Portal:Van Buren

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The trogs of Hoover Dam, while not pleasant to look at, are much more human than their Pitt counterparts. A trog's skin is a dull yellow/white as is their hair (in the case of those trogs who do have it) due to a deficiency of melanin. The trade-off is that their skin became thicker, making them more resilient to their hazardous environment. They are, however, very sensitive to light, a trait they share with their more animalistic brethren from The Pitt.

The Hoover Dam trogs were nomadic at one time thanks to a cave-in at their previous dwellings. Before Dodge and his troops came to Hoover, Billy-Bob and his trogs took up residence in Baseline, figuring it was pretty secure from caving in. No one argued with the trogs, and when Dodge came to Hoover, he asked if they would help out Otto with maintenance in exchange for food goods and water. The trogs accepted and have been content ever since to mosey around Baseline making sure every light was flashing correctly.

About Van Buren
Van Buren was the project name Black Isle Studios assigned to their version of Fallout 3. In 2003, the game was canceled and the Black Isle employees were laid off.

The game would have taken place in the year 2253 in the American Southwest. The Prisoner, the player character, awakens in a prison cell. Suddenly the floor rocks violently from an explosion and the player is knocked unconscious. When they awaken, they find their cell door open and a hole in the wall leading outside. Leaving the prison, the character is under attack by some unknown assailant. Deciding that discretion is the better part of valor, the player flees into the night to explore this new world.

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Featured image
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A render of the 15mm ARTEMIS rail gun from the Van Buren tech demo