Radscorpion (Fallout)

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For the overview of radscorpions throughout the Fallout series, see radscorpion.
Radscorpion
Fo Render radscorpion.pngMASCRPAA se.gif
VariantsLesser radscorpion
Radscorpion
Nasty radscorpion
Lesser black radscorpion
Black radscorpion
LocationNew California
Technical
Dialogue FileZClScorp.msg
 
Gametitle-FO1.pngGametitle-FO2.png
Gametitle-FO1.pngGametitle-FO2.png

Radscorpions (The "Rad" in Radscorpion stands for radiation.[1][2]) are large, mutated predatory arachnids of the order Scorpiones. They are commonly found across the wasteland.

Background[edit | edit source]

The following section is transcluded from Radscorpion. To modify, please edit the source page.

Radscorpions originated from the Emperor scorpion,[3][4][5][6][7] which were prolific in many pet stores at the time of the Great War.[8] They have since mutated to become one of the wastelands most dangerous predators.

Characteristics[edit | edit source]

Biology[edit | edit source]

The following section is transcluded from Radscorpion. To modify, please edit the source page.

The radscorpion, like the emperor scorpion it mutated from, can inhabit a large variety of climates. For example, the emperor scorpion inhabited the African tropical forest and open savannas. Like the emperor scorpion, the radscorpion burrows beneath the soil and hides beneath rocks and debris, and also often burrows and soft soil.[9]

They are known for their aggressive behavior and extremely poisonous sting; they use their sting to defend themselves, however they prefer to use their pincers to crush and dismember their prey. Despite this, various antidotes have been derived from their venom. Although they usually prey on insects and other terrestrial invertebrates, they will occasionally eat vertebrates. Large and small alike, such as human] and brahmin. Adult scorpions use their large pincers to tear apart prey while juvenile scorpions use their stingers to paralyze prey first. When gravid (pregnant), the body of a female expands to expose the whitish membranes connecting the segments. Their exoskeleton is very sclerotic, causing them to have a metallic greenish black color.

Gameplay attributes[edit | edit source]

The radscorpion is a large, poisonous creature that not only deals high damage but it can also poison the player with its deadly venom. Be ready for a good fight if you don't intend on running if you see one of these threatening creatures.

Variants[edit | edit source]

Lesser radscorpion[edit | edit source]

Mbox stub.png
Section needed
This section is needed but has not been written yet. You can help The Vault by writing it.
Name (Proto ID)StatisticsDT/DRAbilities
Lesser radscorpion
00000005
Experience pointsIcon XP.png
60
Health pointsIcon heart.png
10
Healing rateIcon healing.png
2
Armor classIcon shield bronze.png
3
SequenceIcon sequence.png
4
Action pointsIcon action.png
5
MeleeIcon melee.png
4
ChanceIcon chance.png
2%
Damage Threshold/Damage Resistance: NormalIcon damage.png
0-0%
Damage Threshold/Damage Resistance: LaserIcon laser.png
2-30%
Damage Threshold/Damage Resistance: FireIcon fire.png
0-10%
Damage Threshold/Damage Resistance: PlasmaIcon plasma.png
0-10%
Damage Threshold/Damage Resistance: ElectricalIcon electrical.png
0-15%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion.png
0-10%
Damage Threshold/Damage Resistance: EMPIcon EMP.png
0-500%
AttackIcon attack.png
Melee (1-6 DamageIcon damage.png)
AttackIcon attack.png
Radscorpion poison PoisonIcon poison.png

Radscorpion[edit | edit source]

