Sierra Madre Grand Opening! is a quest in the Fallout: New Vegas add-on Dead Money.
- Track down the source of the Sierra Madre invitation.
This quest is given to the player automatically after downloading the Dead Money add-on and then, either loading a saved game or stepping out into the Mojave Wasteland for the first time.
The Sierra Madre broadcast radio signal is found which advertises the Sierra Madre casino. Travel to the abandoned Brotherhood of Steel bunker, northeast of Nelson and south-east from Camp Forlorn Hope to learn more.
Upon entering the bunker, head down the stairs and approach the door ahead of you, attempting to open the door causes a prompt to appear asking whether you wish to continue and commit to traveling to Sierra Madre. Accepting the challenge opens the door.
Walk through the door and approach the radio, The Courier is then knocked unconscious by gas flooding into the room and the player is treated to the Dead Money intro, a slide show detailing the history of the Sierra Madre casino. You will receive an in-game message stating that your companions have returned to their homes.
Upon waking, the courier will find they have been stripped of all useful armor and weapons. The player is greeted by Father Elijah's hologram projection, which explains that the Courier has been fitted with an explosive collar and that he, Elijah, demands the player to recruit three companions in order to carry out a heist for the centuries upon the casino.
After getting all the information you wish from Elijah, end the conversation and you will be given three quests: Find Collar 8: "Dog", Find Collar 12: Christine and Find Collar 14: Dean Domino.
|1||Track down the source of the Sierra Madre invitation.|
|Act 1||Ain't That a Kick in the Head · Back in the Saddle · By a Campfire on the Trail · They Went That-a-Way · Ring-a-Ding-Ding!|
|Act 2||Wild Card (Wild Card: Ace in the Hole, Change in Management, You and What Army?, Side Bets, Finishing Touches) · The House Always Wins (I, II, III, IV, V, VI, VII, VIII) · Render Unto Caesar · Et Tumor, Brute? · Things That Go Boom · Kings' Gambit · For the Republic, Part 2 · You'll Know It When It Happens/Arizona Killer|
|Act 3||No Gods, No Masters · All or Nothing · Veni, Vidi, Vici · Eureka!|
|Other||Come Fly With Me · Crazy, Crazy, Crazy · Ghost Town Gunfight · Guess Who I Saw Today · Left My Heart · My Kind of Town · The Legend of the Star and A Valuable Lesson · Unfriendly Persuasion · Wheel of Fortune|
|Companion quests||ED-E My Love · For Auld Lang Syne · Heartache by the Number · I Could Make You Care · I Forgot to Remember to Forget · Nothin' But a Hound Dog · One For My Baby|
|Unmarked quests||A Bit of Slap and Tickle · Access Powers · All Fired Up! · Andy and Charlie · Arachnophobia · Arizona Scavenger · Barton the Fink · Bear Necessities · Big Winner (Atomic Wrangler, The Gomorrah, The Tops, Ultra-Luxe, Vikki & Vance) · Bounty Killer (I, II) · Brotherhood Bond (I, II) · Caching in at the Cove · Cajoling a Cudgel · Claws Mended · Claws Out · Dealing with Contreras · Defacing the Humble Stone · Democracy Inaction · Don't Poke at the Bear · Eddie's Emissary · Exhumin' Nature · Flogging a Dead Corpse · Friend of the Followers · Getting a Leg Up from Andy · Gland for Some Home Cooking · Harder, Better, Faster, Stronger · Hat's Entertainment · Help for Halford · Hidden Valley computer virus · Highway to the Danger Zone (I, II) · Honorary Rocketeer · I Love Bananas · Iron and Stealing · Keith's Caravan Charade · Laurifer Gladiator · Lenk's Bad Debts · Lily and Leo · Long-Term Care · Malleable Mini Boomer Minds · Maud's Muggers · Meeting an Equal · Missing a Few Missiles · Not Worth a Hill of Corn and Beans · Of Boomers and Education · Old School Ghoul · A Pair of Dead Desperados (I, II) · Papers, Please · Pistol Packing · Playing on the Old Joana · Poor Meat Never Makes Good Soup · Powder to the People · Power to the People · Proper Burial · Razzle Dazzle! · Reach for the Sky, Mister! · Rest and Resupply · Ringo's Caravan Rules · Rotface's Loose Lips · The Screams of Brahmin · Silus Treatment · Short-Term Treatment · Smooth-Talking Criminal · Strategic Nuclear Moose · Straus Calls · Strip Search · Saving (or Savaging) Sergeant Teddy · Stocking Up · Suits You, Sarah · A Team of Moronic Mercenaries · Team Spirit · The Thorn Mayhem · Thought for the Day · Tourist Traipse · Trudy's Radio Repair · A Trusted Aide · Useless Baubles or Fancy Trinkets? · We Must Stop Beating Like This · We Must Stop Meeting Like This (I, II, III, IV) · Wind-Brahmin Wrangler · You Gotta Break Out a Few Eggs · You Make Me Feel Like a Woman|