Fallout Wiki
Fallout Wiki
(Not really biology of the enemy)
 
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{{Navbox
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{{Bug Verification Project}}
 
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|1 ={{{1|}}}
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{{for|an overview of variations of geckos in all games|Gecko (creature)}}
 
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|editlink =Navbox power armor
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{{Infobox creature
 
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|type =creature
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|title =[[Power armor]]
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|games =FNV
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|groupA1 =''[[Fallout]]''
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|contentA1 =[[Power armor (Fallout)|T-51b power armor]]{{dot}} [[Hardened power armor]]
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|image =FNV LGecko.png
 
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|groupA2 =''[[Fallout 2]]''
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|image desc =Normal gecko variant
 
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|contentA2 =[[Power armor (Fallout)|T-51b power armor]]{{dot}} [[Hardened power armor]]{{dot}} [[Advanced power armor (Fallout 2)|Advanced power armor]]{{dot}} [[Advanced power armor Mk II (Fallout 2)|Advanced power armor Mk II]]
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|variants =[[#Gecko|Gecko]]<br />[[#Gecko hunter|Gecko hunter]]<br />[[#Young gecko|Young gecko]]<br />[[#Young gecko hunter|Young gecko hunter]]<br />[[#Golden gecko|Golden gecko]]<br />[[#Golden gecko hunter|Golden gecko hunter]]<br />[[#Young golden gecko|Young golden gecko]]<br />[[#Fire gecko|Fire gecko]]<br />[[#Young fire gecko|Young fire gecko]]<br />[[#Legendary fire gecko|Legendary fire gecko]]<br />[[#Green gecko (Honest Hearts)|Green gecko]] {{icon|FNVHH}}<br />[[#Young green gecko (Honest Hearts)|Young green gecko]] {{icon|FNVHH}}<br />[[#Giant green gecko (Honest Hearts)|Giant green gecko]] {{icon|FNVHH}}
 
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|groupA3 =''[[Fallout 3]]''
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|location =[[Mojave Wasteland]]<br />[[Zion Canyon]]
 
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|contentA3 =[[T-45d power armor]]{{dot}} [[Enclave power armor (Fallout 3)|Advanced power armor Mk II]]{{dot}} [[Tesla power armor]]{{dot}} [[Prototype medic power armor]]{{dot}} [[T-51b power armor]]{{dot}} ''[[Winterized T-51b power armor]]''{{dot}} ''[[Ashur's power armor|Ashur's]] / [[Tribal power armor]]''{{dot}} ''[[Enclave Hellfire armor]]''
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}}{{Games|FNV|FNVHH}}
 
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|groupA4 =''[[Fallout Tactics]]''
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|contentA4 =[[Power armor (Fallout Tactics)|Midwestern Brotherhood power armor]]{{dot}} [[Advanced power armor (Fallout Tactics)|Midwestern Brotherhood advanced power armor]]
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{{quotation|Bunch of little monsters is what they are. It seems like [[Mitchell|Doc Mitchell]] treats more gecko bites than anything.|[[Sunny Smiles]]}}
 
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|groupA5 =''[[Fallout: New Vegas]]''
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|contentA5 =[[T-45d power armor]]{{dot}} [[Remnants power armor|Advanced power armor Mk I]]{{dot}} [[Remnants tesla armor]]{{dot}} [[Brotherhood T-45d power armor]]{{dot}}[[Brotherhood T-51b power armor]]{{dot}} [[T-51b power armor]]{{dot}} ''[[Scorched Sierra power armor]]''{{dot}} [[NCR salvaged power armor]]{{dot}} [[Gannon family Tesla armor]]
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'''Geckos''' are [[Fallout: New Vegas creatures|creatures]] in the [[Mojave Wasteland]].
 
