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[[File:FO4 Intro slide 5.jpg|thumb|300px|An atomic bomb used in Japan]]
[[File:Fo1 Nuclear Bomb.png|right|240x240px]]{{Games|FO1|FO2|FO3|FNV|FOT|VB|FOBOS}}
 
 
{{Quotation|If you don't know what an atomic bomb is, then imagine the worst thing possible. Atomic bombs were worse than that.|[[Fallout 2 manual/Vault Dweller's memoirs|Fallout 2 manual]]}}
   
  +
A '''nuclear weapon''' is an explosive device that derives its destructive force from nuclear reactions, either [[Nuclear fission|fission]] or a combination of fission and [[Nuclear fusion|fusion]]. They are often colloquially referred to as a '''nuke''' or '''nukes''', and are the primary source of [[nuclear fallout]].
{{Quotation|If you don't know what an atomic bomb is, then imagine the worst thing possible. Atomic bombs were worse than that.|[[Vault Dweller's memoirs]]}}
 
   
  +
==Background==
A '''nuclear weapon''' is an explosive device that derives its destructive force from nuclear reactions, either fission or a combination of fission and fusion. Both reactions release vast quantities of energy from relatively small amounts of matter; a modern thermonuclear weapon weighing little more than a thousand kilograms can produce an explosion comparable to the detonation of more than a billion kilograms of conventional high explosive.
 
  +
Nuclear weapons were first used in 1945 to destroy the [[Japan]]ese cities of [[Hiroshima]] and [[Nagasaki]], in the forms of the atomic bombs Fat Man and Little Boy, ending [[World War II]].<ref>[[Fallout 4 intro|''Fallout 4'' intro]]: ''"In the year 1945, my great-great grandfather, serving in the army, wondered when he'd get to go home to his wife and the son he'd never seen. He got his wish when the US ended World War II by dropping atomic bombs on Hiroshima and Nagasaki."''</ref> It would be over a century after that nuclear weapons would be used again. In [[Timeline#2053|2053]], terrorists would obtain a nuclear weapon and manage to detonate it in the Israeli city of Tel Aviv.<ref group="Non-game">[[Fallout Bible 1#Marketing|Fallout history marketing image]]</ref> This would lead to limited nuclear exchanges in the [[Middle East]] one month later.<ref group="Non-game">[[Fallout Bible 0#Timeline repair: Second strike|Fallout Bible 0 timeline]]: ''"January 2054: Limited nuclear exchange in the Middle East raises fears throughout the world."''</ref>
   
 
Megaton-class thermonuclear weapons had largely been retired by the major nuclear powers in favor of much smaller-yield warheads by the time of the [[Great War]].<ref name="VDSG" group="Non-game">[[Vault Dweller's Survival Guide#Nuclear blast effects|Vault Dweller's Survival Guide; Nuclear blast effects, Overview of delayed effects]]</ref> An average strategic warhead in 2077 had a yield of about 200-750 kilotons, but with a massive increase in radioactive fallout in place of thermal shock.<ref name="VDSG" group="Non-game" /> However, despite the apparent reduction in raw explosive power, this arsenal was far more dangerous to the Earth's ecosystem, as it deposited far greater amounts of fallout in the atmosphere than had been assumed by pre-War models.<ref name="VDSG" group="Non-game" />
==Pre divergence==
 
[[File:bomb test pre divergence.jpg|thumb|right|180px|A real world nuclear bomb test, in the French Polynesia]]
 
Nuclear weapons were first used in war on the Japanese cities of Nagasaki and Hiroshima in August 1945,ending the Second World War. These two explosions are said to have been seen as the start of the eventual end of the modern world that would come 132 years later, because it set a dangerous example for humanity that would come after this, that a war could be ended with nuclear weapons. The atomic bomb, a purely fission-based weapon, and the hydrogen bomb, a fission-nuclear thermonuclear weapon, were both developed in the ''Fallout'' universe, with hydrogen bombs being considerably more dangerous because of the sheer size of their explosive yields.
 
