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The Den

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The Den is an anarchistic place where a kind of Darwinian struggle is played out. Only the strongest, fastest or smartest will survive here.

— Tubby, drug store owner

The Den is a town, safe haven for and slave trading, located in northern .

Contents

[] Location

The Den can be found six squares east and three squares south of .

[] Background

After the death of the in 2162, the Den has undergone a wave of mutants and , who traveled to the north. Some of the Children's even committed suicide here.

Around 2241 the Den might be considered a "mini-New Reno. They are both semi-stable, but have no central authority: while the Den is more focused on slaving, and is more focused on prostitution, they both share an economy dependent on gambling, prostitution, drugs, and slavery.

Less than a year after the defeat of the Enclave, Myron was stabbed by a jet addict while drinking in the Den.

By raiders and slavers from the Den are gone.

[] Layout

The Den is divided into two districts, with an additional unimplemented location accessible through an exploit or the main menu Recording feature.

[] West Side

Main article:

The West Side is where most of the shops are. It is home to casino and a outpost. In the lower area of the west side is Smitty's Workshop where he has a working car that needs a battery.

Loot in West Side

Tubby's:

Smity Shack:

Lara House:

Anna House:

Becky's:

[] East Side

Main article:

The East Side is where the has its headquarters. There is also an old church, a graveyard, , and the . Digging up any grave besides Anna's will cause you to lose a bunch of Karma. The graves in the graveyard, starting with the one in the upper right, can be dug up for some items.

Loot in East Side

The Hole:

Slaver's Guild:

Mom's Diner:

Graveyard:

[] Residental

The following is based on cut content and has not been confirmed by sources.
Main article:

There is also a part called the Residential, but it can only be accessed by pressing button 3 when you have the picture of the Den shown. It is home for the citizens of Den. There is also another Smitty, but he won't talk to you. Near him, in a locker, is a . Since it can't be accessed through "normal" means, it is likely it was cut from the game.

Loot in Residental
End of information based on cut content.

[] Buildings

[] Inhabitants

[] Related quests

[] Notes

  • It should be stressed that the orphaned children in the Den can also steal vital quest items and there is no information to the player if they do so. You can steal the items back anytime, though.
  • Sometimes the children will take the stolen items to Tubby or Flick, who will then sell them in their shop - even unique items such as keys. Oddly, killing Flick and Tubby does not seem to put a stop to the thievery.
  • The Den was one of the few areas (along with ) that ended up being close to the original vision of the creators of the first , before they left .

[] Appearances

The Den appears only in .

[] References

  1. Fallout 2 endings
  2. Jas Wilkins: "The Raiders are mostly gone now and it's easy enough to get a job at one of the mills or farms. But now there's taxes and laws and other things."