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Talk:ED-E

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This talk page is only for discussing improvements to the page "ED-E".
It is not the place for general discussion or sharing stories about the topic of this article. Please use the forums for these purposes.
It is a robot and has no assigned gender, so all references of such should also be removed (if any new ones have been added). The name can be read and pronounced as masculine (Eddie) or feminine (Edi). Mictlantecuhtli 18:03, December 3, 2010 (UTC)

[previous comments deleted]--Ewaldorph 06:02, January 1, 2011 (UTC)

[edit] Unexplained attacking or hostility against NPCs

"We have fixed this behavior for the upcoming patch."

Could someone please add a date for that quote? In PC version 1.2.0.285, ED-E still goes nuts every so often. He always attacks the First Recon team at Camp McCarran for instance. — Lovable Sociopath 17:08, December 4, 2010 (UTC)


I've had a similar problem with ED-E shooting up everyone in the Silver Rush on 360. I wonder if it's always the same NPCs or random. ````Kaz

[edit] ED-E Turning hostile...TOWARDS ME ?!

Okay, so I had ED-E and Boone as followers, but then they both vanished. So I waited as the forums said to do until a message came up saying "Boone has returned to Novac" and "ED-E has returned to Primm". HOWEVER, when I went to Primm to collect ED-E he was hostile towards me and started attacking Johnson Nash and EVERYONE in town. I was going to collect it for it's upgrade, it must really not want to go. I never attacked ED-E when I had him as a follower. Also, I do not have Fallout on PC so doing a console command is not an option. —Preceding unsigned comment added by Neonclouds (talkcontribs). Please sign your posts with ~~~~!

FIXED -- I fast travelled out of Primm to the Hidden Valley Bunker and did the repairs without ED-E following (Somehow) I waited a few days, returned to Primm and it had calmed down a bit. Wasn't so bad after all, was it ED-E? —Preceding unsigned comment added by Neonclouds (talkcontribs). Please sign your posts with ~~~~!

[edit] All Roads

Stop adding ED-E as being part of All Roads, the eyebot on the cover cannot be said with 100% certainty to be ED-E. Mictlantecuhtli 13:48, December 6, 2010 (UTC)

As I have explained at length on my talk page, ED-E can be identified as ED-E with 100% certainty as ED-E is not only the only Duraframe eyebot in the Mojave Wasteland (if not the only Duraframe eyebot in existence), but it is the only eyebot in the Mojave period. --Flower of Pock-Lips 17:09, December 9, 2010 (UTC)
In the limited context of the cover it cannot be 100% identified as ED-E, a sunset sarsaparilla bot was meant to appear also and there is an eyebot in the REPCONN museum. Mictlantecuhtli 17:53, December 9, 2010 (UTC)
Except the Sunset Sarsaparilla bot didn't appear, and the eyebot in the REPCONN Museum is non-functional. And neither are Duraframe, like the eyebot on the cover clearly is. Following your thinking, we should remove Jessup and McMurphy from the list of characters appearing in All Roads because for all we know the characters in the novel could have just been Khans who just so happened to be identical in name and appearance to the ones in the game, and therefore we cannot 100% positively identify them as appearing in the novel. --Flower of Pock-Lips 17:59, December 9, 2010 (UTC)
Stop being a big baby and realize it is not 100% the eyebot on the cover. The Enclave might've sent more eyebots and they all moved on to California and whatnot.
But ED-E is the ONLY duraframe eyebot ever produced by the Enclave. The Enclave itself didn't have any extra duraframe eyebots to send to California, ED-E being the only prototype. Therefore, the chance of another duraframe eyebot being present in the Mojave at the time of All Roads is zero, which means that the duraframe eyebot shown in the All Roads cover is 100% positive to be ED-E.
But how can you be sure? How can you be sure 100% that you're right? Canon can't confirm it. No matter the evidence, assumptions cannot be made.


ED-E is definitely the one in the trailer. If you watched it, you would realize it has the bumper stickers and the license plate on it. Please watch it before you comment and complain about it.

Edit: The license plate even says "2ED-E59" and the bumper sticker "My child is an HONOR STUDENT at Roosevelt Academy", the exact same thing as ED-E's license plate and bumper sticker do in the game.
Dude, All Roads is a graphic novel. You should look it up before being so rash and know-it-all.

[edit] Ps3 Patch Europe.

