.50 caliber (Van Buren)

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For an overview of .50 ammunition types in the Fallout series of games, see .50 caliber.
.50 caliber
.50 caliber AP.png
Mag. Size
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AC Mod
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damage mod
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DR mod
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Weightn/aValuen/a
 
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Gametitle-VB.pngThe following is based on Van Buren and has not been confirmed by canon sources.

.50 caliber is a type of ammunition that was to appear in Van Buren, the canceled Fallout 3 by Black Isle Studios. It also featured in the Van Buren tech demo game files.

Background[edit | edit source]

The following section is transcluded from .50 caliber. To modify, please edit the source page.

First introduced into service in 1921, the .50 MG round has served with distinction, used as ammunition for heavy machine guns and anti-materiel rifles alike. The availability of a number of specialized cartridge types ensures that a weapon using this ammunition can be adapted for a number of tactical purposes.

Characteristics[edit | edit source]

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Weapons using this ammunition[edit | edit source]

Variants[edit | edit source]

.50 caliber AP[edit | edit source]

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.50 caliber FMJ[edit | edit source]

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.50 caliber JHP[edit | edit source]

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Location[edit | edit source]

  • While it doesn't appear in the Van Buren tech demo, it is still present in the game files and can be spawned with the console command CreateEntity Ammo50.amo.

Gallery[edit | edit source]