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New California Republic Rangers

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This page is about the faction. For the Fallout 2 non-player characters, see NCR Ranger (Fallout 2). For Fallout: New Vegas non-player characters, see NCR Ranger (Fallout: New Vegas).
New California Republic Rangers
FNV Ranger Insignia.png
NCR Ranger insignia - star and stripes and the bear and star
People
founded bySeth
leader(s)Elise (2241)
Hanlon (2281)
Locations
locationsNew California
Ranger safe houses
The Divide (formerly)

California:
Mojave Outpost

Mojave Wasteland:
Camp Golf
Ranger station Alpha
Ranger station Bravo
Ranger station Charlie
Ranger station Delta
Ranger station Echo
Ranger station Foxtrot
NCR Ranger safehouse

Mexico:
Baja
Connections
belongs toNew California Republic Army
divisionsAlpha Squad
4th Ranger Battalion
Cazador company
3rd Platoon (of Cazador Company)
 
Gametitle-FO2.pngGametitle-FNV.pngGametitle-VB.png
Gametitle-FO2.pngGametitle-FNV.pngGametitle-VB.png

We're the NCR Rangers – we make the world a better place.

— NCR Rangers in Fallout 2

New California Republic Rangers are an elite military outfit of the New California Republic. The Rangers are a volunteer special force renowned as much for their shrewd reconnaissance capabilities as their bravery and combat prowess.[1] Their primary purpose is dealing with threats regular forces can't handle, as well as keeping the borders of the NCR secure, scouting out threats and other special assignments.[2]

They are fully volunteer-only group; no persons are conscripted into the Rangers.[3] However, most are nominated from the New California Republic Army for their excellence at fighting and/or scouting, but can deny joining.[4] Of the volunteers, 8 out of 10 do not finish training and drop out due to the rigorous standards. Those that finish and are awarded the badge have proven that they are "quieter than a shadow and more ferocious than even a deathclaw."[5]

Contents

[edit] History

The Rangers were founded by Seth[6] after Tandi and Aradesh created the New California Republic and eventually, by 2241, grew to become one of the most single minded and powerful special forces in the wasteland. Forces on NCR territory were particularly concerned with the problem of slavery[7] and actively fought it by any means necessary. In early years, the burgeoning republic was faced by a huge volume of threats from slavers and raider tribes, to roaming gangs and to the Wasteland itself; the Rangers were comparably a much smaller force in those years. Even so, the odds were slightly balanced by the ease in which the Rangers could discern the good people from the bad.[8] As a countermeasure to bulk their numbers, they took on as many volunteers as they could, including ghouls and super mutants.[9] The Rangers were instrumental in protecting the frontiers, using their expertise to tip the balance in favor of the Republic when numbers and resources may not have been on their side.

Rangers were also the first to scout out Nevada and the Hoover Dam. In 2271, the Desert Rangers signed the Ranger Unification Treaty with the NCR Rangers at the Mojave Outpost, in which they agreed to become part of the NCR military in exchange for protection of Hoover Dam and Nevada from Caesar's Legion.

In 2277, Rangers under the command of Chief Hanlon were pivotal in turning the tide of the First Battle of Hoover Dam. In a cunning trap laid by them and NCR's 1st Reconnaissance Battalion, they lured the best fighters of the Caesar's Legion into Boulder City. When enemy troops entered the city, it was blown up and the survivors were gunned down by snipers, a turning point in the battle.[10]

By 2281, they represent the elite of the NCR, and are often given dangerous or prestigious tasks, such as forming the elite bodyguard of the then President of the Republic, Aaron Kimball. However, according to Chief Hanlon, a Ranger's life boils down to the phrase "looking east", tools to be used for the territorial expansion of the Republic.[11] Regardless, a Ranger failing in their objective is a rare sight and their success is often taken for granted.[12] A great many of them are kitted out with NCR Ranger combat armor, a symbol of their skills and bravery. They operate from six Ranger stations across the Mojave Wasteland: Ranger station Alpha, Bravo, Charlie, Delta, Echo and Foxtrot. General Lee Oliver, however, greatly favors the rank-and-file soldiers of the NCR military, to the point where Rangers are routinely put in harm's way in favor of Oliver's power-armored shock-troops.

[edit] Organization

Standard uniform patch

The NCR Rangers operate independently of the normal NCR Army, but coordinate their military efforts with them and are folded under the authority of the regional NCR Army command. They are organized into Ranger battalions, which are in turn divided into companies and those into platoons. There are at least four Ranger battalions in existence, and their companies can be named after animals (eg. Cazador company.)[13][14] One of the most elite Ranger squads is the Alpha Squad.[15]

In order to fulfill their objectives, the Rangers employ high end equipment (combat armor, various assault rifles, heavy weapons and even vehicles)[7], numerous safehouses[16] in the wastes and unorthodox tactics. Their superior training, superior weaponry and assortment of pre-War and post-War technology allows them to tip battles in NCR's favor even when a situation may see them outnumbered and outgunned. Rangers can also operate as spies and conduct police work.