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|groupB1 =''[[Fallout: Brotherhood of Steel]]''
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|contentB1 =[[Power armor (Fallout: Brotherhood of Steel)|Vault-Tec power armor]]{{dot}} [[Advanced power armor (Fallout: Brotherhood of Steel)|Vault-Tec advanced power armor]]
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==Characteristics==
 
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|groupB2 =''[[Van Buren]]''
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===Biology===
 
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|contentB2 =[[T-45d power armor]] (only in tutorial/[[Van Buren tech demo|tech demo]]){{dot}} [[T-51b power armor]]{{dot}} [[Athena|ATHENA]]
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Geckos can be found living across the entire Mojave Wasteland, although different species of gecko tend to live in different areas. There are three types of gecko in the Mojave: the normal gecko, the golden gecko, and the fire gecko. Another variety, the green gecko, is found in [[Zion Canyon]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]], ''[[Honest Hearts]]''.
 
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}}<noinclude>
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{{Documentation|Template:Navbox/doc/standard}}
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Geckos in general are reptilian in appearance and tend to have a pair of fins behind their head. Their eyes possess an orange tint and their body colors differ greatly based on the gecko type. Geckos also all have five fingers and five toes. Geckos can be heard gruffly breathing, squeaking and cooing from time to time.
 
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[[Category:Navbox templates]]</noinclude>
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===Gameplay attributes===
 
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Geckos are generally found in small packs. They charge/leap at opponents with their mouths open and attack rapidly, by biting and swiping with their clawed hands. Some types can breathe fire or spit poison, so they may also attack from a distance.
 
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Their hides can be tanned, and used to craft several types of [[Fallout: New Vegas crafting#Clothing|armor]] which offer greater defense than regular variants.
 
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Geckos, green geckos and golden geckos are affected by the [[Animal Friend]] perk. Fire geckos are not.
 
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==Variants==
 
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===Gecko===
 
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[[File:FNV LGecko.png|right|120x120px]]
 
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Geckos often appear in packs. They will charge at the player with their mouths open, and attack by biting and with swipes from their clawed hands. Geckos can be found mostly in the areas surrounding [[Goodsprings]], and along [[I-15]] towards [[Primm]] and the [[Mojave Outpost]]. This is the least dangerous species of gecko found in the Mojave.
 
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{{Stats creature FNV|start}}
 
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{{Stats creature FNV|row
 
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|name =Gecko
 
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|base id ={{ID|0010cd73}}
 
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|level =7
 
−
|perception =5
 
−
|hp =65
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =2
 
−
|confidence =3
 
−
|assistance =2
 
−
|attack1 =Melee (30 {{icon|damage}})
 
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|items =
 
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* {{icon|dead}} 80% [[Gecko hide]]
 
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* {{icon|dead}} 75% [[Gecko meat]]
 
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* {{icon|dead}} 25% [[Gecko meat]]
 
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* {{icon|dead}} 20% [[Gecko egg]]
 
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}}{{Stats creature FNV|row
 
−
|name =Gecko
 
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|base id ={{ID|0010a1f7}}
 
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|level =3
 
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|perception =3
 
−
|hp =20
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =2
 
−
|confidence =4
 
−
|assistance =2
 
−
|attack1 =Melee (5 {{icon|damage}})
 
−
|items =
 
−
* {{icon|dead}} 80% [[Gecko hide]]
 
−
* {{icon|dead}} 75% [[Gecko meat]]
 
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* {{icon|dead}} 25% [[Gecko meat]]
 
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* {{icon|dead}} 20% [[Gecko egg]]
 
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}}{{Stats creature FNV|row
 
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|name =Gecko<br />(Goodsprings)
 
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|base id ={{ID|0010a1f8}}<br />{{ID|0010a1f9}}
 
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|level =3
 
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|perception =3
 
−
|hp =20
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =2
 
−
|confidence =4
 
−
|assistance =2
 
−
|attack1 =Melee (15 {{icon|damage}})
 
−
|items =
 
−
* {{icon|dead}} 80% [[Gecko hide]]
 
−
* {{icon|dead}} 75% [[Gecko meat]]
 
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* {{icon|dead}} 25% [[Gecko meat]]
 
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* {{icon|dead}} 20% [[Gecko egg]]
 
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}}{{Stats creature FNV|end}}
 
−  
−
===Gecko hunter===
 
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[[File:FNV LGecko.png|right|120x120px]]
 
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Gecko hunters look identical to normal geckos, but have greater health. They are very fast, and will attempt to rush and overwhelm their prey. They may appear in place of normal geckos in certain areas when the player is at higher levels.
 