   
==Post divergence==
+
==Characteristics==
  +
Both reactions release vast quantities of energy from relatively small amounts of matter. A modern thermonuclear weapon weighing little more than a thousand kilograms can produce an explosion comparable to the detonation of more than a million tons of conventional high explosives.<ref name="HalftonTNT">The [[Courier]]: ''"Yeah, any detonation with a yield of less than a half-ton of TNT is boring."''<br />[[Pete (Fallout: New Vegas)|Pete]]: ''"Exactly! We haven't detonated any atomic warheads since before I was born, but besides that, to heck with nitpicky restrictions!"''<br />([[NellisPete.txt|Pete's dialogue]])</ref> Nuclear weapons can include bombs, [[intercontinental ballistic missile]]s and [[submarine-launched ballistic missile]]s.
In the ''[[Fallout world]]'', megaton-class thermonuclear weapons had largely been retired by the major nuclear powers in favor of much smaller-yield warheads by the time of the [[Great War]]. An average strategic warhead in 2077 (with a few exceptions, such as the weapons which fell on Washington D.C.) had a yield of about 200-750 kilotons, but with a massive increase in radioactive fallout in place of thermal shock, much like a neutron bomb in our own world. However, despite the apparent reduction in raw explosive power, this arsenal was far more dangerous to the Earth's ecosystem, as it deposited far greater amounts of fallout in the atmosphere than had been assumed by pre-War models.<ref>[[Fallout]] manual, Page 1-7</ref>
 
   
 
==Appearances==
[[China]], [[USA|the United States of America]], the [[Soviet Union]], the [[European Commonwealth]]'s member states and other countries around the world possessed massive nuclear stockpiles, which they were unafraid to use.<ref>Developers discussed a smaller nuclear war between the [[United Kingdom of Great Britain and Northern Ireland|UK]] and the [[Middle East]]</ref> A large amount of nuclear weapons were used during the [[Great War]], and many electronics were mangled by the EMP that resulted from their explosions.
 
 
===''Fallout''===
  +
[[The Glow]] is a testament to the horror of nuclear war, destroyed by a direct nuclear hit. It would leave a permanent impression on the [[Vault Dweller]]. The [[Master]]'s [[Los Angeles Vault|Vault]] also contains a single warhead, kept in reserve against enemies the [[Unity]] would be unable to conquer.<ref group="Non-game">[[Vault Dweller's memoirs]]</ref>
   
==In-game==
+
===''Fallout 2''===
 
In ''[[Fallout 2]]'', a nuclear bomb is located on the [[Enclave Oil Rig]]. It is detonated by the explosion of the on-board nuclear reactor in the endgame.
===''[[Fallout]]''===
 
In [[Fallout]], the [[Glow]] is testament to the horror of nuclear war, a radioactive hellhole destroyed by a direct nuclear hit. In the same game, the [[Vault Dweller]] also discovers an unused nuke sitting in the [[Master]]'s vault, to be used as last resort against an undefeatable enemy.
 
<gallery>
 
Fo1 Nuclear Bomb.png
 
</gallery>
 
   
===''[[Fallout 2]]''===
+
===''Fallout 3''===
  +
Nuclear weapons feature prominently in ''[[Fallout 3]]''. A [[Atomic bomb (Fallout 3)|C-23 Megaton]]<ref>[[:File:C-23Megaton.png|Name plate on the side of the bomb]]</ref> is the namesake for [[Megaton]], and a warehouse full of C-23's is part of [[Fort Constantine]]. The [[Fat Man (Fallout 3)|Fat Man]], a tactical nuclear catapult, was first introduced {{In|FO3}}. [[Vertibird (Fallout 3)|Vertibirds]] are armed with nuclear bombs, and will use them to carpet bomb certain areas. [[Liberty Prime]] has an arsenal of medium-sized bombs, and will use them frequently during the events of [[Take it Back!]]. Two orbital weapons platforms, [[Highwater-Trousers]] and [[Bradley-Hercules]], also appear in game. Within Fort Constantine, the player can use a launch control terminal to attempt to launch a nuclear missile from the fort at an unspecified target.<ref>[[Fort Constantine terminal entries#Fort Constantine Launch Control|Fort Constantine terminal entries; Fort Constantine Launch Control]]</ref>
A nuclear bomb also rests on the [[Enclave Oil Rig]], and is, once again, used to obliterate the main enemy of the game (detonated by an explosion of the on-board nuclear reactor).
 