Has anyone who got this patch found their lost ED-E yet? Companions are now located on the map, but mine is still stuck somewhere in or around BloodBorne Cave. Vault 22 elevator did nothing.--86.44.140.20 07:41, December 10, 2010 (UTC)

[edit] ed-e bugs cleanup

Pardon me for not doing this myself, but I don't know how to edit a wiki in a manner that doesn't look terrible.

Bugs 2, 5, 10 and 11 all relate to ED-E dying and the Courier retaining the Enhanced Sensors perk. I can confirm this on the Xbox 360 and all of the bugs can be condensed into one entry indicating that if he is knocked unconscious, then takes damage while on the ground, he explodes and dies, but is never removed from his companion slot.

You DO also lose all equipment that was on him, as his explosion type is like that of a turret's; there is no body left to loot. 24.27.46.248 22:22, December 10, 2010 (UTC)

Also it should be noted that this seems to only occur after youv completed ed-e my love, but then again ive never had this happened unless it was me messing around and i made him explode, in some circumstances it might be possible that an npc causes it but it seems unlikely.

[edit] NPC Comments when Dead

This is a hard thing to test, but on core mode, if anyone knows for certain that ED-E is dead, as in they saw him explode, can they confirm whether or not NPC's still say the various comments about him when you walk by them?--

   Yes they still talk about ED-E as if he was there, and I stopped playing for months hoping they would fix this, but nothing brings him back. I lost half my unique weapons and a bunch of supplies that he was carrying it, but I've basically gotten over it now. They stop talking about him if you send him home via Lucky 38 command console, but he's nowhere to be found in Primm. I'm started playing again last week, and I'm gonna try and beat this data, but I still check back to see if maybe that little guy came back...

86.44.140.20 12:33, December 12, 2010 (UTC)

[edit] Ed-E laser change

So does Ed-e change the color of his laser when upgraded? 1.02 patch notes say it does, so I added it to the page but It was edited out (along with other stuff that probably should have stayed there). --SkyHiRider 20:08, December 12, 2010 (UTC)

It's no longer a "laser" it's closer to the energy bolts fired by the Alien Blaster in appearance, complete with the "electric" disintegration effect but with the sound effect reminiscent to one of the weapons from Mothership Zeta.
And it seem that you can glitch it to get it without even completing the followers' side of ED-E my Love. After installing the PS3 1.02 patch, I came back from The Fort using the barge(not fast travel) and ED-E was now using both his upgraded weapon and his standard laser depending on range... even though I hadn't even triggered the choice of BoS vs. Followers yet. Probably a bug or oversight in the returning of your weapons on leaving. I'm curious if it makes it possible to get both ED-E's +20DT and upgraded blaster or if this glitch is even repeatable.Dr. Lobotomy 18:42, December 15, 2010 (UTC)
I just gave ED-E to the FoA to upgrade his weapon, he was using 1 weight and had nothing else in his inventory when I handed him over to the Followers. When I got him back at Primm he was now using 3 weight and alternating fire between the red laser/blue laser weapons. Using the Resurrect console command on him respawned him with 1 weight & the blue laser weapon.
I tried the quest a second time, this time putting some junk in his inventory. Picked him up from Primm after the upgrade, and he still had the junk items on him along with both of his weapons. Ki Shodar 08:54, January 8, 2011 (UTC)

[edit] ED-E shoots missiles

Has anyone else encountered a bug where upon giving ED-E a few missiles he will fire one at enemies? I have, and it was quite hilarious, a missile just appeared from ED-E, and it was flying extremely slow. It still exploded, killing a gecko and crippling me. Just curious to see if this has happened to anyone else either on the Xbox like me or another platform. BlackHawk117 00:46, December 14, 2010 (UTC)

[edit] Why does ED-E attack NPCs randomly?

This has happened for a while now, but I simply solve the problem by loading it back up. But this time it is different. I tell him to go back to Lucky 38 while I do a couple of things alone. When I get back I see that ED-E is attacking and KILLING all of my companions! As in they are just burn into ashes! Yes this looks impressive at first, but after loading back up 20 times already see the same thing happen it gets annoying. So everytime I go back to my place ED-E kills everyone.

So is there going to be a patch soon that will fix this. Until that patch, I will not be able to play.

Or you could just dismiss ED-E to have him wait for you in Primm or the Lucky 38. --Pongsifu 01:00, December 17, 2010 (UTC)

where are the BoS in the wasteland? i cant find them and i wanna upgrade Ed-e

the weird thing about ED-E randomly attacking people is that they turn round and attack ME! i still cant find the BoS.

