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Vault City

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Vault City
Site
map markerVault City
Segments
sectionsCourtyard
Downtown
Central of Citizens
People
factionsVault 8 Dwellers
(2281)
leaders (2077-2101)
and :
(2241)
doctorsDr.
Dr.
merchantsVault City:
(General supplies)
(Synthesized alcohol)
(Books)
Courtyard:
(General supplies)
(Alcohol)
Other
quests



 

"Interesting?" Heh. Friend, Vault City ain't an "interesting" place...unless the guards get bored, then you better take cover.

Vault City is a high-tech settlement in West Nevada, established by the inhabitants of Vault 8 after the , which is best known for their medical technology, most advanced within the . By , it's part of the New California Republic.

Contents

[] Location

Vault City can be found twenty-one squares east and four squares south of .

[] Background

[] Vault 8

Vault 8 was one of the few control vaults that had no experiment connected with and it functioned almost exactly to the residents' expectations. Shelter was designed to house a hundred or so people. to ensure a good future for vault planned that place would have two 's. Due to logistical errors of the Vault 8 received a shipment with hundreds of that was meant to go to , which received additional GECK. In , 17 years after Great War vault received the all-clear signal and the Overseer ordered the opening of the Vault. While many citizens were responsible for monitoring the surface sensors, the "all-clear" signal was sent by the , no one was aware of this probably due to low radiation in the area.

[] Vault City

In the following years Vault City was built through the hard work and suffering of many people. By using their only GECK combined with power from Vault 8's fusion generator they created fertile grounds and buildings. In was exiled for murder. The details of the murder are unknown and judging from the hypocrisy filling Vault City, the entire incident is questionable. In the Overseer retired and a Council of Citizens was established. The Council appointed the initial First Citizen.

Years after residents of Vault 8 emerged, the shelter was used primarily as a medical center, the best available in post-war . From the beginning Vault City is one of the most advanced faction in the wasteland, possessing cutting edge medical technology, allowing it to mass produce medical supplies and chems (such as ) as well as perform radiation removal and sophisticated surgical procedures, including replacement of lost limbs and organs via cloning and grafting armor plating to one's skeleton. It is the only place that have information about the combat implant schematics. Vault City quickly became an important part of caravan trail.

In was exiled for murder and unauthorized research. The research allegations revolved around some tampering with the pregnancy cycles in the Auto-Doc that apparently put all of Vault 8 in danger, but the details were deleted from the Vault 8 computer.

[] NCR expansion and trouble with Gecko

In the town of is founded. Later that year the nuclear power plant became operational, Vault City looks upon their new neighbors with growing concern. Within a few years, the wastes from the power plant led to the poisoning of the local groundwater. Any person who drinks water from the wells contracts radiation sickness, in the future this may lead to sterility and/or chromosomal damage. As a result of radiation there is no pregnancies from intercourse and one of the citizen was born with natural resistant, but he was treated like dirt by other citizen and he finally decided to leave. Although the ghouls tried to contact with Vault City, they always been shoot on sight.

The expanding NCR considered Vault City a fantastic candidate for inclusion into its growing organism, however, offers of joining were repeatedly declined, with Vault City preferring to stay independent. With no progress being made on the diplomatic side, the NCR Congress approved a secret initiative intended to force Vault City to join. The person selected to carry out this campaign of terror against Vault City was of New Reno, who later employed mercenaries to act as raiders and regularly attack Vault City to eventually force it into NCR's hands. In , an NCR agent comes to Vault City and becomes one of its citizens. After one year he changed politically, actively seeking to convince the Citizens of Vault City to turn to democracy. As a result of his actions he is treated like an idiot, not as citizen, despite the passing years no one takes his words seriously about democracy. Although his demagogy was not effective, he did manage to steal some Vault City technology.

