Fallout Wiki
Fallout Wiki
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{{Fallout 3 locations project}}
 
{{Bug Verification Project}}
 
{{Bug Verification Project}}
{{Infobox character
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{{Infobox location
|games =FNV
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|games =FO3
 
|type =Factory
|image =Legionary_blacksmith.jpg
 
|race =[[Human]]
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|image =SatCom_Array_NW07.jpg
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|map marker image =SA NW 07 loc.jpg
|gender =Male
 
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|map marker ='''SatCom Array NW-07c'''
|affiliation =[[Caesar's Legion]]
 
|role =Blacksmith
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|factions =[[Enclave]]
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|cell name =SatComArray02Interior
|location =[[Fortification Hill|The Fort]]
 
|quests =
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|refid ={{ID|0007684a}}
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|footer =[[file:Satcom_Array_07c.jpg|240px]]
|alignment =Neutral
 
 
}}{{Games|FO3}}
|baseid ={{ID|0012716f}}<br />{{ID|0012771e}}
 
|refid ={{ID|00137325}}<br />{{ID|00138dfc}}
 
}}{{Games|FNV}}
 
   
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'''SatCom Array NW-07c''' is a communications satellite, part of the [[SatCom Array]] in the far northwestern in the [[Capital Wasteland]]. It is due west from the [[Deathclaw Sanctuary]], and northwest of the [[abandoned car fort]].
'''Legionary blacksmith''' are blacksmiths working for [[Caesar's Legion]] in [[Fortification Hill]] in [[Timeline#2281|2281]].
 
   
==Background==
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==Layout==
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The exterior of the SatCom Array is secured by several [[Enclave soldier (Fallout 3)|Enclave soldier]]s (2-3), an [[Enclave officer]], and on higher levels, an [[Sentry bot (Fallout 3)|Enclave sentry bot]]. The interior, however, contains no significant threat; 3-4 [[Enclave scientist (Fallout 3)|Enclave scientists]] will be encountered, all in fleeing mode, and a pile of [[ghoul]] [[wastelander]] corpses will be directly in front of a furnace (seen upon entry). Climbing the first ladder there will be one more additional Enclave soldier (on the scaffolding), while climbing the second onto the dish will initiate a sequence where two [[VB-02 Vertibird|Enclave Vertibirds]] fly harmlessly overhead.
Legionary blacksmiths are in charge of maintaining and forging the Legion's weapons.
 
   
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Note that if you haven't advanced far enough along the main questline you will only encounter a single Enclave soldier outside the facility, who may not appear until after you have exited onto the exterior scaffolding. The inside will be unoccupied (though an Enclave communications array will still be located inside), and no Vertibirds will fly overhead.
==Locations==
 
One of them is located near some tents, just after passing the Drawbridge when entering the Fort. He is sharpening a [[Machete (Fallout: New Vegas)|machete]].
 
   
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==Notable loot==
The other blacksmith is located just up bit further down the camp, behind [[Caesar]]s tent going down a slope to the left side, near the weather monitoring station. He is hammering down on some small steel beams.
 
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{{Notable content
 
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| A copy of [[Pugilism Illustrated (Fallout 3)|Pugilism Illustrated]] is located on the highway east of the tower in an [[internment truck]]. It contains various other loot as well.
There are many blacksmiths in Legate Lanius' camp.
 
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| There is a copy of [[Duck and Cover! (Fallout 3)|Duck and Cover!]] to the northeast, halfway to [[SatCom Array NW-05a]]: On the World Map, search between the two riverbed paths where the lower line curves south and intersects the grid line, look under the hand of a skeleton by three ammunition boxes laying near four overlapping wrecked cars.
 
