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Rock-It Launcher

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This page is about the custom built weapon Rock-It Launcher in . For an overview of rocket launcher types in the of games, see . For the rocket launcher equivalent, see .
Rock-It Launcher
Requirements
skill
Attack statistics
dmg/attack
50 (57.5)
DPS
166.7 (191.7)
DPS (reload)
31.2 (35.9)
crit dmg
25
crit % mult
x1
attacks/sec
3.332
projectiles1spread1
Ammo & reloading
ammo type
ammo/shot
1
shots/rel.
1
ammo cap.1
reload time
1.3
Other
weight8value200
item HP300
repair
Rock-It Launcher
0000434b
Perk effects
perks (dam.)
 

The Rock-It Launcher is a in .

Contents

[] Characteristics

The Rock-It Launcher allows you to shoot , a wide variety of items from to , Given the rate of fire (3.3/s) and high action point cost (32) it may be important to aim freehand more often. The way that objects would be placed on a shelf is the way they fly from the gun. Silverware and tools will be shot horizontally, while and , which are placed on a shelf upright, on end, will be shot that way from the gun. Most ammunition is not weightless and nearly any piece of junk can be used as ammunition. Ammunition can also be recovered and reused after a fight.

Once a piece of junk is loaded into the rock-it launcher, it loses the vast majority of its physical properties; all projectiles are fired at the same average speed, deal the same average damage, and arc in the same way, regardless of weight or shape. Sharp or suctiony objects will not stick into walls or targets, fragile things like bottles or glasses will not shatter, etc. However, the individual shape of a projectile is retained, meaning a pool ball or glass might roll after landing, while a cutting board or clipboard will likely land flatly.

The Rock-It Launcher can shoot 599 objects before breaking.

[] Crafting

componentsrequirementsproducts
1 Rock-It Launcher

[] Locations

The rock-it launcher does not exist in the Capital outside of crafting it.

[] Notes

  • Non-player characters and companions cannot use the Rock-It Launcher.
  • You can shoot some objects that are considerably larger than the diameter of the 'barrel' should allow - including other , , and .
  • If you break a Rock-It Launcher and still have ammunition loaded into it, the ammunition will remain in the weapon and count against your carry weight. Dropping the launcher and picking it back up will return all of the objects to your regular inventory.
  • You can hear the vacuum turn on and off as you unholster and holster the gun.
  • , which are weightless, cannot be used as ammunition.

[] Bugs

  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png You sometimes cannot use the schematics or even view them, even with all components in your inventory.

[] Gallery