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Assault rifle (Fallout 3)

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Icon disambig.svg
For an overview of assault rifle models in all games, see assault rifle.
Assault rifle
G3ASSAULTRIFLE.png
Assault rifle icon.png
Requirements
skillSmall Guns
Attack statistics
dmg/attack
8 (13.4)
DPS
64 (107.2)
DPS (reload)
38.4 (64.3)
crit dmg
8
crit % mult
x0.13
attacks/sec
8AP23
projectiles1spread1.5
Ammo & reloading
ammo type5.56mm round
ammo/shot
1
shots/rel.
24
ammo cap.24
reload time
2
Other
weight7value300
item HP300
repair
R91 assault rifles
base id0001ffec
xx003f3e (sim version)
xx00c06e (alloy steel)
Perk effects
perks (dam.)
 
Gametitle-FO3.png
Gametitle-FO3.png

The R91 assault rifle is a two-handed small gun in Fallout 3.

Contents

[edit] Background

This section is transcluded from assault rifle. To change it, please edit the transcluded page.

The R Series of combat assault rifles was used reliably following the discontinuation of the M Series in the early 21st century. The R series, produced by civilian manufacturer Stent Security Solutions, was made in many models and variations. The variation most common to Washington, D.C., was the R91 full-auto urban assault rifle. This rifle was standard issue for the National Guard during urban pacification operations.[1] It is a sturdy, conventional design with iron sights that consist of a rotary rear drum and hooded front post, a slotted flash suppressor. The rifle is hammer fired and has a trigger mechanism with a 3-position fire selector switch that is also the manual safety toggle that secures the weapon from accidentally discharging.[2]

The National Guard had been fully deployed around the DC area during the time of the Great War. As a result, the R91 is readily available for those willing to search around this area. Although nearly two centuries of scavenging has reduced the numbers of working units, the R91 remains a favorite of slavers, raiders, and mercenaries in the Capital Wasteland. This rifle can also often be obtained from legitimate traders and arms dealers. Like any firearm, the R91's effectiveness and accuracy can suffer without regular maintenance.[1]

[edit] Characteristics

The R91 is a general-purpose automatic firearm, effective from short to medium range. However, the high spread and low damage per shot greatly reduce its effectiveness against targets at great range, or hardened targets like giant radscorpions. Nevertheless, it remains a lightweight, hard-hitting weapon for low to midlevel Small Guns users. Condition degrades at a moderate rate. Poor-condition assault rifles are sold by many vendors across the Wasteland, and are found in raider-occupied camps, buildings, and Metro tunnels.

The basic assault rifle differs from the Chinese assault rifle: the latter does more damage (88 DPS compared to the R91 assault rifle's 64 DPS), but is also scarce and less durable. Spread and magazine capacity are identical.

An assault rifle at 100% condition can fire off 1247 rounds, about 52 magazines, before breaking.

[edit] Variants

  • Infiltrator The PittGametitle-FO3 TP.png, a scoped, silenced and stockless version of the R91 assault rifle functioning similarly to the silenced 10mm pistol in that, while not as loud, it deals less damage than its roaring cousin.
  • Perforator The PittGametitle-FO3 TP.png, a unique version of the infiltrator, it has the slowest rate of fire of any assault weapon.
  • Sim version Operation: AnchorageGametitle-FO3 OA.png, a sim-only version of the weapon which differs only in health (essentially non-degrading). It features a cleaner, less-battered texture with fresh wooden and darker metal areas than it's wasteland counterpart.
Icon cut content.pngThe following is based on Fallout 3 cut content and has not been confirmed by canon sources.
  • Wanda, a unique R91 assault rifle that was cut from the final game.
  • Alloy steel assault rifle Operation: AnchorageGametitle-FO3 OA.png, a variant named "alloy steel assault rifle" can be found in the data files for Operation: Anchorage. It uses the Anchorage-specific texture for the weapon, but aside from name and appearance is identical to the standard R91 assault rifle. It is likely the weapon was intended to be placed in the armory with other "wasteland" versions of weapons found in the Anchorage sim, most of which were cut from the final version of the add-on; as such the weapon can only be accessed through the use of console commands.
Icon cut content.pngEnd of information based on Fallout 3 cut content.

[edit] Comparison

Name Type Dmg/shot DPS Att/sec Crit mult Crit dmg Spread AP cost Ammo Ammo cap Weight Item HP Value Notes
R91 assault rifle Automatic rifle 8 64 8 x0.13 8 1.5 23 5.56mm round 24 7 300 300 -
Infiltrator The PittGametitle-FO3 TP.png Automatic rifle 7 56 8 x0.13 10 1.5 23 5.56mm round 24 7 300 400 Scoped; silenced
Perforator The PittGametitle-FO3 TP.png Automatic rifle 10 60 6 x0.33 14 0.5 23 5.56mm round 24 7 300 600 Scoped; silenced

[edit] Locations

[edit] Bugs

  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png The assault rifle can clip through targets or level geometry in V.A.T.S. This results in all shots missing or being absorbed by geometry, even when the muzzle protrudes past the obstruction. Against point-blank targets in V.A.T.S., the rifle sometimes inflicts minimal damage.

[edit] Sounds

SingleShotVB.png
ReloadVB.png
JamVB.png

[edit] References

  1. 1.0 1.1 Citadel terminal entrie on the R91 5.56mm assault rifle in Fallout 3. [1]
  2. G3 mechanisms visible on the model