In February Vault City rejects offers of an alliance with both the of New Reno and the NCR. In March, attacks on caravans to Vault City begin. The NCR has been getting more aggressive in their attempts to get Vault City to join the Republic, telling Vault City Councillors, if they were to join, the NCR would be able to defend Vault City from the raider attacks. Due to refusals to NCR, with the passage of time raider attacks have become more brutal. Finally, during their last attack, they disabled a laser turret on the western perimeter. Despite having a clear shot into the city, they were ordered to fall back by one of there "captains". This made no sense to Sergeant , who witnessed it. John Bishop under pressure from the NCR, tried to get a current roster of all Vault City's guards. So he could see if he could "get" to one of them with drugs or other "convincing", which he ultimately failed.

[] Unexpected visitor

Then the came to region. He started close cooperation with and from Gecko and with McClure from Vault City, ignoring Lynette orders to shut down the power plant. Ghouls science abilites combined with informations from vault 8 mainframe along with Vault City allowed for repair and optimization power plant. Although it ended radioactive leaks, attitude citizens towards ghouls hasn't changed. , leader of had key to collaboration, what was , which majority of the information seems to highlight the advantages of a Vault City/Gecko alliance. Holodisk was given to McClure, who persuaded the Council to enter negotiations with Gecko to trade for their power. That became the first step in forging a spirit of cooperation between Gecko and Vault City. Gecko's increased power production became instrumental in helping Vault City's expansion, while Vault City in the gratitude provided a permanent medicine supply for ghouls. The harsh xenophobia of many of Vault City's leaders faded into obscurity while ghoul and human labored side-by-side to create a center of learning and tolerance where once had stood only enmity and distrust.

After solving problem with Gecko, the Chosen One ended the threat of Bishops's mercenaries. He then proved to Lynnete the existence of the NCR/Bishops alliance. With his help, contact between Lynnete and NCR councilman , who was supporter for Vault City independence, was established. Thanks to Roger Westin's actions, there was no more interference or provocation by the NCR towards Vault City. The correspondence between NCR and Vault City continued, and a few years after the destruction of the Enclave, assumed the head of the NCR council. He immediately set limits for NCR's expansion north, and in a landmark settlement, passed an amendment that formally recognized Vault City's independence. Shortly after this settlement, Westin suffered a heart attack and retired from politics. He moved north to Vault City for medical treatment and eventually married Joann Lynette in the following year. In the elections that occurred after the destruction of the Enclave, Senior Council Member McClure was appointed First Citizen and Lynette retired to honorary council member status. Dr. created an , which quickly spread through the entire area.

With her new free time, Lynette traveled south to NCR and met the NCR president. She was responsible for much of the legislation that followed in the years between NCR and Vault City. With Lynette's approval for the NCR and with McClure's rational and tolerant government, Vault City finally joined to NCR, the peaceful way.

[] Layout

[] Courtyard

Courtyard is protected by its walls and heavy laser turrets. The courtyard is kept peaceful and protected from the raiders of the wastes by Vault City, but its denizens are subjected to harsh rules and regulations and taxed heavily. All new in town should meet with Chief Greeting Officer , which shall provide basic information about the Vault City. Little experienced Dr. for a large fee provide medical care for everyone, which ironically can be deadly to anyone due to broken . There is a store where you can buy a weapons and general supplies. Other business is saloon , the only place in Vault City where you can get real . The entire agriculture and husbandry has a place here.

[] Downtown

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[] Council

The Council where the seat of its government is located. Unsurprisingly, the biggest and most imprtant building is the Central Council, where and the Council debate on the future of the city and make important decisions. The building houses several libraries as well as the main conference hall and offices of the most important members of the VC society, namely , her assistant Proconsul and Senior Councilman . It is, by far, the most well protected location in the city, with guards in metal armour stationed at nearly every turn, ready to open fire at moment's notice. Buildings surrounding the Central Council are for the most part comfortable residential buildings for Vault City's elite, tended to by Servants. Of particular interest is the inn, where the more refined citizens meet to chat and have a drink of some delicious Alcohol-Z.