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{{Stats creature FNV|start}}
 
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{{Stats creature FNV|row
 
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|name =Gecko hunter
 
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|base id ={{ID|157fe0}}<br />{{ID|165184}}
 
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|level =3
 
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|perception =3
 
−
|hp =100
 
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|dt =0
 
−
|dr =0
 
−
|aggression =1
 
−
|confidence =2
 
−
|assistance =1
 
−
|attack1 =Melee (15 {{icon|damage}})
 
−
|items =
 
−
* {{icon|dead}} [[Gecko hide]]
 
−
* {{icon|dead}} [[Gecko meat]]
 
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}}{{Stats creature FNV|end}}
 
−  
−
===Young gecko===
 
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[[File:FNV LGecko.png|right|120x120px]]
 
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Standard geckos which have yet to mature fully. They are smaller and less damaging than adult specimens, but share similar behavior and may appear with them in packs.
 
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{{Stats creature FNV|start}}
 
−
{{Stats creature FNV|row
 
−
|name =Young gecko
 
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|base id ={{ID|00014f47c}}
 
−
|level =3
 
−
|perception =4
 
−
|hp =40
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =1
 
−
|confidence =2
 
−
|assistance =1
 
−
|attack1 =Melee (15 {{icon|damage}})
 
−
|items =
 
−
* {{icon|dead}} [[Gecko hide]]
 
−
* {{icon|dead}} [[Gecko meat]]
 
−
}}{{Stats creature FNV|end}}
 
−  
−
===Young gecko hunter===
 
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[[File:FNV LGecko.png|right|120x120px]]
 
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These immature geckos are smaller and weaker than adult gecko hunters, but attack in the same way. Although appearing as hostiles on the compass, they often ignore the player unless provoked.
 
−  
−
{{Stats creature FNV|start}}
 
−
{{Stats creature FNV|row
 
−
|name =Young gecko hunter
 
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|base id ={{ID|00159783}}<br />{{ID|00165183}}<br />{{ID|00168d0b}}
 
−
|level =3
 
−
|perception =5
 
−
|hp =50
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =0
 
−
|confidence =3
 
−
|assistance =1
 
−
|attack1 =Melee (15 {{icon|damage}})
 
−
|items =
 
−
* {{icon|dead}} [[Gecko hide]]
 
−
* {{icon|dead}} [[Gecko meat]]
 
−
}}{{Stats creature FNV|end}}
 
−  
−
===Golden gecko===
 
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[[File:FNV GGecko.png|right|120x120px]]
 
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A type of gecko with brilliant golden scales. They can be found around irradiated areas like [[Crescent Canyon east]] and [[Crescent Canyon west|west]], [[Vault 34]], and [[Cottonwood Crater]]. Golden geckos have been affected by high levels of radiation. In addition to causing regular damage, their bites will increase the player's radiation level.
 
−  
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{{Stats creature FNV|start}}
 
−
{{Stats creature FNV|row
 
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|name =Golden gecko
 
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|base id ={{ID|00118d61}}
 
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|level =12
 
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|perception =5
 
−
|hp =125
 
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|dt =0
 
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|dr =0
 
−
|aggression =2
 
−
|confidence =3
 
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|assistance =2
 
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|attack1 =Melee (50 {{icon|damage}})
 
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|attack2 =Radiation bite (+15 {{icon|radiation}} for 5/sec. )
 
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|items =
 
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* {{icon|dead}} 80% [[Golden gecko hide]]
 
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* {{icon|dead}} 75% [[Gecko meat]]
 
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* {{icon|dead}} 50% [[Gecko meat]]
 
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* {{icon|dead}} 20% [[Golden gecko egg]]
 
−
}}{{Stats creature FNV|row
 
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|name =Golden gecko<br />(Camp Searchlight)
 
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|base id ={{ID|0014128c}}
 
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|level =5
 
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|perception =3
 
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|hp =125
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =2
 
−
|confidence =4
 
−
|assistance =2
 
−
|attack1 =Melee (25 {{icon|damage}})
 
−
|attack2 =Radiation bite (+15 {{icon|radiation}} for 5/sec.)
 
