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{{For|the ''Fallout 3'' location|Bethesda Ruins}}
 
{{Infobox game company
 
|name ={{PAGENAME}}
 
|image =Bethesda Softworks.png
 
|founded =1985
 
|founder =Christopher Weaver
 
|headquarters =Rockville, Maryland (USA)
 
|key people =[[Vlatko Andonov]], President<br>[[Todd Vaughn]], VP Development<br>[[Pete Hines]], VP PR & Marketing<br>[[Ron Seger]], VP Sales<br>[[Todd Howard]], Executive Producer and Game Director<br>[[Ashley Cheng]], Production Director
 
|parent company =[[ZeniMax Media]]
 
|subsidiaries =Bethesda Game Studios
 
|fallout developer =''[[Fallout 3]]''
 
|fallout publisher =''[[Fallout 3]]''<br>''[[Fallout: New Vegas]]''
 
|other developer =''[[wikipedia:The Elder Scrolls|The Elder Scrolls]]''
 
|other publisher =''[[wikipedia:The Elder Scrolls|The Elder Scrolls]]''
 
|homepage =http://www.bethsoft.com
 
|wikipedia =Bethesda Softworks
 
|moby =http://www.mobygames.com/company/bethesda-softworks-llc
 
}}{{Games|FO3|FNV}}
 
 
'''Bethesda Softworks''' is a developer and publisher of computer and video games, owned by [[ZeniMax Media]].
 
 
==History==
 
Bethesda Softworks has been a developer and publisher of interactive entertainment content for over two decades, founded in 1985 by Christopher Weaver.
 
 
With a broad panoply of games in role-playing, racing, simulation, and sports, Bethesda Softworks major franchises are distributed worldwide.
 
 
==Divisions==
 
[[File:Bethesda Game Studios.jpg|100px|left]]
 
'''Bethesda Game Studios''' (BGS) is the in-house development team led by [[Todd Howard]] and owned by Bethesda Softworks. Not all BGS titles are published by Bethesda Softworks. "Bethesda Softworks" is often used to designate games "published" by Bethesda, both BGS projects and those developed externally.
 
 
==Games==
 
===''Fallout 3''===
 
In 2004, Bethesda licensed the rights to develop ''[[Fallout 3]]'' and two additional sequels from [[Interplay Entertainment]], and in 2007 acquired the whole ''[[Fallout series|Fallout]]'' franchise. [[Todd Howard]] said in January 2007 that "We started work ''(on ''[[Fallout 3]]'')'' in late 2004 with a few people. We only had about 10 people on it until Oblivion wrapped, but most of our staff is on it now."
 
 
''Fallout 3'' was released on October 28, 2008 and has won over 60 Game of the Year Awards – including honors from IGN, the Game Developers' Choice Awards and Game Critics Awards. Bethesda has continued to support ''Fallout 3'' with five [[Fallout 3 add-ons|add-ons]] – ''[[Operation: Anchorage (add-on)|Operation: Anchorage]]'', ''[[The Pitt (add-on)|The Pitt]]'', ''[[Broken Steel]]'', ''[[Point Lookout (add-on)|Point Lookout]]'' and ''[[Mothership Zeta (add-on)|Mothership Zeta]]''.
 
 
===''Fallout: New Vegas''===
 
In 2009, Bethesda announced ''[[Fallout: New Vegas]]'', a new entry in the ''Fallout'' series. Developed by [[Obsidian Entertainment]] and published by Bethesda itself, it was released in October 19, 2010 in the US and October 22 in the UK.
 
 
On January 28th, Bethesda Softworks announced a deal made with [[Namco Bandai]] to let it publish ''[[Fallout: New Vegas]]'' in Australia and New Zealand.
 
 
===Other games===
 
Other notable series by Bethesda Softworks include [[w:c:elderscrolls:The Elder Scrolls|The Elder Scrolls]], the series of which Oblivion is the 9th title and the 4th main title. Fallout 3 and New Vegas are based on the same engine as Oblivion. They also published other games such as WET and Rogue Warrior.
 
 
{{Copyright Wikipedia|Bethesda Softworks}}
 
 
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Revision as of 15:42, 24 July 2011