<gallery>
 
Loading02.jpg
 
</gallery>
 
   
===''[[Fallout 3]]''===
+
===''Fallout: New Vegas''===
  +
Nuclear weapons are mentioned frequently throughout ''Fallout: New Vegas'', but do not play as prominent a role in the game as they did in ''Fallout 3''. The [[Boomers]] have a stockpile of atomic weapons at [[Nellis Air Force Base]], some of which they have detonated in the past, though they have not done so for several years by the events of ''Fallout: New Vegas''.<ref>The [[Courier]]: ''"Yeah, any detonation with a yield of less than a half-ton of TNT is boring."''<br />[[Pete (Fallout: New Vegas)|Pete]]: ''"Exactly! We haven't detonated any atomic warheads since before I was born, but besides that, to heck with nitpicky restrictions!"''<br />([[NellisPete.txt|Pete's dialogue]])</ref> The [[Fat Man (Fallout: New Vegas)|Fat Man]] returns as a usable weapon, but is less commonly found than in ''Fallout 3''. With [[Wild Wasteland]], a [[Atomic bomb (Fallout 3)|C-23 Megaton]] called "[[The One]]" can be found northwest of [[the Devil's Throat]].
Nuclear weapons feature prominently in ''[[Fallout 3]]'', in the form of a [[Megaton atomic bomb|C-23 Megaton]]<ref>Texture file</ref> - [[Megaton]]'s nuke, the [[Fat Man (Fallout 3)|Fat Man]] and its unique variant, the [[experimental MIRV]], which are two tactical nuclear catapults, a [[Fort Constantine|bunker full of nuclear bombs]], [[Vertibird]]s with nuclear carpet bombs, [[Liberty Prime|Liberty Prime's]] inexhaustible backpack arsenal of medium-sized bombs, various orbital weapons platforms such as [[Highwater-Trousers]], and [[Bradley-Hercules]] - the Enclave-controlled satellite which destroys [[Liberty Prime]] in the ''[[Broken Steel]]'' add-on. Equally, near [[Fort Constantine]], the PC has the ability to launch a Ballistic missile from a concrete silo, via a computer terminal, to an unmarked destination.
 
<gallery captionalign="left">
 
Fo3 Atomic Bomb.png
 
Fo3_Fatman_with_Nuke.png
 
Fo3_Liberty_Prime_Bomb.png
 
</gallery>
 
   
  +
In the [[Fallout: New Vegas add-ons|add-on]] ''[[Lonesome Road (add-on)|Lonesome Road]]'', nuclear weapons play a far greater role than in the main game. Before the events of ''Fallout: New Vegas'', the [[Destruction of the Divide]] occurred when several [[Nuclear missile (Fallout: New Vegas)|nuclear missiles]] detonated within their silos, destroying the area. However, not all of the nuclear missiles in [[the Divide]] detonated during this event, as several [[Warhead (Lonesome Road)|nuclear warheads]] were scattered across the region. During the events of the add-on, the [[Courier]] acquired a [[laser detonator]] and used it to destroy nuclear warheads.
===''[[Fallout: New Vegas]]''===
 
{{FNVWW}}
 
The C-23 Megaton returned in ''[[Fallout: New Vegas]]'' in the form of an unexploded atomic nuke called [[The One]], which can be found slightly north-west of the [[Devil's Throat]].
 
{{FNVWW|end}}
 
   
 
===''Fallout 4''===
The Fat Man also returned in ''[[Fallout: New Vegas]]'', it can be purchased from [[Torres]], a merchant in the [[Hidden Valley Bunker]].
 
  +
In ''[[Fallout 4]]'', [[Mark 28]] bombs are used by Liberty Prime against [[the Institute]]. In addition, the [[Fat Man (Fallout 4)|Fat Man]] launchers make a reappearance. The [[Glowing Sea]] is a unique landscape caused by the detonation of a high-yield nuclear bomb southwest of the greater [[Boston]] area; it is so radioactive that it contaminates passing thunderstorms into [[radstorm]]s.
   
  +
In the add-on ''[[Nuka-World (add-on)|Nuka-World]]'', a modified [[Nuka-nuke launcher]] exists, being a [[Nuka-Cola Corporation]]-modified Fat Man designed to launch weaponized miniature [[Nuka-Cola]] nuclear bombs, known as [[Nuka-nuke]]s.
In ''[[Lonesome Road (add-on)|Lonesome Road]]'' many nuclear weapons are scattered throughout the [[Divide]] namely in [[Ulysses' Temple|an old missile silo]].
 