The Mojave Wasteland chapter of the BoS is located in the Hidden Valley bunker system -Abel-021

[edit] Stuck in BoS Dialog Workaround?

So is the only way to avoid the BoS-Anglo-to-Hispanic-Now-You-Are-Stuck-in-Dialog bug (unless you are on a PC) to dismiss ED-E before the BoS initiates this dialog through him? Since right now, it's a total game-ender. I assume there are some quests I did to help it along, but right now he's hitting the last, bugged, piece of dialog on his own shortly after my last save without any interactions occurring (I am guessing they happened along the way and he activates off of them at a later time). --74.73.27.227 05:12, December 20, 2010 (UTC)

You can avoid the the weird accent switching dialogue by not discovering/going to Hidden Valley before you get the message. That way Lorenzo's message plays correctly without the weird accent switch and you only get the Followers of the Apocalypse part of the message when you later discover Hidden Valley.Dr. Lobotomy 01:43, December 21, 2010 (UTC)

[edit] Inventory noise

Since installing the latest patch (on Xbox) ED-E makes a continuous buzzing noise after accessing his inventory and then leaving dialogue. It keeps making the sound until I enter/exit an area or save/reload. Anyone else notice this? -72.201.220.39 23:15, December 20, 2010 (UTC)

Yes, I had this problem on pc. If you have pc version you can use geck and remove idle sound effect from edezapgunupgrade.

I'm experiencing this sound bug too, any chance you could expand upon how to remove the aforementioned sound effect? I'm familiar with the GECK but far from an expert. Thanks

In the GECK, navigate to Actors/Creature/Robot/Eyebot. Double-click NVCompanionEdEUpgradeWeapons, which is the actor script for the weapons-upgraded E-DE. Go to Inventory-tab and double-click EDEZapGunUpgrade. In the new window, go to Art and Sound-tab and look for "Idle Sound". It should say "WPNTeslaCannonIdleLP", which is the buzzing / static noise, and set it to blank (scroll to the top and select the whitespace). Hit OK, close the property windows and save.

NOTE: The changes made are saved to a new ESP-file with only the altered information stored. Hope that helps.

[edit] Hostility To you after dead money

before dead money, I had him following, when i got gassed him and veronica went back to their spawns, after I completed the DLC I went to find him and he is hostile towards me! I cant make him stop being hostile by fast traveling waiting or sleeping and he keeps kill surround NPC's like johnson and ruby nash? Is this happening to anyone else?

  • Yeah. Try one of the above fixes for the hostility. Someone mentioned something about a Ranger Takedown method. For me, ED-E is gone forever. It said that he returned to Primm when Dead Money Started, but he is nowhere to be found. I guess I'll just go and get Rex.
  • Have the same issue post dead money completion [XBOX 360]. As soon as I enter the Nash Residence, ED-E goes nuts. Haven't tried the Ranger Take Down, since I don't have. Any other fixes for his much needed inventory space? Was attempting to take out his combat inhibitor, but just didn't get a chance sans killing him multiple times lol
  • Same [XBOX 360]. Wondering if that's intentional or a bug. ED-E easily is the most glitched companion in the whole game ...
  • The only way I know to fix this is to simply replay dead money but before you go to the abandoned BOS bunker remove ED-E as a companion and send him back to Primm. When you collect him after dead money he should act normally. [XBOX 360]
  • By the way, don't leave the house. When I did, Veronica went unconscious, then John Nash died and fell out of the door, and then I died...but I had full health, and ED-E never left... LucidDreams 04:53, April 10, 2011 (UTC)

[edit] Please Fix the "Crazy Killer ED-E, Post-Dead Money, at Primm" Bug

I know that I get too attached to my companions in these games, but emotional investment is a hazard of getting completely lost in a game and what also makes it great. That said, I am seriously pissed off with the fact that I can no longer recruit Ed-E after completing the Dead Money DLC!!! Not only have I lost my favorite little buddy, but he also has ALL MY BEST WEAPONS!!! Whenever I go to Primm to try and re-recruit him he flips out and kills everything in sight! Including me! I tried the Ranger Takedown method that's mentioned, but that didn't work. I killed him to reclaim the weapons, but he completely blows up when he dies i.e. he disintegrates. I tried stealing them back with 100 sneak an stealthed, but he catches me every time. THIS IS A SERIOUS BUG! IF I KNEW THIS WAS GOING TO HAPPEN, I WOULD NEVER HAVE PURCHASED THE DLC!! Please, powers that be, fix this - I want my ED-E (and alien blaster, et al.) back.