−
|items =
 
−
* {{icon|dead}} 80% [[Golden gecko hide]]
 
−
* {{icon|dead}} 75% [[Gecko meat]]
 
−
* {{icon|dead}} 50% [[Gecko meat]]
 
−
* {{icon|dead}} 20% [[Golden gecko egg]]
 
−
}}{{Stats creature FNV|end}}
 
−  
−
===Golden gecko hunter===
 
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[[File:FNV GGecko.png|right|120x120px]]
 
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These geckos may appear alongside golden geckos, and attack in the same way. Their bites are similarly irradiated, in addition to causing regular damage.
 
−  
−
{{Stats creature FNV|start}}
 
−
{{Stats creature FNV|row
 
−
|name =Golden gecko hunter
 
−
|base id ={{ID|00164ef2}}<br />{{ID|00164ef8}}
 
−
|level =12
 
−
|perception =5
 
−
|hp =125
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =2
 
−
|confidence =3
 
−
|assistance =2
 
−
|attack1 =Melee (50 {{icon|damage}})
 
−
|attack2 =Radiation bite (+9 for 10/sec. {{icon|radiation}})
 
−
|items =
 
−
* {{icon|dead}} [[Golden gecko hide]]
 
−
* {{icon|dead}} [[Gecko meat]]
 
−
}}{{Stats creature FNV|end}}
 
−  
−
===Young golden gecko===
 
−
[[File:FNV GGecko.png|right|120x120px]]
 
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Golden geckos who have yet to mature. They will seldom be alone and typically travel in packs with adult geckos.
 
−
{{Stats creature FNV|start}}
 
−
{{Stats creature FNV|row
 
−
|name =Young golden gecko
 
−
|base id ={{ID|0014f479}}<br />{{ID|00167e83}}
 
−
|level =7
 
−
|perception =4
 
−
|hp =60
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =2
 
−
|confidence =3
 
−
|assistance =2
 
−
|attack1 =Melee (35 {{icon|damage}})
 
−
|attack2 =Radiation bite (+2 for 10/sec. {{icon|radiation}})
 
−
|items =
 
−
* {{icon|dead}} [[Golden gecko hide]]
 
−
* {{icon|dead}} [[Gecko meat]]
 
−
}}{{Stats creature FNV|end}}
 
−  
−
===Fire gecko===
 
−
[[File:FNV FGecko.png|right|120x120px]]
 
−
Fire geckos have mottled purple and red hides, and prominent spikes on their backs. In addition to their bite and claw attacks, they have the ability to breathe fire. They can mainly be found in and around mountainous areas and caves, such as the [[Lucky Jim Mine]] and [[Nopah Cave]], you can find them near Cottonwood Cove as well.
 
−  
−
{{Stats creature FNV|start}}
 
−
{{Stats creature FNV|row
 
−
|name =Fire gecko
 
−
|base id ={{ID|00113246}}
 
−
|level =16
 
−
|perception =7
 
−
|hp =165
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =2
 
−
|confidence =4
 
−
|assistance =2
 
−
|attack1 =Melee (60 {{icon|damage}})
 
−
|attack2 =Fire breath (23 {{icon|fire}}) <!--GECK ID is WeapNVFireGeckoFlame-->
 
−
|items =
 
−
* {{icon|dead}} 80% [[Fire gecko hide]]
 
−
* {{icon|dead}} 75% [[Gecko meat]]
 
−
* {{icon|dead}} 75% [[Gecko meat]]
 
−
* {{icon|dead}} 25% [[Gecko meat]]
 
−
* {{icon|dead}} 20% [[Fire gecko egg]]
 
−
}}{{Stats creature FNV|row
 
−
|name =Fire gecko
 
−
|base id ={{ID|00167eb8}}
 
−
|level =17
 
−
|perception =7
 
−
|hp =185
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =2
 
−
|confidence =4
 
−
|assistance =2
 
−
|attack1 =Melee (65 {{icon|damage}})
 