==Interactions with the player character==
 
===Interactions overview===
 
{{Interactions FNV
 
|essential =no
 
|temp companion =no
 
|perm companion =no
 
|perk =-
 
|caravan player =no
 
|wares =-
 
|caps =-
 
|max condition =-
 
|heal =no
 
|cure addiction =no
 
|cure radiation =no
 
|rent =-
 
|items modified =-
 
|quests started =-
 
|quests involved =-
 
}}
 
 
==Inventory==
 
{{Inventory
 
|apparel =[[Legion veteran armor]]<br />[[Veteran helmet]]
 
|weapon =[[Machete (Fallout: New Vegas)|Machete]] or<br />[[Chainsaw]]
 
|otheritem =-
 
|ondeath ={{icon|dead}} [[Legion ear]]
 
 
}}
 
}}
   
 
==Notes==
 
==Notes==
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*This is one of three faction-controlled SatCom Arrays, the others being the Talon Company controlled [[SatCom Array NW-05a]] and the raider controlled [[SatCom Array NN-03d]].
* The [[machete]] that the blacksmith is holding appears to be much larger in length than other Machetes.
 
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* On the eastern most ruined highway, there is a truck which explodes as you approach, as a scientist blows himself up. The scientist is/was carrying a [[Big Book of Science (Fallout 3)|Big Book of Science]] and other goodies. The truck has further loot and a bed to sleep in.
  +
* Directly under this bridge is a [[mirelurk]] habitat. There is a level dependent assortment of mirelurks up to and including a mirelurk king. The number present can exceed 6 and can be troublesome for the unprepared or unwary. However, with a reasonable small guns score or the like, they can easily be taken out by sniping them from on top of the highway, with minimal risk to the player.
  +
* Further down the highway away from the SatCom Array is an Enclave checkpoint. Upon first approaching the checkpoint, you get to see first hand what the Enclave thinks of ghoul (or normal) citizens. Though sometimes (through a bug), they can be seen alive and unharmed.
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* There is a [[scavenger]] living on the ridge just above the entrance to SatCom Array NW-07c, using the fallen down dish as a house. The scavenger can get into a fight with the Enclave units, and so may be found dead between the tower and the fallen dish.
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* Two Enclave [[Vertibirds]] can be seen flying over the SatCom as you reach the top of the tower after completing the Waters of Life quest.
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* There is no way to enter the southwestern most SatCom structure related to this location. There is no external door at ground level, and the catwalk door that normally would lead to the room directly below the dish is replaced by a plain wall texture.
   
 
==Appearances==
 
==Appearances==
Legionary blacksmiths appear only in ''[[Fallout: New Vegas]]''.
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SatCom Array NW-07c appears only in ''[[Fallout 3]]''.
   
 
==Bugs==
 
==Bugs==
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* {{Platforms|pc|xbox360}} It may be possible for an Enclave soldier to teleport from the ground and onto the scaffolding then become invisible. {{Verify|verified}}
* {{Platforms|xbox360|ps3}} If the blacksmith at the entrance to the main Fort area is killed, his body may later appear standing up, although dead (and dismembered depending on how you killed him). He can be missing any body part from his entire torso to his feet, even without his Legion armor should you remove it. {{Verify|verified}}
 
* {{Platforms|xbox360|pc}} The blacksmith's animation may become out of sync causing the spinning whetstone to show sparks, even though he hasn't placed the machete on the whetstone. {{Verify|verified}}
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* {{platforms|PC|ps3|xbox360}} The wastelanders may spawn alive, they will be friendly to the player and attack any Enclave left in the area. If they speak, they'll use a normal human voice and 'speech' instead of the usual ghoul rough voice. {{Verify|verified}}
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*{{Platforms|pc|ps3|xbox360}} The lone Enclave Soldier's body (encountered before Waters of Life) may disappear on death. {{Verify|verified}}
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
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NW-07C Enclave outpost.jpg|[[Enclave]] outpost found after [[Broken Steel]] is installed.
Blacksmith_aw.jpg|Legion blacksmith, sharpening a machete
 
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NW-07C Enclave committed genocide.jpg|A pile of [[Ghoul]]s killed by the Enclave
Blacksmith_wh.jpg|Same blacksmith, without helmet
 
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NW-07C Vertabird fly over.jpg|[[Vertibird]] close dish fly over
Blacksmith_hammer.jpg|The 2nd blacksmith, doing some hammering
 
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NW-07C Vertabird-East.jpg|Virtibirds fly east disappearing neat [[Broadcast tower KB5]]
2nd_Blacksmith_wh.jpg|Without his helmet
 
