Pilot

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For the disambiguation regarding "pilot" throughout the Fallout series, see pilot.
Pilot
Pilot.gif
Fallout Tactics
ModifiesThe ability to operate and maintain all vehicles effectively.
Governed ByPerception, Agility
Initial Value0% + (2 x (Perception + Agility))
Related PerksLead Foot, Road Warrior
Van Buren, J.E. Sawyer's Fallout RPG
Modifies?
Governed ByPerception, Agility
Initial Value?
Related Perks?
Related Traits?
 
Gametitle-FOT.pngGametitle-VB.pngGametitle-JES.png
Gametitle-FOT.pngGametitle-VB.pngGametitle-JES.png

The ability to operate and maintain all vehicles effectively.

— Fallout Tactics In-game description

Pilot is a Fallout Tactics: Brotherhood of Steel, Van Buren and J.E. Sawyer's Fallout Role-Playing Game skill.

Initial Level: 0% + (2 x (Perception + Agility))

This skill allows the driving of vehicles in Fallout Tactics. A higher percentage in this skill increases driving speed. Also when multiple characters occupy a vehicle, the individual with the highest skill in Pilot takes the wheel.

Notes[edit | edit source]

  • Lack of this skill does not disable the ability of driving a vehicle, even if the skill is negative.
  • Also it is possible to get a dog or similar creature to drive a humvee in multiplayer.