MASCRPAA se.gif
Mbox stub.png
Section needed
This section is needed but has not been written yet. You can help The Vault by writing it.
Name (Proto ID)StatisticsDT/DRAbilities
Radscorpion
00000005
00000006
Experience pointsIcon XP.png
-
Health pointsIcon heart.png
26
Healing rateIcon healing.png
2
Armor classIcon shield bronze.png
5
SequenceIcon sequence.png
4
Action pointsIcon action.png
7
MeleeIcon melee.png
6
ChanceIcon chance.png
2%
Damage Threshold/Damage Resistance: NormalIcon damage.png
2-0%
Damage Threshold/Damage Resistance: LaserIcon laser.png
4-50%
Damage Threshold/Damage Resistance: FireIcon fire.png
2-10%
Damage Threshold/Damage Resistance: PlasmaIcon plasma.png
2-10%
Damage Threshold/Damage Resistance: ElectricalIcon electrical.png
0-30%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion.png
2-20%
Damage Threshold/Damage Resistance: EMPIcon EMP.png
0-500%
AttackIcon attack.png
Melee (1-8 DamageIcon damage.png)
AttackIcon attack.png
Radscorpion poison PoisonIcon poison.png

Nasty radscorpion[edit | edit source]

Mbox incomplete.png
Missing data
A template in this article or section is missing some data. You can help The Vault by filling it in.
Mbox stub.png
Section needed
This section is needed but has not been written yet. You can help The Vault by writing it.
Name (Proto ID)StatisticsDT/DRAbilities
Nasty radscorpion
00000000
Experience pointsIcon XP.png
?
Health pointsIcon heart.png
?
Healing rateIcon healing.png
?
Armor classIcon shield bronze.png
?
SequenceIcon sequence.png
?
Action pointsIcon action.png
?
MeleeIcon melee.png
?
ChanceIcon chance.png
?
Damage Threshold/Damage Resistance: NormalIcon damage.png
?-?
Damage Threshold/Damage Resistance: LaserIcon laser.png
?-?
Damage Threshold/Damage Resistance: FireIcon fire.png
?-?
Damage Threshold/Damage Resistance: PlasmaIcon plasma.png
?-?
Damage Threshold/Damage Resistance: ElectricalIcon electrical.png
?-?
Damage Threshold/Damage Resistance: ExplosiveIcon explosion.png
?-?
Damage Threshold/Damage Resistance: EMPIcon EMP.png
?-?

Lesser black radscorpion[edit | edit source]

Mbox stub.png
Section needed
This section is needed but has not been written yet. You can help The Vault by writing it.
Name (Proto ID)StatisticsDT/DRAbilities
Lesser black radscorpion
00000355
Experience pointsIcon XP.png
-
Health pointsIcon heart.png
26
Healing rateIcon healing.png
2
Armor classIcon shield bronze.png
5
SequenceIcon sequence.png
4
Action pointsIcon action.png
7
MeleeIcon melee.png
10
ChanceIcon chance.png
2%
Damage Threshold/Damage Resistance: NormalIcon damage.png
2-0%
Damage Threshold/Damage Resistance: LaserIcon laser.png
4-50%
Damage Threshold/Damage Resistance: FireIcon fire.png
2-10%
Damage Threshold/Damage Resistance: PlasmaIcon plasma.png
2-10%
Damage Threshold/Damage Resistance: ElectricalIcon electrical.png
0-30%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion.png
0-20%
Damage Threshold/Damage Resistance: EMPIcon EMP.png
0-500%
AttackIcon attack.png
Melee (1-12 DamageIcon damage.png)
AttackIcon attack.png
Radscorpion poison PoisonIcon poison.png

Black radscorpion[edit | edit source]

Mbox stub.png
Section needed
This section is needed but has not been written yet. You can help The Vault by writing it.
Name (Proto ID)StatisticsDT/DRAbilities
Black radscorpion
00000356
Experience pointsIcon XP.png
-
Health pointsIcon heart.png
50
Healing rateIcon healing.png
2
Armor classIcon shield bronze.png
5
SequenceIcon sequence.png
6
Action pointsIcon action.png
5
MeleeIcon melee.png
12
ChanceIcon chance.png
3%
Damage Threshold/Damage Resistance: NormalIcon damage.png
4-10%
Damage Threshold/Damage Resistance: LaserIcon laser.png
5-60%
Damage Threshold/Damage Resistance: FireIcon fire.png
3-20%
Damage Threshold/Damage Resistance: PlasmaIcon plasma.png
3-20%
Damage Threshold/Damage Resistance: ElectricalIcon electrical.png
0-35%
Damage Threshold/Damage Resistance: ExplosiveIcon explosion.png
0-30%
Damage Threshold/Damage Resistance: EMPIcon EMP.png
0-500%
AttackIcon attack.png
Melee (1-14 DamageIcon damage.png)
AttackIcon attack.png
Radscorpion poison PoisonIcon poison.png

Appearances[edit | edit source]

The regular radscorpion appears in both Fallout and Fallout 2. The nasty radscorpion appears only in Fallout and the lesser, the black lesser and the regular black radscorpion appears only in Fallout 2.

