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Rock-It Launcher

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This page is about the custom built weapon Rock-It Launcher in Fallout 3. For an overview of rocket launcher types in the Fallout series of games, see rocket launcher. For the Fallout 3 rocket launcher equivalent, see missile launcher (Fallout 3).
Rock-It Launcher
Rock-It Launcher.png
Rock-It Launcher icon.png
Requirements
skillBig Guns
Attack statistics
dmg/attack
50 (57.5)
DPS
166.7 (191.7)
DPS (reload)
31.2 (35.9)
crit dmg
25
crit % mult
x1
attacks/sec
3.3AP32
projectiles1spread1
Ammo & reloading
ammo typeRock-It Launcher ammunition
ammo/shot
1
shots/rel.
1
ammo cap.1
reload time
1.3
Other
weight8value200
item HP300
repair
Rock-It Launcher
base id0000434b
Perk effects
perks (dam.)
 
Gametitle-FO3.png
Gametitle-FO3.png

The Rock-It Launcher is a big gun in Fallout 3.

Contents

[edit] Characteristics

The Rock-It Launcher allows you to shoot Rock-It Launcher ammunition, a wide variety of items from tin cans to teddy bears, Given the rate of fire (3.3/s) and high action point cost (32) it may be important to aim freehand more often. The way that objects would be placed on a shelf is the way they fly from the gun. Silverware and tools will be shot horizontally, while empty Nuka-Cola bottles and empty soda bottles, which are placed on a shelf upright, on end, will be shot that way from the gun. Most ammunition is not weightless and nearly any piece of junk can be used as ammunition. Ammunition can also be recovered and reused after a fight.

Once a piece of junk is loaded into the rock-it launcher, it loses the vast majority of its physical properties; all projectiles are fired at the same average speed, deal the same average damage, and arc in the same way, regardless of weight or shape. Sharp or suctiony objects will not stick into walls or targets, fragile things like bottles or glasses will not shatter, etc. However, the individual shape of a projectile is retained, meaning a pool ball or glass might roll after landing, while a cutting board or clipboard will likely land flatly.

The Rock-It Launcher can shoot 599 objects before breaking.

[edit] Crafting

componentsrequirementsproducts
1 Rock-It Launcher

[edit] Locations

The rock-it launcher does not exist in the Capital outside of crafting it.

[edit] Notes

  • Non-player characters and companions cannot use the Rock-It Launcher.
  • You can shoot some objects that are considerably larger than the diameter of the firehose nozzle 'barrel' should allow - including other firehose nozzles, motorcycle gas tanks, and basketballs.
  • If you break a Rock-It Launcher and still have ammunition loaded into it, the ammunition will remain in the weapon and count against your carry weight. Dropping the launcher and picking it back up will return all of the objects to your regular inventory.
  • You can hear the vacuum turn on and off as you unholster and holster the gun.
  • Pencils, which are weightless, cannot be used as ammunition.

[edit] Bugs

  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png You sometimes cannot use the schematics or even view them, even with all components in your inventory.

[edit] Gallery