Whoever wrote the above post, i echo his thought exactly. After grinding my way through the joyless torture session called Dead Money, ED-E loses his mind and kills everything when i go to get him back. I'm so sick of all the bugs with New Vegas not working. ED-E was about the only fun, cute thing left that kept me playing, and now this stupid game (whose programming is stuffed up it's own ass) has even glitched that out and taken it away from me. Good luck to the rest of you. Masochism isn't my thing. Vault Girl 31 March 2011
I agree. About your weapons, though. You can pickpocket him the moment you enter, then use a stealth boy and sneak out. i'm just waiting until they do fix it. And everyone who says they can fix it...please upload a video. LucidDreams 05:09, April 10, 2011 (UTC)
If Ed-e was the only thing keeping you playing, you bought the wrong game. As for your items; with fallout ALWAYS keep backup saves and constantly auto save. Learn about common glitches and problems and check them before each save. Wait a week or two before a major patch for each DLC you start. Start a new game if it did that much damage.--216.6.170.90 06:53, September 21, 2011 (UTC)

[edit] FoA's upgrade not working

I handed ED-E to the Followers and when they gave it back to me, he shooted his normal laser and is a little less responsive in combat. certainly it looks like they just removed the stickers and maked him dumber, i don't have xbox live so i don't have any patches, is there a way to fix it?.

I finished the Sierra Madre DLC, and went back to Primm to pick up ED-E again. I had Lily in tow when I fast travelled. When i opened the door to the Nash residence, ED-E attacked me! Then Lily goes and KILLS HIM! I have the game on Xbox, and am unsure of what to do, mainly because I lost ED-E when he still had gear. He was upgraded, so I don't think I can use the repair method. Also, the game is NOT on hardcore mode, so I am unsure how he died in the first place. Suggestions? 67.80.179.252 23:31, December 25, 2010 (UTC)

[edit] Irresponsive

I just went to Vault 22 and it seems that ED-E became irresponsive, he doesn't attack and barely moves (but sometimes plays it's music) please i want my ED-E back, is there a way to fix this?.

Revert to an autosave or your last save for one thing, but you can try switching his wait or follow options on and off, fast travelling to a new area and etc, stuff like this is usually quite easy to fix but the best way is to prevent it by saving often and simply reverting to the last save if you encounter something like that.

[edit] Heheh, what a mess.

Can someone clean the mess up please in the second paragraph? It's distracting.

[edit] ED-E gets upgraded for endgame?

After ED-E My Love I gave him the BoS armor upgrade. I took him and Veronica along with me doing the House Always Wins questline, and when we got to Legate's camp I noticed he now shoots blue bolts, as if he now also has the Followers' upgrade. Has anyone else seen this? Is this how it is supposed to go?--Morty343 06:30, January 2, 2011 (UTC)

This happens to me sometimes during normal gameplay, there seems to be no particular trigger as it happened to me while i wasnt doing a quest or anything. it switches back to the zapper after a period of time though. Its just a bug.

[edit] ED-E go home

A curious problem - ED-E won't move. Won't follow me, won't return to Lucky 38 when I select "Terminate Protocol", won't "Back Up" (from the companion wheel), and if enemy is close, won't shoot or play his music. However, when I fast travel, he is there, right next to me. And to note, he DOES sometimes move, but rarely. Don't know what to do... This happened not long ago. I am currently 28 level, and this happened around my 26th level. I can't do a thing with it. Sure, I can take Rex instead ED-E, but this thing annoys me quite a lot, and I want to fix it. Suggestions??? --Atomkilla 15:42, January 2, 2011 (UTC)

You probably took him into a casino and he lost his electrical zap. Go into his companion wheel and tell me what weapon he is using.Vault 815 19:12, January 2, 2011 (UTC)

I had this happen on the PC and was able to fix ED-E by going to the console, selecting ED-E with the mouse, typing disable then enter, then enable then enter. He was normal after that.--Morty343 19:28, January 2, 2011 (UTC)

Can anyone tell me if it is possible to get ede back because after doing dead money he has gone mad he is trying to kill me so i thought sending him to lucky 38 before doing the add on again but i dont want to do it again it took me 3 hours to do it and i can not be bothered to do it again so does anyone have any idea to get him back without starting the pack again. thanks.

Alig 952

[edit] ED-E's disappeared! Twice!

ED-E has been may favourite companion and I got him when I was still a Goodspringer! But he has disappeared on TWO memories! Pre-patch and post-patch! Think this should be added to the bugs section?

