Rivet City
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Rivet City is a city inside an aircraft carrier in the Capital Wasteland. It's the largest, most developed and scientifically-advanced settlement in this region. Its inhabitants live in individual rooms and enjoy safety and security inside the aircraft carrier.
A number of guards (who wear unique combat armor, riot helmets, and carry 10mm smgs) rotate 24 hours a day to protect the ship from raiders, super mutants, Mirelurks and any other threats to the city and its denizens. Rivet City includes a shopping area, as well as an American History Museum, science lab, church, clinic, bar, and even a hotel, among numerous other services.
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[edit] Background
Rivet City is located inside of an aircraft carrier which was dry-docked[1] at the Washington Naval Yard during the Great War, and left stranded afterwards. The city itself was founded in 2239, when Horace Pinkerton and a group of scientists came upon the ship, which was infested with mirelurks. After clearing the ship, they found an intact hydroponics bay, which they used to set up a research lab.
The rest of Rivet City grew up around the lab and as the population of the city grew, Horace Pinkerton, Annette Holmes and Brad Danvers decided to form a council to act as a governing body to look after Rivet City and the needs of its people. Many years later a woman named Madison Li arrived at Rivet City in 2258 to begin Project Purity, and co-opted Pinkerton's staff. Pinkerton became jealous, left Rivet City, and began living in the bow of the ship, which by this point had been separated from the rest of the ship.
By 2277, Rivet City is the sole supplier of edible, non-irradiated food in the Capital Wasteland, trading it for essential raw materials with other communities. Far from egalitarian, the society of the City is quite distinctly divided into two classes: the Hangar Deck denizens, the lower class, and Upper Class citizens, the upper class. Chief Harkness is quite popular, due to him treating both with the same regard.[2]
[edit] Location
Rivet City lies in the most south-eastern part of the map, near Anacostia. It is easiest to reach by following the eastern side of the River Potomac, crossing near the Tepid Sewer or at the Citadel, or by swimming across from Arlington Library (If you do not have the Point Lookout add-on watch out for the mirelurks which reside here). You can also walk from the Jefferson Memorial.
On the steel structure across from the aircraft carrier itself (near Carlos the beggar), there is an intercom box you must use to extend the bridge. After a brief conversation with Harkness, the chief of police, you may enter Rivet City.
[edit] The Marketplace
[edit] Layout
To access Rivet City, climb to the 3rd-story of the tower near the Rivet City map marker. There is a silver intercom near Carlos. When activated, a bridge will extend from the ship.
Rivet City contains a large and thriving marketplace, as well as other institutions, such as:
- A poorly-stocked yet well-guarded armory.
- The Capitol Preservation Society with a museum of pre-War historical artifacts and knowledge.
- The Muddy Rudder bar.
- The Rivet City science lab.
- Saint Monica's Church.
- The Weatherly Hotel.
Fortunately, Rivet City is quite well signposted, unlike the Citadel.
The broken bow (entrance to which can be found under water) of the ship was separated from the main carrier substructure and half-flooded. The lower levels are inhabited by mirelurks, while the upper levels contain Pinkerton's laboratory and home. Players will want to be wary when exploring this area as Pinkerton has set up numerous traps throughout the bow, such as rigged shotguns, frag mines, a gas leak and an Exploding terminal placed conveniently near the heavy door to Pinkerton's lab.
On the upper deck you can rent a hotel room for 120 caps from Vera Weatherly, or her robot. After purchasing the hotel room, you can access it for free thereafter. With this room comes a bed, which grants you the Well Rested bonus effect of +10% experience. If you didn't rent the room, you can pick the lock (very hard) without losing karma. Even though the bed inside is called 'My Bed' you can't use it until you've rented the room.
When you get to the upper deck of the carrier, take a good look at the aircraft that still remain. These are the same jets that are used in the Operation: Anchorage add-on and thus, the standard jet aircraft for the U.S military in 2077. They very closely resemble the real-life P-80 Shooting Star, the first operational jet fighter used by the United States. There is a motorcycle handbrake and motorcycle gas tank on the flight deck.
For a player exploring the vessel, when checking out the bridge tower, it is worth going through all the exterior doors. These lead to catwalks on the outside of the tower, most of which have either an ammunition box or a first aid box just lying around. After a while, a pretty impressive collection of ammunition and stimpaks can be amassed by the determined traveler.
[edit] Exterior
Northwest of Rivet City is a super mutant camp with a Lying, Congressional Style skill book by the sleeping mats near several boxes of ammunition, and a super mutant captive.
South of Rivet City, there is a shipwrecked boat surrounded by radioactive waste. The boat contains ammunition boxes and a locked first aid box. Be cautious: you will have to swim to the boat.
[edit] Inhabitants
- Abraham Washington
- Angela Staley
- Anna Holt
- Armitage
- Bannon
- Belle Bonny
- Brock
- Butch DeLoria ¹
- C.J. Young
- Carlos
- Cherry ³
- Christie Young
- Cindy Cantelli
- Diego
- Dr. Madison Li
- Dr. Preston
- Dr. Zimmer
- Father Clifford
- Flak
- Garza
- Gary Staley
- Harkness
- Henry Young
- James Hargrave
- Janice Kaplinski
- Lana Danvers
- Mister Lopez
- Mei Wong
- Mister Buckingham
- Paulie Cantelli
- Horace Pinkerton *
- Private Jones
- Seagrave Holmes
- Shrapnel
- Sister
- Tammy Hargrave
- Ted Strayer
- Trinnie
- Victoria Watts
- Vera Weatherly
- Bryan Wilks ²
- Officer Lepelletier
- ¹ After successfully opening Vault 101.
- ² After successful completion of Those!.
