Point Lookout lighthouse

From The Vault - Fallout Wiki
(Redirected from Point Lookout Lighthouse)
Jump to: navigation, search
Fallout 3 locations project.png
Fallout 3 locations project
This article is within the scope of the Fallout 3 locations project. This project is dedicated to standardizing Fallout 3 location articles. If you want to participate, please check the project page.
Point Lookout lighthouse
Point Lookout Lighthouse.jpg
Icon monument.png
Site
Point Lookout Lighthouse loc.jpg
World map: Point Lookout
Map MarkerPoint Lookout Lighthouse
Segments
SectionsSt. Aubin medical facility
Other
QuestsA Meeting of the Minds
Lighting the Lighthouse
Technical
Cell NameDLC04Lighthouse
DLC04Lab01
ref idxx00f05a
xx00977f
 
Gametitle-FO3 PL.png
Gametitle-FO3 PL.png

The Point Lookout lighthouse is one of the most recognizable landmarks in the Point Lookout locale.


Layout[edit | edit source]

This lighthouse consists of a cylindrical structure with some small, but notable stashes of loot, scattered throughout its interior. The interior of the lighthouse has a long winding staircase that leads up to the top, that is littered with the skeletons of pre-War tourists with their cameras close by. After the Lone Wanderer has progressed through the dlc, smugglers will occupy the lighthouse, in which the winding staircase become very treacherous, as the smugglers will take advantage of higher ground. The most notable section of the lighthouse, is the basement, which is necessary to go into during the quest A Meeting of the Minds.

Notable loot[edit | edit source]

  • During Meeting of the Minds, the Lone Wanderer is able to go into the basement of the lighthouse. Scattered throughout the basement are rare Mesmetron power cells, although they do not respawn.
  • Three pre-War books in a room with an active computer terminal and lockers. Also in this room is an average locked safe.
  • The unique microwave emitter can be discovered in a room at the end of the quest, acting as the dlc's final reward.

Related quests[edit | edit source]

Notes[edit | edit source]

  • Although both bulbs in the lighthouse lamp are broken, the Lone Wanderer is only able to repair one, even if they spawn a second light bulb via the console.
  • After turning the beacon switch on, the light is activated and starts to spin. If it is turned back off, the light does not slowly turn to a halt. Instead, it immediately resets to the point in which the bulb was replaced.

Appearances[edit | edit source]

The Point Lookout lighthouse appears in the Fallout 3 add-on, Point Lookout.

Gallery[edit | edit source]