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The Den

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The Den
Den.JPG
Icon settlement medium.png
Site
map markerThe Den
Segments
sectionsWest Side
East Side
People
factionsSlavers' Guild
leadersRebecca Dyer
Metzger
merchantsRebecca Dyer
Tubby
Flick
Mom
Other
questsCollect money from Fred
Get book from Derek
Lara wants to know what is being guarded in the church
More...
 
Gametitle-FO2.png
Gametitle-FO2.png

The Den is an anarchistic place where a kind of Darwinian struggle is played out. Only the strongest, fastest or smartest will survive here.

— Tubby, drug store owner

The Den is a safe haven for drug and slave trafficking, located in northern New California. The Den can be found six squares east and three squares south of Arroyo.

Contents

[edit] Background

In 2241, the Den was a frontier town by any measure. Located on the fringes of New California, it had no central authority or any law enforcement, leading to a Darwinian struggle where only the strong survived.[1] The town's economy relied heavily on the New Californian drug trade.[2]

After the death of the Master in 2162, the Den witnessed a wave of refugees consisting of super mutants and Children of the Cathedral cultists, who fled to the north. Some of the Children even committed suicide within the town.[3]

By 2281, the raiders and slavers from the Den are mostly gone and have been replaced with actual laws and taxes. This transformed the economy, which focuses more on manufacturing and farming, rather than drugs and slaves.[4]

[edit] Layout

The Den is divided into two districts, with an additional unimplemented location accessible through an exploit or the main menu Recording feature.

[edit] West Side

Becky's Casino and BarFlick's slumDen Brotherhood outpostTubby'sAnna WinslowThe Great AnaniasSmitty's junkyardLara's gang houseJoey
Den West Side
Main article: Den West Side

The West Side is where most of the shops are. It is home to Becky's casino and a Brotherhood of Steel outpost. In the lower area of the west side is Smitty's Workshop where he has a working car that needs a battery.

Loot in West Side

Tubby's:

Smity Shack:

Lara House:

Anna House:

Becky's:

[edit] East Side

Fo2 Den Business 2.png
Main article: Den East Side

The East Side is where the Slaver's Guild has its headquarters. There is also an old church, a graveyard, Mom's Diner, and the Hole Bar. Digging up any grave besides Anna's will cause you to lose a bunch of Karma. The graves in the graveyard, starting with the one in the upper right, can be dug up for some items.

Loot in East Side

The Hole:

Slaver's Guild:

Mom's Diner:

Graveyard:

[edit] Residental

Icon cut content.pngThe following is based on Fallout 2 cut content and has not been confirmed by canon sources.
Den 3lok.png
Main article: Den residential

There is also a part called the Residential, but it can only be accessed by pressing button 3 when you have the picture of the Den shown. It is home for the citizens of Den. There is also another Smitty, but he won't talk to you. Since it can't be accessed through "normal" means, it is likely it was cut from the game.

Loot in Residential
Icon cut content.pngEnd of information based on Fallout 2 cut content.

[edit] Buildings

[edit] Inhabitants

[edit] Related quests

[edit] Notes

  • It should be stressed that the orphaned children in the Den can also steal vital quest items and there is no notification to the player if they do so. You can steal the items back anytime, though.
  • Sometimes the children will take the stolen items to Tubby or Flick, who will then sell them in their shop - even unique items such as keys. Oddly, killing Flick and Tubby does not seem to put a stop to the thievery.
  • The Den was one of the few areas (along with Vault City) that ended up being close to the original vision of the creators of the first Fallout, before they left Interplay.

[edit] Appearances

The Den appears only in Fallout 2.

[edit] References

  1. Tubby's dialogue: "{172}{}{Who's in charge of this town?}" (The Chosen One)
    "{180}{}{No one, I'm afraid. The Den is an anarchistic place where a kind of Darwinian struggle is played out. Only the strongest, fastest or smartest will survive here. I'm sure you will find your niche.}"
  2. Tubby's dialogue: "{173}{}{Why is everyone selling drugs?}" (The Chosen One)
    "{182}{}{OK. Drugs are the basis for this town's economic system, just as another town may use grain or gold.}"
  3. Leanne's dialogue: "{119}{}{So, tell me what you know about the Master.}" (Chosen One)
    "{149}{}{Thanks. Now let's see... I remember my mom telling me about this huge migration that happened 70... or was it 80 years ago...}"
    "{150}{}{Please, go on.}" (Chosen One)
    "{151}{}{Really big mutants with weapons as tall as you and me came from the south. Mom said it looked like a big migration of some sort.}"
    "{152}{}{How many?}" (Chosen One)
    "{153}{}{Don't know, but there were multiple groups of them. Some would continue north, others headed east. No one knew where they were going.}"
    "{154}{}{Go on.}" (Chosen One)
    "{155}{}{They were quite upset and seemed to be fleeing from something.}"
    "{156}{}{Really?}" (chosen One)
    "{157}{}{Yeah, there were also others in dirty, tattered purple robes... they kept babbling about how the Master was dead...}"
    "{158}{}{Interesting.}" (Chosen One)
    "{159}{}{Some of them even committed suicide right here in town!}"
    "{160}{}{So?}" (Chosen One)
    "{161}{}{Well don't you see. They were talking about the Master, the one your ancestor killed.}"
  4. The Courier: "Are you from California?"
    Jas Wilkins: "Born and raised. Things back in California are better than they've ever been, according to my grandpa. The Raiders are mostly gone now and it's easy enough to get a job at one of the mills or farms. But now there's taxes and laws and other things. The NCR keeps things safe and orderly, but it's all very boring. So, I came out east towards the frontier."
    (Jas Wilkins' dialogue)
The Den