References

  1. Shark Club comedian: "{6000}{}{Radscorpions?}"
    "{6001}{}{What's so rad about them?}"
    Casino patron: "{6002}{}{It's short for RADIATION, asshole.}"
    "{6003}{}{Who are these people that think mutated scorpions...}"
    "{6004}{}{Are so rad?}"
    Casino patron: "{6005}{}{You suck!}"
    "{6006}{}{}"
    (NcComedi.msg)
  2. Fallout script description: "radscorp.int; Radiation Scorpions near Shady Sands"
    (SCRIPTS.LST (Fallout))
  3. The Vault Dweller: "{145}{}{What do you know about Radscorpions?}"
    Razlo: "{153}{}{Not too much. They seem to be extremely large versions of the north American Emperor scorpion. Contrary to my medical knowledge, their poison has grown more potent, not diluted, as I would expect. Seth has been hunting them, which helps some of my tests.}"
    Razlo: "{154}{}{And how such a large creature can even be possible by natural evolution, or even radiation induced mutation is beyond me.}"
    The Vault Dweller: "{157}{}{Anything else?}"
    Razlo: "{158}{}{They seem to be sensitive to light. Nocturnal. If I could get a sample of their poison, especially the venom production sac located in their tail, I could create an anti-venom.}"
    (RAZLO.MSG)
  4. Fallout Bible 1
    Fallout Bible 0: "3. Are the radscorpions a product of the FEV virus? When you talk to the doctor, Razlo, in Shady Sands, he tells you that they were once American Emperor Scorpions but that he has no idea how they mutated because radiation alone couldn't have done it. For that matter, what about all of the other creatures of the wasteland? Which ones have been mutated by FEV and which ones haven't? Maybe in the bestiary each creature could have a stat that shows it's level of FEV infection."
    "Answer:
    • The radscorpions are a result of a combination of radiation and the FEV virus, and Razlo in Shady Sands is correct - they were originally Emperor Scorpions that have grown... big.
    • FEV-Infected Critters in the wasteland include almost all the ones you've seen in F1 and F2:
      Mantises.
      Most species of rats.
      Gecko lizards.
      Brahmin
      Scorpions
      Ants
      Various varieties of plants, including the Venus Flytrap.
      Rumor has it some dogs were affected, but no one's seen any, so for now that's just rumor. Of course, the centaurs are a mash of human, dog, and various other parts... but hey, who knows how that mutation came about. Grey was probably messing around in one of his labs.
    • Creatures not mutated by FEV probably did not survive the aftermath of the Great War, with the possible exception of cockroaches... and perhaps normal ants, though there are FEV-infected versions of these species.
    • No one knows where those bird noises in Vault City came from.
    • I'll try to include a chart of FEV-infected creatures in future additions as well as other critters that you may not have seen in F1 and F2. Most likely a great majority of insects were affected (they tend to breed much faster, and their mutations tend to become evident pretty quickly as the generations advance), possibly beetles, some spiders, cockroaches, and other creatures."
  5. Tenpenny Tower terminals; Exploration Database, Radscorpions
  6. Fallout 4 loading screen hints: "Radiation has mutated the common Emperor Scorpion into the deadly Radscorpion, one of the Wasteland's fiercest predators. Beware its claws and poisoned stinger."
  7. Enclave field terminals; Enclave Field Research Terminal, Field Entry: Large Scorpion
  8. Tenpenny Tower terminals; Herbert Dashwood's terminal entries
  9. The radscorpion encounters in Fallout 4 and Fallout Shelter.