 
</gallery>
 
</gallery>
   
{{Navbox The Fort}}
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{{Navbox locations FO3}}
   
[[Category:Fallout: New Vegas characters]]
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[[Category:Fallout 3 locations]]
[[Category:Caesar's Legion characters]]
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[[Category:Fallout 3 radio facilities]]
[[Category:The Fort characters]]
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[[Category:Enclave]]
[[Category:Fallout: New Vegas human characters]]
 
   
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[[ru:Станция сети СатКом NW-07c]]
[[ru:Легионер-кузнец]]
 
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[[es:Grupo de satélites de comunicación NW-07c]]
[[pl:Kowal Legionu]]
 
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[[zh:SatCom Array NW-07c]]

Revision as of 00:49, 15 April 2013

 
Gametitle-FO3
Gametitle-FO3

SatCom Array NW-07c is a communications satellite, part of the SatCom Array in the far northwestern in the Capital Wasteland. It is due west from the Deathclaw Sanctuary, and northwest of the abandoned car fort.

Layout

The exterior of the SatCom Array is secured by several Enclave soldiers (2-3), an Enclave officer, and on higher levels, an Enclave sentry bot. The interior, however, contains no significant threat; 3-4 Enclave scientists will be encountered, all in fleeing mode, and a pile of ghoul wastelander corpses will be directly in front of a furnace (seen upon entry). Climbing the first ladder there will be one more additional Enclave soldier (on the scaffolding), while climbing the second onto the dish will initiate a sequence where two Enclave Vertibirds fly harmlessly overhead.

Note that if you haven't advanced far enough along the main questline you will only encounter a single Enclave soldier outside the facility, who may not appear until after you have exited onto the exterior scaffolding. The inside will be unoccupied (though an Enclave communications array will still be located inside), and no Vertibirds will fly overhead.

Notable loot

  • A copy of Pugilism Illustrated is located on the highway east of the tower in an internment truck. It contains various other loot as well.
  • There is a copy of Duck and Cover! to the northeast, halfway to SatCom Array NW-05a: On the World Map, search between the two riverbed paths where the lower line curves south and intersects the grid line, look under the hand of a skeleton by three ammunition boxes laying near four overlapping wrecked cars.

Notes

  • This is one of three faction-controlled SatCom Arrays, the others being the Talon Company controlled SatCom Array NW-05a and the raider controlled SatCom Array NN-03d.
  • On the eastern most ruined highway, there is a truck which explodes as you approach, as a scientist blows himself up. The scientist is/was carrying a Big Book of Science and other goodies. The truck has further loot and a bed to sleep in.
  • Directly under this bridge is a mirelurk habitat. There is a level dependent assortment of mirelurks up to and including a mirelurk king. The number present can exceed 6 and can be troublesome for the unprepared or unwary. However, with a reasonable small guns score or the like, they can easily be taken out by sniping them from on top of the highway, with minimal risk to the player.
  • Further down the highway away from the SatCom Array is an Enclave checkpoint. Upon first approaching the checkpoint, you get to see first hand what the Enclave thinks of ghoul (or normal) citizens. Though sometimes (through a bug), they can be seen alive and unharmed.
  • There is a scavenger living on the ridge just above the entrance to SatCom Array NW-07c, using the fallen down dish as a house. The scavenger can get into a fight with the Enclave units, and so may be found dead between the tower and the fallen dish.
  • Two Enclave Vertibirds can be seen flying over the SatCom as you reach the top of the tower after completing the Waters of Life quest.
  • There is no way to enter the southwestern most SatCom structure related to this location. There is no external door at ground level, and the catwalk door that normally would lead to the room directly below the dish is replaced by a plain wall texture.

Appearances

SatCom Array NW-07c appears only in Fallout 3.

Bugs

  • PCPC It may be possible for an Enclave soldier to teleport from the ground and onto the scaffolding then become invisible. [verified]
  • PCPC The wastelanders may spawn alive, they will be friendly to the player and attack any Enclave left in the area. If they speak, they'll use a normal human voice and 'speech' instead of the usual ghoul rough voice. [verified]
  • PCPC The lone Enclave Soldier's body (encountered before Waters of Life) may disappear on death. [verified]

Gallery