Fallout Wiki
Fallout Wiki
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{{Fallout 3 locations project}}
{{Infobox weapon gamebryo
 
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{{Bug Verification Project}}
|games =FNV
 
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{{Infobox location
|icon =Pool cue icon.png
 
|icon offset =10
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|games =FO3
|image =Pool cue.png
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|type =building
|type =melee
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|image =Fo3_Vault_Tec_HQ.png
|skill =Melee Weapons
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|map marker image =Vault Tec HQ loc.jpg
|skill req =0
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|part of =[[Vernon Square]]
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|map marker =Vault-Tec Headquarters<br />([[Vernon Square North]])
|strength req =2
 
|damage =15
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|quests =[[Agatha's Song]]
  +
|metro exits =[[Metro Junction]]
|attack shots/sec =1.5789
 
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|creatures ='''Outside:'''<br />[[Vault 87 super mutant|Super mutants]]
|crit % mult =0
 
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|robots =Various [[Fallout 3 robots and computers|robots]]<br />[[Masterbrain]] (administration)<br />[[Automated turret (Fallout 3)|Automated turrets]] (administration)
|crit dmg =15
 
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|cell name =VaultTechHeadQuarters (ext.)<br />VaultTecHQ01 (guest relations)<br />VaultTecHQ02 (corporate off.)<br />VaultTecHQ03 (administration)
|perk1 =Heavy Handed
 
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|refid ={{ID|025b94}} (exterior)<br />{{ID|017f31}} (guest relations)<br />{{ID|017f30}} (corporate off.)<br />{{ID|017f2f}} (administration)
|perk1 mult =0.2
 
 
}}{{Games|FO3}}
|perk2 =Bloody Mess (perk)
 
|perk2 mult =0.05
 
|perk3 =Lord Death
 
|perk3 mult =0.03
 
|perk4 =Slayer
 
|perk4 attsec mult =0.3
 
|perk5 =Melee Hacker
 
|perk5 attsec mult =0.1
 
|perk6 =Thought You Died
 
|perk6 mult =0.1
 
|ap =27
 
|hp =50
 
|repair =Pool cue<br />Throwing spear<br />[[Jury Rigging#Two-handed melee|Two-handed melee]] {{icon|jury|big|link=Jury Rigging}}
 
|weight =1
 
|value =15
 
|baseid ={{ID|00004346}}
 
}}{{Games|FNV}}
 
   
The '''pool cue''' is a [[Fallout: New Vegas weapons|weapon]] in ''[[Fallout: New Vegas]]''.
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The '''Vault-Tec Headquarters''' building is [[Fallout 3 locations|located]] in the [[Vernon Square]] area of the [[Washington, D.C.]] ruins.
   
==Characteristics==
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==Layout==
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This DC office building is located east of a Vernon Square metro station. Be prepared to encounter [[Vault 87 super mutant|super mutant]]s in this area.
The pool cue is a long, slim rod of polished wood decorated with colored stripes, used in [[Wikipedia:Cue sports|cue sports.]] It has a long reach and does an average amount of damage.
 
   
===Special attack===
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===Building history===
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This was Vault-Tec's base of operations around the DC area. From this location (specifically, by accessing the Vault-Tec mainframe), you can learn the locations of Vaults [[Vault 87|87]], [[Vault 92|92]], [[Vault 101|101]], [[Vault 106|106]], and [[Vault 108|108]].
It has a [[Special Attack (Fallout: New Vegas)|special]] [[Special Attack (Fallout: New Vegas)#Grand Slam|''Grand Slam'']] attack that does 200% damage in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] at the cost of 11 more action points (requires a [[Melee Weapons|Melee]] [[skill]] of 50).
 
   
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To access to the mainframe requires authorization from all three System Operation terminals. Station 3 is on the first floor of the Administration Room, terminals 1 and 2 are upstairs of the facility.
{{VATS attack table
 
|type =melee
 
| damage =15
 
| ap =27
 
| attack =Grand Slam
 
| damage mult =2
 
| attack ap =38
 
}}
 
   
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===Enemies===
It is possible to [[Melee Weapons#V.A.T.S. vs real-time|execute]] ''Grand Slam'' outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.
 