−
|attack2 =Fire breath (23 {{icon|fire}}) <!--GECK ID is WeapNVFireGeckoFlame-->
 
−
|items =
 
−
* {{icon|dead}} 80% [[Fire gecko hide]]
 
−
* {{icon|dead}} 75% [[Gecko meat]]
 
−
* {{icon|dead}} 75% [[Gecko meat]]
 
−
* {{icon|dead}} 25% [[Gecko meat]]
 
−
* {{icon|dead}} 20% [[Fire gecko egg]]
 
−
}}{{Stats creature FNV|row
 
−
|name =Fire gecko<br />(Vault 19)
 
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|base id ={{ID|00142a22}}
 
−
|level =14
 
−
|perception =7
 
−
|hp =165
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =2
 
−
|confidence =4
 
−
|assistance =2
 
−
|attack1 =Melee (50 {{icon|damage}})
 
−
|attack2 =Fire breath (23 {{icon|fire}}) <!--GECK ID is WeapNVFireGeckoFlame-->
 
−
|items =
 
−
* {{icon|dead}} 80% [[Fire gecko hide]]
 
−
* {{icon|dead}} 75% [[Gecko meat]]
 
−
* {{icon|dead}} 75% [[Gecko meat]]
 
−
* {{icon|dead}} 25% [[Gecko meat]]
 
−
* {{icon|dead}} 20% [[Fire gecko egg]]
 
−
}}{{Stats creature FNV|row
 
−
|name =Fire gecko<br />(Vault 19)
 
−
|base id ={{ID|001710aa}}
 
−
|level =14
 
−
|perception =7
 
−
|hp =165
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =2
 
−
|confidence =4
 
−
|assistance =2
 
−
|attack1 =Melee (50 {{icon|damage}})
 
−
|attack2 =Fire breath (23 {{icon|fire}}) <!--GECK ID is WeapNVFireGeckoFlame-->
 
−
|items =
 
−
* {{icon|dead}} 80% [[Fire gecko hide]]
 
−
* {{icon|dead}} 75% [[Gecko meat]]
 
−
* {{icon|dead}} 75% [[Gecko meat]]
 
−
* {{icon|dead}} 25% [[Gecko meat]] <!--Only difference here is no egg loot-->
 
−
}}{{Stats creature FNV|row
 
−
|name =Fire gecko<br />(Pit fighter)
 
−
|base id ={{ID|001365b5}}
 
−
|level =14
 
−
|perception =7
 
−
|hp =165
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =1
 
−
|confidence =4
 
−
|assistance =0
 
−
|attack1 =Melee (50 {{icon|damage}})
 
−
|attack2 =Fire breath (23 {{icon|fire}}) <!--GECK ID is WeapNVFireGeckoFlame-->
 
−
|items =
 
−
* {{icon|dead}} None
 
−
}}{{Stats creature FNV|end}}
 
−  
−
===Young fire gecko===
 
−
[[File:FNV FGecko.png|right|120x120px]]
 
−
These immature geckos are smaller and weaker than adults, but attack in the same way and share the ability to breathe fire. They may be encountered in groups with full-grown fire geckos.
 
−  
−
{{Stats creature FNV|start}}
 
−
{{Stats creature FNV|row
 
−
|name =Young fire gecko
 
−
|base id ={{ID|00167e9d}}
 
−
|level =11
 
−
|perception =5
 
−
|hp =95
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =2
 
−
|confidence =4
 
−
|assistance =2
 
−
|attack1 =Melee (45 {{icon|damage}})
 
−
|attack2 =Fire breath (12 {{icon|fire}})
 
−
|items =
 
−
* {{icon|dead}} 80% [[Fire gecko hide]]
 
−
* {{icon|dead}} 75% [[Gecko meat]]
 
−
* {{icon|dead}} 75% [[Gecko meat]]
 
−
* {{icon|dead}} 25% [[Gecko meat]]
 
−
* {{icon|dead}} 20% [[Fire gecko egg]]
 
−
}}{{Stats creature FNV|end}}
 
−  
−
===Legendary fire gecko===
 
−
[[File:LegendaryFireGecko.png|right|120x120px]]
 
−
The legendary fire gecko is one of several [[Fallout: New Vegas legendary creatures|legendary creatures]]. It is roughly twice the size of a normal fire gecko, and its powerful and fast attacks make it a potentially dangerous opponent in close combat. It can be found in [[Fire Root cavern]].
 