There are also some un-detonated warheads scattered around in the divide that can be detonated using a [[Laser detonator]]. For more info see the page: ''[[Lonesome Road (add-on)|Lonesome Road]]''
 
<gallery>
 
The One.jpg
 
</gallery>
 
   
  +
Nuclear submarines and [[submarine-launched ballistic missile]]s also appear in ''Fallout 4'' and its add-on ''[[Far Harbor (add-on)|Far Harbor]]''. The ''[[Yangtze]]'', a Chinese submarine that launched nuclear weapons during the War, can be found in Boston harbor with multiple nuclear weapons still on board. The [[Children of Atom]] on [[the Island]] have occupied a submarine dock they have renamed [[the Nucleus]], and are trying to locate the launch key for the nuclear weapons aboard an American nuclear submarine at their base.
===''[[Fallout Tactics]]''===
 
{{FOT}}
 
A nuclear ICBM warhead appears first (called [[Plutonius]]) in [[Kansas City]], worshiped by a ghoul cult. It is later used to gain entrance to [[Cheyenne Mountain]] installation, the [[Vault 0]].
 
<gallery>
 
Nuke Carrier FoT.jpg
 
</gallery>
 
   
===''[[Fallout: Brotherhood of Steel]]''===
+
===''Fallout 76''===
  +
{{quotation|Life outside of [[Vault 76]] may be more hostile than you’re used to. This latest episode gives you the upper hand against any foe that stands in your way, with [[Intercontinental ballistic missile|nuclear missiles]].|[[:File:Fallout 76 – Vault-Tec Presents Atomics for Peace! Nukes Video|Vault-Tec Presents: Atomics for Peace!]]}}
{{FOBOS}}
 
  +
{{main|Nuclear missile (Fallout 76)|t1=Nuclear missile}}
A nuclear device also rests on the [[Secret Vault]], as an emergency decontamination procedures (a self-destruct system) if the Vault started to become too dangerous. A special monorail located in the first complex of the laboratories section should be used to evacuate the vault dwellers quickly to a secret exit in the mountains. The [[Initiate (player character)|Initiate]] activates it to obliterate all of its researches and all of the experimental deathclaws, radbugs, super mutants, robots, and the heavily mutated Attis, destroying both the Secret Vault and the city of [[Los]].
 
<gallery>
 
SecretVaultNuclearDevice.png
 
</gallery>
 
   
  +
Nuclear weapons play a large role in the main story of ''[[Fallout 76]]'' with [[Vault 76]]'s [[Vault 76 overseer|overseer]] departing from the vault early to track down the launch codes and locations of three nuclear missile silos, [[Site Alpha]], [[Site Bravo]] and [[Site Charlie]] in the [[Appalachia]] area. Player characters who manage to locate one of these silos and its respective launch code can use the silo's ICBM to destroy a target of their choice, be it [[scorchbeast]]s or enemy player characters. [[Fat Man (Fallout 76)|Fat Man]] nuclear launchers also return. Additionally, players affiliated with the [[Enclave (Fallout 76)|Enclave]] will have access to the [[Kovac-Muldoon Platform]], an orbital satellite that can be used to call in orbital strikes on targets.
===''[[Van Buren]]''===
 
{{VB}}
 
The [[B.O.M.B.-001]] space station, the endgame location, was an orbital ballistic missile launch platform, that [[Victor Presper]] wanted to use to reshape the world as he envisioned it.
 
<gallery>
 
VB DD16 loc B.O.M.B.-001.jpg
 
</gallery>
 
   
  +
==Appearances in non-canon games==
==Inconsistencies==
 
 
===''Fallout Tactics''===
The yield of the weapons in the games is never explicitly given. While it is stated that entire continents were scorched by nuclear weapons, their effects in the game are not even remotely similar to that description. Therefore, ten thousand or more nukes may have devastated the land.
 
 
In ''[[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]]'', a nuclear ICBM warhead appears first (called [[Plutonius]]) in [[Kansas City]], worshiped by a ghoul cult. It is later used to gain entrance to [[Cheyenne Mountain]] installation, [[Vault 0]].
   
  +
===''Fallout: Brotherhood of Steel''===
The way the weapons are portrayed in the games is inconsistent; in the classic ''Fallout'' games, nuclear weapons are feared, respected, and exceedingly rare (not to mention that arguably the most intelligent being in the [[Fallout world|''Fallout'' world]], the [[Master]], is unwilling to unleash the power of the atom again). In ''[[Fallout 3]]'' nuclear weapons are commonplace and devoid of their traits from previous games. You can detonate a city with a nuclear bomb in the first few hours of the game, blow up cars in nuclear explosions and carry a personal [[Fat Man|tactical nuclear launcher]].
 