- ³ After successfully completing the unmarked quest Cherry's Freedom.
- * After completion of the Replicated Man quest, Pinkerton will not be essential.
- Note: all trader's stores are re-stocked on Monday's and Thursday's.
[edit] Notable loot
- The Bobblehead - Intelligence is standing on the table in the Science Lab.
- A copy of Rock-It Launcher schematics in the armory (Very Hard lock).
[edit] Related quests
[edit] Notes
- If the player character leaves the city while its inhabitants are hostile, they will no longer be hostile when the PC returns.
- Following people into their homes may result in you becoming trapped there with a trespassing offense.
- If you rent a room at the Weatherly Hotel (120 caps), it becomes yours for the duration of the game.
- If you steal from guards while they are asleep, some of the inhabitants will flee from you, but no one will be hostile.
- If Raven Rock is destroyed as a part of The American Dream quest, the people in Rivet City will talk about the disappearance of the Enclave Radio, saying that maybe it was caused by an "Explosion from the Horizon".
- The front of the ship is snapped off from the back.
- There is a baseball diamond set up on the flight deck that James Hargrave and CJ Young use.
- If you are caught killing or enslaving anyone from Rivet City, upon re-entering a number of characters will have a unique dialog regarding your actions.
- In dialogue, Horace Pinkerton mentions that at one stage there was plans to repair the ship and make it seaworthy again. However, he notes this and other plans have fallen by the wayside since Dr. Li took control of the council.
- It is one of the locations shown in the Bradley-Hercules targeting data, but cannot be fired upon.
- The guards will always tell you they are on duty even if you wake them or if they are eating.
- According to some of its residents, Rivet City is prone to causing Rust Lung. Rust Lung is a real-life disease that is caused by the inhalation of rust particles, which over time can build up in the lungs and become fatal.
- There is an intercom on the structure that the beggar Carlos sits on, that can be used to extend the bridge. You can hear Harkness welcoming you over the intercom, although on the other side of the bridge where Harkness resides, there is no intercom visible.
- If you attack the turret on the security level, all guards become hostile, even if the turret is previously hostile.
- Even if you insert the modified FEV Virus, it shows at the end of Fallout 3, what looks like half the ship lying dead, but when you go back to Rivet City, everyone will still be there.
- The people of the Mojave Wasteland are likely to know the existence of Rivet City as its history was written about in the Wasteland Survival Guide.
- Killing Rivet City's population will trigger an extra video in the ending. This does not appear if you completed The Power of the Atom quest by detonating Megaton's bomb or burning Harold in the Oasis quest beforehand.
[edit] Appearances
Rivet City appears in Fallout 3.
[edit] Behind the scenes
The Craig Mullins concept art published on May 15, 2007 shows a city with ruined skyscrapers and an aircraft carrier which has run ashore and is connected to one of them by a rudimentary bridge.[1] The aircraft carrier appears to be the USS Oriskany although the image is mirrored thus placing the island on the wrong side of the ship.[2] The picture that was used for reference is located on a website devoted to naval vessels.[3]
[edit] Bugs
- After reaching the end of the Rivet City bridge, and jumping down to the platform below it, there is a place where you can fall through the boat. When jumping off on the right side (or left, but go to the right side) there will be an open "room" with a first aid box and two ammunition boxes. Should you go to the corner past the leftmost ammunition box, you fall through the boat and land in the water. Fast travel to a different location or reload an older save to fix this problem.
- One of the dinner plates in the Young family's room can be taken without Karma penalty, while all the rest are marked as owned.
- In the room next to the commons (the one with the filing cabinets), if you walk into the left part of the door frame facing the farthest wall in the room, the wall becomes see-through.
- There is a gap around the door to the armory. The mark II turret may detect and even shoot at you, which is closely followed by everyone else turning hostile.
- You can enter the armory in the Bridge Tower by simply equipping a melee weapon and peeking through the left hole in the armory door and using V.A.T.S on the turret inside the room. Save before doing this as you usually glitch to the back of the room behind the cabinet.
- NOTE: If you enter the armory using this method, you will become trapped inside behind the locked door, unless Private Jones comes close enough to the door for you to be able to target him in V.A.T.S. This will also cause everyone to become hostile towards you.
- Dogmeat or his puppies will glitch and land on a cat walk that is inaccessible if you tell it to find any thing on the outside of the aircraft carrier.
- Jumping on the bridge before it stops moving will cause it to clang loudly and move in jumps.
[edit] Gallery
Caravan stop with Broken Steel
[edit] References
- ↑ Fallout 3 Official Game Guide Game of the Year Edition p. 408: "Rivet City is a massive, dry-docked aircraft carrier, now the largest Wastelander residence around and home to a large number of odd, interesting, friendly, and strange characters. Access Rivet City from the rusting platform on the north, using the intercom to request the drawbridge. Inspect the deck for some items and a rather impressive Plasma Rifle that Secu-rity Chief Harkness is carrying. You'll need to figure out his secret to retrieve it."
- ↑ Fallout 3 Official Game Guide Game of the Year Edition p.76: "Rivet City’s hard-nosed security chief, 35-year old Harkness is a good guy and a good friend, despite his demeanor. What he doesn't know is that he isn't even human; he’s a sen-tient humanoid robot who escaped from his creators and had his mind wiped. Harkness is extremely fair-minded. He treats Hangar Deck citizens with the same regard as Upper Deck citizens. As a result, he is very well liked by the Hangar Deck residents."
[edit] Sources
- July 2007 issue of the Game Informer magazine
- Concept art by Craig Mullins
- USS Hornet Museum
- USS Intrepid Museum
- USS Lexington Museum
- USS Yorktown Museum
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