−  
−
{{Stats creature FNV|start}}
 
−
{{Stats creature FNV|row
 
−
|name =Legendary fire gecko
 
−
|base id ={{ID|00167efd}}
 
−
|level =25
 
−
|perception =8
 
−
|hp =385
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =1
 
−
|confidence =3
 
−
|assistance =1
 
−
|attack1 =Melee (115 {{icon|damage}})
 
−
|attack2 =Fire breath (23 {{icon|fire}})
 
−
|items =
 
−
* {{icon|dead}} 80% [[Fire gecko hide]]
 
−
* {{icon|dead}} 75% [[Gecko meat]]
 
−
* {{icon|dead}} 75% [[Gecko meat]]
 
−
* {{icon|dead}} 25% [[Gecko meat]]
 
−
* {{icon|dead}} 20% [[Fire gecko egg]]
 
−
}}{{Stats creature FNV|end}}
 
−  
−
===Green gecko (''Honest Hearts'')===
 
−
[[File:GreenGeckoFNV.png|right|120x120px]]
 
−
Green geckos are native to and only found in [[Zion Canyon]]. When attacking from a distance they can spit several far-reaching but slow-moving globs of poisonous saliva, somewhat resembling the radioactive spit attack that [[Centaur (Fallout: New Vegas)|centaurs]] use. Once in contact with an enemy they will attack like other types of gecko, by biting and clawing. Green geckos are often found near waterways and bridges in Zion Canyon.
 
−  
−
{{Stats creature FNV|start}}
 
−
{{Stats creature FNV|row
 
−
|name =Green gecko
 
−
|base id ={{DLC ID|009f5d}}
 
−
|level =12
 
−
|perception =8
 
−
|hp =225
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =2
 
−
|confidence =3
 
−
|assistance =1
 
−
|attack1 =Melee (75 {{icon|damage}})
 
−
|attack2 =Ranged (8 {{icon|poison}}/sec for 10s)
 
−
|items =
 
−
* {{icon|dead}} [[Gecko meat]]
 
−
* {{icon|dead}} [[Green gecko egg]]
 
−
* {{icon|dead}} [[Green gecko hide]]
 
−
}}{{Stats creature FNV|end}}
 
−  
−
===Young green gecko (''Honest Hearts'')===
 
−
[[File:GreenGeckoFNV.png|right|120x120px]]
 
−
Young green geckos are smaller and weaker than adults, but spit poisonous saliva and attack in the same way. They are only found in Zion Canyon.
 
−  
−
{{Stats creature FNV|start}}
 
−
{{Stats creature FNV|row
 
−
|name =Young green gecko
 
−
|base id ={{DLC ID|009f54}}
 
−
|level =13
 
−
|perception =6
 
−
|hp =115
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =2
 
−
|confidence =3
 
−
|assistance =1
 
−
|attack1 =Melee (55 {{icon|damage}})
 
−
|attack2 =Ranged (8 {{icon|poison}}/sec for 10s)
 
−
|items =
 
−
* {{icon|dead}} [[Gecko meat]]
 
−
* {{icon|dead}} [[Green gecko egg]]
 
−
* {{icon|dead}} [[Green gecko hide]]
 
−
}}{{Stats creature FNV|end}}
 
−  
−
===Giant green gecko (''Honest Hearts'')===
 
−
[[File:GreenGeckoFNV.png|right|120x120px]]
 
−
Another type of giant creature native to Zion National Park, these geckos are larger than a human and have almost the same destructive power as the legendary fire gecko.
 
