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was the planned sequel to , developed by . Its pre-production started shortly before the release of Fallout Tactics and after the first game did not meet sales expectations, the sequel was cancelled by around December 2001.

The game was intended to take place toward the Southeast of the , as far as , and the major conflict was to be between man and nature. The was to be portrayed as even more fascist and oppressive, and as only in name. The basic premise was that a had been radiated, and so the "Garden of Eden" it created was full of mutant plants and fungi. It begins to spread fairly rapidly, preying upon animal life and using them as carriers/fertilizer to spread its fungal seed. The player basically gets tasked with discovering the source and a way to put an end to it.

About Fallout Tactics

, developed by and published by in 2001, was the first spin-off in the . It focuses on squad-based combat and introduces near real-time combat, called "continuous turn-based" by the developers, as well as a multiplayer mode, to the Fallout series.

The game takes place in in the American Midwest. The is trying to claim territory surrounding Chicago. The , the player character, is a new recruit to the Brotherhood, tasked to lead a squad of soldiers made up of available initiates.

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19 October 2012 by Ausir () ()

GOG.com is running a 14-day pay-what-you-want sale of classic games. You get a pack of 8 games if you pay anything you want, 20 games if you pay at least the average, and 32 games, including , and if you pay $34.99 or more.

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6 August 2012 by Veryblackraven () ()

Today's Steam Daily Deal offers 66% off also known as . This pack includes original , and . Individual games are also subject to discount.

So if you miss the ruins of , or want to blow up once again, or just want to feel the power of , then this offer is for you.

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13 July 2012 by Veryblackraven () ()

Recently there was some about bundles to be discounted on Steam. Now the Great Steam Summer Sale is here. From now till July 23 you can save 68% on buying which includes with all , Brink with all DLC (including ), Hunted: The Demon’s Forge and The Elder Scrolls V: Skyrim.

There are also individual discounts on all and every :

Knowing the nature of such sales, we can expect even more interesting offers. Stay tuned!

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9 January 2012 by Ausir () ()

has announced that, as was to be expected, the between Bethesda and Interplay over the rights to ended with a settlement in which Bethesda acquired full rights to the MMO in exchange for paying Interplay $2 million. Interplay's rights to sell the original Fallout games will also expire on December 31, 2013.

See the full press release below:

FALLOUT® MMO RIGHTS RESTORED TO

BETHESDA SOFTWORKS® IN INTERPLAY LITIGATION

All Fallout® Intellectual Property Rights

Belong Exclusively to Bethesda January 9, 2012 (Rockville, MD) –ZeniMax® Media Inc. today announced that a settlement had been reached in the lawsuit filed by its subsidiary, Bethesda Softworks®, against Interplay Entertainment Corporation in 2009, Bethesda Softworks LLC v Interplay Entertainment Corp., seeking cancellation of the license granted to Interplay to develop a massively multiplayer online game (MMO) based on the Fallout brand. Bethesda maintained in its complaint that Interplay had failed to meet the conditions for the license and the license was therefore of no continuing validity.

Under the terms of the settlement, the license granted to Interplay to develop the Fallout MMO is null and void, and all rights granted to Interplay to develop a Fallout MMO revert back to Bethesda, effective immediately. Interplay has no ongoing right to use the Fallout brand or any Fallout intellectual property for any game development. ZeniMax will pay Interplay $2 million as consideration in the settlement, each party will bear its own costs of the litigation, and Bethesda will continue to own all Fallout intellectual property rights. Interplay will be permitted to continue to sell the original Fallout ®Tactics, Fallout® and Fallout® 2 PC games through December 2013, after which time all rights to market those games revert to and become the sole property of Bethesda. Under the original agreement pursuant to which Bethesda had acquired the Fallout property, Interplay was granted certain merchandising rights to sell those original Fallout games, but those merchandising rights will now expire on December 31, 2013.

