Mirelurk (Fallout 4)

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Mirelurk
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VariantsMirelurk
LocationCommonwealth
 
Gametitle-FO4.png
Gametitle-FO4.png

Mirelurks are the catch-all terminology for all three large crustaceans mutants that dwell in the mires of the Commonwealth.

Background[edit | edit source]

The following section is transcluded from Mirelurk. To modify, please edit the source page.

Unlike nearly all mutated creatures in the wasteland, (certain) mirelurks originally mutated shortly before the Great War from the radioactive pollutants in the North Atlantic, and populations were isolated around the Commonwealth of Massachusetts. The Nahant Oceanological Society originally made these observations, and despite their repeated attempts at garnering justified media and law enforcement attention to the issue, no one took the complaints seriously. The Boston Port Authority ignored their phone calls,[1] and Galaxy News Network spun the issue into a story about "how great shellfish season is going to be."[2] Although the Nehant Oceanological Society postulated that the increased size and toxicity of the mutant crustaceans would cause them to consume all their food sources and cause colony collapses,[2] but this was a shortsighted view, and the populations only grew after the Great War.

Characteristics[edit | edit source]

This creature drops mirelurk meat on death. They can dig through the soil,

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Biology[edit | edit source]

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Gameplay attributes[edit | edit source]

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Variants[edit | edit source]

Mirelurk[edit | edit source]

Name (Editor ID, Base ID)StatisticsBehaviorAbilitiesItems
Mirelurk
EncMirelurk01Template

00024002
LevelIcon level.png
?
Experience pointsIcon XP.png
?
DetectionIcon eye.png
?
Health pointsIcon heart.png
?
Damage resistanceFO4DamageResistance.png
?
Energy resistanceFO4Energy.png
?
Radiation resistanceFO4Radiation.png
?
Poison resistanceFO4Poison.png
?
FistIcon fist.png
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
ConfidenceIcon confidence.png
Cowardly: Will always avoid combat/flee.Icon optional.pngIcon optional.pngIcon optional.pngIcon optional.png
GroupIcon group.png
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Legendary Mirelurk
EncMirelurk01Legendary

0017e6d3
LevelIcon level.png
?
Experience pointsIcon XP.png
?
DetectionIcon eye.png
?
Health pointsIcon heart.png
?
Damage resistanceFO4DamageResistance.png
?
Energy resistanceFO4Energy.png
?
Radiation resistanceFO4Radiation.png
?
Poison resistanceFO4Poison.png
?
FistIcon fist.png
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
ConfidenceIcon confidence.png
Cowardly: Will always avoid combat/flee.Icon optional.pngIcon optional.pngIcon optional.pngIcon optional.png
GroupIcon group.png
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Legendary Mirelurk
EncMirelurk01AmbushLegendary

002499ec
LevelIcon level.png
?
Experience pointsIcon XP.png
?
DetectionIcon eye.png
?
Health pointsIcon heart.png
?
Damage resistanceFO4DamageResistance.png
?
Energy resistanceFO4Energy.png
?
Radiation resistanceFO4Radiation.png
?
Poison resistanceFO4Poison.png
?
FistIcon fist.png
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
ConfidenceIcon confidence.png
Cowardly: Will always avoid combat/flee.Icon optional.pngIcon optional.pngIcon optional.pngIcon optional.png
GroupIcon group.png
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png

Mirelurk hatchling[edit | edit source]

FO4MirelurkHatchlingNifskope.png
Name (Editor ID, Base ID)StatisticsBehaviorAbilitiesItems
Mirelurk Hatchling
EncMirelurkSpawnHatchling

00000000
LevelIcon level.png
?
Experience pointsIcon XP.png
?
DetectionIcon eye.png
?
Health pointsIcon heart.png
?
Damage resistanceFO4DamageResistance.png
?
Energy resistanceFO4Energy.png
?
Radiation resistanceFO4Radiation.png
?
Poison resistanceFO4Poison.png
?
FistIcon fist.png
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
ConfidenceIcon confidence.png
Cowardly: Will always avoid combat/flee.Icon optional.pngIcon optional.pngIcon optional.pngIcon optional.png
GroupIcon group.png
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Mirelurk Hatchling
EncMirelurkSpawnHatchlingAmbush

00000000
LevelIcon level.png
?
Experience pointsIcon XP.png
?
DetectionIcon eye.png
?
Health pointsIcon heart.png
?
Damage resistanceFO4DamageResistance.png
?
Energy resistanceFO4Energy.png
?
Radiation resistanceFO4Radiation.png
?
Poison resistanceFO4Poison.png
?
FistIcon fist.png
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
ConfidenceIcon confidence.png
Cowardly: Will always avoid combat/flee.Icon optional.pngIcon optional.pngIcon optional.pngIcon optional.png
GroupIcon group.png
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Mirelurk Hatchling
EncMirelurkSpawnQueen

00000000
LevelIcon level.png
?
Experience pointsIcon XP.png
?
DetectionIcon eye.png
?
Health pointsIcon heart.png
?
Damage resistanceFO4DamageResistance.png
?
Energy resistanceFO4Energy.png
?
Radiation resistanceFO4Radiation.png
?
Poison resistanceFO4Poison.png
?
FistIcon fist.png
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
ConfidenceIcon confidence.png
Cowardly: Will always avoid combat/flee.Icon optional.pngIcon optional.pngIcon optional.pngIcon optional.png
GroupIcon group.png
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png

Gallery[edit | edit source]

Concept art[edit | edit source]

Appearances[edit | edit source]

These mirelurks appear only in Fallout 4.

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References

  1. Research Terminal, Increased Toxicity
  2. 2.0 2.1 Research Terminal, Lobster growth