[] Vault 8

Main article:

was designed as a control group for the vault experiments. Opening thirteen years after the war it still remained in pristine condition by 2241. Every element of the vault is still intact, from the Overseer's chair to the entry door. It is thanks to the Vault's nuclear energy production that Vault City's power is supplied, though its capacity has severely limited the expansion prospects of Vault City. The majority of the vault is now unoccupied and used for storage. Interestingly, the Vault had two sets of doors - massive external blast doors and regular, round Vault-entry door.

[] Buildings

Courtyard:

Downtown:

Council:

[] Organization

, First Citizen in 2241

The city is ruled by the Council of Citizens, with the Senior Council Member as its head. All decisions about this settlement are taken by the whole council. This council appoints the First Citizen, who is responsible for policy toward other factions. Every council member may grant citizenship, however only the First Citizen can revoke it without any legal actions. Each new member of the council is probably chosen by the council, like the position of First Citizen. Elections for this position takes place every given period of time. The council rules in a completely authoritarian way, controlling every aspect of life within the City. Their regulations are strict and enforced to the full extent of the law. For instance, no drugs, real alcohol (artificial imitations are legal), prostitution, gambling or any other vices are allowed within the inner city. All citizens found breaching any regulations, be it even badmouthing the First Citizen, are usually swiftly incarcerated and reeducated. Non Citizens, who are servants, are forbidden to even look at the city and must stare upon the ground or be punished for setting their impure eyes upon their city.

The citizens aren't much better, as most are extremely bigoted, hypocritical and arrogant, treating outsiders like dirt and leading boring, conformist lives, content with the state of affairs. Although healthy and very well educated, they are also extremely dull and bland, with little to no concern for the outside world. Many do not even venture beyond the protective walls of the city proper.

Every citizen of Vault City has delineated work, on the basis of education they received. With the exception of work, there's not much to do in Vault City. The worst crime that can be committed is murder, this happened twice. The punishment was exile. To uphold the law is the most important ideology of Vault City's government, they pride themselves of their no exceptions policy. Which often leads to a peculiar situation, hypocracy. For example, Troy who is trying to create an antidote for Jet, must smuggle his samples into his lab, because he can't do it legally. After all the rhetoric, the city is very corrupt and a lot of people commit crimes. For example, Lydia is looking for someone who can bring her and her friends in Vault City alcohol. sells as well. Also abuses of power occur often, for example when didn't pay his licensing fee for alcohol for the month, he continually sold it on the premises. As a result Sergeant sent in a guard patrol. They busted down the door, busted up Cassidy's stock, and then busted up a few of his customers, instead of shutting down the bar. When one of the customers resisting apprehension, he was taken away and eventually became a . In other words, a slave. Vault City has also a problem with its bureaucracy. To get supplies, everyone must complete a large amount of appropriate lists with many copies. As a result people have to wait months for their delivery, which never contains the right amount of material(s) requested.

While Vault City is a planned community with most pregnancies preformed by the Auto-doc, pregnancies from sexual intercourse are allowed. There is a pregnancy cycle during certain years, which is decided by the Council. Male Citizens donate to the Auto-Doc and the most favorable matches are chosen by the computer. Then the appropriate female Citizen is fertilized by the Auto-Doc.

In the city is legal, however, every slave is called a servant. At all times they must work for the good of the city, clean up and take care of the city's abundant plant life. Anyone who doesn't pay for safety in the courtyard or commits a crime against Vault City sooner or later will become a servant. Vault City residents claim that it's just because they give the servants shelter, food and protection in exchange for their work. However there are people like Thomas Moore who object to this, calling it hypocrisy since they frown at those who openly call it slavery and do slaving.

[] Economy

The economy of Vault City is based on exporting medical supplies and technology to other communities in . The trade passing along the caravan trail. Farming and brahmin husbandry takes place in Vault City's courtyard, but this isn't enough to satisfy their demands. The best trading partner of the city is Redding, with overseeing caravans to and from Redding.