The lawsuit against Interplay arose after Bethesda Softworks acquired all Fallout intellectual property rights from Interplay in April 2007, and conditionally licensed back to Interplay certain trademark rights to make a Fallout MMO, provided Interplay secured $30 million in financing for the MMO and commenced full scale development of the game by April 2009. Bethesda alleged in its complaint that Interplay failed to meet either condition of the license back agreement but refused to relinquish its license and insisted it would develop a Fallout MMO. Bethesda filed suit to declare the license void.

In a separate but related matter, Bethesda commenced a second action against a purported developer of the Fallout MMO, Masthead Studios, Bethesda Softworks LLC v Masthead Studios Ltd. In the course of the original lawsuit against Interplay, Interplay had claimed that it had engaged Masthead Studios to develop the Fallout MMO under its license, and contended that Masthead was engaged in full scale development of that game. Bethesda filed its separate lawsuit against Masthead to assert copyright infringement and other violations of Bethesda's intellectual property rights. Under the MMO license granted to Interplay, Interplay was not permitted to sublicense any rights granted without the prior approval of Bethesda, approval which had never been requested or granted. In responding to Bethesda's lawsuit, Masthead denied that it had been using any of Bethesda’s intellectual property in developing an MMO. Masthead and Bethesda settled that second lawsuit on December 29, 2011. In the settlement, Masthead acknowledges it has no legal right to use any Fallout intellectual property, and agrees it will not use any such intellectual property of Bethesda in the future. No payments were made by either party as part of this settlement. The two settlements resolve all pending litigation over the Fallout intellectual property owned by Bethesda.

Robert Altman, Chairman and CEO of ZeniMax, expressed satisfaction on behalf of the Company with the resolution of the two lawsuits saying, "While we strongly believe in the merits of our suits, we are pleased to avoid the distraction and expense of litigation while completely resolving all claims to the Fallout IP. Fallout is an important property of ZeniMax and we are now able to develop future Fallout titles for our fans without third party involvement or the overhang of others' legal claims."

Following the purchase of the property, Bethesda Game Studios, the 2011 ‘Studio of the Year’ and the development team behind the 2011 ‘Game of the Year’, The Elder Scrolls® V: Skyrim™, developed Fallout® 3. ZeniMax Media’s publishing subsidiary, Bethesda Softworks, published Fallout® 3, a highly acclaimed sequel which won ‘Game of the Year’ honors in 2008, for Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Games for Windows. Bethesda also published the popular title, Fallout: New Vegas®, in 2010 for the same platforms. Fallout: New Vegas® Ultimate Edition, which will include the original game and the award-winning downloadable content in one special package, is planned for release by Bethesda in early 2012.


11 August 2011 by Ausir () ()

Legal war never changes. After ' motion for preliminary injunction against , Bethesda now appeals the court ruling on that again as well. Here's a quote from the latest court filing:

IN THE UNITED STATES DISTRICT COURT FOR THE DISTRICT OF MARYLAND

Southern Division (Greenbelt) BETHESDA SOFTWORKS LLC, Plaintiff/Counter-Defendant, v. INTERPLAY ENTERTAINMENT CORP., Defendant/Counter-Plaintiff. Civil No. 09 CV 2357 (DKC) NOTICE OF APPEAL Notice is hereby given that Bethesda Softworks, LLC, plaintiff/counter-defendant in the above-captioned case, hereby appeals to the United States Court of Appeals for the Fourth Circuit from the order denying its motion for preliminary injunction stated in open court on the record by the Court on August 4, 2011. Date: August 9, 2011 Respectfully submitted,

FRIED, FRANK, HARRIS, SHRIVER & JACOBSON LLP

After their previous motion for preliminary injunction was denied, , and then . Will history repeat itself again in these regards as well?

As a reminder to those who are not well versed in legal terms, a preliminary injunction would prevent Interplay from continuing its work on and its sale of the original Fallout games, including the pack until the final verdict on the case is made. Even without preliminary injunction, Bethesda may still prevail in the case as a whole.

Featured image

concept art for Fallout Tactics by