[edit] Technology

As the elite military force of the Republic, Rangers have nearly unlimited access to cutting edge weapons and armor. Under Chief Elise in 2241, a Ranger's default combat outfit was the second generation reinforced combat armor with a variety of advanced weapons at their disposal, including fully automatic combat shotguns, flamers and miniguns. Everything was kept at a high level of maintenance.[17] Rangers who served twenty years receive a specially made Ranger Sequoia in recognition of their service.

The Ranger Unification Treaty in 2271 brought changes, as the Desert Rangers merged into the Republic Rangers, bringing with them third generation suits of combat armor and their traditional brown dusters. Adopted by veterans, the dusters soon became their distinguishing mark.

By 2281, the Rangers have firmly established themselves as the elite military branch of the Republic. As such, they have access to the finest armor and weapons the Republic can muster. Their regular Ranger patrol armor is hand-made in the NCR and offers good, balanced protection in combat and from the hardships of the desert, while the elite Black Armor uses advanced pre-War LAPD riot armor, a third generation combat armor variant.[18] Ranger combat helmets are also old pre-War military gear that has built in low-light optics, allowing for more advance night scouting and sharpshooting to assist regular Army troops.[19] Ranger armories are also significantly better than that of regular troops and include anti-materiel rifles, brush guns, various automatics and more.

[edit] Known members

[edit] 2241

[edit] 2281

[edit] Notes

[edit] Appearances

The New California Republic rangers appear in Fallout 2, Fallout: New Vegas and were to appear in the canceled Van Buren.

