Travis Stout started his career at the age of 19 or 20, initially going to school to become an animator. Having little success in animation, he decided to try himself as a writer for a pen-and-paper RPG. This eventually led him to White Wolf.
In 2005 Stout joined Obsidian Entertainment. He was involved in the development of many of the company's most renowned titles: Neverwinter Nights 2, Alpha Protocol, Dungeon Siege III, Fallout: New Vegas, and the upcoming South Park: The Stick of Truth.
According to J.E. Sawyer, Stout was responsible for writing dialogue for Lily, Raul, The Misfits, some Goodsprings, Follows-Chalk, Waking Cloud, some Happy Trails folks, and 'a bunch of stuff' on Old World Blues.
In 2011 Travis left Obsidian and joined Undead Labs.
 Employment history
|2004||Present||White Wolf||Freelance Writer|
 Fallout series
|2010||Fallout: New Vegas||Writer, Area designer|
|2011||Old World Blues||Writer|
 Other work (excerpt)
|2006||Neverwinter Nights 2||?|