead of you - save your breath for the road, don't waste it on words."
    (Ulysses' dialogue)
  7. The Courier: "You said you made a promise not to kill me. Why?"
    Ulysses: "Caesar's orders. Some time before I realized the why of it. Wasn't just you. All couriers. No telling how many were Legion. Maybe all of them. Wasn't sure about you. Until the Divide... all the NCR burning... that much death, it bears the mark of a Legion hand. But you killed like NCR. Like Hanlon, with mines, bombs... missiles. Killed Legion along with the Bear. Like a coward, kills from a distance. If you were Legion, then NCR beat you, the West changed you."
    (Ulysses' dialogue)
  8. The Courier: "How did you survive?"
    Joshua Graham: "I survived because the fire inside burned brighter than the fire around me. I fell down into that dark chasm, but the flame burned on and on. The next morning, I woke up and crawled out of the northern edge of the Grand Canyon, that cursed place. It took me three months to reach New Canaan. It was as though the prodigal son had returned. They welcomed me like I had never left, never done anything to shame them. The fire that had kept me alive was love. Their love. God's love. I will never be able to repay the debt I owe to them, but I must try."
    (Joshua Graham's dialogue)
  9. Van BurenGametitle-VB.png Compare New Canaan folks negative reaction, when Alexandra entered the town. Van BurenGametitle-VB.png
  10. Joshua Graham: "We should have given you a better welcome on your first visit to Zion, but from what I hear, the White Legs beat us to it. White Legs seem to be the only visitors we have these days, and I wouldn't have expected anyone from the Mojave to come looking for us. And you're a courier, no less. Not the one I was expecting, but I suppose he wouldn't have come with a caravan. I don't know if you were close to the other members of your group, but you have my sympathy. I pray for the safety of all good people who come to Zion, even Gentiles, but we can't expect God to do all the work."
    The Courier: "What did you say about a courier? Who were you expecting?"
    Joshua Graham: "Caesar would never admit this openly, but he knows that I'm alive. I've killed enough of his frumentarii and assassins that have come looking. I've heard one of them travels the Mojave as a courier. Most of Caesar's agents meet a fitting end in NCR territory, but maybe this one survived."
    (Joshua Graham's dialogue)
  11. Who did that gun inspection animation for Joshua Graham? That looked awesome and was pretty impressive, a lot of games don't have hand animations that good.
    JESawyer 27 Jun 12: Seth McCaughey. I brought in my (unloaded, in case it needs to be said) Colt and went through the process with him, then he went buck wild. Seth did a lot of the weapon reload animations in F:NV and the DLCs. He also came up with the idea of the SMMG in Lonesome Road and was the creator of the hidden Gojira.
  12. WHAT? After all he has been through and all the bad things he has done and Joshua Graham still claims to be a christian? | Formspring:
    JESawyer 11 May 11: http://www.biblegateway.com/passage/?search=Luke+15%3A11-32&version=NIV
  13. Fire and the Holy Ghost - Ensign June 1995
  14. This is a two parter. 1. Why did you decide to make Joshua Graham a good character instead of an evil character like in Van Buren? 2. Where did the inspiration of the Joshua Graham character come from? Formspring:
    JESawyer 27 May 11: I think it's worth noting that in even Van Buren's documents, a lot of the references to the Hanged Man's "evil" refers to past acts. In VB, he was seemingly a man without purpose. While his characterization by others and his tendency to laugh off/ignore attempts by others to control him could have been interesting, it really ended at "nasty guy who says and does creepy stuff and is a badass". There were specific instances (such as at New Canaan) where he would specifically avoid conflict and showed some additional depth, but he effectively had no character arc within the story.
    Personally, I think the "wow so crazy" type characters aren't particularly interesting or insightful because they only exist in pure fantasy and, as such, can't really be related to. I think it's important for characters who are influencing player opinions to be more-or-less human. If you can't put yourself in the character's shoes, it's hard to empathize with him or her.
    Joshua was inspired by a lot of different characters and things. The apostle Paul, Rodrigo Mendoza (Robert DeNiro's character from Roland Joffé's "The Mission"), T.E. Lawrence aka Lawrence of Arabia, and others. His outfit was designed to feature body armor but look somewhat "old west"/preacher in style -- hence the low-collar white shirt, sleeve garter, and the cut of the ballistic vest. The rattlesnake skin on his belt, shoes, and gun are symbolic but also intended to reflect that "western" feeling. The stitched patterns in his shirt were supposed to be tribal markings from the Dead Horses and were inspired by a scene from The Mission where Mendoza receives patterned body paint from the Guarani. I remembered a white dress from PJ Harvey's White Chalk tour where she had lyrics stitched into the cloth in black thread and I just put the two ideas together.
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