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La Longue Carabine is a unique weapon in Fallout: New Vegas.

Background

La Longue Carabine is the customized personal weapon of Corporal Sterling of the New California Republic's (NCR) elite 1st Recon sniper division.

Characteristics

A unique variant of the cowboy repeater, it has a scope which was mounted on the rifle by Corporal Sterling,[1] produces slightly more damage, and reloads faster as it does not load through the loading gate (it lacks one), but through the front of the magazine tube (similar to Lincoln's repeater). Also, the La Longue Carabine is more accurate than a regular cowboy repeater. This spread has been reduced greatly as a result of the patch 1.3.0.452, as it is now slightly more than that of the Marksman carbine.

Like most unique weapons, weapon modifications cannot be used on La Longue Carabine. However, by default, it comes with aforementioned scope modification and the extended feeder magazine already attached, although judging by the appearance of the rifle the magazine tube on La Longue Carabine is smaller than a cowboy repeater with an extended magazine.

Durability

La Longue Carabine can fire a total of about 745 standard rounds, the equivalent of 68 reloads, from full condition before breaking.

Ammunition typeDurability
ShotsReloads
Standard74568

Variants

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Cowboy repeater 32
54.21.69x1.2532271.20.0675955800160254
Cowboy repeater With all weapon mods attached 32
652.03x1.2532271.20.06115953.53075878.6254
La Longue Carabine 35
75.42.15x1.535241.50.051174551500300255

Locations

Behind the scenes

  • "La Longue Carabine" is a French phrase meaning "The Long Carbine"; it is a reference to the James Fenimore Cooper novel The Last of the Mohicans, in which the main character, Hawkeye, is nicknamed La Longue Carabine by the Delaware tribe for his famed marksmanship.
  • Paul Fish modeled and textured the rifle.[2]

Bugs

Xbox 360Xbox 360 Though perhaps not limited to the La Longue Carabine, there seems to be a bug associated with this weapon that will sometime cause the player to be unable to switch ammunition types, even when a particular ammunition type has been exhausted. This is resolvable by dropping, or storing the weapon on a companion, and then reequipping it. Though it may still not be possible to switch ammunition types while equipped. [verified]

Gallery

References

  1. Corporal Sterling dialogue file - "I call her La Longue Carabine. Didn't always have the scope - I added that myself."
  2. JE Sawyer on Formspring
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