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Vault 108

From The Vault
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Vault 108
The Vault's entrance
Site
map markerVault 108
People
leaders
Technical
cell nameVault108Exterior (exterior)
Vault108a (entrance)
Vault108b (living quarters)
Vault108c (cloning lab)
000017b6 (exterior)
0001852d (entrance)
00018530 (living quarters)
00018533 (cloning lab)
 

Vault 108 is one of the in the . It is located south of and northeast of .

Contents

[] Background

On the computer in the , the premise of the experiment was explained to study conflict for leadership and power in a Vault. The Vault was known to have a genetic predisposition for a rare form of cancer that was expected to kill him within 40 months of the experiment's inception, and positions of authority in the Vault went unassigned and discretion was given to the Overseer. The main power supply was also scheduled to malfunction after 240 months (20 years while the vault was planned to be sealed for 38), and the back-up power supply was intentionally insufficient to meet the Vault's needs. On top of all this, the Vault was given three times the normal armory stock and no entertainment recordings.

It is possible that there never was a deviation from the at any time. With the lab providing the vault with residents who were exactly alike in every way, how would the clones organize themselves, when no one had traits to distinguish themselves from the rest and become a leader?

There is a found in the cloning lab (A on map) (located near a body near one of the examination tables, this room also has a Very Easy safe in it as well as Gary 12 and 36) that hints about the fate of Vault 108. Every time Gary was cloned, it immediately became hostile to non-clones, with each one becoming more violent. After the 53rd was no different, the staff began to wonder what to do with all of the clones, as the Vault's observation rooms were becoming full. The other entry in the holodisk says that Gary 54 was the same way, having injured Doctor Peterson during an examination.

The entry also states that they will be destroying some of the clones, to make room for "many more tests." What happened next is not clear. What is clear is that the only survivors are the Gary clones.

Official Vault-Tec Info (from Computer at the Citadel)
Vault number 108
Started Construction March 2061
Ended Construction December 2069 (due to work stoppage)
Occupants

475

Duration 38 years
Computer System None
Primary Power Supply General Atomics Nuclear Power
Secondary Power Supply Steam Whistle Mini Geo-Thermal
Non-Standard Equipment Defensive weaponry (triple normal issue)
Overseer Brody Jones
Chief of Staff Zachary K. Jameson
Chief of Security Jerec Maddix
Morale Officer Nathan Auragen

[] Layout

[] Entrance

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[] Living quarters

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[] Cloning lab

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[] Inhabitants

The Vault 108 entrance area is inhabited by a colony of . The Vault 108 living quarters and Vault 108 cloning lab are inhabited by a dozen clones named all of which are hostile.

With the exception of Gary 1 and three other random Garys, all other clones initially use melee weapons. Their AI, however, may direct them to pick up stronger weapons.

[] Notable loot

[] Entrance

  • A is between two terminals in the northwest corner of the room with the door to the living quarters.
  • A is behind shipping crates in the narrow room east of the door to the cloning labs.
  • A is under the same stepladder the is sitting on. It can't be picked up with perspective tricks or fancy footwork but it can be taken. See the of the Tumblers Today page for how it's done.

[] Living quarters

  • There is a in the Living Quarters, on the counter in the cafeteria.
  • On the second level of the living quarters common area, across the walkway, and in the room on the right is a safe that can possibly contain a Stealth Boy.

[] Cloning lab

  • - Located in the Vault Cloning Lab on a table in the observation room (located in the center of the map), which looks into the main operating room. If you get lost, go to the black operating tables (one should have a skeleton on it) and look through the glass into the observation room (or the room with four beds). There you will see the bobblehead on a table beside a microscope.
  • In the Cloning Lab, on a different table in the same room as the Bobblehead - Charisma is a .
  • The in the cloning lab ("") that slightly explains the events of Vault 108 is in the room where there's a black cube safe that can be lockpicked. Look for a skeleton on the floor next to an examination table; the holodisk is close by.

[] Notes

  • Higher level players may encounter a number of giant radscorpions, deathclaws, sentry bots, and super mutant overlords (Broken Steel required) outside the vault's entrance door if they fast-travel there.
  • In the where the is located, you can find the dead body of Gary 23. Presumably he left Vault 108, was captured by Brotherhood of Steel Outcasts at some point and taken to the outpost. It looks like there, the outcasts tried to convince him to enter the simulation as he had a , the correct interface device, but soon discovered that the only word he said was "Gary" and he was hostile to all non-clones. They grew impatient with him, and he was beaten to death, perhaps by , with some which can be found close by. The outcasts then sawed off his arm in a futile attempt to remove his computer. His body has been unceremoniously dumped in a corner. This and the trail of blood on the floor from the beating and amputation indicate that the incident happened not long ago, and the Outcasts have not had time to clean up.
  • A would suggest that Gary 23's arm was sawed off by the Outcasts whilst he was still alive, without the beating.
  • This vault is almost the most deteriorated vault located in the Capital Wasteland. The inside has completely rusted away over the years, the vault jumpsuits are the dirtiest of all, and it appears as if the only major loot in the vault is the Vault-Tec bobblehead located in the cloning lab.
  • Because of this deterioration, Vault 108 is the only Vault in the Capital wasteland without a single working terminal.
  • Just like Vault 87, Vault 108 does not contain a working Vault door control pad. To open the vault door you have to walk up to the main door and select the option to open it.
  • The Overseer's office is inaccessible, and also has a different window than other Vaults in the region, as it is rectangular, instead of round.
  • Although Vault-Tec records state that Vault 108 had triple the normal armory stock, no trace of this armory can be found when the Lone Wanderer arrives in 2277.
  • Unlike most Vault doors you don't need to use the control panel to open and close it, and you can return whenever you want.

[] Appearances

Vault 108 appears only in .

[] Bugs

  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png The Vault door may be found in the open position. There is a possibility that it may not be able to be closed. Pressing on the actual vault door will make it close and open.

[] See also