 
A nuclear device also rests on the [[Corporate Vault]] in ''[[Fallout: Brotherhood of Steel]]'', as an emergency decontamination procedure (a self-destruct system) if the vault started to become too dangerous. A special monorail located in the first complex of the laboratories section should be used to evacuate the vault dwellers quickly to a secret exit in the mountains. The [[Initiate (player character)|Initiate]] activates it to obliterate all of its research and all of the experimental deathclaws, radbugs, super mutants, robots, and the heavily mutated [[Attis]], destroying both the Corporate Vault and the city of [[Los]].
   
 
===''Van Buren''===
However, the Fat Man fires a "mini" nuke, with a smaller yield. The Megaton bomb was quite destructive, and it is likely there were many more than one bomb dropped on the U.S. so the scale of the explosion is accurate while the lack of craters is not. This could be explained by the difficulty of changing the world map significantly.
 
 
The [[Ballistic Orbital Missile Base 001|B.O.M.B.-001]] space station, the endgame location of ''[[Van Buren]]'', was an orbital ballistic missile launch platform, that [[Victor Presper]] planned to use to reshape the world as he envisioned it.
   
  +
==Appearances==
The term ''nuke'' is also, in the Fallout Universe, a generic name for anything that resembles a missile. When [[Liberty Prime]] is destroyed in ''[[Fallout 3]]'', there is no radioactive fallout, nor is there a scorched blast zone or mushroom cloud—the explosion is tiny in comparison to an real nuclear weapon. The same can be said about the [[Mobile Base Crawler]] in the [[Broken Steel|''Broken Steel'' add-on]] when it is destroyed by an orbital strike—again, there was just an explosion, and no radioactive, flaming byproducts of a nuclear detonation. This may indicate the missiles aboard [[B.O.M.B.-001]] or other orbital platforms were not actually primed with warheads, but were missiles waiting to be armed.
 
 
Nuclear weapons appear or are mentioned in all ''[[Fallout series|Fallout]]'' games.
   
  +
==Behind the scenes==
Another inconsistency with ''[[Fallout 3]]'s'' nuclear missile theory is the shape of the actual weapons themselves. Some, like the one within [[Megaton]] are 1940s "Fat Man" atomic bombs: powerful, but were quickly surpassed by even stronger thermonuclear (or "hydrogen") weapons, which were not barrel-shaped but were more streamlined in appearance.
 
  +
In the cancelled ''[[Van Buren]]'' project, the [[Ballistic Orbital Missile Base 001|B.O.M.B.-001]] space station was planned as the endgame location, which served as an orbital ballistic missile launch platform.
   
  +
==Gallery==
There are the more 'ballistic' missiles—the converted "space shuttles"—that are launched from concrete silos (like the one outside [[Fort Constantine]]) or submarines (like the Chinese [[SSN-37-1A]]).
 
 
<gallery>
 
 
file:Fo1 Nuclear Bomb.png| {{icon|FO1}}
==Appearances==
 
 
file:Loading02.jpg| {{icon|FO2}}
Nuclear weapons appear in all ''[[Fallout series|Fallout]]'' games.
 
  +
file:FO3 FNV Atomic Bomb.png |{{icon|FO3}}
  +
file:Fo3 Fatman with Nuke.png|{{icon|FO3}}
  +
file:Fo3 Liberty Prime Bomb.png|{{icon|FO3}}
 
file:Nuke Carrier FoT.jpg|{{icon|FOT}}
  +
file:The One.jpg|{{icon|FNV}}{{icon|ww}}
  +
file:Warhead.png|{{icon|FNV}} {{icon|FNVLR}}
 
file:SecretVaultNuclearDevice.png|{{icon|FOBOS}}
  +
file:Fallout4 Fat man.png|{{icon|FO4}}
  +
file:Fo4 warhead.png|{{icon|FO4}}
  +
Fo4 Mark 28 nuke.png|{{icon|FO4}}
  +
file:FO4 Nuclear bomb screenshot.png|{{icon|FO4}}
  +
file:FO76 Nuclear missle launch Site Bravo 1.png|[[Nuclear missile (Fallout 76)|Nuclear missile]] launch from [[Site Bravo]] {{icon|FO76}}
  +
file:FO76 Blast zone 8.png|Moment of detonation over the Whitespring {{icon|FO76}}
  +
file:FO76 Blast zone 16.png|Rolling across the grounds {{icon|FO76}}
  +
file:FO76 Blast z new 5.png|Detonation sequence {{icon|FO76}}
  +
file:FO76 Blast z new 8.png|Detonation sequence {{icon|FO76}}
  +
file:FO76 Blast z new 15.png|Detonation sequence {{icon|FO76}}
  +
file:VB DD16 loc B.O.M.B.-001.jpg|From the canceled ''Van Buren'' {{icon|VB}}
 