[edit] Phantom Weight

I have never brought ED-E with me to The Fort, but have brought him with me to the Casinos. I also chose to upgrade his weapon just to avoid this. He currently has 7 pounds and is carrying nothing. I'm playing on the 360 and was just wondering if anyone else is having the same or similar problems.--Drunken Lemur 03:04, January 21, 2011 (UTC)

Same thing happen to me, 12 pounds without anything, i am not missing anything, and at the same time, he started shooting the blue laser, and i have not upgraded it at all, i am playing the ps3 version, full patch, non-dead money dlc [Darkzide] 5:38 PM 3/17/11

[edit] ED-E not getting a health increase after armor upgrade?

I have finished the ED-E My Love quest through siding with BoS and getting armor upgrade for ED-E. When I went back to Primm to pick it up, I noticed that its health is still shown as 180, while its metallic texture is renewed. Is this a bug? If so, is there a way to fix it?

The BoS doesn't upgrade ED-E's health. His bonus is increased DR or DT. (Can't remember which)

[edit] Never got the message

I never got the message that ED-E was upgrade and ready for pickup and its been days. A random Great Khan showed up and initiated a zoom in on her face without dialog when i was in the Kings place( she doesn't leave either). I dont know if they are related but where do i get ED-E back?

[edit] ED-E and Alien Blaster

The article contains the note: ED-E will use the Alien Blaster if it is placed in its inventory, making its attacks almost unstoppable, upgraded or not. Can anyone confirm? I've tested it and I can't make it happen, and I can't find this information anywhere else. 216.67.7.176 04:35, February 5, 2011 (UTC)

I personally cannot get it to shoot anything besides it's default weapons. When ed-e's weapon system is upgraded, the shots look very similar to the alien blaster shots. There are lots of bugs where you can actually get it to fire the upgraded weapon without even going through the ed-e my love quest.76.85.171.65 09:47, May 28, 2011 (UTC)

[edit] ed-e error

hi guys, im playing fallout new vegas on pc and i handed ed-e over to the followers for an upgrade, unfortunatly she had some of my weapons on her and now they are not on her anymore, is there anyway of getting these back?

console commands.

Nope Sorry should have read quest

[edit] ED-E Hostile.

Hey. I had ED-E waiting at my house while I snuck around doing..... sneaky things, and it said he returned to Primm. When I went to recollect him, he opened up on the Nash's and I, killing Johnson immediately. I left and waited 3 days, and re-entered the building. Still hostile. I waited 7 days, and he still attacked. Finally, I fast traveled to Nellis (Farthest location from Primm) waited about a month in-game time, and when I went back, he was still freaking hostile. So, I come here today to ask if anyone has a fix for this. I tried that "Ranger Takedown and Stealth Boy" strategy. Didn't work, but maybe I haven't tried it enough. Also, I play on 360, so console commands aren't gonna work. Thanks.--With care and happiness, Supermutantslayer450' YOU. LOSE. 17:40, February 22, 2011 (UTC)

It didn't work for me at first, but eventually it worked. So walk in, wearing your best armour and with med-x, because he might attack you first. Run around the wall and let him kill the other two (or you can wait until Ruby leaves the store and go in then). Then use the ranger takedown move. Now remain standing up, and span the A button (or whatever the talk button is on PS3). He will be friendly for a few moments after he gets up (if you are crouching, it says danger, but it is green), but will be unresponsive. There will be a split second between when he becomes active and when he becomes hostile again, and if you keep spamming talk, you can talk to him. Select initiate companion protocol, and he will be a companion again. Also, here's something I've noticed: when you come in, whether he sees you or not, you cannot interact with him. However, if he sees you, then you use a stealth boy (which automatically makes him lose sight of you), you are able to go and pickpocket him. So perhaps,when you come in, ED-E is running the script for a normal robot (who you would be unable to talk to or pickpocket).
I hope some of this helps. LucidDreams 18:10, April 10, 2011 (UTC)

[edit] Not returned from Dead Money

He's not in the store in Primm. Does he go somewhere else? It said Primm as I started the DLC.--85.237.212.161 18:02, February 24, 2011 (UTC)

Having the same problem......WTF is happening???? ED-E was my favorite companion and he was holding my stuff!!!ScXthursday 03:59, June 3, 2011 (UTC)

Having the same problem. ol EDE blew up sumwer along the line (probs vault 22). i hoped he would be back after dead money as i was notified he had returned to Primm. 3 days and still no EDE :-( 04:41 June 26, 2011