−  
−
{{Stats creature FNV|start}}
 
−
{{Stats creature FNV|row
 
−
|name =Giant green gecko
 
−
|base id ={{DLC ID|00dd6c}}
 
−
|level =30
 
−
|perception =9
 
−
|hp =375
 
−
|dt =0
 
−
|dr =0
 
−
|aggression =2
 
−
|confidence =3
 
−
|assistance =1
 
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|attack1 =Melee (95 {{icon|damage}})
 
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|attack2 =Ranged (8 {{icon|poison}}/sec for 10s)
 
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|items =
 
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* {{icon|dead}} [[Gecko meat]]
 
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* {{icon|dead}} [[Green gecko egg]]
 
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* {{icon|dead}} [[Green gecko hide]]
 
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}}{{Stats creature FNV|end}}
 
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==Notable geckos==
 
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* [[Gojira]] {{cut}}
 
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==Notes==
 
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* All geckos count as "mutated animals" except for the fire geckos, which are classified as "abominations".
 
−
** Because of this, the [[Animal Friend]] perk doesn't work with the Fire Geckos.
 
−
* Several friendly geckos appear in the main [[Sorrows camp]] in ''Honest Hearts''. They appear to be farm animals.
 
−
* Despite the fact that gecko hide is used to make leather armor, you never see any leather armor made of gecko hide in ''Fallout: New Vegas''. However, [[gecko-backed leather armor]], [[gecko-backed leather armor, reinforced]], [[gecko-backed metal armor]], and [[gecko-backed metal armor, reinforced]] are added in the ''Honest Hearts'' add-on.
 
−
* Geckos do heavy damage to limbs, especially the head.
 
−
* Another type of fire gecko exists, but was cut from the final product. Its name is [[Gojira]]. Simply called "gecko" when spawned, Gojira is its editor ID. It's identical to the fire gecko, but about triple the size and has a whopping 8,000 hit points.
 
−  
−
==Appearances==
 
−
Geckos appear in ''[[Fallout: New Vegas]]''.
 
−  
−
==Behind the scenes==
 
−
Before the release of ''Honest Hearts'', the green geckos were mistakenly referred to as "Greek geckos" in press material. This was corrected before the release.
 
−  
−
==Bugs==
 
−
* {{Platforms|pc|ps3|xbox360}} Geckos may not always be hostile to the Courier, even if the player doesn't possess the [[Animal Friend]] perk. However, getting too close or trying to speak to one may turn it hostile. {{Verify|verified}}
 
−
* {{Platforms|xbox360}} Green geckos inhabiting Zion may not be hostile to the Courier, and approaching, or attempting to talk to them will not change their disposition, if you happen to shoot one of these geckos, simply put away your weapon and it will return to being friendly, just like a normal non-player character. {{Verify|verified}}
 
−
* {{Platforms|xbox360}} In the Mojave Desert, several young gecko hunters may be found superimposed upon one another, but not moving from the spot except to flail their arms and roar loudly. They cannot be damaged with guns, and when attacked and killed with a melee weapon, the game freezes and must be reset. {{Verify|verified}}
 
−
* {{Platforms|pc}} Geckos around [[Goodsprings source]] may spawn inside of rocks. {{Verify|verified}}
 
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* {{Platforms|ps3}} When the head is shot on a Gecko it's flame will shot out as if it was attacking. {{Verify|verified}}
 
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==Sounds==
 
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* Idle gecko
 
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[[File:Npc gecko combatidle 03.ogg|noicon]]
 
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* Gecko in pain
 
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[[file:Npc gecko painvox 01.ogg|noicon]]
 
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* Snarling gecko
 
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[[File:Npc gecko snarl 04.ogg|noicon]]
 
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* Flame throwing gecko
 
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[[file:Npc fire gecko flame lp.ogg|noicon]]
 
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* Flame burst
 
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[[file:Npc fire gecko flameburst 01.ogg|noicon]]
 
−  
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==Gallery==
 
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<gallery>
 
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Golden geckos.jpg|Four golden geckos in full attack.
 
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Gecko2.jpg|Two geckos wandering for food.
 
