Fallout Wiki
Fallout Wiki
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{{Fallout 3 locations project}}
{{Infobox weapon gamebryo
 
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{{Infobox location
|games =FNVOWB
 
|icon =Protonic throwing axe icon.png
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|games =FO3
|image =Proton throwing axe.png
+
|type =metro
|type =melee
+
|image =Metro_Junction.jpg
|skill =Melee Weapons
+
|map marker image =@hide
|skill req =25
+
|local map =Metro Junction loc.jpg
|strength req =1
+
|connects to =none
|damage =40
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|creatures =[[Feral ghoul (Fallout 3)|Feral ghouls]]
  +
|world map exits =[[Chevy Chase East]]<br />[[Dupont Circle]] ([[Dupont Northeast]] map marker)<br />[[Vernon Square]] (''[[Vernon Square North]]'' and ''[[Vernon Square Station]]'' map markers)
|perk1 =Heavy Handed
 
|perk1 mult =0.2
+
|refid ={{ID|0035d3}}
|perk2 =Bloody Mess (perk)
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|cell name =zcChevyToVernon
 
}}{{Games|FO3}}
|perk2 mult =0.05
 
|perk3 =Lord Death
 
|perk3 mult =0.03
 
|perk4 =Loose Cannon
 
|perk4 attsec mult =0.3
 
|perk5 =Slayer
 
|perk5 attsec mult =0.3
 
|perk6 =Melee Hacker
 
|perk6 attsec mult =0.1
 
|perk7 =Thought You Died
 
|perk7 mult =0.1
 
|other effect =+50 damage against [[Fallout: New Vegas robots and computers|robot]]s<br />+20 damage against [[power armor]] (except [[NCR salvaged power armor|NCR power armor]])<br>Bonus limb damage x1.5
 
|attack shots/sec =0.8049
 
|crit % mult =1
 
|crit dmg =29
 
|ap =20
 
|hp =1000
 
|repair =[[Proton axe]]s<br />[[Protonic inversal axe]]<br />[[Protonic inversal throwing axe]]<br />[[Jury_Rigging#One-handed melee|One-handed melee]] {{icon|jury|big|link=Jury Rigging}}
 
|weight =1
 
|value =100
 
|baseid ={{DLC ID|00bb5e}}
 
}}{{Games|FNVOWB}}
 
   
  +
'''Metro Junction''' is part of the [[Metro]] system under the [[Capital Wasteland]]. It connects [[Dupont Circle]], [[Dupont Northeast]], [[Vernon Square]], [[Vernon Square North]] and [[Chevy Chase]] together. It is a relatively small metro section, infested by a few [[Feral ghoul (Fallout 3)|feral ghoul]]s.
The '''proton throwing axe''' is a [[Fallout: New Vegas weapons|weapon]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''.
 
   
==Characteristics==
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==Background==
  +
This metro area was once used as a base by [[Raiders (Fallout 3)|raiders]], as evidenced by the prolific graffiti on the walls, the usual gruesome displays of mutilated corpses, and most tellingly, the recently dead bodies of four raiders, two females and two males. However, it is now over run by feral ghouls, and the raiders will be found with signs of a struggle evident.
It is similar in appearance to the [[proton axe]], but is much smaller. It is a thrown weapon and it explodes on impact. These weapons are quite uncommon, so one should take careful aim when using one.
 
As an advantage towards robots, it can target a combat inhibitor in V.A.T.S. as if it's in full view, even if the robot is facing the player. Unlike the non throwing version, it does not have an EMP effect.
 
 
==Variants==
 
[[Protonic inversal throwing axe]]: A much stronger variant with a higher damage.
 
{{clear}}
 
===Comparison===
 
{{Weapon comparison table
 
|game =FNV
 
|skill =melee weapons
 
|name1 =Proton axe
 
|ap1 =22
 
|attack shots/sec1 =1.8150
 
|crit % mult1 =1
 
|crit dmg1 =25
 
|damage1 =50
 
|dlc1 =fnvowb
 
|hp1 =200
 
|other effect1 =+50 {{icon|EMP}} robots<br/>+20 {{icon|EMP}}power armor
 
|skill req1 =50
 
|strength req1 =5
 
|value1 =3500
 
|weight1 =8
 
|name2 =Protonic inversal axe
 
|ap2 =25
 
|attack shots/sec2 =1.8150
 
|crit % mult2 =1
 
|crit dmg2 =45
 
|damage2 =58
 
|dlc2 =fnvowb
 
|hp2 =250
 
|other effect2 =+50 {{icon|EMP}} robots<br/>+20 {{icon|EMP}}power armor
 
|skill req2 =55
 
|strength req2 =5
 
|value2 =4000
 
|weight2 =8
 
|name3 =Proton throwing axe
 
|ap3 =20
 
|attack shots/sec3 =0.878
 
|crit % mult3 =1
 
|crit dmg3 =29
 
|damage3 =40
 
|dlc3 =fnvowb
 
|hp3 =1000
 
|other effect3 =x1.5 limb {{icon|damage}}<br/>+50 {{icon|EMP}} robots<br/>+20 {{icon|EMP}}power armor
 