</gallery>
   
 
==References==
 
==References==
 
{{References}}
 
{{References}}
  +
'''Non-game'''
  +
<References group= "Non-game" />
   
 
[[Category:Weapons]]
 
[[Category:Weapons]]
[[Category:United States]]
+
[[Category:United States Armed Forces]]
  +
[[Category:China]]
 
  +
[[fr:Arme nucléaire]]
[[Category:Fallout setting]]
 
  +
[[zh:Nuclear Weapons]]

Latest revision as of 17:25, 7 April 2024

FO4 Intro slide 5

An atomic bomb used in Japan

If you don't know what an atomic bomb is, then imagine the worst thing possible. Atomic bombs were worse than that.Fallout 2 manual

A nuclear weapon is an explosive device that derives its destructive force from nuclear reactions, either fission or a combination of fission and fusion. They are often colloquially referred to as a nuke or nukes, and are the primary source of nuclear fallout.

Background

Nuclear weapons were first used in 1945 to destroy the Japanese cities of Hiroshima and Nagasaki, in the forms of the atomic bombs Fat Man and Little Boy, ending World War II.[1] It would be over a century after that nuclear weapons would be used again. In 2053, terrorists would obtain a nuclear weapon and manage to detonate it in the Israeli city of Tel Aviv.[Non-game 1] This would lead to limited nuclear exchanges in the Middle East one month later.[Non-game 2]

Megaton-class thermonuclear weapons had largely been retired by the major nuclear powers in favor of much smaller-yield warheads by the time of the Great War.[Non-game 3] An average strategic warhead in 2077 had a yield of about 200-750 kilotons, but with a massive increase in radioactive fallout in place of thermal shock.[Non-game 3] However, despite the apparent reduction in raw explosive power, this arsenal was far more dangerous to the Earth's ecosystem, as it deposited far greater amounts of fallout in the atmosphere than had been assumed by pre-War models.[Non-game 3]

Characteristics

Both reactions release vast quantities of energy from relatively small amounts of matter. A modern thermonuclear weapon weighing little more than a thousand kilograms can produce an explosion comparable to the detonation of more than a million tons of conventional high explosives.[2] Nuclear weapons can include bombs, intercontinental ballistic missiles and submarine-launched ballistic missiles.

Appearances

Fallout

The Glow is a testament to the horror of nuclear war, destroyed by a direct nuclear hit. It would leave a permanent impression on the Vault Dweller. The Master's Vault also contains a single warhead, kept in reserve against enemies the Unity would be unable to conquer.[Non-game 4]

Fallout 2

In Fallout 2, a nuclear bomb is located on the Enclave Oil Rig. It is detonated by the explosion of the on-board nuclear reactor in the endgame.

Fallout 3

Nuclear weapons feature prominently in Fallout 3. A C-23 Megaton[3] is the namesake for Megaton, and a warehouse full of C-23's is part of Fort Constantine. The Fat Man, a tactical nuclear catapult, was first introduced in Fallout 3. Vertibirds are armed with nuclear bombs, and will use them to carpet bomb certain areas. Liberty Prime has an arsenal of medium-sized bombs, and will use them frequently during the events of Take it Back!. Two orbital weapons platforms, Highwater-Trousers and Bradley-Hercules, also appear in game. Within Fort Constantine, the player can use a launch control terminal to attempt to launch a nuclear missile from the fort at an unspecified target.[4]

Fallout: New Vegas

Nuclear weapons are mentioned frequently throughout Fallout: New Vegas, but do not play as prominent a role in the game as they did in Fallout 3. The Boomers have a stockpile of atomic weapons at Nellis Air Force Base, some of which they have detonated in the past, though they have not done so for several years by the events of Fallout: New Vegas.[5] The Fat Man returns as a usable weapon, but is less commonly found than in Fallout 3. With Wild Wasteland, a C-23 Megaton called "The One" can be found northwest of the Devil's Throat.