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Legendary_fire_gecko.jpg|Legendary fire gecko in the [[Fire Root cavern]]
 
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Gecko hide.png|[[Gecko hide]]
 
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Golden gecko hide.png|[[Golden gecko hide]]
 
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Geckoegg.png|[[Gecko egg]]
 
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Fire_gecko_egg.png|[[Fire gecko egg]]
 
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Golden_Gecko_egg.png|[[Golden gecko egg]] and [[green gecko egg]]
 
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Gecko_steak.png|[[Gecko steak]]
 
−
fire gecko.jpg
 
−
</gallery>
 
−  
−
{{Navbox creatures}}
 
−  
−
[[Category:Fallout: New Vegas creatures]]
 
−
[[Category:Fallout: New Vegas legendary creatures]]
 

Revision as of 17:27, 5 May 2013

Template documentation (for the template shown above, sometimes hidden or invisible)

This is a navbox, a grouping of links used in multiple related articles to facilitate navigation between those articles.

Based on {{Navbox}}.

Usage

Displaying the navbox

Insert the following at the bottom of the article to display the navbox:

{{Navbox power armor}}

Editing the navbox

The most frequently used parameters for editing the navbox are listed below. For full documentation, please see {{Navbox}}.

Parameter or Parameter Range Required Default Description
{{{1|}}} Yes This parameter should always be set to {{{1|}}} (see the example under "Usage"). It allows the layout of the navbox to be changed so it fits inside another navbox, if the parameter is set to "nested" from within the other navbox.
blockA → blockH No Content of block cells. blockA appears left of the groupA parameters and so forth. If no group or content fields in this block have been specified, the block is not displayed either.
contentA1 → contentH8 No Lists of links. Make sure that links point directly to the intended pages (i.e. not to redirects) so the current page is properly marked in the template. It is recommended to sort links in each cell alphabetically for reader convenience.

For standard (horizontal) rows, separate individual links with {{dot}}. For columns, use unnumbered lists (inserted with *).

editlink Neutral The name of the template page; used to generate the "view"/"edit"/"discuss" links. You can use {{subst:PAGENAME}} when creating the template. If no editlink is specified, the "view"/"edit"/"discuss" links will not be displayed.
footer No Text of the footer, i.e. a row at the very bottom of the navbox.
groupA1 → groupH8 No Content of group cells. groupA1 appears to the left of contentA1 (or above it when in column mode) and so forth. If a group field has been specified, the corresponding content becomes mandatory. For example, if groupD3 has been set, you need to set contentD3 as well.
headerA → headerH No Content of header rows. headerA appears above contentA1, headerB appears above contentB1 and so forth. If the block is collapsible, this becomes mandatory as it is the text which remains visible when collapsed.
image No Allows to specify images which should be displayed to the right (image) or left (imageleft) of the whole navbox content. Simply enter the file name without "File:". If the blocks in the navbox are collapsible, these images will remain visible even if all blocks are collapsed (but will not be visible if the navbox itself is collapsed). Be careful not to make the images too large or you risk visual oddities.
imageleft
options No This parameter allows to specify options which apply to the navbox itself or all blocks inside. Multiple options can be specified at once; simply separate them with commas (,).

Commonly used choices:

  • collapsiblegroups: This makes all blocks within the navbox collapsible and collapsed on page load. Can be overriden for individual blocks by setting the block-specific option parameter (see below) to "uncollapsed".
  • columns: This turns all blocks into column-type blocks, i.e. blocks where the links are listed from top to bottom instead of from left to right.
  • uncollapsedgroups: This makes all block within the navbox collapsible and uncollapsed on page load. Can be overriden for individual blocks by setting the block-specific option parameter (see below) to "collapsed".
position No bottom Intended positioning of the navbox in article pages. Also influences default width and collapse behaviour.

Available options:

  • bottom: The navbox is supposed to be put at the end of articles; full width, collapses.
  • left: The navbox is supposed to be put on the left side of articles with text flowing around it; thin navbox, not collapsible.
  • right: The navbox is supposed to be put on the right side of articles with text flowing around it; thin navbox, not collapsible.
title Yes The title or caption of the navbox.
Documentation transcluded from Template:Navbox/doc/standard.