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Water chip

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Water chip
weight2
value10000 (FO1)
10 (FO2)
 

A water chip is a device which regulates the filtering and recycling systems of a water purifier and monitors the output for any contamination. It is a standard piece of equipment included in all .

Contents

[] Background

The events of begin after 's only water chip breaks, and the only means to compensate for the diminishing water supplies is to leave and find a new chip. The original , although not the first to be picked for the task, is sent on a to find a replacement in . After encountering many people and places in the wastes of southern California, he finds a suitable replacement chip in , the vault underneath the , and returns it to Vault 13.

Ironically, due to a mix-up with shipping orders, received the additional water chips that Vault 13 had ordered in place of their second allotted , which went to Vault 13. On the second level of , hundreds of them can be found and taken, though they aren't very valuable for monetary bartering.

[] Characteristics

The game's referral to the device as a "chip" is questionable given that, in the Fallout universe, integrated circuits (the origin of the word, as in "silicon chip") were apparently never invented, all technology relying on masses of discrete components and hence being huge and cumbersome.

Indeed, the in-game visuals of the device, both the 3D rendering and the background circuit diagram, indicate that it is built entirely using thermionic valves, not even discrete transistors, in the traditional style of such 50's technology, as a metal box chassis with protruding glass vacuum tubes - the "chip" may not actually contain any silicon at all. The name is also slightly misleading in that the chip itself does not produce or process water, but controls other equipment that does.

[] Locations

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[] Behind the scenes

Demo version of the water chip
  • The blueprint shown in the photo is actually a schematic diagram for a type of vacuum tube radio receiver.
  • Through an ironic twist of fate - primarily due to the - the in can be shown as the guilty party in breaking Vault 13's original water chip by traveling back in time to the era, setting that story in motion (whether or not this is is debatable).
  • It is possible that many vaults are in short supply of water chips, or run low on working replacements short of the vault's designated opening date. In , the can have an option to force the residents of to leave the vault by destroying what is - apparently - their only remaining water chip.