In the add-on Lonesome Road, nuclear weapons play a far greater role than in the main game. Before the events of Fallout: New Vegas, the Destruction of the Divide occurred when several nuclear missiles detonated within their silos, destroying the area. However, not all of the nuclear missiles in the Divide detonated during this event, as several nuclear warheads were scattered across the region. During the events of the add-on, the Courier acquired a laser detonator and used it to destroy nuclear warheads.

Fallout 4

In Fallout 4, Mark 28 bombs are used by Liberty Prime against the Institute. In addition, the Fat Man launchers make a reappearance. The Glowing Sea is a unique landscape caused by the detonation of a high-yield nuclear bomb southwest of the greater Boston area; it is so radioactive that it contaminates passing thunderstorms into radstorms.

In the add-on Nuka-World, a modified Nuka-nuke launcher exists, being a Nuka-Cola Corporation-modified Fat Man designed to launch weaponized miniature Nuka-Cola nuclear bombs, known as Nuka-nukes.

Nuclear submarines and submarine-launched ballistic missiles also appear in Fallout 4 and its add-on Far Harbor. The Yangtze, a Chinese submarine that launched nuclear weapons during the War, can be found in Boston harbor with multiple nuclear weapons still on board. The Children of Atom on the Island have occupied a submarine dock they have renamed the Nucleus, and are trying to locate the launch key for the nuclear weapons aboard an American nuclear submarine at their base.

Fallout 76

Life outside of Vault 76 may be more hostile than you’re used to. This latest episode gives you the upper hand against any foe that stands in your way, with nuclear missiles.Vault-Tec Presents: Atomics for Peace!
Main article: Nuclear missile

Nuclear weapons play a large role in the main story of Fallout 76 with Vault 76's overseer departing from the vault early to track down the launch codes and locations of three nuclear missile silos, Site Alpha, Site Bravo and Site Charlie in the Appalachia area. Player characters who manage to locate one of these silos and its respective launch code can use the silo's ICBM to destroy a target of their choice, be it scorchbeasts or enemy player characters. Fat Man nuclear launchers also return. Additionally, players affiliated with the Enclave will have access to the Kovac-Muldoon Platform, an orbital satellite that can be used to call in orbital strikes on targets.

Appearances in non-canon games

Fallout Tactics

In Fallout Tactics, a nuclear ICBM warhead appears first (called Plutonius) in Kansas City, worshiped by a ghoul cult. It is later used to gain entrance to Cheyenne Mountain installation, Vault 0.

Fallout: Brotherhood of Steel

A nuclear device also rests on the Corporate Vault in Fallout: Brotherhood of Steel, as an emergency decontamination procedure (a self-destruct system) if the vault started to become too dangerous. A special monorail located in the first complex of the laboratories section should be used to evacuate the vault dwellers quickly to a secret exit in the mountains. The Initiate activates it to obliterate all of its research and all of the experimental deathclaws, radbugs, super mutants, robots, and the heavily mutated Attis, destroying both the Corporate Vault and the city of Los.

Van Buren

The B.O.M.B.-001 space station, the endgame location of Van Buren, was an orbital ballistic missile launch platform, that Victor Presper planned to use to reshape the world as he envisioned it.

Appearances

Nuclear weapons appear or are mentioned in all Fallout games.

Behind the scenes

In the cancelled Van Buren project, the B.O.M.B.-001 space station was planned as the endgame location, which served as an orbital ballistic missile launch platform.

Gallery

References

  1. Fallout 4 intro: "In the year 1945, my great-great grandfather, serving in the army, wondered when he'd get to go home to his wife and the son he'd never seen. He got his wish when the US ended World War II by dropping atomic bombs on Hiroshima and Nagasaki."
  2. The Courier: "Yeah, any detonation with a yield of less than a half-ton of TNT is boring."
    Pete: "Exactly! We haven't detonated any atomic warheads since before I was born, but besides that, to heck with nitpicky restrictions!"
    (Pete's dialogue)
  3. Name plate on the side of the bomb
  4. Fort Constantine terminal entries; Fort Constantine Launch Control
  5. The Courier: "Yeah, any detonation with a yield of less than a half-ton of TNT is boring."
    Pete: "Exactly! We haven't detonated any atomic warheads since before I was born, but besides that, to heck with nitpicky restrictions!"
    (Pete's dialogue)

Non-game