[edit] "ED-ESP"

What the heck?? That E59 = ESP in 1337 speak is logically incoherent. You can't say, "ED-E59" and use that as a basis for a theory, when you're arbitrarily ignoring the 2. With that sort of logic you could just drop out the 9 at the end, or all the letters, for whatever strange reason you desire. Watch closely as I demonstrate how foolish this is: "2ED, the first part of the E-DE's license plate, reads "ZED" in l33t speak, which as everyone knows is a slang term for zombies. I THINK THIS MEANS ED-E IS A ZOMBIE!!!1??" Seriously, though, I hate scatterbrained theories. Please do not post them, if not for my (anonymous internet person) sake, then for the children. Sincerely Kamov 23:54, March 24, 2011 (UTC)

How much can ED-E carry?

ED-E's maximum carry weight is 210 pounds.Gator Country 16:08, March 29, 2011 (UTC)


I have to agree with that, I really think someone should remove that "note" Coalition 17:00, March 29, 2011 (UTC)

[edit] We got ourselves an unstoppable force!

I have beaten the game four times (Achievements). However in my first file, when I upgraded ED-E by way of Brotherhood of Steel, his armor got that nice Brotherhood touch BUT it also got the weapons upgrade. Can anyone else confirm this happening to anyone else?

[edit] Mod Recommendation

Are we allowed to recommend mods? There's a mod for ED-E available — Light Step ED-E (http://newvegasnexus.com/downloads/file.php?id=35526) — which gives ED-E the Light Step perk. I mean, it really should be built into the game. ED-E is a hovering robot, and should not set off and be damaged by bear traps! ED-E hovers slightly higher than your head, and should be far out of any bear trap's reach. Not to mention all the other floor level traps and activators around. But bear traps!? Really? C'mon! 98.163.227.30 13:49, April 20, 2011 (UTC)

[edit] ED-E gone

I don't know where ED-E went. I think he got knocked out outside of Nellis but then I went in a building and he's not there. I checked in Primm an the Lucky 38 to see if he just got lost but he's not there. He's still my companion, though, and I still have his perk. Because of this, I can't get Rex. I've tried entering Vault 24 and using the elevator in Vault 22(21?) but nothing's happened. I don't know where he is, but I'm also getting random experience and I'm not sure what to do. Please help. Oops, I meant Vault 11, not 24. Does a Vault 24 exist?

It's most likely that he was killed by the artillery. There is a bug where if ed-e receives explosive damage while on the ground, it will permanently kill it and leave no body behind, much like when a turret is destroyed. The game will think it's still your companion, but there doesn't seem to be a way to get it back if Ed-e was lost in this manner other than reloading from before that point.

[edit] ED-E is not good with explosions

ED-E doesnt do particularly well with explosions. When fighting the legendary deathclaw my meltown perk worked a little too well, and after dead money he didnt come back to primm. in my second file i lost him in the explosion in vault 22 and i refuse to go through dead money again. anyone know a solution?

[edit] Max hit point dropped to 50

I am level 30. EDE's hp was like 400. When I noticed it's already 50. I have dismissed it and then get it back at primm, doesn't work, any help? (Magi123 09:54, May 6, 2011 (UTC))

[edit] Combining ED-E's bugs

I started having problems with my ED-E on my post-patch 1.05 PS3 (I'm at level 30) and after looking into it found a number of different references to similar problems spotted around the ED-E Main and Talk pages, as well as the archive, and all over the interwebs as well. Seems like they should be compiled in one place. Best of all would be a patch to fix them all (or just the one, since it seems like it's all the same problem).

I repaired ED-E early with scrap, etc., and upgraded him with the Followers a long time ago. Didn't notice any problems until recently; first incident was during a random battle. ED-E disappeared but I didn't notice for a while. I went back and searched around the battlefield, went to Primm, the Lucky 38, waited a week (in game), restarted, and finally loaded a save. This happened a couple more times, and was very annoying. Once he died just from getting stuck in the scenery.

Later at the Fort, where I returned to mine some 12.7mm SMGs after killing Caesar and everyone else, I finally saw what was happening. When I opened the drawbridge, the respawned Legionaries attacked. ED-E exploded at the first shot, and didn't reappear. I reloaded to the previous save (due to all the GD bugs in FNV I save often, like every few minutes or at every turning point in even a minor quest) and watched more closely. ED-E exploded at even a minor hit, and was gone for good.