Details of trade with other settlements:
- gold
- gold
- mechanical equipment, gold, and various surplus products
- uranium ore
- servants
- food supplies

[] Citizenship

Generally, the only normal way to become a Citizen of Vault City is to be born into it. Personal intervention by a member of the Council can grant a non-citizen (though this is never done lightly). In addition, non-citizens can take a citizenship test (administered by the Proconsul, in 2241 ), which is intentionally designed to be so difficult as to be virtually impossible by someone not of extraordinary intelligence, perception, and luck. So hard is the test that the majority of born citizens would fail it were they to take it. Some of the subjects covered by it include advanced mathematics, spatial relations, deductive reasoning, language comprehension. A thorough physical exam is also included.

[] Relations with the outside

The city is very apathetic towards outsiders, generally considering them thieves and blackguards, however, if an outsider is able to pay the rent, he/she can live in the courtyard of the Vault City, protected by its walls and heavy laser turrets, but with no access to other city services, like the Amenities office or the Vault medical lab, as those are reserved for full citizens. Denizens of the courtyard feel squeezed between the desolate horror of the wastes outside and the suffocating repression of Vault City: they hold both new arrivals from the wasteland and the Citizens of Vault City in contempt. Almost all citizens hates all kinds of mutants, if they see some of them, see as soon as they call the guards. Of course, none of them have access to the city. Despite their antipathy to the outside, the city maintains regular caravan routes with other cities, trading its superior medical technology for raw materials and supplies they can't produce within city limits.

[] Day Passes

are issued to non-citizens able to provide a bona fide reason for entering Vault City. (Examples: slaves, uranium, gold, or pelt traders, diplomats, and non-citizen agents of Vault City.) Day passes allow a non-citizen access to Vault City proper during daylight hours, (8.00am until 6.00pm) but not the original Vault 8 itself. Trading in is also reserved only for citizens. is nominally strict in its rules regarding the issuance of . Every Vault Dweller from other Vault after talking to , will be granted a immediate access and advise them to go to see First Citizen immediately.

[] Gecko

Vault City and Gecko doesn't maintain any official and unofficial contacts. There is also no trade between towns. Vault City Government looking for a solution of the power plant problem. Lynette offer a job, which is to turn off the power plant, while McClure want to power plant be optimized. Vault City residents believe that the specially poisoned groundwater, what is obvious act of terrorism against Vault City and they should be punished. They shoot ghouls on sight.

After the nuclear power plant is fixed and optimized McClure persuaded the Council to enter negotiations with Gecko to trade for their power. This results in closely relationship between Gecko and Vault City after 2242 year. Ghouls get medicine supplies for their health from VC, in return the energy from power plant. Ghouls and humans labored side-by-side, which resulted in creating a center of learning and tolerance.

[] Redding

Although may appear unassuming it has great economic clout. Redding is northern California's primary producer and distributor of gold. Being the center of gold mining several larger political factions have volleyed for control of Redding to gain dominance in the gold trade. Vault City advocates claim it's the only city that can fully utilize Redding's potential and dismiss any worries that they might turn it into a slave labor camp. Doc is a staunch supporter of Vault City, turning a blind eye to the obvious mistreatment of non-citizens within its walls. He is one of the potential candidates for the office of mayor and wants to put an end to dependence miners from jet. Although the goal was achieved, Redding and Vault City joined the NCR.

[] New Reno

Political contacts limited to conversations between VC Council and Bishops Family about possible alliance, finally rejected by VC. All citizens should avoid New Reno at all costs due to anarchy on streets.

[] Broken Hills

Only trade relations. All citizens should avoid Broken Hills at all costs, due to super mutants and ghouls community. While citizens think well about mutants, they still didn't accept them during trade. Caravans from Broken Hills must uses human traders, like .

[] Den

Only trade relations. The best place for murderers and thieves according to locals.

[] Military Forces

Main article:

The Vault City Guard is the direct descendant of Vault security team - a Vault police force. Vault City guards act as a universal military force, enforcing the law within town, defending it and securing Vault City perimeter. While small, it is extremely well trained and equipped, able to deal with any threats when supported by laser turrets of the City, save for an all-out siege.

