The convicts are escaped prisoners who have overrun and occupied the town of Primm in 2281.
Background
The convicts are escaped prisoners from the NCR Correctional Facility. Instead of remaining with the Powder Gangers, they decided to travel south and raid the town of Primm.
In Primm, the convicts have taken their base of operations in the Bison Steve Hotel, where they are keeping the town's deputy prisoner. Their leader is also found in the same building.
They will attack the Courier on sight, regardless of his/her factional standing.
Interactions with the player character
Interactions | ||
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This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. They grant the - perk. | ||
This character is a temporary companion. | ||
This character starts quests. |
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This character is involved in quests. |
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This character is a doctor. |
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This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character can modify weapons. |
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This character rents beds. | -. |
A pair of convicts can be found south of Primm, patrolling towards the Nevada Highway Patrol station. They will not attack you on sight, but will instead warn you to back off unless you get too close.
Inventory
Apparel | Weapon | Other items | On death |
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Merc outfits OR random trooper helmet OR random Cowboy hat | Tire iron OR cleaver and 9mm pistol OR varmint rifle OR single shotgun Dynamite (Fallout: New Vegas) |
Steady, various NCR Dollar types, pack of cigarettes, Duct tape, Med-X, metal spoon |
Notes
- The convicts patrolling near the Nevada Highway Patrol station may end up fighting the Jackal raiders, who are waiting behind the building to ambush.
- The convicts found in Primm are known for using dynamite in many instances. Killing them may be harder for lower-leveled players, as dynamite can be heavily damaging without proper prevention.
Appearances
Convicts only appear in Fallout: New Vegas.
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