I made him wait outside until I killed the Legionaries, finished my looting, and kept a close eye on him (insert eyebot pun) as we traveled. He managed to get killed by just about everything, down to mole rats, and never healed after combat when he survived. His health bar during combat is at 2 bars, and when you open his dialogue window his HP is 0/0. He won't respond to commands to use stimpaks. When he explodes, the notice that "ED-E is unconscious" seems to come and go quickly; I often missed it, especially during battles. There seems no way to fix any of this (on a PS3 or other console); I tried the the Vault 22 elevator to no avail.

I finally returned him to the Lucky 38 and took Rex, hoping to find some solution here, but no luck. I vastly prefer ED-E with his Enhanced Sensors; since losing him, I've stumbled right into groups of enemies 'cuz I'm used to sensing them so far away. And I don't want to just have the perk without ED-E; I use companions as mules, too. Having ED-E as a companion now is a total pain; it's like one of those crappy quests where you have to shepherd a weak character around and keep them from getting killed while you finish the main objective.

So, to summarize ED-E's disappearance bug, at some point ED-E:

- Loses HP, dropping down to 0;
- Loses the ability to heal after combat;
- Loses the ability to use stimpaks;
- Explodes with even minor hits (or anything that causes loss of consciousness);
- Disappears from the game;
- Does not reappear or return to Primm or the Lucky 38.

This game is getting so hard to play, with endlessly running loading screens, glacial interface screens, slow and choppy framerates, random freezes, and bugs like the ED-E problem, that if they don't release a real patch soon, I'm gonna have to give up.

Tharnhelm 13:54, May 19, 2011 (UTC)

  • In my game, ED-E recently glitched into the 0/0 HP, no-auto-healing, no-stimpak-healing, explode-on-minor-hit condition (PlayStation 3Icon ps3.png, patch v1.2) but this is actually the 2nd time it happens. Unfortunately, I can't remember how I managed to get around the issue when it presented itself the 1st time. --Om3ro 13:09, June 22, 2011 (UTC)
    • It sounds like they may solve this in the next patch, along with other annoying issues. I hope it really is a wide-ranging problem solver; there are so many, sometimes it's more than I can stand just trying to finish a relatively short section of a minor quest. Tharnhelm 14:40, June 22, 2011 (UTC)

[edit] ED-E turned to Ash Pile FIXED

Don't know if anyone knows this fix yet but I'll post it just in case. I must have killed ED-E somehow while battling some Nightstalkers and Fire Geckos outside the Bloodborne Cave, even if it isn't Hardcore mode. Didn't even get a message that he died, and the perk was still there. Tried to get Rex but he won't join. Anyway he turned into an Ash Pile. He is the Ash Pile that you can't "open" so I figured out from that that he was dead.

Kay here are the steps:

  1. Enter "prid <refid>".(refid depends on her upgrades) no quotes and <>.
  2. Type "OpenTeammateContainer 1" to open his inventory.
  3. Get all your stuff!
  4. Next, enter "player.moveto <ref_id>" to go to his place.
    • "moveto player" doesn't work somehow.
  5. Find the Ash Pile that you can't open
  6. Open console, click on said Ash Pile
  7. Type zap to delete the Ash Pile.
    • You could also try deleting all the Ash Piles there just in case. Too bad for you if you can't find his ashes, I don't know how to fix that.
  8. Type prid <refid> again, then type resurrect.
    • If he still hasn't appeared type the prid again, then type "moveto player".

So far it worked for me, thank goodness.

Hope that helped a lot guys. I think it'll work for Goo Piles too. If he didn't turn into dust/goo, you could probably just skip step 5 to 7. Anyone wanna post this in his page? — Radstylix 20:06, June 8, 2011 (GMT+8)

[edit] Ralphie

At The Sink, in OWB, I found a poster for a movie: Ralphie. And it is apparently about an eyebot's incredible journey. --Wierdperson31 21:25, July 20, 2011 (UTC)

[edit] Multiple Companions?

I read that there's a Veronica bug that allows multiple humanoid companions, but is there a bug or mod that allows you use both EDE and Rex at the same time?  :?

[edit] ED-E switching between laser&zapper

i have upgraded him with the followers.now i was in dead wind cavern and he started switching between the old laser,and the zapper weapon.Though,they both seem to deal the same damage.Can this be fixed with console commands?--Frizstyler 10:31, July 30, 2011 (UTC)

UPDATE:maybe this is a glitch triggered by the known glitch-"maker" when visiting a casino with ed-e

[edit] ED-E at Raven Rock?