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Resistance inside the building consists of security robots and turrets; the models inside are regular [[Protectron (Fallout 3)|protectron]]s, [[Sentry bot (Fallout 3)|sentry bots]], [[Robobrain (Fallout 3)|robobrain]]s, [[Mister Gutsy (Fallout 3)|Mister Gutsies]], [[Automated turret (Fallout 3)|automated turrets]] and one special model of the robobrain - the [[Masterbrain]] - on the same floor as the mainframe. You can turn off the Masterbrain and all other security robots in the Vault-Tec Headquarters by using the correct command on the three employee terminals in the mainframe area. Alternatively, you can destroy Masterbrain and use it to shut off all other security robots.
   
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[[Vault 87 super mutant|Super mutants]] have been encountered fighting the robots in the Guest Relations area. It seems they have been using the Vault-Tec Headquarters as a massing point, as [[gore bag]]s, which are a common find within super mutant bases, are located in the Guest Relations men's restrooms.
===Durability===
 
The pool cue can successfully strike about 245 times from full [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|condition]] before breaking.
 
   
==Variants==
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==Notable loot==
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===Guest Relations===
* {{icon|FNVLR|link=Lonesome Road (add-on)}} [[Old Glory]] - a unique flag staff, the signature weapon of [[Ulysses]].
 
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{{Notable content
* [[Throwing spear]] - a common pole weapon.
 
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| A [[Tales of a Junktown Jerky Vendor (Fallout 3)|Tales of a Junktown Jerky Vendor]] book on a table up the broken stairs on the right side of the room, in the cafeteria area. It is meant to only be accessible when you go down from Administrations again. However, with some tricky jumping it can also be reached if you jump from the highest point of the broken staircase.
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| [[Sugar Bombs (Fallout 3)|Sugar Bombs]], which can be used for the unmarked quest ''[[Sugar Bombing Run]]'', are located near the table with the Tales of a Junktown Jerky Vendor book, also in the area beyond the broken staircase.
 
}}
   
===Comaprison===
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===Corporate Offices===
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{{Notable content
{{Weapon comparison table
 
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| One [[Nuka-Cola Quantum (Fallout 3)|Nuka-Cola Quantum]] is located in the most Northwestern room on the second floor, It is on the bottom shelf of a bookcase. There's a door covering a hole in the floor in this room.
|game =FNV
 
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| A [[Big Book of Science (Fallout 3)|Big Book of Science]] in the room directly east of, and connected to, the room containing the Nuka-Cola Quantum on the second floor. The room with the book should have almost no floor. When you stand looking into the room and look straight ahead at the opposite wall, you will see two bookshelves slightly off to the right on the eastern wall. The Big Book of Science is on the top one. It's very difficult to see, and the easiest way to obtain it may be to shoot it down. You can also jump onto the fridge in the room's northeast, then walk off against the wall with the shelves. You'll be able to stay on the edge, and when you get under the shelf, look up. The corner of the book should be visible for you to grab it. Alternately, you can edge close to that shelf and jump, rapidly pressing "activate".
|skill =melee weapons
 
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| [[Stealth Boy (Fallout 3)|Stealth Boy]]; northwest corner, top floor, in a storage closet just above the room with a random loot safe that also sometimes contains a Stealth Boy. (You have to walk around the edge of the missing floor to get to the closet.)
|name1 =Pool cue (Fallout: New Vegas)
 
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| A [[pre-War book]] on top of a garbage can next to aforementioned safe.
|ap1 =27
 
