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There are 6 playable races in Fallout Tactics: Brotherhood of Steel. Each race has different minimum and maximum SPECIAL statistics, perks (although most are shared), traits and in-game abilities.

Human[]

ST PE EN CH IN AG LU
Min 1 1 1 1 1 1 1
Max 10 10 10 10 10 10 10
  • The race of all humans in the Brotherhood of Steel. Enemy 'humans' such as raiders, tribals and the like, are actually internally represented by a separate race, although the statistics and traits are the same.
  • Perk rate: 3
  • Hit Points: 15 + Strength + 2x Endurance

Ghoul[]

ST PE EN CH IN AG LU
Min 1 4 1 1 2 1 5
Max 8 13 10 10 13 6 13

Super mutant[]

ST PE EN CH IN AG LU
Min 5 1 4 1 1 1 1
Max 13 10 12 8 8 8 10
  • Super mutant traits: Vat Skin, Ham Fisted
  • Forbidden traits: Finesse, Small Frame
  • Super mutant perks: Steady Arm, Tough Hide, Psychotic
  • Perk rate: 4
  • Hit Points: 25 + Strength + 2x Endurance
  • 6% bonus damage, +25% damage resistance, +20% rad resistance and +20% poison resistance
  • Cannot use Small Guns or human armor, but have mutant armor instead.

Deathclaw[]

ST PE EN CH IN AG LU
Min 6 4 1 1 1 1 1
Max 14 12 13 3 4 16 10
  • Deathclaw traits: Rabid, Domesticated
  • Forbidden traits: Fast Shot, Good Natured
  • Deathclaw perks: Brutish Hulk, Talon of Fear, Hide of Scars, Death Sense
  • Perk rate: 4
  • Hit Points: 30 + Strength + 2x Endurance
  • 3% bonus damage, +15% damage resistance and +10% rad resistance
  • Cannot use guns, melee weapons, traps, any armor, or medical kits. However, they can disarm traps, throw grenades, use lockpicks, and heal themselves by holding a medical kit and using the First Aid or Doctor skills. They can also equip fist weapons such as the power fist.

Humanoid robot[]

ST PE EN CH IN AG LU
Min 7 7 7 1 1 1 5
Max 12 12 12 1 12 12 5
  • Humanoid robot traits: Tight Nuts, EMP Shielding, Targeting Computer, Beta Software
  • Forbidden traits: Fast Metabolism, Good Natured, Chem Reliant, Chem Resistant, Night Person, Skilled, Gifted
  • Cannot gain perks
  • +5 skill rate per level
  • Hit Points: 0 + Strength + 2x Endurance (multiplayer) or 30 + Strength + 2x Endurance (single player)
  • +50% damage resistance, +100% poison resistance and +100% rad resistance
  • Robots start the game with +2 Attribute points. (42 total)
  • Cannot use human armor

Dog[]

ST PE EN CH IN AG LU
Min 1 4 1 1 1 1 1
Max 7 14 6 5 3 15 10
  • Same traits as a human, and unable to use most items similar to a deathclaw
  • Perk rate: 2
  • Hit Points: 8 + Strength + 2x Endurance
  • Dogs start the game with -5 Attribute points. (35 total)
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