Main article:

Captain of the Guard is a title granted by the of the Vault City to exemplary citizens that have gone above and beyond the call of duty to protect the city's interest and independence. In essence, it is the highest military rank one can hold, giving him full authority over the military might of the Vault City.

[] Inhabitants

[] Citizens

See also:

[] Non-citizens

[] Cut

The following is based on cut content and has not been confirmed by sources.
End of information based on cut content.

[] Related quests

[] Unmarked quests

[] Holodisks by Vault City

[] Notes

  • When you enter Vault City for the first time, your reputation is set to Antipathy because the residents see you as another wastelander.
  • Each resident may leave the city when he wants, but usually they don't deal well with outside world. Dead citizens can be found in , in Redding and in Broken Hills. Leonard Boyarsky was robbed and killed in New Reno and was kidnapped, while passing from Vault City to New Reno. on the other hand, fell into alcohol, drugs and the occasional sexual endeavor.

[] Vault City travel log

Vault City

  • Vault City: This utopia is free from crimes and other sociological ills that inflict the other communities in . It has existed independent since its emergence from , and maintains a thriving economy based on exporting medical technology to Outsider communities in Northern California. All Citizens are encouraged to remain in Vault City whenever possible.
  • Population: Current Census 103 Citizens.
  • Government: and Council.
  • Background radiation count: Files have been deleted, missing the following strings: [-$-/-$GroundwaterContamination-]
  • Mutation rate: Files have been deleted, missing the following strings: [-$Birthrate %-]

[] Appearances

Vault City appears only in .
However, whilst not appearing in-game, Vault City is mentioned by:

[] References

  1. - A control Vault, intended to open and re-colonize the surface after 10 years. Vault City is the result. Unfortunately.
  2. : "... but apparently the old government messed up the shipments and we received a shipment that was meant to go to a Vault number... thirteen, I think it was. They probably received our other GECK."
    McClure: "Water Chips, a hundred or so. I don't know why they sent so many... we have never needed to replace ours."
  3. Fallout Bible 0
  4. : "Yes... at least, that's what I remember from the archives. However, I am certain many Citizens were responsible for monitoring the surface sensors,"
  5. : "Their tie to the Vault computers also gave the Enclave the ability to override any Vault locking mechanism and send an "all-clear" signal to sealed Vaults, coaxing the inhabitants to come outside."
  6. Lynette: "Vault City was built through the hard work and suffering of many Citizens The outside world should look to our example and follow it, not sit outside our walls and beg for handouts."
  7. Fallout Bible 0, Timeline: "Vault 8 opens, and they use their GECK to create fertile ground for their city. This eventually becomes Vault City."
  8. Fallout Bible 0: "According to Lynette in Fallout 2, Richard was exiled from Vault 8 for murder. The details of the murder are unknown and judging from the hypocrisy filling Vault City, the entire incident is questionable."
  9. Lynette: "Ten years later, the Overseer retired and a Council of Citizens was established. The Council appointed the initial First Citizen."
  10. : "... and that is how we can clone cells to make replacement limbs. We have to be careful that the tissue cultures don't get, but... in any event, I think I've talked enough... hope it was informative."
  11. : "Not much. Most contact we have with Outsiders is merchants travelling the Big Circle caravan trail from Broken Hills, New Reno, and Redding. Only other place outside the caravan trail that I know of is Gecko."
  12. Fallout Bible 5: "Boyarsky was exiled for murder and unauthorized research (the research allegations revolved around some tampering with the pregnancy cycles in the Auto-Doc that apparently put all of Vault 8 in danger, but the details were deleted from the Vault 8 computer). His crime occurred many years after Grey's alleged crime..."
  13. Fallout Bible 0, Timeline: "While there had already been a small number of ghouls in Gecko at this time, more come to the area, and the town of Gecko is formed. The new influx of ghouls bring scavenged technology f know-how, and the power plant in Gecko becomes operational later that year. Vault City looks upon their new neighbors with growing concern."
  14. : "Gecko? It's a filthy shantytown to the north, inhabited by those creatures, those... "ghouls." They're responsible for poisoning our groundwater, you know! It's an obvious act of terrorism against Vault City!"
  15. Charlie, contracted with heavy radiation poisoning and ended up in agony, crumpled on his tent's floor. "Last time I drink the damned water in this town, that's fer sure,"
    Valerie: "She actually died of radiation poisoning. She drank some of the unfiltered water from the courtyard well."
  16. Phyllis: "The only successful pregnancies have been facilitated by the Auto-Doc. You know, background radiation might be resulting in sterility or even worse, chromosomal damage. Might be worth checking out."
  17. : "Well, actually... you see, this is something I've been thinking about recently, but Citizens don't seem to have accidental pregnancies."
  18. Lumpy John: "{Well, they said I wasn't human enough for them. I'm sorta radiation resistant -' perfect for here. But they didn't like it. Treated me like dirt."
    Lumpy John: "One day I just couldn't take it anymore. I figured that dying out in the Wastes was better than living with those assholes in Vault City."
  19. : "They shoot ghouls on sight. Makes conversation a bit tricky."
  20. Lynette: "No. He is not a TRUE Citizen... not anymore. When he came to us two years ago, he seemed everything we would want in a Citizen. But just a year later he... changed. He turned against us."
    Lynette: "He constantly seeks to convince the Citizens to turn Vault City into a..."democracy," as he calls it, with everyone having a say in laws and decision-making. *I* call it mob rule."
  21. : "You sound a lot like that idiot Moore."
  22. : "8. It was two separate things: (1) two super stimpaks should appear in Bishop's inventory after you deliver the right case (super stimpaks are valuable, no matter where you are, and Bishop's always in danger of suffering head trauma from snipers - or his family), and (2) some downloads from the VC main database
  23. Fallout Bible 0, Timeline: "Vault City rejects offers of an alliance with both the Bishop family of New Reno and NCR."
  24. Fallout Bible 0, Timeline: "Raider attacks on caravans to Vault City begin."
  25. McClure: "They tell us that if we were to join, they would be able to defend us from the raider attacks on our city"
  26. McClure: "As of late, these raider attacks have become more brutal."
  27. : "I've seen them do it. The last attack, they disabled a laser turret on the western perimeter. They had a clear shot into the city. Then I saw one of their "captains" ORDER them to fall back. Makes no sense."
  28. Fallout Bible 8: "Which Bishop requested from Moore, although Moore didn't realize that Bishop wanted the current roster of all VC guards so he could see if he could "get" to one of them with drugs or other "convincing.""
  29. All informations based on requirements for canon endings for Vault City and Gecko.
  30. McClure: "I'll keep the economic disk and study it some more... Perhaps I can persuade the Council to enter negotiations with Gecko to trade for their power. The data disk would be a strong argument in of itself."
