Portal:Project V13

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Featured article
Interplay Entertainment logo.png
Interplay is the company that published Fallout, Fallout 2, Fallout Tactics and Fallout: Brotherhood of Steel. It was the owner of the Fallout franchise before it was sold to Bethesda Softworks and is currently working on Project V13.

In 1982, Adhaminto Boone had to close down his small games company, Boone Corporation. Brian Fargo, who was vice-president of R&D, took along some of the senior programmers to found Interplay productions. The small outfit published several titles, but finally struck gold with The Bard's Tale and Wasteland, which gave them the financial backing they needed to start publishing their own titles, instead of relying on EA as their publisher. They started publishing games from other companies in 1988, but it wasn't until 1993 that they managed another hit, and started the "Descent" series, first produced by Parallax Software. Starting in 1992, they were noted for pumping out a few Star Trek games, and in 1997 they hit the motherlode with Fallout and MDK, followed by Baldur's Gate in 1998. Boldened by their success, Interplay went public that same year, and changed the name to "Interplay Entertainment Corp".

About Project V13
Project V13, also known as Fallout Online, was to be a massively multiplayer online role-playing game (MMORPG) developed by Interplay Entertainment and Masthead Studios.

Among its developers were Chris Taylor, Mark O'Green and Jason Anderson, three of the creators of the original Fallout game.

Fallout world
The Fallout world is not quite our own. It is an alternate reality which diverged from ours at some point after the second World War.

The base concept for the setting is the "World of Tomorrow" as imagined in the Golden Age of Science Fiction. This means that before the Great War, the Fallout world was more or less what the people of the 1940s and 1950s thought things would be like in 2077.

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Featured image
Project V13 screenshot1.jpg
"Proof of concept" screenshot
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