|attack shots/sec1 =1.5
 
|crit % mult1 =0
 
|crit dmg1 =15
 
|damage1 =15
 
|hp1 =50
 
|skill req1 =0
 
|strength req1 =2
 
|value1 =15
 
|weight1 =1
 
|name2 =Throwing spear
 
|ap2 =24
 
|attack shots/sec2 =0.6
 
|crit % mult2 =1
 
|crit dmg2 =50
 
|damage2 =50
 
|hp2 =1000
 
|skill req2 =25
 
|strength req2 =1
 
|value2 =25
 
|weight2 =0.5
 
|name3 =Old Glory
 
|ap3 =22
 
|attack shots/sec3 =1.8947
 
|crit % mult3 =1.5
 
|crit dmg3 =80
 
|damage3 =45
 
|dlc3 =fnvlr
 
|hp3 =250
 
|skill req3 =50
 
|strength req3 =7
 
|value3 =2500
 
|weight3 =8
 
 
}}
 
}}
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===Administration===
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{{Notable content
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| An issue of [[Grognak the Barbarian (Fallout 3)|Grognak the Barbarian]] on a curved desk in a private office. The room is at the very west of the area.
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| 7 [[Lunchbox|Vault-Tec lunch box]]es are located in a closet in the most northeast room.
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}}
  +
  +
==Related quests==
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* [[Agatha's Song]]: The Vault locations retrieved here help with the optional portion of the quest.
  +
  +
==Notes==
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* The front door to the headquarters is most easily accessible from the nearby [[Metro Junction]] station.
  +
* Over the front desk right when you enter the building, suspended from the ceiling is a copy of [[Vault 101]]'s door, as an example of Vault-Tec's technology.
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* On the Administration level there is an employee computer in which you can order Vault-Tec accessories. Upon selection of an item, the terminal will say that the item's cost has been deducted from the employee's salary. You cannot acquire these items. When you select "Vault-Tec Bobblehead", it outputs: "Only Available to Executive Level Employee."
  +
* The super mutants might be interested in the Vault-Tec Headquarters because they're trying to find another source of [[Forced Evolutionary Virus|FEV]], as it is stated that Vault 87's supply is running low.
  +
  +
==Appearances==
  +
The Vault-Tec Headquarters appears only in ''[[Fallout 3]]''.
  +
  +
==Bugs==
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* {{Platforms|pc|xbox360}} It is entirely possible that once you've killed the Masterbrain, and attempted to shut down all other robots, that all other robots and turrets will remain active and hostile. {{Verify|verified}}
  +
* {{platforms|ps3|pc|xbox360}} It is possible to get double XP by destroying all robots then by using Masterbrain to shut everything down, on your way back/out all the robots you killed will have 1 bar of HP. Shoot them again and you will get the XP again. Robots you have vaporized or melted with energy weapons will not be revived but their inventories will be broken. {{Verify|verified}}
  +
* {{Platforms|pc|ps3|xbox360}} It is extremely likely (if you have already finished Agatha's quest) that the door which leads to the mainframe can't be opened, even if you manage to get the right authorization from all three System Operation terminals. The mainframe terminal can still be accessed by entering the first floor of the mainframe room and jumping on to the pipe coming out of the wall in the south east corner of the room. From there you can jump onto the computer on the south wall. Then, looking up at the terminal overhead, jump and access the terminal while you are in the air. Alternatively, the door can be opened with the "unlock"-command when selected in the console. {{Verify|verified}}
   
==Locations==
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==Gallery==
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<gallery captionalign="center">
Pool cues can be found all across the [[Mojave Wasteland]].
 
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Vault-Tec HQ lobby.jpg|Guest Relations
* [[Fiends]] and [[Freeside thug]]s use this as a common melee weapon.
 
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Vault-Tec HQ Vault 101 door.jpg|[[Vault 101]] door on display
* [[Lucky 38 presidential suite]] - several can be found in the pool room.
 
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Vault-Tec HQ mainframe.jpg|The mainframe
* [[Mining office]] in [[Sloan]] - 2 can be found on the pool table.
 
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Vault-Tec HQ mainframe room.jpg|Mainframe room
* [[Prospector Saloon]] - there is another found in the pool room.
 
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VT View.jpg|Vault Tec entrance
* [[The Tops presidential suite]] - some are also found in the room by the bar.
 
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</gallery>
* [[Vault 3]] - a large number can be found throughout the vault.
 
* {{icon|FNVHH|link=Honest Hearts}} [[Zion Fishing Lodge]] - 2 can be found on the pool table.
 
   
{{Navbox weapons FNV}}
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{{Navbox locations FO3}}
   
[[Category:Fallout: New Vegas Melee Weapons skill weapons]]
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[[Category:Fallout 3 locations]]
   
  +
[[ru:Штаб-квартира Волт-Тек]]
[[ru:Кий (Fallout: New Vegas)]]
 
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[[de:Vault-Tec-Hauptquartier]]
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[[es:Sede de Vault-Tec]]
  +
[[zh:Vault-Tec Headquarters]]

Revision as of 01:37, 7 February 2013

 
Gametitle-FO3
Gametitle-FO3

The Vault-Tec Headquarters building is located in the Vernon Square area of the Washington, D.C. ruins.

Layout

This DC office building is located east of a Vernon Square metro station. Be prepared to encounter super mutants in this area.

Building history

This was Vault-Tec's base of operations around the DC area. From this location (specifically, by accessing the Vault-Tec mainframe), you can learn the locations of Vaults 87, 92, 101, 106, and 108.