  31. Fallout 2 canon ending for Gecko
  32. All informations based on requirements for canon ending for Vault City
  33. Lynette: "The Vault City that I helped establish was to outlast me and continue on for many more years. In the elections that occurred after the destruction of the remnants of the United States government, Senior Council Member McClure was appointed First Citizen and I retired to honorary council member status."
    The Westin-Lynette romance had resulted in at least one child. In Fallout: New Vegas a Roger Westin III is mentioned on the Boulder City memorial.
  34. in Fallout: New Vegas can be cured by any doctor.
  35. Lynette: " I was responsible for much of the legislation that followed in the years between NCR and our City."
  36. The (by 2281) have combat schematics and the NCR have Vault City technology. Citizens of Vault City in 2281 are called pacifists. (For example Cass see the link here.)
  37. : "{Frowns, a little defensive}Don't think I'm some kind of Vault City pacifist, though - if things get heated, I'll start shooting, trust me."
  38. Phyllis: "I mean, have you noticed how similar everyone is? And OLD? Most of the seminars and extracurricular activities are geared towards octogenarians. I'm barely twenty-five, and this city makes me feel like I'm fifty."
  39. Phyllis: "Vault City? Well, actually, there's not much to say. I mean, I've been a Citizen all my life... but there's not much to do in Vault City. At all."
  40. Lynette: "Murderers, both of them. Boyarsky was exiled ten years ago, and Richard Moreau was exiled shortly after we left the Vault. Citizenship is a sacred trust -- crime is not tolerated within our walls."
  41. Lynette: "The law is the law. Exceptions make us no better than the Outsiders. Again, are you absolutely certain of your accusations?"
  42. Lydia: "It got drunk. Or so I heard. There were a few other "friends" here in Vault City who helped this merchant friend drink the stash. They were willing to pay a good price to have the real stuff for a change."
  43. Stark: "No, sir. Mr. Cassidy had not paid his licensing fee for alcohol for the month, yet was still selling it on the premises. His list of payments are logged in the computer."
  44. : "Aw, yeah, a beautiful sight it was. A guard patrol broke in here looking for "illegal substances." They busted down the door, busted up my stock, then busted up a few of my customers, too."
  45. Valerie: "The PROBLEM is, I can't just go out and buy some new ones, I have to requisition them from Vault City. That means filling out five billion lists, submitting them in triplicate, then WAITING."
  46. Valerie: "Hell, I ordered a Super Snap-Off Tool Kit MONTHS ago, but just like always, it won't show until I don't need it anymore. It's a wonder things ever get done around here..."
  47. Valerie: "You won't believe this. Not less than a DAY after you gave me those tools, that Super Tool Kit I ordered arrives. But not just one. They send me FIVE. What the hell is wrong with the ordering office?!"
  48. Phyllis: "Well... yes. Actually, there aren't (children). Yet. I don't know if anyone told you yet, Vault City is a planned community. We're not due for another pregnancy cycle until a few years from now."
    Phyllis: "Yes. Pregnancies are permitted only during certain years established by the Council"
  49. Lynette: "They are not slaves, they are our "servants." We have given them homes, food, clothing, and a purpose. We have given them a life."
  50. Wallace: "It's a mining town far to the west. The caravans from there were the most pleasant to deal with, but recently the shipments of ore have slowed considerably. It has us a bit worried... we depend on their ore a great deal.
  51. :"Servants from the Den..."
  52. Gregory: "It is a comprehensive exam, divided into several parts...advanced mathematics, spatial relations, deductive reasoning, language comprehension... oh, and there is also a thorough physical examination."
  53. : "Well, sorry to break it to you, but I'm only authorized to do transactions with Citizens. No offense to you, but it's the rule, you know? You might try Happy Harry's out in the Courtyard."
  54. Gregory: "Gecko? It's a filthy shantytown to the north, inhabited by those creatures, those... "ghouls." They're responsible for poisoning our groundwater, you know! It's an obvious act of terrorism against Vault City!"
    Gregory: "Their shantytown is built around the remains of an old atomic power plant... a plant they SOMEHOW started up again and that is now leaking radiation! Those creatures need to be driven out and that plant shut down"
  55. : "The way I see it, Redding's best chance is with Vault City controlling things here. That's where I'm from - so I might be biased - but I really do think that Vault City can do a better job of helping the citizens of Redding."
    Johnson: "Because they handle Vault City in a just and humane manner. They would do the same for Redding. I'm sure of it."
  56. Wallace: "They seem a bit shifty, but nice enough... well, nice enough for Outsiders, anyway. No offense."
  57. "Well, because they trade uranium to Vault City, too. Vault City treats anyone that's not a pure strain human just like lepers. So, Broken Hills uses human traders. Some guy named Chad, I think."
  58. Wallace: "A delightful place, really. Killers, thieves... the usual Outsider scum. A place where one such as yourself would feel right at home."
  59. 's : "{154}{}{I was kidnapped. I was traveling from Vault City to New Reno for a well-deserved vacation. Went to bed one night and woke up bound and gagged the next morning. A week or so later, I was here. Been here ever since.}"
  60. : "Circle Junction. Reno. Vault City. Word of you at Fort Aradesh... Fort Abandon. Even further West than that, Brahmin drives on the Big Circle."
Vault City