Hey guys, is it possible that ED-E was one of the eyebots seen at Raven Rock? This could be true as whoever was working on him could ave taken him from the base to Adams Air Force Base and sent him on his journey during the Lone Wanderer's massacre of the Enclave forces stationed there. I'll check for the similarities between the two models and post back to you guys. --94.12.96.54 02:33, August 9, 2011 (UTC)Phoenixstorms

It's possible from a lore perspective but simply not provable in any way. There were no Duraframe eyebots that appeared in Fallout 3 or any of its DLCs. --Kris User Hola.jpg 12:50, August 10, 2011 (UTC)

I believe there are some eyebot prototypes on one of the lab levels in Raven Rock but I haven't figured out which one. (Haven't gotten back to Raven Rock to prove it yet.) p.s I don't mean a Duraframe NPC I mean a model.--94.4.32.220 01:27, August 11, 2011 (UTC)Phoenixstorms

Just checked Raven Rock and no, it isn't a Duraframe just as Kris said. The eyebots in R.R aren't Duraframes, they appear to just be eyebots with mechanical tentacles hanging out. ED-E could have been at Adams Air force base all the time and left before or during the wanderer's massacre.--94.4.32.220 01:54, August 11, 2011 (UTC)Phoenixstorms

[edit] Lonesome Road

ED-E is going to appear in Lonesome Road!

I know. I saw the trophy for the upgrades.--94.4.32.220 02:53, August 10, 2011 (UTC)Phoenixstorms

Maybe the "courier" that brought ED-E to Nash is Ulysses? We know he was in Primm and we also know that ED-E is going to be upgraded in Lonesome Road. I think it would make sense that Ulysses was the courier who brought it to primm BlackHawk4744 13:52, August 26, 2011 (UTC)

[edit] Cleanup

I don't see why a large amount of bugs requires a cleanup of the page. There's really not much we can do about it, unless we remove a large amount of the bugs which would just be silly seeing as it's important that they're listed. What's your opinion? Yes Man default.png 08:36, August 29, 2011 (UTC)

[edit] WTF his story doesn't make sense

Why the hell would he have gone to San Francisco which is pretty close to his destination, Navarro, but then ended up in the Mojave? Were the FO2 references just where he was supposed to go and never made it? Or did he do a retarded 180 degree turn and go back the way he came? Power Bonkers 23:42, September 2, 2011 (UTC) ED-E never went to san fransico --Shop smart, shop s-mart! 16:23, September 4, 2011 (UTC)

He had faulty navigation system most likely The Milkman 06:31, September 22, 2011 (UTC)

[edit] ED-E licence plates

Maybe ED-E's licence plates are just a more discreet signal or a way of transmitting location. The enclave outposts showing Enclave command in Navarro they are still active. Just a thought, it'd make sense. --Shop smart, shop s-mart! 16:24, September 4, 2011 (UTC) "Carter190s"

[edit] Bug

Okay ED-E has loads of my guns, ammos and misc items before I took him to the BoS for the upgrade. But after the completion of the upgrade it's whole inventory disappeared, causing me to lose loads of items and guns and ammos. Shouldn't this be mentioned in the bug section? Or did this happened only to me?

It will happen if you don't have all the patches. We have all the patches and DLC's and ED-E came back from the Brotherhood with his inventory intact. (It was only doctor's bags, Purified water and Stimpaks, which we give all our followers as we play hardcore, the Dr's bags & H2O are for us, the stimpaks are for ED-E. We choose the Brotherhood for the upgraded armor for the same reason.)DarthOrc 05:58, September 18, 2011 (UTC)DarthOrc

[edit] Cleanup (issue: Bug section is too big)

HA, if the bug section is too big it isn't a problem with the WIKI article....its a problem with the devs leaving so many %^&*ing bugs in the game and rushing its release with the damned "we'll get to it in aftermarket" mentality everybody seems to have now with all the dlc and tu possibilities rather than holding the game back an extra month and releasing when its actually ready/finished

[edit] Ammo production without having started Lonesome Road?

Just started a new file on New Vegas and as soon as I get to Primm and repair ED-E the option to make ammo pops up. Is that supposed to happen? I also seem to have access to the workbench function as well. User:Great_MaraMessage 06:23, September 23, 2011 (UTC)

Ditto. Kinda makes Veronica's perk obsolete. :( --BeardyDan 10:56, September 30, 2011 (UTC)

[edit] battle song

what is it from?