Portal:Project V13

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Jason D. Anderson started out as a contract artist for Interplay on the USCF Chess project. He was later hired to design the engine, game world and interface for Fallout. After working on the prototype design for Fallout 2, Anderson left with fellow developers Timothy Cain and Leonard Boyarsky to found Troika Games.

Interplay reopened in-house development and hired Anderson as creative director for an unannounced MMO in 2007. It is very likely that the game Anderson was working on was Project V13. In March 2009, Anderson left Interplay and joined InXile Entertainment, Brian Fargo's new company, to work as creative director on a new computer role-playing game, which is likely to be a sequel to Wasteland, the predecessor of Fallout.

About Project V13
Project V13, also known as Fallout Online, was to be a massively multiplayer online role-playing game (MMORPG) developed by Interplay Entertainment and Masthead Studios.

Among its developers were Chris Taylor, Mark O'Green and Jason Anderson, three of the creators of the original Fallout game.

Fallout world
The Fallout world is not quite our own. It is an alternate reality which diverged from ours at some point after the second World War.

The base concept for the setting is the "World of Tomorrow" as imagined in the Golden Age of Science Fiction. This means that before the Great War, the Fallout world was more or less what the people of the 1940s and 1950s thought things would be like in 2077.

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