To access to the mainframe requires authorization from all three System Operation terminals. Station 3 is on the first floor of the Administration Room, terminals 1 and 2 are upstairs of the facility.

Enemies

Resistance inside the building consists of security robots and turrets; the models inside are regular protectrons, sentry bots, robobrains, Mister Gutsies, automated turrets and one special model of the robobrain - the Masterbrain - on the same floor as the mainframe. You can turn off the Masterbrain and all other security robots in the Vault-Tec Headquarters by using the correct command on the three employee terminals in the mainframe area. Alternatively, you can destroy Masterbrain and use it to shut off all other security robots.

Super mutants have been encountered fighting the robots in the Guest Relations area. It seems they have been using the Vault-Tec Headquarters as a massing point, as gore bags, which are a common find within super mutant bases, are located in the Guest Relations men's restrooms.

Notable loot

Guest Relations

  • A Tales of a Junktown Jerky Vendor book on a table up the broken stairs on the right side of the room, in the cafeteria area. It is meant to only be accessible when you go down from Administrations again. However, with some tricky jumping it can also be reached if you jump from the highest point of the broken staircase.
  • Sugar Bombs, which can be used for the unmarked quest Sugar Bombing Run, are located near the table with the Tales of a Junktown Jerky Vendor book, also in the area beyond the broken staircase.

Corporate Offices

  • One Nuka-Cola Quantum is located in the most Northwestern room on the second floor, It is on the bottom shelf of a bookcase. There's a door covering a hole in the floor in this room.
  • A Big Book of Science in the room directly east of, and connected to, the room containing the Nuka-Cola Quantum on the second floor. The room with the book should have almost no floor. When you stand looking into the room and look straight ahead at the opposite wall, you will see two bookshelves slightly off to the right on the eastern wall. The Big Book of Science is on the top one. It's very difficult to see, and the easiest way to obtain it may be to shoot it down. You can also jump onto the fridge in the room's northeast, then walk off against the wall with the shelves. You'll be able to stay on the edge, and when you get under the shelf, look up. The corner of the book should be visible for you to grab it. Alternately, you can edge close to that shelf and jump, rapidly pressing "activate".
  • Stealth Boy; northwest corner, top floor, in a storage closet just above the room with a random loot safe that also sometimes contains a Stealth Boy. (You have to walk around the edge of the missing floor to get to the closet.)
  • A pre-War book on top of a garbage can next to aforementioned safe.

Administration

Related quests

  • Agatha's Song: The Vault locations retrieved here help with the optional portion of the quest.

Notes

  • The front door to the headquarters is most easily accessible from the nearby Metro Junction station.
  • Over the front desk right when you enter the building, suspended from the ceiling is a copy of Vault 101's door, as an example of Vault-Tec's technology.
  • On the Administration level there is an employee computer in which you can order Vault-Tec accessories. Upon selection of an item, the terminal will say that the item's cost has been deducted from the employee's salary. You cannot acquire these items. When you select "Vault-Tec Bobblehead", it outputs: "Only Available to Executive Level Employee."
  • The super mutants might be interested in the Vault-Tec Headquarters because they're trying to find another source of FEV, as it is stated that Vault 87's supply is running low.

Appearances

The Vault-Tec Headquarters appears only in Fallout 3.

Bugs

  • PCPC It is entirely possible that once you've killed the Masterbrain, and attempted to shut down all other robots, that all other robots and turrets will remain active and hostile. [verified]
  • Playstation 3Playstation 3Playstation 3 It is possible to get double XP by destroying all robots then by using Masterbrain to shut everything down, on your way back/out all the robots you killed will have 1 bar of HP. Shoot them again and you will get the XP again. Robots you have vaporized or melted with energy weapons will not be revived but their inventories will be broken. [verified]
  • PCPC It is extremely likely (if you have already finished Agatha's quest) that the door which leads to the mainframe can't be opened, even if you manage to get the right authorization from all three System Operation terminals. The mainframe terminal can still be accessed by entering the first floor of the mainframe room and jumping on to the pipe coming out of the wall in the south east corner of the room. From there you can jump onto the computer on the south wall. Then, looking up at the terminal overhead, jump and access the terminal while you are in the air. Alternatively, the door can be opened with the "unlock"-command when selected in the console. [verified]

Gallery