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I'm sure a lot of people can figure this out themselves, but it couldn't hurt to point out that how significant the negative effect of this perk is will be proportional to how high your agility is. I always play high agility characters and would never think of using this, so that didn't occur to me until recently.ComradeJim270 16:29, August 26, 2010 (UTC)

Come to think of it[]

When you get to level 30 and your main threats are Deathclaws and heavy hitters like Veteran Rangers, DT really isn't that important. AP however can make a huge difference, and that extra 10 points can mean the difference between being able to use the anti-materiel rifle once or twice in VATS.Vryheid 22:32, October 29, 2010 (UTC)


unless im wrong...[]

this is equivalent to an extra 5 agility in terms of AP. Except as far as I know, this doesn't cap. 00:07, June 25, 2011 (UTC)

You're wrong, 3 agility points (the formula changed from Fallout 3. --217.121.72.108 12:07, July 21, 2012 (UTC)

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