|skill req3 =25
 
|strength req3 =1
 
|value3 =100
 
|weight3 =1
 
|name4 =Protonic inversal throwing axe
 
|ap4 =22
 
|attack shots/sec4 =0.878
 
|crit % mult4 =1
 
|crit dmg4 =29
 
|damage4 =60
 
|dlc4 =fnvowb
 
|hp4 =1000
 
|other effect4 =x1.5 limb {{icon|damage}}<br/>+50 {{icon|EMP}} robots<br/>+20 {{icon|EMP}}power armor
 
|skill req4 =25
 
|strength req4 =1
 
|value4 =200
 
|weight4 =1
 
}}
 
   
==Locations==
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==Layout==
  +
The station is made up by an atrium which connects north-east to the [[Vault-Tec Headquarters]] at [[Vernon Square North]], south to the New Hampshire Ave. at the [[Dupont Circle]]. The lobby overlooking the platforms was the main raider living space, in which three of the raiders can be found dead, and two leveled feral ghouls guarding the north and south exits. Below at the platforms, between the trains, lies the body of the last female raider.
* In the [[Magnetohydraulics Complex]] under the waterfall.
 
* Also in [[Z-38 lightwave dynamics research]] up stairs and all the way to the left next to some computers.
 
* [[The Cuckoo's Nest|Cuckoo's Nest]], at the end of the cave, sometimes picked up by lobotomites.
 
* In the X-8 Institutional Test Facility, behind a force field (EMP wave for the sonic emitter required), on top of a footlocker.
 
* 5 can be found in the corner of the watch tower, in [[Little Yangtze]].
 
* 5 can be looted from the corpse of [[Sparks]].
 
* [[X-12 research center]] - 8 can be found on the bottom floor, inside the podium in the corner of the room.
 
* [[X-8 research center]] - 4 can be found on the second floor of the kennel.
 
* [[Forbidden Zone]] - one can be found in the dome in the far right room.
 
* [[X-7a "Left Field" artillery launch]] - 2 can be found in the Artillery Command Center
 
   
  +
Heading east along the rails will lead to the [[Vernon Square Station]], while westward to a crossroads. North of that point lies the [[Chevy Chase East]], passing by the last two leveled feral ghouls, and southward is the exit to the Dupont Circle North Station.
==Notes==
 
The proton throwing axe has very high item health relative to most other melee weapons, and as such would degrade very slowly, even though you can only attack once with it as it becomes irretrievable once thrown.
 
   
==Gallery==
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==Inhabitants==
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The four raiders that once occupied these tunnels have been completely overrun by the four feral ghouls that now dwell here.
<gallery>
 
  +
ProtonThrowingAxeExplosion.png|Proton throwing axe explosion
 
  +
==Notable loot==
</gallery>
 
  +
{{Notable content
  +
| [[Grognak the Barbarian (Fallout 3)|Grognak the Barbarian]] atop a table sitting on some rubble at the north-east corner of the lower platform, beside the entrance to the rail-line leading to the [[Vernon Square North]] exit. Height-wise, it's halfway down to the platform, directly next to the concrete bench; a board leads over the railing from the upper level, and there is a table with a lamp on it.
 
}}
   
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==Appearances==
{{Navbox Old World Blues}}
 
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Metro Junction only appears in ''[[Fallout 3]]''.
{{Navbox weapons FNV}}
 
   
[[Category:Fallout: New Vegas Melee Weapons skill weapons]]
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[[Category:Fallout 3 locations]]
[[Category:Old World Blues weapons]]
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[[Category:Fallout 3 Metro]]
   
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[[ru:Узел Метрополитена]]
[[ru:Протонный метательный топорик]]
 
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[[zh:Metro Junction]]

Revision as of 23:08, 6 November 2012

 
Gametitle-FO3
Gametitle-FO3

Metro Junction is part of the Metro system under the Capital Wasteland. It connects Dupont Circle, Dupont Northeast, Vernon Square, Vernon Square North and Chevy Chase together. It is a relatively small metro section, infested by a few feral ghouls.

Background

This metro area was once used as a base by raiders, as evidenced by the prolific graffiti on the walls, the usual gruesome displays of mutilated corpses, and most tellingly, the recently dead bodies of four raiders, two females and two males. However, it is now over run by feral ghouls, and the raiders will be found with signs of a struggle evident.

Layout

The station is made up by an atrium which connects north-east to the Vault-Tec Headquarters at Vernon Square North, south to the New Hampshire Ave. at the Dupont Circle. The lobby overlooking the platforms was the main raider living space, in which three of the raiders can be found dead, and two leveled feral ghouls guarding the north and south exits. Below at the platforms, between the trains, lies the body of the last female raider.

Heading east along the rails will lead to the Vernon Square Station, while westward to a crossroads. North of that point lies the Chevy Chase East, passing by the last two leveled feral ghouls, and southward is the exit to the Dupont Circle North Station.

Inhabitants

The four raiders that once occupied these tunnels have been completely overrun by the four feral ghouls that now dwell here.

Notable loot

  • Grognak the Barbarian atop a table sitting on some rubble at the north-east corner of the lower platform, beside the entrance to the rail-line leading to the Vernon Square North exit. Height-wise, it's halfway down to the platform, directly next to the concrete bench; a board leads over the railing from the upper level, and there is a table with a lamp on it.

Appearances

Metro Junction only appears in Fallout 3.