[edit] Gallery

[edit] References

  1. Fallout: New Vegas loading screen hints: "The New California Republic Rangers are volunteer elite special forces renowned as much for their shrewd reconnaissance capabilities as their bravery and combat prowess."
  2. The Courier: "I'd like to know more about the Rangers."
    Scheffer: "Well, when there's trouble regular NCR troops can't handle, they send in a Ranger. Problem solved. We're also responsible for keeping the borders of the NCR secure, scouting out threats, that sort of thing."
    (Scheffer's dialogue)
  3. The Courier: "What about you and the rangers?"
    Hanlon: "Rangers are volunteers. Every man and woman who signs up is willing to die for the NCR, myself included. A lot of this is my fault. It's only right that I stand with them."
    (Hanlon's dialogue)
  4. The Courier: "How does someone become a Ranger?"
    Stepinac: "The Rangers mostly draw from the basic NCR army. A trooper who shows exceptional skill at fighting and scouting can be nominated for the training."
    (Stepinac's dialogue)
  5. The Courier: "Tell me about the Rangers."
    Stepinac: "We're part scout, part commando, part sheriff. The training is brutal, and I'd say eight out of ten recruits washes out before the end.Before you get your Ranger badge, you've got to prove you can be quieter than a shadow and more ferocious than a Deathclaw."
    (Stepinac's dialogue)
  6. Fallout: New Vegas NCR $20 bill
  7. 7.0 7.1 The Chosen One: "{133}{}{Doc, you wouldn't know anything about a group that's fighting those evil slavers, would you?}"
    Jubilee: "{161}{}{I might... There is a group set against slavery and- well, most the other vices, too. You can sometimes find them over at the big shop, working on some automobile.}"
    (Scdocjub.msg)
  8. The Courier: "How long have you been in the rangers?"
    Hanlon: "Oh, well. I guess it must be coming up on... forty years or so. Back before Elise was chief, anyway. It was a heck of a lot harder then. Weren't as many of us to go around. But I think it was a lot easier to tell the good guys from the bad."
    (Hanlon's dialogue)
  9. Fallout Bible 6: "5. So if supermutants can now reproduce..."
    "They can't. Marcus was joking in New Reno. Super mutants are sterile. Blame me for another episode of bad humor, oh cruel reader."
    "...Goris and Xarn can perpetuate the intelligent deathclaw race, and new ghouls are being made from over-radiated people dying..."
    "Goris and Xarn did not perpetuate the race – they are the last of their kind. See below."
    "...that would mean Humans, Supermutants, Ghouls, and Intelligent Deathclaws would be major races in New California right?"
    "Not as of the end of Fallout 2, no. The predominant and most accepted race in NCR is human (and probably will be for generations). While super mutants and ghouls are tolerated (although some gain true acceptance, especially in the military and in the NCR Rangers), deathclaws of any intelligence would not be, assuming any significant number survived the Enclave's massacre at Vault 13, which they didn't."
  10. The Courier: "So what happened at Hoover Dam and Boulder City?"
    Hanlon: "In big battles, Caesar deploys his legionaries in waves. Recruits up front, prime soldiers behind the recruits, old guard bringing up the rear. Opponents wear themselves out dealing with the first two waves, if they survive that long. When the veterans step up, there's not much fight left. Caesar can adapt, though, and when required, he can run any mix of legionaries as skirmishers and still retain order in the ranks."
    The Courier: "[Continue]"
    Hanlon: "Joshua Graham, Caesar's old legate, he's wasn't so flexible. When the Legion attacked Hoover Dam, General Oliver ordered his troopers back to the middle ground just after first contact. Graham pushed all of the legionaries onto the dam, filling the east side with recruits up front and veterans in the back, by the book."
    The Courier: "[Continue]"
    Hanlon: "But once they were in, they were stuck there. Oliver's troopers were entrenched and wouldn't give a foot. That's when we ordered the rangers and 1st recon sharpshooters to start picking off veteran legion officers from a high ridge west of the dam. That only lasted about a minute before Graham ordered the back ranks to push through to the front and rush the ridge."
    The Courier: "[Continue]"
    Hanlon: "Caused total chaos among the younger legionaries, and Oliver's troopers fell back to the side walkways and stayed out of the veterans' way. By the time the veterans got to the ridge, we were already in Boulder City. They followed us down there, but we were out before they realized what was happening."
    The Courier: "[Continue]"
    Hanlon: "We had packed the old city with C4 and dynamite. Crude, but it did the job. Those who didn't die in the blast were in no position to mount a defense. The ones left on the dam didn't know what to do. The troopers routed them. Graham pulled the remaining legionaries back, but the battle was over. He went south, back to the Grand Canyon, back to Caesar. And that was the last we saw or heard from Joshua Graham."
    (Hanlon's dialogue)
  11. Hanlon: "Back west, you don't see too many of these. Lakes, I mean. Natural or man-made. Any kind, really. We neglected the dams or pumped all the water out a long time ago. Owens, Isabella, the San Luis. Drained the aquifers of everything they had. Just a lot of mud and dust now. It's a different feeling, watching the sun come up over the water. Takes some getting used to. But if you're here long enough, it starts to seem normal. That's what a ranger's life is now. Looking east."
    (Hanlon's dialogue)
  12. The Courier: "The Fiends?"
    James Hsu: "As in chem fiends. Biggest gang of raiders I've ever seen. Nothing like addiction to swell your numbers. Psychotic, and completely unpredictable. They've set up shop in Vault 3 to the west. Every day they attack our positions and my men repel them. But every day there's more of them and less of us. I sent one of my rangers after their leader to try and destabilize them. He didn't return. Hell of a thing, losing a ranger. You come to depend on them. And they come through for you so often, you forget it can happen."
    (James Hsu's dialogue)
  13. NCR Ranger Action Report: "3rd Platoon, Cazador Company, 4th Ranger Battalion Action Report: Staff Sergeant Balmoral reporting. We've reached the area local tribes call "the Divide," but so far, I don't think this will be a suitable route for bringing troops to Hoover Dam. The terrain is a nightmare, we've seen evidence of hostile indigenous life, and the Geiger counters are ticking like a grandfather clock on turbo. Full report when the advance scouts come back at 2300, but as of now I'm recommending we abandon this mission."
  14. NCR Ranger Action Report - Addendum: "3rd Platoon, Cazador Company, 4th Ranger Battalion Action Report: Staff Sergeant Balmoral reporting again. Looks like we aren't the only ones that had the idea to check this place out. Our advance scouts encountered heavy Legion activity in the area. The troopers are gearing up to hit them tonight - hopefully before they know we're here."
  15. NCR Veteran Ranger: "Alpha Squad reporting in. Thanks for the support back there. We've been assigned to ensure you make it to the Legate. How can we be of assistance?"
    ([[]])
  16. Fallout Bible 6 New California Republic: "[...] The NCR military is composed of several Divisions,[1] including special cavalry and mechanized units. One of their "Special Forces" units consists of the Rangers, a select group that is pledged to protect the people of the Wastes much like the Texas Rangers of old. The Rangers are said to have numerous safehouses throughout the wastes, and they use these to strike at slavers outside of NCR territory (usually in the North). As expected, the two groups hate each other with a passion. NCR was also in the habit of establishing marshals in the major population centers in their territories, responsible for enforcing the laws of NCR throughout the Republic. Ghouls, super mutants, and humans were all known to serve in the NCR armed forces, even in the rangers. [...]"
  17. NCR Ranger: "{102}{}{They have clean, well-polished weapons and are wearing some kind of badge on their chests.}"
    (ECRANGER.MSG)
  18. Fallout: New Vegas loading screen hints: "The distinctive black ranger combat armor consists of the Desert Rangers' traditional trench coat worn with Pre-War riot armor. Ranger patrol armor is hand-manufactured in the NCR."
  19. The Courier: "What do the new rangers mean for NCR?"
    Hanlon: "The Baja rangers can do more advance night scouting and sharpshooting to assist the troopers. Ranger combat helmets are old Pre-War gear. They have built in low-light optics. Makes a big difference."
    (Hanlon's dialogue)
  20. Karl: "{123}{}{Say, I've heard of you haven't I? Yeah - some pretty good stuff. Look, there's some folks I know, they could use a fellow like you. Just go to the auto shop and ask for Elise. Tell her Karl sends his regards.}"
    (Sckarl.msg)
  21. The Chosen One: "{110}{}{Can you fix my car?}"
    Elise: "{125}{}{We've gotten out of the car business. Closed permanently. Goodbye.}"
    (Scelise.msg)
FNV NCR Flag.png
Fo2 NCR Seal.png